infiniband: nes: Fix more direct skb list accesses.

The following:

	skb = skb->next;
	...
	if (skb == (struct sk_buff *)queue)

is transformed into:

	skb = skb_peek_next(skb, queue);
	...
	if (!skb)

Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
David S. Miller 2018-11-09 21:18:48 -08:00
parent 457937bd2e
commit 12ceaf8864
1 changed files with 2 additions and 2 deletions

View File

@ -223,11 +223,11 @@ static struct sk_buff *nes_get_next_skb(struct nes_device *nesdev, struct nes_qp
}
old_skb = skb;
skb = skb->next;
skb = skb_peek_next(skb, &nesqp->pau_list);
skb_unlink(old_skb, &nesqp->pau_list);
nes_mgt_free_skb(nesdev, old_skb, PCI_DMA_TODEVICE);
nes_rem_ref_cm_node(nesqp->cm_node);
if (skb == (struct sk_buff *)&nesqp->pau_list)
if (!skb)
goto out;
}
return skb;