media: coda: bump maximum number of internal framebuffers to 19

While the h.264 standard only allows up to 16 reference frames, the CODA
firmware needs two more buffers: one to hold the currently decoded frame
and one for the display frame. Adding the framebuffer needed by the
driver for VDOA operation brings the total to a maximum of 19 internal
framebuffers.
Lift the current maximum of 17 internal framebuffers to allow playback
of high profile streams that require more than 14 reference frames.

Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
This commit is contained in:
Philipp Zabel 2018-01-04 10:58:55 -05:00 committed by Mauro Carvalho Chehab
parent c5f3f1047e
commit 664878184f
1 changed files with 1 additions and 1 deletions

View File

@ -28,7 +28,7 @@
#include "coda_regs.h"
#define CODA_MAX_FRAMEBUFFERS 17
#define CODA_MAX_FRAMEBUFFERS 19
#define FMO_SLICE_SAVE_BUF_SIZE (32)
enum {