drm/scheduler: improve job distribution with multiple queues
This patch uses score based logic to select a new rq for better loadbalance between multiple rq/scheds instead of num_jobs. Below are test results after running amdgpu_test from mesa drm Before this patch: sched_name num of many times it got scheduled ========= ================================== sdma0 314 sdma1 32 comp_1.0.0 56 comp_1.0.1 0 comp_1.1.0 0 comp_1.1.1 0 comp_1.2.0 0 comp_1.2.1 0 comp_1.3.0 0 comp_1.3.1 0 After this patch: sched_name num of many times it got scheduled ========= ================================== sdma0 216 sdma1 185 comp_1.0.0 39 comp_1.0.1 9 comp_1.1.0 12 comp_1.1.1 0 comp_1.2.0 12 comp_1.2.1 0 comp_1.3.0 12 comp_1.3.1 0 Signed-off-by: Nirmoy Das <nirmoy.das@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
parent
0c0dab86d9
commit
56822db194
@ -130,7 +130,7 @@ static struct drm_sched_rq *
|
||||
drm_sched_entity_get_free_sched(struct drm_sched_entity *entity)
|
||||
{
|
||||
struct drm_sched_rq *rq = NULL;
|
||||
unsigned int min_jobs = UINT_MAX, num_jobs;
|
||||
unsigned int min_score = UINT_MAX, num_score;
|
||||
int i;
|
||||
|
||||
for (i = 0; i < entity->num_sched_list; ++i) {
|
||||
@ -141,9 +141,9 @@ drm_sched_entity_get_free_sched(struct drm_sched_entity *entity)
|
||||
continue;
|
||||
}
|
||||
|
||||
num_jobs = atomic_read(&sched->num_jobs);
|
||||
if (num_jobs < min_jobs) {
|
||||
min_jobs = num_jobs;
|
||||
num_score = atomic_read(&sched->score);
|
||||
if (num_score < min_score) {
|
||||
min_score = num_score;
|
||||
rq = &entity->sched_list[i]->sched_rq[entity->priority];
|
||||
}
|
||||
}
|
||||
@ -498,7 +498,7 @@ void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
|
||||
bool first;
|
||||
|
||||
trace_drm_sched_job(sched_job, entity);
|
||||
atomic_inc(&entity->rq->sched->num_jobs);
|
||||
atomic_inc(&entity->rq->sched->score);
|
||||
WRITE_ONCE(entity->last_user, current->group_leader);
|
||||
first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node);
|
||||
|
||||
|
@ -92,6 +92,7 @@ void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
|
||||
if (!list_empty(&entity->list))
|
||||
return;
|
||||
spin_lock(&rq->lock);
|
||||
atomic_inc(&rq->sched->score);
|
||||
list_add_tail(&entity->list, &rq->entities);
|
||||
spin_unlock(&rq->lock);
|
||||
}
|
||||
@ -110,6 +111,7 @@ void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
|
||||
if (list_empty(&entity->list))
|
||||
return;
|
||||
spin_lock(&rq->lock);
|
||||
atomic_dec(&rq->sched->score);
|
||||
list_del_init(&entity->list);
|
||||
if (rq->current_entity == entity)
|
||||
rq->current_entity = NULL;
|
||||
@ -655,7 +657,7 @@ static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb)
|
||||
struct drm_gpu_scheduler *sched = s_fence->sched;
|
||||
|
||||
atomic_dec(&sched->hw_rq_count);
|
||||
atomic_dec(&sched->num_jobs);
|
||||
atomic_dec(&sched->score);
|
||||
|
||||
trace_drm_sched_process_job(s_fence);
|
||||
|
||||
@ -830,7 +832,7 @@ int drm_sched_init(struct drm_gpu_scheduler *sched,
|
||||
spin_lock_init(&sched->job_list_lock);
|
||||
atomic_set(&sched->hw_rq_count, 0);
|
||||
INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout);
|
||||
atomic_set(&sched->num_jobs, 0);
|
||||
atomic_set(&sched->score, 0);
|
||||
atomic64_set(&sched->job_id_count, 0);
|
||||
|
||||
/* Each scheduler will run on a seperate kernel thread */
|
||||
|
@ -261,7 +261,7 @@ struct drm_sched_backend_ops {
|
||||
* @job_list_lock: lock to protect the ring_mirror_list.
|
||||
* @hang_limit: once the hangs by a job crosses this limit then it is marked
|
||||
* guilty and it will be considered for scheduling further.
|
||||
* @num_jobs: the number of jobs in queue in the scheduler
|
||||
* @score: score to help loadbalancer pick a idle sched
|
||||
* @ready: marks if the underlying HW is ready to work
|
||||
* @free_guilty: A hit to time out handler to free the guilty job.
|
||||
*
|
||||
@ -282,8 +282,8 @@ struct drm_gpu_scheduler {
|
||||
struct list_head ring_mirror_list;
|
||||
spinlock_t job_list_lock;
|
||||
int hang_limit;
|
||||
atomic_t num_jobs;
|
||||
bool ready;
|
||||
atomic_t score;
|
||||
bool ready;
|
||||
bool free_guilty;
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user