clk: meson: axg-audio: Don't reference clk_init_data after registration

A future patch is going to change semantics of clk_register() so that
clk_hw::init is guaranteed to be NULL after a clk is registered. Avoid
referencing this member here so that we don't run into NULL pointer
exceptions.

Cc: Neil Armstrong <narmstrong@baylibre.com>
Cc: Jerome Brunet <jbrunet@baylibre.com>
Signed-off-by: Stephen Boyd <sboyd@kernel.org>
Link: https://lkml.kernel.org/r/20190731193517.237136-4-sboyd@kernel.org
Acked-by: Neil Armstrong <narmstrong@baylibre.com>
This commit is contained in:
Stephen Boyd 2019-07-31 12:35:11 -07:00
parent d6d251f9bb
commit 1610dd79d0
1 changed files with 5 additions and 2 deletions

View File

@ -992,15 +992,18 @@ static int axg_audio_clkc_probe(struct platform_device *pdev)
/* Take care to skip the registered input clocks */
for (i = AUD_CLKID_DDR_ARB; i < data->hw_onecell_data->num; i++) {
const char *name;
hw = data->hw_onecell_data->hws[i];
/* array might be sparse */
if (!hw)
continue;
name = hw->init->name;
ret = devm_clk_hw_register(dev, hw);
if (ret) {
dev_err(dev, "failed to register clock %s\n",
hw->init->name);
dev_err(dev, "failed to register clock %s\n", name);
return ret;
}
}