linux/arch/arm/kernel/asm-offsets.c

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/*
* Copyright (C) 1995-2003 Russell King
* 2001-2002 Keith Owens
*
* Generate definitions needed by assembly language modules.
* This code generates raw asm output which is post-processed to extract
* and format the required data.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*/
#include <linux/sched.h>
#include <linux/mm.h>
#include <linux/dma-mapping.h>
KVM: ARM: World-switch implementation Provides complete world-switch implementation to switch to other guests running in non-secure modes. Includes Hyp exception handlers that capture necessary exception information and stores the information on the VCPU and KVM structures. The following Hyp-ABI is also documented in the code: Hyp-ABI: Calling HYP-mode functions from host (in SVC mode): Switching to Hyp mode is done through a simple HVC #0 instruction. The exception vector code will check that the HVC comes from VMID==0 and if so will push the necessary state (SPSR, lr_usr) on the Hyp stack. - r0 contains a pointer to a HYP function - r1, r2, and r3 contain arguments to the above function. - The HYP function will be called with its arguments in r0, r1 and r2. On HYP function return, we return directly to SVC. A call to a function executing in Hyp mode is performed like the following: <svc code> ldr r0, =BSYM(my_hyp_fn) ldr r1, =my_param hvc #0 ; Call my_hyp_fn(my_param) from HYP mode <svc code> Otherwise, the world-switch is pretty straight-forward. All state that can be modified by the guest is first backed up on the Hyp stack and the VCPU values is loaded onto the hardware. State, which is not loaded, but theoretically modifiable by the guest is protected through the virtualiation features to generate a trap and cause software emulation. Upon guest returns, all state is restored from hardware onto the VCPU struct and the original state is restored from the Hyp-stack onto the hardware. SMP support using the VMPIDR calculated on the basis of the host MPIDR and overriding the low bits with KVM vcpu_id contributed by Marc Zyngier. Reuse of VMIDs has been implemented by Antonios Motakis and adapated from a separate patch into the appropriate patches introducing the functionality. Note that the VMIDs are stored per VM as required by the ARM architecture reference manual. To support VFP/NEON we trap those instructions using the HPCTR. When we trap, we switch the FPU. After a guest exit, the VFP state is returned to the host. When disabling access to floating point instructions, we also mask FPEXC_EN in order to avoid the guest receiving Undefined instruction exceptions before we have a chance to switch back the floating point state. We are reusing vfp_hard_struct, so we depend on VFPv3 being enabled in the host kernel, if not, we still trap cp10 and cp11 in order to inject an undefined instruction exception whenever the guest tries to use VFP/NEON. VFP/NEON developed by Antionios Motakis and Rusty Russell. Aborts that are permission faults, and not stage-1 page table walk, do not report the faulting address in the HPFAR. We have to resolve the IPA, and store it just like the HPFAR register on the VCPU struct. If the IPA cannot be resolved, it means another CPU is playing with the page tables, and we simply restart the guest. This quirk was fixed by Marc Zyngier. Reviewed-by: Will Deacon <will.deacon@arm.com> Reviewed-by: Marcelo Tosatti <mtosatti@redhat.com> Signed-off-by: Rusty Russell <rusty@rustcorp.com.au> Signed-off-by: Antonios Motakis <a.motakis@virtualopensystems.com> Signed-off-by: Marc Zyngier <marc.zyngier@arm.com> Signed-off-by: Christoffer Dall <c.dall@virtualopensystems.com>
2013-01-21 00:47:42 +01:00
#ifdef CONFIG_KVM_ARM_HOST
#include <linux/kvm_host.h>
#endif
#include <asm/cacheflush.h>
#include <asm/glue-df.h>
#include <asm/glue-pf.h>
#include <asm/mach/arch.h>
#include <asm/thread_info.h>
#include <asm/memory.h>
#include <asm/procinfo.h>
#include <asm/hardware/cache-l2x0.h>
#include <linux/kbuild.h>
/*
* Make sure that the compiler and target are compatible.
*/
#if defined(__APCS_26__)
#error Sorry, your compiler targets APCS-26 but this kernel requires APCS-32
#endif
/*
* GCC 3.0, 3.1: general bad code generation.
* GCC 3.2.0: incorrect function argument offset calculation.
* GCC 3.2.x: miscompiles NEW_AUX_ENT in fs/binfmt_elf.c
* (http://gcc.gnu.org/PR8896) and incorrect structure
* initialisation in fs/jffs2/erase.c
*/
#if (__GNUC__ == 3 && __GNUC_MINOR__ < 3)
#error Your compiler is too buggy; it is known to miscompile kernels.
#error Known good compilers: 3.3
#endif
int main(void)
{
DEFINE(TSK_ACTIVE_MM, offsetof(struct task_struct, active_mm));
#ifdef CONFIG_CC_STACKPROTECTOR
DEFINE(TSK_STACK_CANARY, offsetof(struct task_struct, stack_canary));
#endif
BLANK();
DEFINE(TI_FLAGS, offsetof(struct thread_info, flags));
DEFINE(TI_PREEMPT, offsetof(struct thread_info, preempt_count));
DEFINE(TI_ADDR_LIMIT, offsetof(struct thread_info, addr_limit));
DEFINE(TI_TASK, offsetof(struct thread_info, task));
DEFINE(TI_EXEC_DOMAIN, offsetof(struct thread_info, exec_domain));
DEFINE(TI_CPU, offsetof(struct thread_info, cpu));
DEFINE(TI_CPU_DOMAIN, offsetof(struct thread_info, cpu_domain));
DEFINE(TI_CPU_SAVE, offsetof(struct thread_info, cpu_context));
DEFINE(TI_USED_CP, offsetof(struct thread_info, used_cp));
DEFINE(TI_TP_VALUE, offsetof(struct thread_info, tp_value));
DEFINE(TI_FPSTATE, offsetof(struct thread_info, fpstate));
#ifdef CONFIG_VFP
DEFINE(TI_VFPSTATE, offsetof(struct thread_info, vfpstate));
ARM: vfp: fix a hole in VFP thread migration Fix a hole in the VFP thread migration. Lets define two threads. Thread 1, we'll call 'interesting_thread' which is a thread which is running on CPU0, using VFP (so vfp_current_hw_state[0] = &interesting_thread->vfpstate) and gets migrated off to CPU1, where it continues execution of VFP instructions. Thread 2, we'll call 'new_cpu0_thread' which is the thread which takes over on CPU0. This has also been using VFP, and last used VFP on CPU0, but doesn't use it again. The following code will be executed twice: cpu = thread->cpu; /* * On SMP, if VFP is enabled, save the old state in * case the thread migrates to a different CPU. The * restoring is done lazily. */ if ((fpexc & FPEXC_EN) && vfp_current_hw_state[cpu]) { vfp_save_state(vfp_current_hw_state[cpu], fpexc); vfp_current_hw_state[cpu]->hard.cpu = cpu; } /* * Thread migration, just force the reloading of the * state on the new CPU in case the VFP registers * contain stale data. */ if (thread->vfpstate.hard.cpu != cpu) vfp_current_hw_state[cpu] = NULL; The first execution will be on CPU0 to switch away from 'interesting_thread'. interesting_thread->cpu will be 0. So, vfp_current_hw_state[0] points at interesting_thread->vfpstate. The hardware state will be saved, along with the CPU number (0) that it was executing on. 'thread' will be 'new_cpu0_thread' with new_cpu0_thread->cpu = 0. Also, because it was executing on CPU0, new_cpu0_thread->vfpstate.hard.cpu = 0, and so the thread migration check is not triggered. This means that vfp_current_hw_state[0] remains pointing at interesting_thread. The second execution will be on CPU1 to switch _to_ 'interesting_thread'. So, 'thread' will be 'interesting_thread' and interesting_thread->cpu now will be 1. The previous thread executing on CPU1 is not relevant to this so we shall ignore that. We get to the thread migration check. Here, we discover that interesting_thread->vfpstate.hard.cpu = 0, yet interesting_thread->cpu is now 1, indicating thread migration. We set vfp_current_hw_state[1] to NULL. So, at this point vfp_current_hw_state[] contains the following: [0] = &interesting_thread->vfpstate [1] = NULL Our interesting thread now executes a VFP instruction, takes a fault which loads the state into the VFP hardware. Now, through the assembly we now have: [0] = &interesting_thread->vfpstate [1] = &interesting_thread->vfpstate CPU1 stops due to ptrace (and so saves its VFP state) using the thread switch code above), and CPU0 calls vfp_sync_hwstate(). if (vfp_current_hw_state[cpu] == &thread->vfpstate) { vfp_save_state(&thread->vfpstate, fpexc | FPEXC_EN); BANG, we corrupt interesting_thread's VFP state by overwriting the more up-to-date state saved by CPU1 with the old VFP state from CPU0. Fix this by ensuring that we have sane semantics for the various state describing variables: 1. vfp_current_hw_state[] points to the current owner of the context information stored in each CPUs hardware, or NULL if that state information is invalid. 2. thread->vfpstate.hard.cpu always contains the most recent CPU number which the state was loaded into or NR_CPUS if no CPU owns the state. So, for a particular CPU to be a valid owner of the VFP state for a particular thread t, two things must be true: vfp_current_hw_state[cpu] == &t->vfpstate && t->vfpstate.hard.cpu == cpu. and that is valid from the moment a CPU loads the saved VFP context into the hardware. This gives clear and consistent semantics to interpreting these variables. This patch also fixes thread copying, ensuring that t->vfpstate.hard.cpu is invalidated, otherwise CPU0 may believe it was the last owner. The hole can happen thus: - thread1 runs on CPU2 using VFP, migrates to CPU3, exits and thread_info freed. - New thread allocated from a previously running thread on CPU2, reusing memory for thread1 and copying vfp.hard.cpu. At this point, the following are true: new_thread1->vfpstate.hard.cpu == 2 &new_thread1->vfpstate == vfp_current_hw_state[2] Lastly, this also addresses thread flushing in a similar way to thread copying. Hole is: - thread runs on CPU0, using VFP, migrates to CPU1 but does not use VFP. - thread calls execve(), so thread flush happens, leaving vfp_current_hw_state[0] intact. This vfpstate is memset to 0 causing thread->vfpstate.hard.cpu = 0. - thread migrates back to CPU0 before using VFP. At this point, the following are true: thread->vfpstate.hard.cpu == 0 &thread->vfpstate == vfp_current_hw_state[0] Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
2011-07-09 17:09:43 +02:00
#ifdef CONFIG_SMP
DEFINE(VFP_CPU, offsetof(union vfp_state, hard.cpu));
#endif
#endif
#ifdef CONFIG_ARM_THUMBEE
DEFINE(TI_THUMBEE_STATE, offsetof(struct thread_info, thumbee_state));
#endif
#ifdef CONFIG_IWMMXT
DEFINE(TI_IWMMXT_STATE, offsetof(struct thread_info, fpstate.iwmmxt));
#endif
#ifdef CONFIG_CRUNCH
DEFINE(TI_CRUNCH_STATE, offsetof(struct thread_info, crunchstate));
#endif
BLANK();
DEFINE(S_R0, offsetof(struct pt_regs, ARM_r0));
DEFINE(S_R1, offsetof(struct pt_regs, ARM_r1));
DEFINE(S_R2, offsetof(struct pt_regs, ARM_r2));
DEFINE(S_R3, offsetof(struct pt_regs, ARM_r3));
DEFINE(S_R4, offsetof(struct pt_regs, ARM_r4));
DEFINE(S_R5, offsetof(struct pt_regs, ARM_r5));
DEFINE(S_R6, offsetof(struct pt_regs, ARM_r6));
DEFINE(S_R7, offsetof(struct pt_regs, ARM_r7));
DEFINE(S_R8, offsetof(struct pt_regs, ARM_r8));
DEFINE(S_R9, offsetof(struct pt_regs, ARM_r9));
DEFINE(S_R10, offsetof(struct pt_regs, ARM_r10));
DEFINE(S_FP, offsetof(struct pt_regs, ARM_fp));
DEFINE(S_IP, offsetof(struct pt_regs, ARM_ip));
DEFINE(S_SP, offsetof(struct pt_regs, ARM_sp));
DEFINE(S_LR, offsetof(struct pt_regs, ARM_lr));
DEFINE(S_PC, offsetof(struct pt_regs, ARM_pc));
DEFINE(S_PSR, offsetof(struct pt_regs, ARM_cpsr));
DEFINE(S_OLD_R0, offsetof(struct pt_regs, ARM_ORIG_r0));
DEFINE(S_FRAME_SIZE, sizeof(struct pt_regs));
BLANK();
#ifdef CONFIG_CACHE_L2X0
DEFINE(L2X0_R_PHY_BASE, offsetof(struct l2x0_regs, phy_base));
DEFINE(L2X0_R_AUX_CTRL, offsetof(struct l2x0_regs, aux_ctrl));
DEFINE(L2X0_R_TAG_LATENCY, offsetof(struct l2x0_regs, tag_latency));
DEFINE(L2X0_R_DATA_LATENCY, offsetof(struct l2x0_regs, data_latency));
DEFINE(L2X0_R_FILTER_START, offsetof(struct l2x0_regs, filter_start));
DEFINE(L2X0_R_FILTER_END, offsetof(struct l2x0_regs, filter_end));
DEFINE(L2X0_R_PREFETCH_CTRL, offsetof(struct l2x0_regs, prefetch_ctrl));
DEFINE(L2X0_R_PWR_CTRL, offsetof(struct l2x0_regs, pwr_ctrl));
BLANK();
#endif
#ifdef CONFIG_CPU_HAS_ASID
DEFINE(MM_CONTEXT_ID, offsetof(struct mm_struct, context.id.counter));
BLANK();
#endif
DEFINE(VMA_VM_MM, offsetof(struct vm_area_struct, vm_mm));
DEFINE(VMA_VM_FLAGS, offsetof(struct vm_area_struct, vm_flags));
BLANK();
DEFINE(VM_EXEC, VM_EXEC);
BLANK();
DEFINE(PAGE_SZ, PAGE_SIZE);
BLANK();
DEFINE(SYS_ERROR0, 0x9f0000);
BLANK();
DEFINE(SIZEOF_MACHINE_DESC, sizeof(struct machine_desc));
DEFINE(MACHINFO_TYPE, offsetof(struct machine_desc, nr));
DEFINE(MACHINFO_NAME, offsetof(struct machine_desc, name));
BLANK();
DEFINE(PROC_INFO_SZ, sizeof(struct proc_info_list));
DEFINE(PROCINFO_INITFUNC, offsetof(struct proc_info_list, __cpu_flush));
DEFINE(PROCINFO_MM_MMUFLAGS, offsetof(struct proc_info_list, __cpu_mm_mmu_flags));
DEFINE(PROCINFO_IO_MMUFLAGS, offsetof(struct proc_info_list, __cpu_io_mmu_flags));
BLANK();
#ifdef MULTI_DABORT
DEFINE(PROCESSOR_DABT_FUNC, offsetof(struct processor, _data_abort));
#endif
#ifdef MULTI_PABORT
DEFINE(PROCESSOR_PABT_FUNC, offsetof(struct processor, _prefetch_abort));
#endif
#ifdef MULTI_CPU
DEFINE(CPU_SLEEP_SIZE, offsetof(struct processor, suspend_size));
DEFINE(CPU_DO_SUSPEND, offsetof(struct processor, do_suspend));
DEFINE(CPU_DO_RESUME, offsetof(struct processor, do_resume));
#endif
#ifdef MULTI_CACHE
DEFINE(CACHE_FLUSH_KERN_ALL, offsetof(struct cpu_cache_fns, flush_kern_all));
#endif
BLANK();
DEFINE(DMA_BIDIRECTIONAL, DMA_BIDIRECTIONAL);
DEFINE(DMA_TO_DEVICE, DMA_TO_DEVICE);
DEFINE(DMA_FROM_DEVICE, DMA_FROM_DEVICE);
KVM: ARM: World-switch implementation Provides complete world-switch implementation to switch to other guests running in non-secure modes. Includes Hyp exception handlers that capture necessary exception information and stores the information on the VCPU and KVM structures. The following Hyp-ABI is also documented in the code: Hyp-ABI: Calling HYP-mode functions from host (in SVC mode): Switching to Hyp mode is done through a simple HVC #0 instruction. The exception vector code will check that the HVC comes from VMID==0 and if so will push the necessary state (SPSR, lr_usr) on the Hyp stack. - r0 contains a pointer to a HYP function - r1, r2, and r3 contain arguments to the above function. - The HYP function will be called with its arguments in r0, r1 and r2. On HYP function return, we return directly to SVC. A call to a function executing in Hyp mode is performed like the following: <svc code> ldr r0, =BSYM(my_hyp_fn) ldr r1, =my_param hvc #0 ; Call my_hyp_fn(my_param) from HYP mode <svc code> Otherwise, the world-switch is pretty straight-forward. All state that can be modified by the guest is first backed up on the Hyp stack and the VCPU values is loaded onto the hardware. State, which is not loaded, but theoretically modifiable by the guest is protected through the virtualiation features to generate a trap and cause software emulation. Upon guest returns, all state is restored from hardware onto the VCPU struct and the original state is restored from the Hyp-stack onto the hardware. SMP support using the VMPIDR calculated on the basis of the host MPIDR and overriding the low bits with KVM vcpu_id contributed by Marc Zyngier. Reuse of VMIDs has been implemented by Antonios Motakis and adapated from a separate patch into the appropriate patches introducing the functionality. Note that the VMIDs are stored per VM as required by the ARM architecture reference manual. To support VFP/NEON we trap those instructions using the HPCTR. When we trap, we switch the FPU. After a guest exit, the VFP state is returned to the host. When disabling access to floating point instructions, we also mask FPEXC_EN in order to avoid the guest receiving Undefined instruction exceptions before we have a chance to switch back the floating point state. We are reusing vfp_hard_struct, so we depend on VFPv3 being enabled in the host kernel, if not, we still trap cp10 and cp11 in order to inject an undefined instruction exception whenever the guest tries to use VFP/NEON. VFP/NEON developed by Antionios Motakis and Rusty Russell. Aborts that are permission faults, and not stage-1 page table walk, do not report the faulting address in the HPFAR. We have to resolve the IPA, and store it just like the HPFAR register on the VCPU struct. If the IPA cannot be resolved, it means another CPU is playing with the page tables, and we simply restart the guest. This quirk was fixed by Marc Zyngier. Reviewed-by: Will Deacon <will.deacon@arm.com> Reviewed-by: Marcelo Tosatti <mtosatti@redhat.com> Signed-off-by: Rusty Russell <rusty@rustcorp.com.au> Signed-off-by: Antonios Motakis <a.motakis@virtualopensystems.com> Signed-off-by: Marc Zyngier <marc.zyngier@arm.com> Signed-off-by: Christoffer Dall <c.dall@virtualopensystems.com>
2013-01-21 00:47:42 +01:00
#ifdef CONFIG_KVM_ARM_HOST
DEFINE(VCPU_KVM, offsetof(struct kvm_vcpu, kvm));
DEFINE(VCPU_MIDR, offsetof(struct kvm_vcpu, arch.midr));
DEFINE(VCPU_CP15, offsetof(struct kvm_vcpu, arch.cp15));
DEFINE(VCPU_VFP_GUEST, offsetof(struct kvm_vcpu, arch.vfp_guest));
DEFINE(VCPU_VFP_HOST, offsetof(struct kvm_vcpu, arch.vfp_host));
DEFINE(VCPU_REGS, offsetof(struct kvm_vcpu, arch.regs));
DEFINE(VCPU_USR_REGS, offsetof(struct kvm_vcpu, arch.regs.usr_regs));
DEFINE(VCPU_SVC_REGS, offsetof(struct kvm_vcpu, arch.regs.svc_regs));
DEFINE(VCPU_ABT_REGS, offsetof(struct kvm_vcpu, arch.regs.abt_regs));
DEFINE(VCPU_UND_REGS, offsetof(struct kvm_vcpu, arch.regs.und_regs));
DEFINE(VCPU_IRQ_REGS, offsetof(struct kvm_vcpu, arch.regs.irq_regs));
DEFINE(VCPU_FIQ_REGS, offsetof(struct kvm_vcpu, arch.regs.fiq_regs));
DEFINE(VCPU_PC, offsetof(struct kvm_vcpu, arch.regs.usr_regs.ARM_pc));
DEFINE(VCPU_CPSR, offsetof(struct kvm_vcpu, arch.regs.usr_regs.ARM_cpsr));
DEFINE(VCPU_IRQ_LINES, offsetof(struct kvm_vcpu, arch.irq_lines));
DEFINE(VCPU_HSR, offsetof(struct kvm_vcpu, arch.hsr));
DEFINE(VCPU_HxFAR, offsetof(struct kvm_vcpu, arch.hxfar));
DEFINE(VCPU_HPFAR, offsetof(struct kvm_vcpu, arch.hpfar));
DEFINE(VCPU_HYP_PC, offsetof(struct kvm_vcpu, arch.hyp_pc));
#ifdef CONFIG_KVM_ARM_VGIC
DEFINE(VCPU_VGIC_CPU, offsetof(struct kvm_vcpu, arch.vgic_cpu));
DEFINE(VGIC_CPU_HCR, offsetof(struct vgic_cpu, vgic_hcr));
DEFINE(VGIC_CPU_VMCR, offsetof(struct vgic_cpu, vgic_vmcr));
DEFINE(VGIC_CPU_MISR, offsetof(struct vgic_cpu, vgic_misr));
DEFINE(VGIC_CPU_EISR, offsetof(struct vgic_cpu, vgic_eisr));
DEFINE(VGIC_CPU_ELRSR, offsetof(struct vgic_cpu, vgic_elrsr));
DEFINE(VGIC_CPU_APR, offsetof(struct vgic_cpu, vgic_apr));
DEFINE(VGIC_CPU_LR, offsetof(struct vgic_cpu, vgic_lr));
DEFINE(VGIC_CPU_NR_LR, offsetof(struct vgic_cpu, nr_lr));
#ifdef CONFIG_KVM_ARM_TIMER
DEFINE(VCPU_TIMER_CNTV_CTL, offsetof(struct kvm_vcpu, arch.timer_cpu.cntv_ctl));
DEFINE(VCPU_TIMER_CNTV_CVAL, offsetof(struct kvm_vcpu, arch.timer_cpu.cntv_cval));
DEFINE(KVM_TIMER_CNTVOFF, offsetof(struct kvm, arch.timer.cntvoff));
DEFINE(KVM_TIMER_ENABLED, offsetof(struct kvm, arch.timer.enabled));
#endif
DEFINE(KVM_VGIC_VCTRL, offsetof(struct kvm, arch.vgic.vctrl_base));
#endif
KVM: ARM: World-switch implementation Provides complete world-switch implementation to switch to other guests running in non-secure modes. Includes Hyp exception handlers that capture necessary exception information and stores the information on the VCPU and KVM structures. The following Hyp-ABI is also documented in the code: Hyp-ABI: Calling HYP-mode functions from host (in SVC mode): Switching to Hyp mode is done through a simple HVC #0 instruction. The exception vector code will check that the HVC comes from VMID==0 and if so will push the necessary state (SPSR, lr_usr) on the Hyp stack. - r0 contains a pointer to a HYP function - r1, r2, and r3 contain arguments to the above function. - The HYP function will be called with its arguments in r0, r1 and r2. On HYP function return, we return directly to SVC. A call to a function executing in Hyp mode is performed like the following: <svc code> ldr r0, =BSYM(my_hyp_fn) ldr r1, =my_param hvc #0 ; Call my_hyp_fn(my_param) from HYP mode <svc code> Otherwise, the world-switch is pretty straight-forward. All state that can be modified by the guest is first backed up on the Hyp stack and the VCPU values is loaded onto the hardware. State, which is not loaded, but theoretically modifiable by the guest is protected through the virtualiation features to generate a trap and cause software emulation. Upon guest returns, all state is restored from hardware onto the VCPU struct and the original state is restored from the Hyp-stack onto the hardware. SMP support using the VMPIDR calculated on the basis of the host MPIDR and overriding the low bits with KVM vcpu_id contributed by Marc Zyngier. Reuse of VMIDs has been implemented by Antonios Motakis and adapated from a separate patch into the appropriate patches introducing the functionality. Note that the VMIDs are stored per VM as required by the ARM architecture reference manual. To support VFP/NEON we trap those instructions using the HPCTR. When we trap, we switch the FPU. After a guest exit, the VFP state is returned to the host. When disabling access to floating point instructions, we also mask FPEXC_EN in order to avoid the guest receiving Undefined instruction exceptions before we have a chance to switch back the floating point state. We are reusing vfp_hard_struct, so we depend on VFPv3 being enabled in the host kernel, if not, we still trap cp10 and cp11 in order to inject an undefined instruction exception whenever the guest tries to use VFP/NEON. VFP/NEON developed by Antionios Motakis and Rusty Russell. Aborts that are permission faults, and not stage-1 page table walk, do not report the faulting address in the HPFAR. We have to resolve the IPA, and store it just like the HPFAR register on the VCPU struct. If the IPA cannot be resolved, it means another CPU is playing with the page tables, and we simply restart the guest. This quirk was fixed by Marc Zyngier. Reviewed-by: Will Deacon <will.deacon@arm.com> Reviewed-by: Marcelo Tosatti <mtosatti@redhat.com> Signed-off-by: Rusty Russell <rusty@rustcorp.com.au> Signed-off-by: Antonios Motakis <a.motakis@virtualopensystems.com> Signed-off-by: Marc Zyngier <marc.zyngier@arm.com> Signed-off-by: Christoffer Dall <c.dall@virtualopensystems.com>
2013-01-21 00:47:42 +01:00
DEFINE(KVM_VTTBR, offsetof(struct kvm, arch.vttbr));
#endif
return 0;
}