x86: make variables static
These variables are only used in their source files, so make them static. Signed-off-by: Roel Kluin <roel.kluin@gmail.com> Signed-off-by: Ingo Molnar <mingo@elte.hu>
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@ -17,7 +17,7 @@
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#include "boot.h"
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#include "video.h"
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__videocard video_bios;
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static __videocard video_bios;
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/* Set a conventional BIOS mode */
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static int set_bios_mode(u8 mode);
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@ -119,7 +119,7 @@ static int bios_probe(void)
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return nmodes;
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}
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__videocard video_bios =
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static __videocard video_bios =
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{
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.card_name = "BIOS",
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.probe = bios_probe,
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@ -20,7 +20,7 @@
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static struct vesa_general_info vginfo;
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static struct vesa_mode_info vminfo;
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__videocard video_vesa;
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static __videocard video_vesa;
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#ifndef _WAKEUP
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static void vesa_store_mode_params_graphics(void);
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@ -293,7 +293,7 @@ void vesa_store_edid(void)
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#endif /* not _WAKEUP */
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__videocard video_vesa =
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static __videocard video_vesa =
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{
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.card_name = "VESA",
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.probe = vesa_probe,
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@ -248,7 +248,7 @@ clear:
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* This will be saved when ever the FP and extended state context is
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* saved on the user stack during the signal handler delivery to the user.
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*/
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void prepare_fx_sw_frame(void)
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static void prepare_fx_sw_frame(void)
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{
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int size_extended = (xstate_size - sizeof(struct i387_fxsave_struct)) +
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FP_XSTATE_MAGIC2_SIZE;
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