[PATCH] fbdev: Use logo with depth of 4 or less for static pseudocolor

Since the visual STATIC_PSEUDOCOLOR has a read-only colormap, use logos
with 16 colors only since these logos use the console palette.  This has a
higher likelihood that the logo will display correctly.

Signed-of-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This commit is contained in:
Antonino A. Daplas 2006-04-10 22:55:49 -07:00 committed by Linus Torvalds
parent 89ec4c238e
commit 397eeab321
1 changed files with 5 additions and 0 deletions

View File

@ -435,6 +435,11 @@ int fb_prepare_logo(struct fb_info *info, int rotate)
depth = info->var.green.length;
}
if (info->fix.visual == FB_VISUAL_STATIC_PSEUDOCOLOR) {
/* assume console colormap */
depth = 4;
}
if (depth >= 8) {
switch (info->fix.visual) {
case FB_VISUAL_TRUECOLOR: