linux/include/asm-x86/sigcontext_64.h

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#ifndef _ASM_X86_64_SIGCONTEXT_H
#define _ASM_X86_64_SIGCONTEXT_H
#include <asm/types.h>
#include <linux/compiler.h>
/* FXSAVE frame */
/* Note: reserved1/2 may someday contain valuable data. Always save/restore
them when you change signal frames. */
struct _fpstate {
__u16 cwd;
__u16 swd;
__u16 twd; /* Note this is not the same as the 32bit/x87/FSAVE twd */
__u16 fop;
__u64 rip;
__u64 rdp;
__u32 mxcsr;
__u32 mxcsr_mask;
__u32 st_space[32]; /* 8*16 bytes for each FP-reg */
__u32 xmm_space[64]; /* 16*16 bytes for each XMM-reg */
__u32 reserved2[24];
};
struct sigcontext {
unsigned long r8;
unsigned long r9;
unsigned long r10;
unsigned long r11;
unsigned long r12;
unsigned long r13;
unsigned long r14;
unsigned long r15;
unsigned long rdi;
unsigned long rsi;
unsigned long rbp;
unsigned long rbx;
unsigned long rdx;
unsigned long rax;
unsigned long rcx;
unsigned long rsp;
unsigned long rip;
unsigned long eflags; /* RFLAGS */
unsigned short cs;
unsigned short gs;
unsigned short fs;
unsigned short __pad0;
unsigned long err;
unsigned long trapno;
unsigned long oldmask;
unsigned long cr2;
struct _fpstate __user *fpstate; /* zero when no FPU context */
unsigned long reserved1[8];
};
#endif