ALSA: aoa: clean up file names

This cleans up the apple onboard audio driver filenames.

Signed-off-by: Johannes Berg <johannes@sipsolutions.net>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This commit is contained in:
Johannes Berg 2008-10-23 15:47:56 +02:00 committed by Takashi Iwai
parent 72474be62d
commit 888dcb7cb2
22 changed files with 30 additions and 24 deletions

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@ -1,3 +1,7 @@
snd-aoa-codec-onyx-objs := onyx.o
snd-aoa-codec-tas-objs := tas.o
snd-aoa-codec-toonie-objs := toonie.o
obj-$(CONFIG_SND_AOA_ONYX) += snd-aoa-codec-onyx.o
obj-$(CONFIG_SND_AOA_TAS) += snd-aoa-codec-tas.o
obj-$(CONFIG_SND_AOA_TOONIE) += snd-aoa-codec-toonie.o

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@ -37,7 +37,7 @@ MODULE_AUTHOR("Johannes Berg <johannes@sipsolutions.net>");
MODULE_LICENSE("GPL");
MODULE_DESCRIPTION("pcm3052 (onyx) codec driver for snd-aoa");
#include "snd-aoa-codec-onyx.h"
#include "onyx.h"
#include "../aoa.h"
#include "../soundbus/soundbus.h"

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@ -71,9 +71,9 @@ MODULE_AUTHOR("Johannes Berg <johannes@sipsolutions.net>");
MODULE_LICENSE("GPL");
MODULE_DESCRIPTION("tas codec driver for snd-aoa");
#include "snd-aoa-codec-tas.h"
#include "snd-aoa-codec-tas-gain-table.h"
#include "snd-aoa-codec-tas-basstreble.h"
#include "tas.h"
#include "tas-gain-table.h"
#include "tas-basstreble.h"
#include "../aoa.h"
#include "../soundbus/soundbus.h"

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@ -1,5 +1,5 @@
obj-$(CONFIG_SND_AOA) += snd-aoa.o
snd-aoa-objs := snd-aoa-core.o \
snd-aoa-alsa.o \
snd-aoa-gpio-pmf.o \
snd-aoa-gpio-feature.o
snd-aoa-objs := core.o \
alsa.o \
gpio-pmf.o \
gpio-feature.o

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@ -6,7 +6,7 @@
* GPL v2, can be found in COPYING.
*/
#include <linux/module.h>
#include "snd-aoa-alsa.h"
#include "alsa.h"
static int index = -1;
module_param(index, int, 0444);

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@ -10,7 +10,7 @@
#include <linux/module.h>
#include <linux/list.h>
#include "../aoa.h"
#include "snd-aoa-alsa.h"
#include "alsa.h"
MODULE_DESCRIPTION("Apple Onboard Audio Sound Driver");
MODULE_AUTHOR("Johannes Berg <johannes@sipsolutions.net>");

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@ -1 +1,3 @@
snd-aoa-fabric-layout-objs += layout.o
obj-$(CONFIG_SND_AOA_FABRIC_LAYOUT) += snd-aoa-fabric-layout.o

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@ -1,2 +1,2 @@
obj-$(CONFIG_SND_AOA_SOUNDBUS_I2S) += snd-aoa-i2sbus.o
snd-aoa-i2sbus-objs := i2sbus-core.o i2sbus-pcm.o i2sbus-control.o
snd-aoa-i2sbus-objs := core.o pcm.o control.o

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@ -18,7 +18,7 @@
#include <asm/pmac_feature.h>
#include <asm/dbdma.h>
#include "i2sbus-interface.h"
#include "interface.h"
#include "../soundbus.h"
struct i2sbus_control {