drm/vmwgfx: Make sure that the multisampling is off

By default SVGA device creates nonmaskable multisampling surfaces, in
which case multisampleCount of 1 means: the first quality setting
of nonmaskable multisampling surface. Lets change it to make sure
that the backends know that multisampling is really off.

Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Zack Rusin 2012-11-21 12:25:33 +01:00 committed by Thomas Hellstrom
parent c373d4eac4
commit 15c6f65623
2 changed files with 2 additions and 2 deletions

View File

@ -777,7 +777,7 @@ int vmw_surface_define_ioctl(struct drm_device *dev, void *data,
srf->base_size = *srf->sizes;
srf->autogen_filter = SVGA3D_TEX_FILTER_NONE;
srf->multisample_count = 1;
srf->multisample_count = 0;
cur_bo_offset = 0;
cur_offset = srf->offsets;

View File

@ -886,7 +886,7 @@ enum drm_vmw_surface_flags {
* @format: SVGA3d format.
* @mip_level: Number of mip levels for all faces.
* @drm_surface_flags Flags as described above.
* @multisample_count Future use. Set to 1.
* @multisample_count Future use. Set to 0.
* @autogen_filter Future use. Set to 0.
* @buffer_handle Buffer handle of backup buffer. SVGA3D_INVALID_ID
* if none.