linux/net/sctp/transport.c

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// SPDX-License-Identifier: GPL-2.0-or-later
/* SCTP kernel implementation
* Copyright (c) 1999-2000 Cisco, Inc.
* Copyright (c) 1999-2001 Motorola, Inc.
* Copyright (c) 2001-2003 International Business Machines Corp.
* Copyright (c) 2001 Intel Corp.
* Copyright (c) 2001 La Monte H.P. Yarroll
*
* This file is part of the SCTP kernel implementation
*
* This module provides the abstraction for an SCTP tranport representing
* a remote transport address. For local transport addresses, we just use
* union sctp_addr.
*
* Please send any bug reports or fixes you make to the
* email address(es):
* lksctp developers <linux-sctp@vger.kernel.org>
*
* Written or modified by:
* La Monte H.P. Yarroll <piggy@acm.org>
* Karl Knutson <karl@athena.chicago.il.us>
* Jon Grimm <jgrimm@us.ibm.com>
* Xingang Guo <xingang.guo@intel.com>
* Hui Huang <hui.huang@nokia.com>
* Sridhar Samudrala <sri@us.ibm.com>
* Ardelle Fan <ardelle.fan@intel.com>
*/
#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h percpu.h is included by sched.h and module.h and thus ends up being included when building most .c files. percpu.h includes slab.h which in turn includes gfp.h making everything defined by the two files universally available and complicating inclusion dependencies. percpu.h -> slab.h dependency is about to be removed. Prepare for this change by updating users of gfp and slab facilities include those headers directly instead of assuming availability. As this conversion needs to touch large number of source files, the following script is used as the basis of conversion. http://userweb.kernel.org/~tj/misc/slabh-sweep.py The script does the followings. * Scan files for gfp and slab usages and update includes such that only the necessary includes are there. ie. if only gfp is used, gfp.h, if slab is used, slab.h. * When the script inserts a new include, it looks at the include blocks and try to put the new include such that its order conforms to its surrounding. It's put in the include block which contains core kernel includes, in the same order that the rest are ordered - alphabetical, Christmas tree, rev-Xmas-tree or at the end if there doesn't seem to be any matching order. * If the script can't find a place to put a new include (mostly because the file doesn't have fitting include block), it prints out an error message indicating which .h file needs to be added to the file. The conversion was done in the following steps. 1. The initial automatic conversion of all .c files updated slightly over 4000 files, deleting around 700 includes and adding ~480 gfp.h and ~3000 slab.h inclusions. The script emitted errors for ~400 files. 2. Each error was manually checked. Some didn't need the inclusion, some needed manual addition while adding it to implementation .h or embedding .c file was more appropriate for others. This step added inclusions to around 150 files. 3. The script was run again and the output was compared to the edits from #2 to make sure no file was left behind. 4. Several build tests were done and a couple of problems were fixed. e.g. lib/decompress_*.c used malloc/free() wrappers around slab APIs requiring slab.h to be added manually. 5. The script was run on all .h files but without automatically editing them as sprinkling gfp.h and slab.h inclusions around .h files could easily lead to inclusion dependency hell. Most gfp.h inclusion directives were ignored as stuff from gfp.h was usually wildly available and often used in preprocessor macros. Each slab.h inclusion directive was examined and added manually as necessary. 6. percpu.h was updated not to include slab.h. 7. Build test were done on the following configurations and failures were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my distributed build env didn't work with gcov compiles) and a few more options had to be turned off depending on archs to make things build (like ipr on powerpc/64 which failed due to missing writeq). * x86 and x86_64 UP and SMP allmodconfig and a custom test config. * powerpc and powerpc64 SMP allmodconfig * sparc and sparc64 SMP allmodconfig * ia64 SMP allmodconfig * s390 SMP allmodconfig * alpha SMP allmodconfig * um on x86_64 SMP allmodconfig 8. percpu.h modifications were reverted so that it could be applied as a separate patch and serve as bisection point. Given the fact that I had only a couple of failures from tests on step 6, I'm fairly confident about the coverage of this conversion patch. If there is a breakage, it's likely to be something in one of the arch headers which should be easily discoverable easily on most builds of the specific arch. Signed-off-by: Tejun Heo <tj@kernel.org> Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org> Cc: Ingo Molnar <mingo@redhat.com> Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
2010-03-24 09:04:11 +01:00
#include <linux/slab.h>
#include <linux/types.h>
#include <linux/random.h>
#include <net/sctp/sctp.h>
#include <net/sctp/sm.h>
/* 1st Level Abstractions. */
/* Initialize a new transport from provided memory. */
static struct sctp_transport *sctp_transport_init(struct net *net,
struct sctp_transport *peer,
const union sctp_addr *addr,
gfp_t gfp)
{
/* Copy in the address. */
peer->af_specific = sctp_get_af_specific(addr->sa.sa_family);
memcpy(&peer->ipaddr, addr, peer->af_specific->sockaddr_len);
memset(&peer->saddr, 0, sizeof(union sctp_addr));
sctp: be more restrictive in transport selection on bundled sacks It was noticed recently that when we send data on a transport, its possible that we might bundle a sack that arrived on a different transport. While this isn't a major problem, it does go against the SHOULD requirement in section 6.4 of RFC 2960: An endpoint SHOULD transmit reply chunks (e.g., SACK, HEARTBEAT ACK, etc.) to the same destination transport address from which it received the DATA or control chunk to which it is replying. This rule should also be followed if the endpoint is bundling DATA chunks together with the reply chunk. This patch seeks to correct that. It restricts the bundling of sack operations to only those transports which have moved the ctsn of the association forward since the last sack. By doing this we guarantee that we only bundle outbound saks on a transport that has received a chunk since the last sack. This brings us into stricter compliance with the RFC. Vlad had initially suggested that we strictly allow only sack bundling on the transport that last moved the ctsn forward. While this makes sense, I was concerned that doing so prevented us from bundling in the case where we had received chunks that moved the ctsn on multiple transports. In those cases, the RFC allows us to select any of the transports having received chunks to bundle the sack on. so I've modified the approach to allow for that, by adding a state variable to each transport that tracks weather it has moved the ctsn since the last sack. This I think keeps our behavior (and performance), close enough to our current profile that I think we can do this without a sysctl knob to enable/disable it. Signed-off-by: Neil Horman <nhorman@tuxdriver.com> CC: Vlad Yaseivch <vyasevich@gmail.com> CC: David S. Miller <davem@davemloft.net> CC: linux-sctp@vger.kernel.org Reported-by: Michele Baldessari <michele@redhat.com> Reported-by: sorin serban <sserban@redhat.com> Acked-by: Vlad Yasevich <vyasevich@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2012-06-30 05:04:26 +02:00
peer->sack_generation = 0;
/* From 6.3.1 RTO Calculation:
*
* C1) Until an RTT measurement has been made for a packet sent to the
* given destination transport address, set RTO to the protocol
* parameter 'RTO.Initial'.
*/
peer->rto = msecs_to_jiffies(net->sctp.rto_initial);
peer->last_time_heard = 0;
peer->last_time_ecne_reduced = jiffies;
peer->param_flags = SPP_HB_DISABLE |
SPP_PMTUD_ENABLE |
SPP_SACKDELAY_ENABLE;
/* Initialize the default path max_retrans. */
peer->pathmaxrxt = net->sctp.max_retrans_path;
peer->pf_retrans = net->sctp.pf_retrans;
INIT_LIST_HEAD(&peer->transmitted);
INIT_LIST_HEAD(&peer->send_ready);
INIT_LIST_HEAD(&peer->transports);
timer_setup(&peer->T3_rtx_timer, sctp_generate_t3_rtx_event, 0);
timer_setup(&peer->hb_timer, sctp_generate_heartbeat_event, 0);
timer_setup(&peer->reconf_timer, sctp_generate_reconf_event, 0);
timer_setup(&peer->proto_unreach_timer,
sctp_generate_proto_unreach_event, 0);
/* Initialize the 64-bit random nonce sent with heartbeat. */
get_random_bytes(&peer->hb_nonce, sizeof(peer->hb_nonce));
refcount_set(&peer->refcnt, 1);
return peer;
}
/* Allocate and initialize a new transport. */
struct sctp_transport *sctp_transport_new(struct net *net,
const union sctp_addr *addr,
gfp_t gfp)
{
struct sctp_transport *transport;
transport = kzalloc(sizeof(*transport), gfp);
if (!transport)
goto fail;
if (!sctp_transport_init(net, transport, addr, gfp))
goto fail_init;
SCTP_DBG_OBJCNT_INC(transport);
return transport;
fail_init:
kfree(transport);
fail:
return NULL;
}
/* This transport is no longer needed. Free up if possible, or
* delay until it last reference count.
*/
void sctp_transport_free(struct sctp_transport *transport)
{
/* Try to delete the heartbeat timer. */
if (del_timer(&transport->hb_timer))
sctp_transport_put(transport);
/* Delete the T3_rtx timer if it's active.
* There is no point in not doing this now and letting
* structure hang around in memory since we know
* the tranport is going away.
*/
if (del_timer(&transport->T3_rtx_timer))
sctp_transport_put(transport);
if (del_timer(&transport->reconf_timer))
sctp_transport_put(transport);
/* Delete the ICMP proto unreachable timer if it's active. */
if (del_timer(&transport->proto_unreach_timer))
sctp: change to hold/put transport for proto_unreach_timer [ Upstream commit 057a10fa1f73d745c8e69aa54ab147715f5630ae ] A call trace was found in Hangbin's Codenomicon testing with debug kernel: [ 2615.981988] ODEBUG: free active (active state 0) object type: timer_list hint: sctp_generate_proto_unreach_event+0x0/0x3a0 [sctp] [ 2615.995050] WARNING: CPU: 17 PID: 0 at lib/debugobjects.c:328 debug_print_object+0x199/0x2b0 [ 2616.095934] RIP: 0010:debug_print_object+0x199/0x2b0 [ 2616.191533] Call Trace: [ 2616.194265] <IRQ> [ 2616.202068] debug_check_no_obj_freed+0x25e/0x3f0 [ 2616.207336] slab_free_freelist_hook+0xeb/0x140 [ 2616.220971] kfree+0xd6/0x2c0 [ 2616.224293] rcu_do_batch+0x3bd/0xc70 [ 2616.243096] rcu_core+0x8b9/0xd00 [ 2616.256065] __do_softirq+0x23d/0xacd [ 2616.260166] irq_exit+0x236/0x2a0 [ 2616.263879] smp_apic_timer_interrupt+0x18d/0x620 [ 2616.269138] apic_timer_interrupt+0xf/0x20 [ 2616.273711] </IRQ> This is because it holds asoc when transport->proto_unreach_timer starts and puts asoc when the timer stops, and without holding transport the transport could be freed when the timer is still running. So fix it by holding/putting transport instead for proto_unreach_timer in transport, just like other timers in transport. v1->v2: - Also use sctp_transport_put() for the "out_unlock:" path in sctp_generate_proto_unreach_event(), as Marcelo noticed. Fixes: 50b5d6ad6382 ("sctp: Fix a race between ICMP protocol unreachable and connect()") Reported-by: Hangbin Liu <liuhangbin@gmail.com> Signed-off-by: Xin Long <lucien.xin@gmail.com> Acked-by: Marcelo Ricardo Leitner <marcelo.leitner@gmail.com> Link: https://lore.kernel.org/r/102788809b554958b13b95d33440f5448113b8d6.1605331373.git.lucien.xin@gmail.com Signed-off-by: Jakub Kicinski <kuba@kernel.org> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2020-11-14 06:22:53 +01:00
sctp_transport_put(transport);
sctp_transport_put(transport);
}
static void sctp_transport_destroy_rcu(struct rcu_head *head)
{
struct sctp_transport *transport;
transport = container_of(head, struct sctp_transport, rcu);
dst_release(transport->dst);
kfree(transport);
SCTP_DBG_OBJCNT_DEC(transport);
}
/* Destroy the transport data structure.
* Assumes there are no more users of this structure.
*/
static void sctp_transport_destroy(struct sctp_transport *transport)
{
if (unlikely(refcount_read(&transport->refcnt))) {
net: sctp: rework debugging framework to use pr_debug and friends We should get rid of all own SCTP debug printk macros and use the ones that the kernel offers anyway instead. This makes the code more readable and conform to the kernel code, and offers all the features of dynamic debbuging that pr_debug() et al has, such as only turning on/off portions of debug messages at runtime through debugfs. The runtime cost of having CONFIG_DYNAMIC_DEBUG enabled, but none of the debug statements printing, is negligible [1]. If kernel debugging is completly turned off, then these statements will also compile into "empty" functions. While we're at it, we also need to change the Kconfig option as it /now/ only refers to the ifdef'ed code portions in outqueue.c that enable further debugging/tracing of SCTP transaction fields. Also, since SCTP_ASSERT code was enabled with this Kconfig option and has now been removed, we transform those code parts into WARNs resp. where appropriate BUG_ONs so that those bugs can be more easily detected as probably not many people have SCTP debugging permanently turned on. To turn on all SCTP debugging, the following steps are needed: # mount -t debugfs none /sys/kernel/debug # echo -n 'module sctp +p' > /sys/kernel/debug/dynamic_debug/control This can be done more fine-grained on a per file, per line basis and others as described in [2]. [1] https://www.kernel.org/doc/ols/2009/ols2009-pages-39-46.pdf [2] Documentation/dynamic-debug-howto.txt Signed-off-by: Daniel Borkmann <dborkman@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2013-06-28 19:49:40 +02:00
WARN(1, "Attempt to destroy undead transport %p!\n", transport);
return;
}
sctp: sctp_close: fix release of bindings for deferred call_rcu's It seems due to RCU usage, i.e. within SCTP's address binding list, a, say, ``behavioral change'' was introduced which does actually not conform to the RFC anymore. In particular consider the following (fictional) scenario to demonstrate this: do: Two SOCK_SEQPACKET-style sockets are opened (S1, S2) S1 is bound to 127.0.0.1, port 1024 [server] S2 is bound to 127.0.0.1, port 1025 [client] listen(2) is invoked on S1 From S2 we call one sendmsg(2) with msg.msg_name and msg.msg_namelen parameters set to the server's address S1, S2 are closed goto do The first pass of this loop passes successful, while the second round fails during binding of S1 (address still in use). What is happening? In the first round, the initial handshake is being done, and, at the time close(2) is called on S1, a non-graceful shutdown is performed via ABORT since in S1's receive queue an unprocessed packet is present, thus stating an error condition. This can be considered as a correct behavior. During close also all bound addresses are freed, thus nothing *must* be active anymore. In reference to RFC2960: After checking the Verification Tag, the receiving endpoint shall remove the association from its record, and shall report the termination to its upper layer. (9.1 Abort of an Association) Also, no half-open states are supported, thus after an ungraceful shutdown, we leave nothing behind. However, this seems not to be happening though. In a real-world scenario, this is exactly where it breaks the lksctp-tools functional test suite, *for instance*: ./test_sockopt test_sockopt.c 1 PASS : getsockopt(SCTP_STATUS) on a socket with no assoc test_sockopt.c 2 PASS : getsockopt(SCTP_STATUS) test_sockopt.c 3 PASS : getsockopt(SCTP_STATUS) with invalid associd test_sockopt.c 4 PASS : getsockopt(SCTP_STATUS) with NULL associd test_sockopt.c 5 BROK : bind: Address already in use The underlying problem is that sctp_endpoint_destroy() hasn't been triggered yet while the next bind attempt is being done. It will be triggered eventually (but too late) by sctp_transport_destroy_rcu() after one RCU grace period: sctp_transport_destroy() sctp_transport_destroy_rcu() ----. sctp_association_put() [*] <--+--> sctp_packet_free() sctp_association_destroy() [...] sctp_endpoint_put() skb->destructor sctp_endpoint_destroy() sctp_wfree() sctp_bind_addr_free() sctp_association_put() [*] Thus, we move out the condition with sctp_association_put() as well as the sctp_packet_free() invocation and the issue can be solved. We also better free the SCTP chunks first before putting the ref of the association. With this patch, the example above (which simulates a similar scenario as in the implementation of this test case) and therefore also the test suite run successfully through. Tested by myself. Cc: Vlad Yasevich <vyasevich@gmail.com> Signed-off-by: Daniel Borkmann <dborkman@redhat.com> Acked-by: Vlad Yasevich <vyasevich@gmail.com> Acked-by: Neil Horman <nhorman@tuxdriver.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2013-02-01 05:37:43 +01:00
sctp_packet_free(&transport->packet);
if (transport->asoc)
sctp_association_put(transport->asoc);
call_rcu(&transport->rcu, sctp_transport_destroy_rcu);
}
/* Start T3_rtx timer if it is not already running and update the heartbeat
* timer. This routine is called every time a DATA chunk is sent.
*/
sctp: avoid refreshing heartbeat timer too often Currently on high rate SCTP streams the heartbeat timer refresh can consume quite a lot of resources as timer updates are costly and it contains a random factor, which a) is also costly and b) invalidates mod_timer() optimization for not editing a timer to the same value. It may even cause the timer to be slightly advanced, for no good reason. As suggested by David Laight this patch now removes this timer update from hot path by leaving the timer on and re-evaluating upon its expiration if the heartbeat is still needed or not, similarly to what is done for TCP. If it's not needed anymore the timer is re-scheduled to the new timeout, considering the time already elapsed. For this, we now record the last tx timestamp per transport, updated in the same spots as hb timer was restarted on tx. Also split up sctp_transport_reset_timers into sctp_transport_reset_t3_rtx and sctp_transport_reset_hb_timer, so we can re-arm T3 without re-arming the heartbeat one. On loopback with MTU of 65535 and data chunks with 1636, so that we have a considerable amount of chunks without stressing system calls, netperf -t SCTP_STREAM -l 30, perf looked like this before: Samples: 103K of event 'cpu-clock', Event count (approx.): 25833000000 Overhead Command Shared Object Symbol + 6,15% netperf [kernel.vmlinux] [k] copy_user_enhanced_fast_string - 5,43% netperf [kernel.vmlinux] [k] _raw_write_unlock_irqrestore - _raw_write_unlock_irqrestore - 96,54% _raw_spin_unlock_irqrestore - 36,14% mod_timer + 97,24% sctp_transport_reset_timers + 2,76% sctp_do_sm + 33,65% __wake_up_sync_key + 28,77% sctp_ulpq_tail_event + 1,40% del_timer - 1,84% mod_timer + 99,03% sctp_transport_reset_timers + 0,97% sctp_do_sm + 1,50% sctp_ulpq_tail_event And after this patch, now with netperf -l 60: Samples: 230K of event 'cpu-clock', Event count (approx.): 57707250000 Overhead Command Shared Object Symbol + 5,65% netperf [kernel.vmlinux] [k] memcpy_erms + 5,59% netperf [kernel.vmlinux] [k] copy_user_enhanced_fast_string - 5,05% netperf [kernel.vmlinux] [k] _raw_spin_unlock_irqrestore - _raw_spin_unlock_irqrestore + 49,89% __wake_up_sync_key + 45,68% sctp_ulpq_tail_event - 2,85% mod_timer + 76,51% sctp_transport_reset_t3_rtx + 23,49% sctp_do_sm + 1,55% del_timer + 2,50% netperf [sctp] [k] sctp_datamsg_from_user + 2,26% netperf [sctp] [k] sctp_sendmsg Throughput-wise, from 6800mbps without the patch to 7050mbps with it, ~3.7%. Signed-off-by: Marcelo Ricardo Leitner <marcelo.leitner@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-04-06 20:15:19 +02:00
void sctp_transport_reset_t3_rtx(struct sctp_transport *transport)
{
/* RFC 2960 6.3.2 Retransmission Timer Rules
*
* R1) Every time a DATA chunk is sent to any address(including a
* retransmission), if the T3-rtx timer of that address is not running
* start it running so that it will expire after the RTO of that
* address.
*/
if (!timer_pending(&transport->T3_rtx_timer))
if (!mod_timer(&transport->T3_rtx_timer,
jiffies + transport->rto))
sctp_transport_hold(transport);
sctp: avoid refreshing heartbeat timer too often Currently on high rate SCTP streams the heartbeat timer refresh can consume quite a lot of resources as timer updates are costly and it contains a random factor, which a) is also costly and b) invalidates mod_timer() optimization for not editing a timer to the same value. It may even cause the timer to be slightly advanced, for no good reason. As suggested by David Laight this patch now removes this timer update from hot path by leaving the timer on and re-evaluating upon its expiration if the heartbeat is still needed or not, similarly to what is done for TCP. If it's not needed anymore the timer is re-scheduled to the new timeout, considering the time already elapsed. For this, we now record the last tx timestamp per transport, updated in the same spots as hb timer was restarted on tx. Also split up sctp_transport_reset_timers into sctp_transport_reset_t3_rtx and sctp_transport_reset_hb_timer, so we can re-arm T3 without re-arming the heartbeat one. On loopback with MTU of 65535 and data chunks with 1636, so that we have a considerable amount of chunks without stressing system calls, netperf -t SCTP_STREAM -l 30, perf looked like this before: Samples: 103K of event 'cpu-clock', Event count (approx.): 25833000000 Overhead Command Shared Object Symbol + 6,15% netperf [kernel.vmlinux] [k] copy_user_enhanced_fast_string - 5,43% netperf [kernel.vmlinux] [k] _raw_write_unlock_irqrestore - _raw_write_unlock_irqrestore - 96,54% _raw_spin_unlock_irqrestore - 36,14% mod_timer + 97,24% sctp_transport_reset_timers + 2,76% sctp_do_sm + 33,65% __wake_up_sync_key + 28,77% sctp_ulpq_tail_event + 1,40% del_timer - 1,84% mod_timer + 99,03% sctp_transport_reset_timers + 0,97% sctp_do_sm + 1,50% sctp_ulpq_tail_event And after this patch, now with netperf -l 60: Samples: 230K of event 'cpu-clock', Event count (approx.): 57707250000 Overhead Command Shared Object Symbol + 5,65% netperf [kernel.vmlinux] [k] memcpy_erms + 5,59% netperf [kernel.vmlinux] [k] copy_user_enhanced_fast_string - 5,05% netperf [kernel.vmlinux] [k] _raw_spin_unlock_irqrestore - _raw_spin_unlock_irqrestore + 49,89% __wake_up_sync_key + 45,68% sctp_ulpq_tail_event - 2,85% mod_timer + 76,51% sctp_transport_reset_t3_rtx + 23,49% sctp_do_sm + 1,55% del_timer + 2,50% netperf [sctp] [k] sctp_datamsg_from_user + 2,26% netperf [sctp] [k] sctp_sendmsg Throughput-wise, from 6800mbps without the patch to 7050mbps with it, ~3.7%. Signed-off-by: Marcelo Ricardo Leitner <marcelo.leitner@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-04-06 20:15:19 +02:00
}
void sctp_transport_reset_hb_timer(struct sctp_transport *transport)
{
unsigned long expires;
/* When a data chunk is sent, reset the heartbeat interval. */
sctp: avoid refreshing heartbeat timer too often Currently on high rate SCTP streams the heartbeat timer refresh can consume quite a lot of resources as timer updates are costly and it contains a random factor, which a) is also costly and b) invalidates mod_timer() optimization for not editing a timer to the same value. It may even cause the timer to be slightly advanced, for no good reason. As suggested by David Laight this patch now removes this timer update from hot path by leaving the timer on and re-evaluating upon its expiration if the heartbeat is still needed or not, similarly to what is done for TCP. If it's not needed anymore the timer is re-scheduled to the new timeout, considering the time already elapsed. For this, we now record the last tx timestamp per transport, updated in the same spots as hb timer was restarted on tx. Also split up sctp_transport_reset_timers into sctp_transport_reset_t3_rtx and sctp_transport_reset_hb_timer, so we can re-arm T3 without re-arming the heartbeat one. On loopback with MTU of 65535 and data chunks with 1636, so that we have a considerable amount of chunks without stressing system calls, netperf -t SCTP_STREAM -l 30, perf looked like this before: Samples: 103K of event 'cpu-clock', Event count (approx.): 25833000000 Overhead Command Shared Object Symbol + 6,15% netperf [kernel.vmlinux] [k] copy_user_enhanced_fast_string - 5,43% netperf [kernel.vmlinux] [k] _raw_write_unlock_irqrestore - _raw_write_unlock_irqrestore - 96,54% _raw_spin_unlock_irqrestore - 36,14% mod_timer + 97,24% sctp_transport_reset_timers + 2,76% sctp_do_sm + 33,65% __wake_up_sync_key + 28,77% sctp_ulpq_tail_event + 1,40% del_timer - 1,84% mod_timer + 99,03% sctp_transport_reset_timers + 0,97% sctp_do_sm + 1,50% sctp_ulpq_tail_event And after this patch, now with netperf -l 60: Samples: 230K of event 'cpu-clock', Event count (approx.): 57707250000 Overhead Command Shared Object Symbol + 5,65% netperf [kernel.vmlinux] [k] memcpy_erms + 5,59% netperf [kernel.vmlinux] [k] copy_user_enhanced_fast_string - 5,05% netperf [kernel.vmlinux] [k] _raw_spin_unlock_irqrestore - _raw_spin_unlock_irqrestore + 49,89% __wake_up_sync_key + 45,68% sctp_ulpq_tail_event - 2,85% mod_timer + 76,51% sctp_transport_reset_t3_rtx + 23,49% sctp_do_sm + 1,55% del_timer + 2,50% netperf [sctp] [k] sctp_datamsg_from_user + 2,26% netperf [sctp] [k] sctp_sendmsg Throughput-wise, from 6800mbps without the patch to 7050mbps with it, ~3.7%. Signed-off-by: Marcelo Ricardo Leitner <marcelo.leitner@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-04-06 20:15:19 +02:00
expires = jiffies + sctp_transport_timeout(transport);
if ((time_before(transport->hb_timer.expires, expires) ||
!timer_pending(&transport->hb_timer)) &&
sctp: avoid refreshing heartbeat timer too often Currently on high rate SCTP streams the heartbeat timer refresh can consume quite a lot of resources as timer updates are costly and it contains a random factor, which a) is also costly and b) invalidates mod_timer() optimization for not editing a timer to the same value. It may even cause the timer to be slightly advanced, for no good reason. As suggested by David Laight this patch now removes this timer update from hot path by leaving the timer on and re-evaluating upon its expiration if the heartbeat is still needed or not, similarly to what is done for TCP. If it's not needed anymore the timer is re-scheduled to the new timeout, considering the time already elapsed. For this, we now record the last tx timestamp per transport, updated in the same spots as hb timer was restarted on tx. Also split up sctp_transport_reset_timers into sctp_transport_reset_t3_rtx and sctp_transport_reset_hb_timer, so we can re-arm T3 without re-arming the heartbeat one. On loopback with MTU of 65535 and data chunks with 1636, so that we have a considerable amount of chunks without stressing system calls, netperf -t SCTP_STREAM -l 30, perf looked like this before: Samples: 103K of event 'cpu-clock', Event count (approx.): 25833000000 Overhead Command Shared Object Symbol + 6,15% netperf [kernel.vmlinux] [k] copy_user_enhanced_fast_string - 5,43% netperf [kernel.vmlinux] [k] _raw_write_unlock_irqrestore - _raw_write_unlock_irqrestore - 96,54% _raw_spin_unlock_irqrestore - 36,14% mod_timer + 97,24% sctp_transport_reset_timers + 2,76% sctp_do_sm + 33,65% __wake_up_sync_key + 28,77% sctp_ulpq_tail_event + 1,40% del_timer - 1,84% mod_timer + 99,03% sctp_transport_reset_timers + 0,97% sctp_do_sm + 1,50% sctp_ulpq_tail_event And after this patch, now with netperf -l 60: Samples: 230K of event 'cpu-clock', Event count (approx.): 57707250000 Overhead Command Shared Object Symbol + 5,65% netperf [kernel.vmlinux] [k] memcpy_erms + 5,59% netperf [kernel.vmlinux] [k] copy_user_enhanced_fast_string - 5,05% netperf [kernel.vmlinux] [k] _raw_spin_unlock_irqrestore - _raw_spin_unlock_irqrestore + 49,89% __wake_up_sync_key + 45,68% sctp_ulpq_tail_event - 2,85% mod_timer + 76,51% sctp_transport_reset_t3_rtx + 23,49% sctp_do_sm + 1,55% del_timer + 2,50% netperf [sctp] [k] sctp_datamsg_from_user + 2,26% netperf [sctp] [k] sctp_sendmsg Throughput-wise, from 6800mbps without the patch to 7050mbps with it, ~3.7%. Signed-off-by: Marcelo Ricardo Leitner <marcelo.leitner@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-04-06 20:15:19 +02:00
!mod_timer(&transport->hb_timer,
expires + prandom_u32_max(transport->rto)))
sctp_transport_hold(transport);
}
void sctp_transport_reset_reconf_timer(struct sctp_transport *transport)
{
if (!timer_pending(&transport->reconf_timer))
if (!mod_timer(&transport->reconf_timer,
jiffies + transport->rto))
sctp_transport_hold(transport);
}
/* This transport has been assigned to an association.
* Initialize fields from the association or from the sock itself.
* Register the reference count in the association.
*/
void sctp_transport_set_owner(struct sctp_transport *transport,
struct sctp_association *asoc)
{
transport->asoc = asoc;
sctp_association_hold(asoc);
}
/* Initialize the pmtu of a transport. */
void sctp_transport_pmtu(struct sctp_transport *transport, struct sock *sk)
{
/* If we don't have a fresh route, look one up */
if (!transport->dst || transport->dst->obsolete) {
sctp_transport_dst_release(transport);
transport->af_specific->get_dst(transport, &transport->saddr,
&transport->fl, sk);
}
if (transport->param_flags & SPP_PMTUD_DISABLE) {
struct sctp_association *asoc = transport->asoc;
if (!transport->pathmtu && asoc && asoc->pathmtu)
transport->pathmtu = asoc->pathmtu;
if (transport->pathmtu)
return;
}
if (transport->dst)
transport->pathmtu = sctp_dst_mtu(transport->dst);
else
transport->pathmtu = SCTP_DEFAULT_MAXSEGMENT;
}
sctp: fix the handling of ICMP Frag Needed for too small MTUs syzbot reported a hang involving SCTP, on which it kept flooding dmesg with the message: [ 246.742374] sctp: sctp_transport_update_pmtu: Reported pmtu 508 too low, using default minimum of 512 That happened because whenever SCTP hits an ICMP Frag Needed, it tries to adjust to the new MTU and triggers an immediate retransmission. But it didn't consider the fact that MTUs smaller than the SCTP minimum MTU allowed (512) would not cause the PMTU to change, and issued the retransmission anyway (thus leading to another ICMP Frag Needed, and so on). As IPv4 (ip_rt_min_pmtu=556) and IPv6 (IPV6_MIN_MTU=1280) minimum MTU are higher than that, sctp_transport_update_pmtu() is changed to re-fetch the PMTU that got set after our request, and with that, detect if there was an actual change or not. The fix, thus, skips the immediate retransmission if the received ICMP resulted in no change, in the hope that SCTP will select another path. Note: The value being used for the minimum MTU (512, SCTP_DEFAULT_MINSEGMENT) is not right and instead it should be (576, SCTP_MIN_PMTU), but such change belongs to another patch. Changes from v1: - do not disable PMTU discovery, in the light of commit 06ad391919b2 ("[SCTP] Don't disable PMTU discovery when mtu is small") and as suggested by Xin Long. - changed the way to break the rtx loop by detecting if the icmp resulted in a change or not Changes from v2: none See-also: https://lkml.org/lkml/2017/12/22/811 Reported-by: syzbot <syzkaller@googlegroups.com> Signed-off-by: Marcelo Ricardo Leitner <marcelo.leitner@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-01-05 14:17:18 +01:00
bool sctp_transport_update_pmtu(struct sctp_transport *t, u32 pmtu)
{
struct dst_entry *dst = sctp_transport_dst_check(t);
struct sock *sk = t->asoc->base.sk;
sctp: fix the handling of ICMP Frag Needed for too small MTUs syzbot reported a hang involving SCTP, on which it kept flooding dmesg with the message: [ 246.742374] sctp: sctp_transport_update_pmtu: Reported pmtu 508 too low, using default minimum of 512 That happened because whenever SCTP hits an ICMP Frag Needed, it tries to adjust to the new MTU and triggers an immediate retransmission. But it didn't consider the fact that MTUs smaller than the SCTP minimum MTU allowed (512) would not cause the PMTU to change, and issued the retransmission anyway (thus leading to another ICMP Frag Needed, and so on). As IPv4 (ip_rt_min_pmtu=556) and IPv6 (IPV6_MIN_MTU=1280) minimum MTU are higher than that, sctp_transport_update_pmtu() is changed to re-fetch the PMTU that got set after our request, and with that, detect if there was an actual change or not. The fix, thus, skips the immediate retransmission if the received ICMP resulted in no change, in the hope that SCTP will select another path. Note: The value being used for the minimum MTU (512, SCTP_DEFAULT_MINSEGMENT) is not right and instead it should be (576, SCTP_MIN_PMTU), but such change belongs to another patch. Changes from v1: - do not disable PMTU discovery, in the light of commit 06ad391919b2 ("[SCTP] Don't disable PMTU discovery when mtu is small") and as suggested by Xin Long. - changed the way to break the rtx loop by detecting if the icmp resulted in a change or not Changes from v2: none See-also: https://lkml.org/lkml/2017/12/22/811 Reported-by: syzbot <syzkaller@googlegroups.com> Signed-off-by: Marcelo Ricardo Leitner <marcelo.leitner@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-01-05 14:17:18 +01:00
bool change = true;
if (unlikely(pmtu < SCTP_DEFAULT_MINSEGMENT)) {
sctp: fix the handling of ICMP Frag Needed for too small MTUs syzbot reported a hang involving SCTP, on which it kept flooding dmesg with the message: [ 246.742374] sctp: sctp_transport_update_pmtu: Reported pmtu 508 too low, using default minimum of 512 That happened because whenever SCTP hits an ICMP Frag Needed, it tries to adjust to the new MTU and triggers an immediate retransmission. But it didn't consider the fact that MTUs smaller than the SCTP minimum MTU allowed (512) would not cause the PMTU to change, and issued the retransmission anyway (thus leading to another ICMP Frag Needed, and so on). As IPv4 (ip_rt_min_pmtu=556) and IPv6 (IPV6_MIN_MTU=1280) minimum MTU are higher than that, sctp_transport_update_pmtu() is changed to re-fetch the PMTU that got set after our request, and with that, detect if there was an actual change or not. The fix, thus, skips the immediate retransmission if the received ICMP resulted in no change, in the hope that SCTP will select another path. Note: The value being used for the minimum MTU (512, SCTP_DEFAULT_MINSEGMENT) is not right and instead it should be (576, SCTP_MIN_PMTU), but such change belongs to another patch. Changes from v1: - do not disable PMTU discovery, in the light of commit 06ad391919b2 ("[SCTP] Don't disable PMTU discovery when mtu is small") and as suggested by Xin Long. - changed the way to break the rtx loop by detecting if the icmp resulted in a change or not Changes from v2: none See-also: https://lkml.org/lkml/2017/12/22/811 Reported-by: syzbot <syzkaller@googlegroups.com> Signed-off-by: Marcelo Ricardo Leitner <marcelo.leitner@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-01-05 14:17:18 +01:00
pr_warn_ratelimited("%s: Reported pmtu %d too low, using default minimum of %d\n",
__func__, pmtu, SCTP_DEFAULT_MINSEGMENT);
/* Use default minimum segment instead */
pmtu = SCTP_DEFAULT_MINSEGMENT;
}
sctp: fix the handling of ICMP Frag Needed for too small MTUs syzbot reported a hang involving SCTP, on which it kept flooding dmesg with the message: [ 246.742374] sctp: sctp_transport_update_pmtu: Reported pmtu 508 too low, using default minimum of 512 That happened because whenever SCTP hits an ICMP Frag Needed, it tries to adjust to the new MTU and triggers an immediate retransmission. But it didn't consider the fact that MTUs smaller than the SCTP minimum MTU allowed (512) would not cause the PMTU to change, and issued the retransmission anyway (thus leading to another ICMP Frag Needed, and so on). As IPv4 (ip_rt_min_pmtu=556) and IPv6 (IPV6_MIN_MTU=1280) minimum MTU are higher than that, sctp_transport_update_pmtu() is changed to re-fetch the PMTU that got set after our request, and with that, detect if there was an actual change or not. The fix, thus, skips the immediate retransmission if the received ICMP resulted in no change, in the hope that SCTP will select another path. Note: The value being used for the minimum MTU (512, SCTP_DEFAULT_MINSEGMENT) is not right and instead it should be (576, SCTP_MIN_PMTU), but such change belongs to another patch. Changes from v1: - do not disable PMTU discovery, in the light of commit 06ad391919b2 ("[SCTP] Don't disable PMTU discovery when mtu is small") and as suggested by Xin Long. - changed the way to break the rtx loop by detecting if the icmp resulted in a change or not Changes from v2: none See-also: https://lkml.org/lkml/2017/12/22/811 Reported-by: syzbot <syzkaller@googlegroups.com> Signed-off-by: Marcelo Ricardo Leitner <marcelo.leitner@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-01-05 14:17:18 +01:00
pmtu = SCTP_TRUNC4(pmtu);
if (dst) {
struct sctp_pf *pf = sctp_get_pf_specific(dst->ops->family);
union sctp_addr addr;
pf->af->from_sk(&addr, sk);
pf->to_sk_daddr(&t->ipaddr, sk);
net: add bool confirm_neigh parameter for dst_ops.update_pmtu [ Upstream commit bd085ef678b2cc8c38c105673dfe8ff8f5ec0c57 ] The MTU update code is supposed to be invoked in response to real networking events that update the PMTU. In IPv6 PMTU update function __ip6_rt_update_pmtu() we called dst_confirm_neigh() to update neighbor confirmed time. But for tunnel code, it will call pmtu before xmit, like: - tnl_update_pmtu() - skb_dst_update_pmtu() - ip6_rt_update_pmtu() - __ip6_rt_update_pmtu() - dst_confirm_neigh() If the tunnel remote dst mac address changed and we still do the neigh confirm, we will not be able to update neigh cache and ping6 remote will failed. So for this ip_tunnel_xmit() case, _EVEN_ if the MTU is changed, we should not be invoking dst_confirm_neigh() as we have no evidence of successful two-way communication at this point. On the other hand it is also important to keep the neigh reachability fresh for TCP flows, so we cannot remove this dst_confirm_neigh() call. To fix the issue, we have to add a new bool parameter for dst_ops.update_pmtu to choose whether we should do neigh update or not. I will add the parameter in this patch and set all the callers to true to comply with the previous way, and fix the tunnel code one by one on later patches. v5: No change. v4: No change. v3: Do not remove dst_confirm_neigh, but add a new bool parameter in dst_ops.update_pmtu to control whether we should do neighbor confirm. Also split the big patch to small ones for each area. v2: Remove dst_confirm_neigh in __ip6_rt_update_pmtu. Suggested-by: David Miller <davem@davemloft.net> Reviewed-by: Guillaume Nault <gnault@redhat.com> Acked-by: David Ahern <dsahern@gmail.com> Signed-off-by: Hangbin Liu <liuhangbin@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2019-12-22 03:51:09 +01:00
dst->ops->update_pmtu(dst, sk, NULL, pmtu, true);
pf->to_sk_daddr(&addr, sk);
dst = sctp_transport_dst_check(t);
}
sctp: fix the handling of ICMP Frag Needed for too small MTUs syzbot reported a hang involving SCTP, on which it kept flooding dmesg with the message: [ 246.742374] sctp: sctp_transport_update_pmtu: Reported pmtu 508 too low, using default minimum of 512 That happened because whenever SCTP hits an ICMP Frag Needed, it tries to adjust to the new MTU and triggers an immediate retransmission. But it didn't consider the fact that MTUs smaller than the SCTP minimum MTU allowed (512) would not cause the PMTU to change, and issued the retransmission anyway (thus leading to another ICMP Frag Needed, and so on). As IPv4 (ip_rt_min_pmtu=556) and IPv6 (IPV6_MIN_MTU=1280) minimum MTU are higher than that, sctp_transport_update_pmtu() is changed to re-fetch the PMTU that got set after our request, and with that, detect if there was an actual change or not. The fix, thus, skips the immediate retransmission if the received ICMP resulted in no change, in the hope that SCTP will select another path. Note: The value being used for the minimum MTU (512, SCTP_DEFAULT_MINSEGMENT) is not right and instead it should be (576, SCTP_MIN_PMTU), but such change belongs to another patch. Changes from v1: - do not disable PMTU discovery, in the light of commit 06ad391919b2 ("[SCTP] Don't disable PMTU discovery when mtu is small") and as suggested by Xin Long. - changed the way to break the rtx loop by detecting if the icmp resulted in a change or not Changes from v2: none See-also: https://lkml.org/lkml/2017/12/22/811 Reported-by: syzbot <syzkaller@googlegroups.com> Signed-off-by: Marcelo Ricardo Leitner <marcelo.leitner@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-01-05 14:17:18 +01:00
if (!dst) {
t->af_specific->get_dst(t, &t->saddr, &t->fl, sk);
sctp: fix the handling of ICMP Frag Needed for too small MTUs syzbot reported a hang involving SCTP, on which it kept flooding dmesg with the message: [ 246.742374] sctp: sctp_transport_update_pmtu: Reported pmtu 508 too low, using default minimum of 512 That happened because whenever SCTP hits an ICMP Frag Needed, it tries to adjust to the new MTU and triggers an immediate retransmission. But it didn't consider the fact that MTUs smaller than the SCTP minimum MTU allowed (512) would not cause the PMTU to change, and issued the retransmission anyway (thus leading to another ICMP Frag Needed, and so on). As IPv4 (ip_rt_min_pmtu=556) and IPv6 (IPV6_MIN_MTU=1280) minimum MTU are higher than that, sctp_transport_update_pmtu() is changed to re-fetch the PMTU that got set after our request, and with that, detect if there was an actual change or not. The fix, thus, skips the immediate retransmission if the received ICMP resulted in no change, in the hope that SCTP will select another path. Note: The value being used for the minimum MTU (512, SCTP_DEFAULT_MINSEGMENT) is not right and instead it should be (576, SCTP_MIN_PMTU), but such change belongs to another patch. Changes from v1: - do not disable PMTU discovery, in the light of commit 06ad391919b2 ("[SCTP] Don't disable PMTU discovery when mtu is small") and as suggested by Xin Long. - changed the way to break the rtx loop by detecting if the icmp resulted in a change or not Changes from v2: none See-also: https://lkml.org/lkml/2017/12/22/811 Reported-by: syzbot <syzkaller@googlegroups.com> Signed-off-by: Marcelo Ricardo Leitner <marcelo.leitner@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-01-05 14:17:18 +01:00
dst = t->dst;
}
if (dst) {
/* Re-fetch, as under layers may have a higher minimum size */
pmtu = sctp_dst_mtu(dst);
sctp: fix the handling of ICMP Frag Needed for too small MTUs syzbot reported a hang involving SCTP, on which it kept flooding dmesg with the message: [ 246.742374] sctp: sctp_transport_update_pmtu: Reported pmtu 508 too low, using default minimum of 512 That happened because whenever SCTP hits an ICMP Frag Needed, it tries to adjust to the new MTU and triggers an immediate retransmission. But it didn't consider the fact that MTUs smaller than the SCTP minimum MTU allowed (512) would not cause the PMTU to change, and issued the retransmission anyway (thus leading to another ICMP Frag Needed, and so on). As IPv4 (ip_rt_min_pmtu=556) and IPv6 (IPV6_MIN_MTU=1280) minimum MTU are higher than that, sctp_transport_update_pmtu() is changed to re-fetch the PMTU that got set after our request, and with that, detect if there was an actual change or not. The fix, thus, skips the immediate retransmission if the received ICMP resulted in no change, in the hope that SCTP will select another path. Note: The value being used for the minimum MTU (512, SCTP_DEFAULT_MINSEGMENT) is not right and instead it should be (576, SCTP_MIN_PMTU), but such change belongs to another patch. Changes from v1: - do not disable PMTU discovery, in the light of commit 06ad391919b2 ("[SCTP] Don't disable PMTU discovery when mtu is small") and as suggested by Xin Long. - changed the way to break the rtx loop by detecting if the icmp resulted in a change or not Changes from v2: none See-also: https://lkml.org/lkml/2017/12/22/811 Reported-by: syzbot <syzkaller@googlegroups.com> Signed-off-by: Marcelo Ricardo Leitner <marcelo.leitner@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-01-05 14:17:18 +01:00
change = t->pathmtu != pmtu;
}
t->pathmtu = pmtu;
return change;
}
/* Caches the dst entry and source address for a transport's destination
* address.
*/
void sctp_transport_route(struct sctp_transport *transport,
union sctp_addr *saddr, struct sctp_sock *opt)
{
struct sctp_association *asoc = transport->asoc;
struct sctp_af *af = transport->af_specific;
sctp_transport_dst_release(transport);
af->get_dst(transport, saddr, &transport->fl, sctp_opt2sk(opt));
if (saddr)
memcpy(&transport->saddr, saddr, sizeof(union sctp_addr));
else
af->get_saddr(opt, transport, &transport->fl);
sctp_transport_pmtu(transport, sctp_opt2sk(opt));
/* Initialize sk->sk_rcv_saddr, if the transport is the
* association's active path for getsockname().
*/
if (transport->dst && asoc &&
(!asoc->peer.primary_path || transport == asoc->peer.active_path))
opt->pf->to_sk_saddr(&transport->saddr, asoc->base.sk);
}
/* Hold a reference to a transport. */
int sctp_transport_hold(struct sctp_transport *transport)
{
return refcount_inc_not_zero(&transport->refcnt);
}
/* Release a reference to a transport and clean up
* if there are no more references.
*/
void sctp_transport_put(struct sctp_transport *transport)
{
if (refcount_dec_and_test(&transport->refcnt))
sctp_transport_destroy(transport);
}
/* Update transport's RTO based on the newly calculated RTT. */
void sctp_transport_update_rto(struct sctp_transport *tp, __u32 rtt)
{
net: sctp: rework debugging framework to use pr_debug and friends We should get rid of all own SCTP debug printk macros and use the ones that the kernel offers anyway instead. This makes the code more readable and conform to the kernel code, and offers all the features of dynamic debbuging that pr_debug() et al has, such as only turning on/off portions of debug messages at runtime through debugfs. The runtime cost of having CONFIG_DYNAMIC_DEBUG enabled, but none of the debug statements printing, is negligible [1]. If kernel debugging is completly turned off, then these statements will also compile into "empty" functions. While we're at it, we also need to change the Kconfig option as it /now/ only refers to the ifdef'ed code portions in outqueue.c that enable further debugging/tracing of SCTP transaction fields. Also, since SCTP_ASSERT code was enabled with this Kconfig option and has now been removed, we transform those code parts into WARNs resp. where appropriate BUG_ONs so that those bugs can be more easily detected as probably not many people have SCTP debugging permanently turned on. To turn on all SCTP debugging, the following steps are needed: # mount -t debugfs none /sys/kernel/debug # echo -n 'module sctp +p' > /sys/kernel/debug/dynamic_debug/control This can be done more fine-grained on a per file, per line basis and others as described in [2]. [1] https://www.kernel.org/doc/ols/2009/ols2009-pages-39-46.pdf [2] Documentation/dynamic-debug-howto.txt Signed-off-by: Daniel Borkmann <dborkman@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2013-06-28 19:49:40 +02:00
if (unlikely(!tp->rto_pending))
/* We should not be doing any RTO updates unless rto_pending is set. */
pr_debug("%s: rto_pending not set on transport %p!\n", __func__, tp);
if (tp->rttvar || tp->srtt) {
struct net *net = sock_net(tp->asoc->base.sk);
/* 6.3.1 C3) When a new RTT measurement R' is made, set
* RTTVAR <- (1 - RTO.Beta) * RTTVAR + RTO.Beta * |SRTT - R'|
* SRTT <- (1 - RTO.Alpha) * SRTT + RTO.Alpha * R'
*/
/* Note: The above algorithm has been rewritten to
* express rto_beta and rto_alpha as inverse powers
* of two.
* For example, assuming the default value of RTO.Alpha of
* 1/8, rto_alpha would be expressed as 3.
*/
tp->rttvar = tp->rttvar - (tp->rttvar >> net->sctp.rto_beta)
+ (((__u32)abs((__s64)tp->srtt - (__s64)rtt)) >> net->sctp.rto_beta);
tp->srtt = tp->srtt - (tp->srtt >> net->sctp.rto_alpha)
+ (rtt >> net->sctp.rto_alpha);
} else {
/* 6.3.1 C2) When the first RTT measurement R is made, set
* SRTT <- R, RTTVAR <- R/2.
*/
tp->srtt = rtt;
tp->rttvar = rtt >> 1;
}
/* 6.3.1 G1) Whenever RTTVAR is computed, if RTTVAR = 0, then
* adjust RTTVAR <- G, where G is the CLOCK GRANULARITY.
*/
if (tp->rttvar == 0)
tp->rttvar = SCTP_CLOCK_GRANULARITY;
/* 6.3.1 C3) After the computation, update RTO <- SRTT + 4 * RTTVAR. */
tp->rto = tp->srtt + (tp->rttvar << 2);
/* 6.3.1 C6) Whenever RTO is computed, if it is less than RTO.Min
* seconds then it is rounded up to RTO.Min seconds.
*/
if (tp->rto < tp->asoc->rto_min)
tp->rto = tp->asoc->rto_min;
/* 6.3.1 C7) A maximum value may be placed on RTO provided it is
* at least RTO.max seconds.
*/
if (tp->rto > tp->asoc->rto_max)
tp->rto = tp->asoc->rto_max;
sctp: Add support to per-association statistics via a new SCTP_GET_ASSOC_STATS call The current SCTP stack is lacking a mechanism to have per association statistics. This is an implementation modeled after OpenSolaris' SCTP_GET_ASSOC_STATS. Userspace part will follow on lksctp if/when there is a general ACK on this. V4: - Move ipackets++ before q->immediate.func() for consistency reasons - Move sctp_max_rto() at the end of sctp_transport_update_rto() to avoid returning bogus RTO values - return asoc->rto_min when max_obs_rto value has not changed V3: - Increase ictrlchunks in sctp_assoc_bh_rcv() as well - Move ipackets++ to sctp_inq_push() - return 0 when no rto updates took place since the last call V2: - Implement partial retrieval of stat struct to cope for future expansion - Kill the rtxpackets counter as it cannot be precise anyway - Rename outseqtsns to outofseqtsns to make it clearer that these are out of sequence unexpected TSNs - Move asoc->ipackets++ under a lock to avoid potential miscounts - Fold asoc->opackets++ into the already existing asoc check - Kill unneeded (q->asoc) test when increasing rtxchunks - Do not count octrlchunks if sending failed (SCTP_XMIT_OK != 0) - Don't count SHUTDOWNs as SACKs - Move SCTP_GET_ASSOC_STATS to the private space API - Adjust the len check in sctp_getsockopt_assoc_stats() to allow for future struct growth - Move association statistics in their own struct - Update idupchunks when we send a SACK with dup TSNs - return min_rto in max_rto when RTO has not changed. Also return the transport when max_rto last changed. Signed-off: Michele Baldessari <michele@acksyn.org> Acked-by: Vlad Yasevich <vyasevich@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2012-12-01 05:49:42 +01:00
sctp_max_rto(tp->asoc, tp);
tp->rtt = rtt;
/* Reset rto_pending so that a new RTT measurement is started when a
* new data chunk is sent.
*/
tp->rto_pending = 0;
net: sctp: rework debugging framework to use pr_debug and friends We should get rid of all own SCTP debug printk macros and use the ones that the kernel offers anyway instead. This makes the code more readable and conform to the kernel code, and offers all the features of dynamic debbuging that pr_debug() et al has, such as only turning on/off portions of debug messages at runtime through debugfs. The runtime cost of having CONFIG_DYNAMIC_DEBUG enabled, but none of the debug statements printing, is negligible [1]. If kernel debugging is completly turned off, then these statements will also compile into "empty" functions. While we're at it, we also need to change the Kconfig option as it /now/ only refers to the ifdef'ed code portions in outqueue.c that enable further debugging/tracing of SCTP transaction fields. Also, since SCTP_ASSERT code was enabled with this Kconfig option and has now been removed, we transform those code parts into WARNs resp. where appropriate BUG_ONs so that those bugs can be more easily detected as probably not many people have SCTP debugging permanently turned on. To turn on all SCTP debugging, the following steps are needed: # mount -t debugfs none /sys/kernel/debug # echo -n 'module sctp +p' > /sys/kernel/debug/dynamic_debug/control This can be done more fine-grained on a per file, per line basis and others as described in [2]. [1] https://www.kernel.org/doc/ols/2009/ols2009-pages-39-46.pdf [2] Documentation/dynamic-debug-howto.txt Signed-off-by: Daniel Borkmann <dborkman@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2013-06-28 19:49:40 +02:00
pr_debug("%s: transport:%p, rtt:%d, srtt:%d rttvar:%d, rto:%ld\n",
__func__, tp, rtt, tp->srtt, tp->rttvar, tp->rto);
}
/* This routine updates the transport's cwnd and partial_bytes_acked
* parameters based on the bytes acked in the received SACK.
*/
void sctp_transport_raise_cwnd(struct sctp_transport *transport,
__u32 sack_ctsn, __u32 bytes_acked)
{
struct sctp_association *asoc = transport->asoc;
__u32 cwnd, ssthresh, flight_size, pba, pmtu;
cwnd = transport->cwnd;
flight_size = transport->flight_size;
/* See if we need to exit Fast Recovery first */
if (asoc->fast_recovery &&
TSN_lte(asoc->fast_recovery_exit, sack_ctsn))
asoc->fast_recovery = 0;
ssthresh = transport->ssthresh;
pba = transport->partial_bytes_acked;
pmtu = transport->asoc->pathmtu;
if (cwnd <= ssthresh) {
/* RFC 4960 7.2.1
* o When cwnd is less than or equal to ssthresh, an SCTP
* endpoint MUST use the slow-start algorithm to increase
* cwnd only if the current congestion window is being fully
* utilized, an incoming SACK advances the Cumulative TSN
* Ack Point, and the data sender is not in Fast Recovery.
* Only when these three conditions are met can the cwnd be
* increased; otherwise, the cwnd MUST not be increased.
* If these conditions are met, then cwnd MUST be increased
* by, at most, the lesser of 1) the total size of the
* previously outstanding DATA chunk(s) acknowledged, and
* 2) the destination's path MTU. This upper bound protects
* against the ACK-Splitting attack outlined in [SAVAGE99].
*/
if (asoc->fast_recovery)
return;
/* The appropriate cwnd increase algorithm is performed
* if, and only if the congestion window is being fully
* utilized. Note that RFC4960 Errata 3.22 removed the
* other condition on ctsn moving.
*/
if (flight_size < cwnd)
return;
if (bytes_acked > pmtu)
cwnd += pmtu;
else
cwnd += bytes_acked;
net: sctp: rework debugging framework to use pr_debug and friends We should get rid of all own SCTP debug printk macros and use the ones that the kernel offers anyway instead. This makes the code more readable and conform to the kernel code, and offers all the features of dynamic debbuging that pr_debug() et al has, such as only turning on/off portions of debug messages at runtime through debugfs. The runtime cost of having CONFIG_DYNAMIC_DEBUG enabled, but none of the debug statements printing, is negligible [1]. If kernel debugging is completly turned off, then these statements will also compile into "empty" functions. While we're at it, we also need to change the Kconfig option as it /now/ only refers to the ifdef'ed code portions in outqueue.c that enable further debugging/tracing of SCTP transaction fields. Also, since SCTP_ASSERT code was enabled with this Kconfig option and has now been removed, we transform those code parts into WARNs resp. where appropriate BUG_ONs so that those bugs can be more easily detected as probably not many people have SCTP debugging permanently turned on. To turn on all SCTP debugging, the following steps are needed: # mount -t debugfs none /sys/kernel/debug # echo -n 'module sctp +p' > /sys/kernel/debug/dynamic_debug/control This can be done more fine-grained on a per file, per line basis and others as described in [2]. [1] https://www.kernel.org/doc/ols/2009/ols2009-pages-39-46.pdf [2] Documentation/dynamic-debug-howto.txt Signed-off-by: Daniel Borkmann <dborkman@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2013-06-28 19:49:40 +02:00
pr_debug("%s: slow start: transport:%p, bytes_acked:%d, "
"cwnd:%d, ssthresh:%d, flight_size:%d, pba:%d\n",
__func__, transport, bytes_acked, cwnd, ssthresh,
flight_size, pba);
} else {
/* RFC 2960 7.2.2 Whenever cwnd is greater than ssthresh,
* upon each SACK arrival, increase partial_bytes_acked
* by the total number of bytes of all new chunks
* acknowledged in that SACK including chunks
* acknowledged by the new Cumulative TSN Ack and by Gap
* Ack Blocks. (updated by RFC4960 Errata 3.22)
*
* When partial_bytes_acked is greater than cwnd and
* before the arrival of the SACK the sender had less
* bytes of data outstanding than cwnd (i.e., before
* arrival of the SACK, flightsize was less than cwnd),
* reset partial_bytes_acked to cwnd. (RFC 4960 Errata
* 3.26)
*
* When partial_bytes_acked is equal to or greater than
* cwnd and before the arrival of the SACK the sender
* had cwnd or more bytes of data outstanding (i.e.,
* before arrival of the SACK, flightsize was greater
* than or equal to cwnd), partial_bytes_acked is reset
* to (partial_bytes_acked - cwnd). Next, cwnd is
* increased by MTU. (RFC 4960 Errata 3.12)
*/
pba += bytes_acked;
if (pba > cwnd && flight_size < cwnd)
pba = cwnd;
if (pba >= cwnd && flight_size >= cwnd) {
pba = pba - cwnd;
cwnd += pmtu;
}
net: sctp: rework debugging framework to use pr_debug and friends We should get rid of all own SCTP debug printk macros and use the ones that the kernel offers anyway instead. This makes the code more readable and conform to the kernel code, and offers all the features of dynamic debbuging that pr_debug() et al has, such as only turning on/off portions of debug messages at runtime through debugfs. The runtime cost of having CONFIG_DYNAMIC_DEBUG enabled, but none of the debug statements printing, is negligible [1]. If kernel debugging is completly turned off, then these statements will also compile into "empty" functions. While we're at it, we also need to change the Kconfig option as it /now/ only refers to the ifdef'ed code portions in outqueue.c that enable further debugging/tracing of SCTP transaction fields. Also, since SCTP_ASSERT code was enabled with this Kconfig option and has now been removed, we transform those code parts into WARNs resp. where appropriate BUG_ONs so that those bugs can be more easily detected as probably not many people have SCTP debugging permanently turned on. To turn on all SCTP debugging, the following steps are needed: # mount -t debugfs none /sys/kernel/debug # echo -n 'module sctp +p' > /sys/kernel/debug/dynamic_debug/control This can be done more fine-grained on a per file, per line basis and others as described in [2]. [1] https://www.kernel.org/doc/ols/2009/ols2009-pages-39-46.pdf [2] Documentation/dynamic-debug-howto.txt Signed-off-by: Daniel Borkmann <dborkman@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2013-06-28 19:49:40 +02:00
pr_debug("%s: congestion avoidance: transport:%p, "
"bytes_acked:%d, cwnd:%d, ssthresh:%d, "
"flight_size:%d, pba:%d\n", __func__,
transport, bytes_acked, cwnd, ssthresh,
flight_size, pba);
}
transport->cwnd = cwnd;
transport->partial_bytes_acked = pba;
}
/* This routine is used to lower the transport's cwnd when congestion is
* detected.
*/
void sctp_transport_lower_cwnd(struct sctp_transport *transport,
enum sctp_lower_cwnd reason)
{
struct sctp_association *asoc = transport->asoc;
switch (reason) {
case SCTP_LOWER_CWND_T3_RTX:
/* RFC 2960 Section 7.2.3, sctpimpguide
* When the T3-rtx timer expires on an address, SCTP should
* perform slow start by:
* ssthresh = max(cwnd/2, 4*MTU)
* cwnd = 1*MTU
* partial_bytes_acked = 0
*/
transport->ssthresh = max(transport->cwnd/2,
4*asoc->pathmtu);
transport->cwnd = asoc->pathmtu;
/* T3-rtx also clears fast recovery */
asoc->fast_recovery = 0;
break;
case SCTP_LOWER_CWND_FAST_RTX:
/* RFC 2960 7.2.4 Adjust the ssthresh and cwnd of the
* destination address(es) to which the missing DATA chunks
* were last sent, according to the formula described in
* Section 7.2.3.
*
* RFC 2960 7.2.3, sctpimpguide Upon detection of packet
* losses from SACK (see Section 7.2.4), An endpoint
* should do the following:
* ssthresh = max(cwnd/2, 4*MTU)
* cwnd = ssthresh
* partial_bytes_acked = 0
*/
if (asoc->fast_recovery)
return;
/* Mark Fast recovery */
asoc->fast_recovery = 1;
asoc->fast_recovery_exit = asoc->next_tsn - 1;
transport->ssthresh = max(transport->cwnd/2,
4*asoc->pathmtu);
transport->cwnd = transport->ssthresh;
break;
case SCTP_LOWER_CWND_ECNE:
/* RFC 2481 Section 6.1.2.
* If the sender receives an ECN-Echo ACK packet
* then the sender knows that congestion was encountered in the
* network on the path from the sender to the receiver. The
* indication of congestion should be treated just as a
* congestion loss in non-ECN Capable TCP. That is, the TCP
* source halves the congestion window "cwnd" and reduces the
* slow start threshold "ssthresh".
* A critical condition is that TCP does not react to
* congestion indications more than once every window of
* data (or more loosely more than once every round-trip time).
*/
if (time_after(jiffies, transport->last_time_ecne_reduced +
transport->rtt)) {
transport->ssthresh = max(transport->cwnd/2,
4*asoc->pathmtu);
transport->cwnd = transport->ssthresh;
transport->last_time_ecne_reduced = jiffies;
}
break;
case SCTP_LOWER_CWND_INACTIVE:
/* RFC 2960 Section 7.2.1, sctpimpguide
* When the endpoint does not transmit data on a given
* transport address, the cwnd of the transport address
* should be adjusted to max(cwnd/2, 4*MTU) per RTO.
* NOTE: Although the draft recommends that this check needs
* to be done every RTO interval, we do it every hearbeat
* interval.
*/
transport->cwnd = max(transport->cwnd/2,
4*asoc->pathmtu);
/* RFC 4960 Errata 3.27.2: also adjust sshthresh */
transport->ssthresh = transport->cwnd;
break;
}
transport->partial_bytes_acked = 0;
net: sctp: rework debugging framework to use pr_debug and friends We should get rid of all own SCTP debug printk macros and use the ones that the kernel offers anyway instead. This makes the code more readable and conform to the kernel code, and offers all the features of dynamic debbuging that pr_debug() et al has, such as only turning on/off portions of debug messages at runtime through debugfs. The runtime cost of having CONFIG_DYNAMIC_DEBUG enabled, but none of the debug statements printing, is negligible [1]. If kernel debugging is completly turned off, then these statements will also compile into "empty" functions. While we're at it, we also need to change the Kconfig option as it /now/ only refers to the ifdef'ed code portions in outqueue.c that enable further debugging/tracing of SCTP transaction fields. Also, since SCTP_ASSERT code was enabled with this Kconfig option and has now been removed, we transform those code parts into WARNs resp. where appropriate BUG_ONs so that those bugs can be more easily detected as probably not many people have SCTP debugging permanently turned on. To turn on all SCTP debugging, the following steps are needed: # mount -t debugfs none /sys/kernel/debug # echo -n 'module sctp +p' > /sys/kernel/debug/dynamic_debug/control This can be done more fine-grained on a per file, per line basis and others as described in [2]. [1] https://www.kernel.org/doc/ols/2009/ols2009-pages-39-46.pdf [2] Documentation/dynamic-debug-howto.txt Signed-off-by: Daniel Borkmann <dborkman@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2013-06-28 19:49:40 +02:00
pr_debug("%s: transport:%p, reason:%d, cwnd:%d, ssthresh:%d\n",
__func__, transport, reason, transport->cwnd,
transport->ssthresh);
}
/* Apply Max.Burst limit to the congestion window:
* sctpimpguide-05 2.14.2
* D) When the time comes for the sender to
* transmit new DATA chunks, the protocol parameter Max.Burst MUST
* first be applied to limit how many new DATA chunks may be sent.
* The limit is applied by adjusting cwnd as follows:
* if ((flightsize+ Max.Burst * MTU) < cwnd)
* cwnd = flightsize + Max.Burst * MTU
*/
void sctp_transport_burst_limited(struct sctp_transport *t)
{
struct sctp_association *asoc = t->asoc;
u32 old_cwnd = t->cwnd;
u32 max_burst_bytes;
if (t->burst_limited || asoc->max_burst == 0)
return;
max_burst_bytes = t->flight_size + (asoc->max_burst * asoc->pathmtu);
if (max_burst_bytes < old_cwnd) {
t->cwnd = max_burst_bytes;
t->burst_limited = old_cwnd;
}
}
/* Restore the old cwnd congestion window, after the burst had it's
* desired effect.
*/
void sctp_transport_burst_reset(struct sctp_transport *t)
{
if (t->burst_limited) {
t->cwnd = t->burst_limited;
t->burst_limited = 0;
}
}
/* What is the next timeout value for this transport? */
unsigned long sctp_transport_timeout(struct sctp_transport *trans)
{
/* RTO + timer slack +/- 50% of RTO */
sctp: avoid refreshing heartbeat timer too often Currently on high rate SCTP streams the heartbeat timer refresh can consume quite a lot of resources as timer updates are costly and it contains a random factor, which a) is also costly and b) invalidates mod_timer() optimization for not editing a timer to the same value. It may even cause the timer to be slightly advanced, for no good reason. As suggested by David Laight this patch now removes this timer update from hot path by leaving the timer on and re-evaluating upon its expiration if the heartbeat is still needed or not, similarly to what is done for TCP. If it's not needed anymore the timer is re-scheduled to the new timeout, considering the time already elapsed. For this, we now record the last tx timestamp per transport, updated in the same spots as hb timer was restarted on tx. Also split up sctp_transport_reset_timers into sctp_transport_reset_t3_rtx and sctp_transport_reset_hb_timer, so we can re-arm T3 without re-arming the heartbeat one. On loopback with MTU of 65535 and data chunks with 1636, so that we have a considerable amount of chunks without stressing system calls, netperf -t SCTP_STREAM -l 30, perf looked like this before: Samples: 103K of event 'cpu-clock', Event count (approx.): 25833000000 Overhead Command Shared Object Symbol + 6,15% netperf [kernel.vmlinux] [k] copy_user_enhanced_fast_string - 5,43% netperf [kernel.vmlinux] [k] _raw_write_unlock_irqrestore - _raw_write_unlock_irqrestore - 96,54% _raw_spin_unlock_irqrestore - 36,14% mod_timer + 97,24% sctp_transport_reset_timers + 2,76% sctp_do_sm + 33,65% __wake_up_sync_key + 28,77% sctp_ulpq_tail_event + 1,40% del_timer - 1,84% mod_timer + 99,03% sctp_transport_reset_timers + 0,97% sctp_do_sm + 1,50% sctp_ulpq_tail_event And after this patch, now with netperf -l 60: Samples: 230K of event 'cpu-clock', Event count (approx.): 57707250000 Overhead Command Shared Object Symbol + 5,65% netperf [kernel.vmlinux] [k] memcpy_erms + 5,59% netperf [kernel.vmlinux] [k] copy_user_enhanced_fast_string - 5,05% netperf [kernel.vmlinux] [k] _raw_spin_unlock_irqrestore - _raw_spin_unlock_irqrestore + 49,89% __wake_up_sync_key + 45,68% sctp_ulpq_tail_event - 2,85% mod_timer + 76,51% sctp_transport_reset_t3_rtx + 23,49% sctp_do_sm + 1,55% del_timer + 2,50% netperf [sctp] [k] sctp_datamsg_from_user + 2,26% netperf [sctp] [k] sctp_sendmsg Throughput-wise, from 6800mbps without the patch to 7050mbps with it, ~3.7%. Signed-off-by: Marcelo Ricardo Leitner <marcelo.leitner@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-04-06 20:15:19 +02:00
unsigned long timeout = trans->rto >> 1;
if (trans->state != SCTP_UNCONFIRMED &&
trans->state != SCTP_PF)
timeout += trans->hbinterval;
return max_t(unsigned long, timeout, HZ / 5);
}
/* Reset transport variables to their initial values */
void sctp_transport_reset(struct sctp_transport *t)
{
struct sctp_association *asoc = t->asoc;
/* RFC 2960 (bis), Section 5.2.4
* All the congestion control parameters (e.g., cwnd, ssthresh)
* related to this peer MUST be reset to their initial values
* (see Section 6.2.1)
*/
t->cwnd = min(4*asoc->pathmtu, max_t(__u32, 2*asoc->pathmtu, 4380));
t->burst_limited = 0;
t->ssthresh = asoc->peer.i.a_rwnd;
sctp: on T3_RTX retransmit all the in-flight chunks When retransmitting due to T3 timeout, retransmit all the in-flight chunks for the corresponding transport/path, including chunks sent less then 1 rto ago. This is the correct behaviour according to rfc4960 section 6.3.3 E3 and "Note: Any DATA chunks that were sent to the address for which the T3-rtx timer expired but did not fit in one MTU (rule E3 above) should be marked for retransmission and sent as soon as cwnd allows (normally, when a SACK arrives). ". This fixes problems when more then one path is present and the T3 retransmission of the first chunk that timeouts stops the T3 timer for the initial active path, leaving all the other in-flight chunks waiting forever or until a new chunk is transmitted on the same path and timeouts (and this will happen only if the cwnd allows sending new chunks, but since cwnd was dropped to MTU by the timeout => it will wait until the first heartbeat). Example: 10 packets in flight, sent at 0.1 s intervals on the primary path. The primary path is down and the first packet timeouts. The first packet is retransmitted on another path, the T3 timer for the primary path is stopped and cwnd is set to MTU. All the other 9 in-flight packets will not be retransmitted (unless more new packets are sent on the primary path which depend on cwnd allowing it, and even in this case the 9 packets will be retransmitted only after a new packet timeouts which even in the best case would be more then RTO). This commit reverts d0ce92910bc04e107b2f3f2048f07e94f570035d and also removes the now unused transport->last_rto, introduced in b6157d8e03e1e780660a328f7183bcbfa4a93a19. p.s The problem is not only when multiple paths are there. It can happen in a single homed environment. If the application stops sending data, it possible to have a hung association. Signed-off-by: Andrei Pelinescu-Onciul <andrei@iptel.org> Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2009-11-29 09:14:02 +01:00
t->rto = asoc->rto_initial;
sctp: Add support to per-association statistics via a new SCTP_GET_ASSOC_STATS call The current SCTP stack is lacking a mechanism to have per association statistics. This is an implementation modeled after OpenSolaris' SCTP_GET_ASSOC_STATS. Userspace part will follow on lksctp if/when there is a general ACK on this. V4: - Move ipackets++ before q->immediate.func() for consistency reasons - Move sctp_max_rto() at the end of sctp_transport_update_rto() to avoid returning bogus RTO values - return asoc->rto_min when max_obs_rto value has not changed V3: - Increase ictrlchunks in sctp_assoc_bh_rcv() as well - Move ipackets++ to sctp_inq_push() - return 0 when no rto updates took place since the last call V2: - Implement partial retrieval of stat struct to cope for future expansion - Kill the rtxpackets counter as it cannot be precise anyway - Rename outseqtsns to outofseqtsns to make it clearer that these are out of sequence unexpected TSNs - Move asoc->ipackets++ under a lock to avoid potential miscounts - Fold asoc->opackets++ into the already existing asoc check - Kill unneeded (q->asoc) test when increasing rtxchunks - Do not count octrlchunks if sending failed (SCTP_XMIT_OK != 0) - Don't count SHUTDOWNs as SACKs - Move SCTP_GET_ASSOC_STATS to the private space API - Adjust the len check in sctp_getsockopt_assoc_stats() to allow for future struct growth - Move association statistics in their own struct - Update idupchunks when we send a SACK with dup TSNs - return min_rto in max_rto when RTO has not changed. Also return the transport when max_rto last changed. Signed-off: Michele Baldessari <michele@acksyn.org> Acked-by: Vlad Yasevich <vyasevich@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2012-12-01 05:49:42 +01:00
sctp_max_rto(asoc, t);
t->rtt = 0;
t->srtt = 0;
t->rttvar = 0;
/* Reset these additional variables so that we have a clean slate. */
t->partial_bytes_acked = 0;
t->flight_size = 0;
t->error_count = 0;
t->rto_pending = 0;
t->hb_sent = 0;
/* Initialize the state information for SFR-CACC */
t->cacc.changeover_active = 0;
t->cacc.cycling_changeover = 0;
t->cacc.next_tsn_at_change = 0;
t->cacc.cacc_saw_newack = 0;
}
/* Schedule retransmission on the given transport */
void sctp_transport_immediate_rtx(struct sctp_transport *t)
{
/* Stop pending T3_rtx_timer */
if (del_timer(&t->T3_rtx_timer))
sctp_transport_put(t);
sctp_retransmit(&t->asoc->outqueue, t, SCTP_RTXR_T3_RTX);
if (!timer_pending(&t->T3_rtx_timer)) {
if (!mod_timer(&t->T3_rtx_timer, jiffies + t->rto))
sctp_transport_hold(t);
}
}
/* Drop dst */
void sctp_transport_dst_release(struct sctp_transport *t)
{
dst_release(t->dst);
t->dst = NULL;
t->dst_pending_confirm = 0;
}
/* Schedule neighbour confirm */
void sctp_transport_dst_confirm(struct sctp_transport *t)
{
t->dst_pending_confirm = 1;
}