HID: Wiimote: Treat the d-pad as an analogue stick
The controllers from the Super Nintendo Classic Edition (AKA the SNES Mini) appear as a Classic Controller Pro when connected to a Wii Remote. All the buttons work as the same, with the d-pad being mapped the same as the d-pad on the Classic Controller Pro. This differs from the behaviour of most controllers with d-pads and no analogue sticks, where the d-pad maps to ABS_HAT1X for left and right, and ABS_HAT1Y for up and down. This patch adds an option to the hid-wiimote module to make the Super Nintendo Classic Controller behave this way. The patch has been tested with a Super Nintendo Classic Controller plugged into a Wii Remote in both with the option both enabled and disabled. When enabled the d-pad acts as the analogue control, and when disabled it acts as it did before the patch was applied. This patch has not been tested with e Wii Classic Controller (either the original or the pro version) as I do not have one of these controllers. Although I have not tested it with these controllers, I think it is likely this patch will also work with the NES Classic Edition Controllers. Signed-off-by: Daniel G. Morse <dmorse@speedfox.co.uk> Reviewed-by: David Rheinsberg <david.rheinsberg@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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@ -1870,6 +1870,11 @@ static const struct hid_device_id wiimote_hid_devices[] = {
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USB_DEVICE_ID_NINTENDO_WIIMOTE2) },
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{ }
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};
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bool wiimote_dpad_as_analog = false;
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module_param_named(dpad_as_analog, wiimote_dpad_as_analog, bool, 0644);
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MODULE_PARM_DESC(dpad_as_analog, "Use D-Pad as main analog input");
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MODULE_DEVICE_TABLE(hid, wiimote_hid_devices);
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static struct hid_driver wiimote_hid_driver = {
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@ -1088,12 +1088,28 @@ static void wiimod_classic_in_ext(struct wiimote_data *wdata, const __u8 *ext)
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* is the same as before.
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*/
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static const s8 digital_to_analog[3] = {0x20, 0, -0x20};
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if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
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lx = ext[0] & 0x3e;
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ly = ext[1] & 0x3e;
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if (wiimote_dpad_as_analog) {
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lx = digital_to_analog[1 - !(ext[4] & 0x80)
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+ !(ext[1] & 0x01)];
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ly = digital_to_analog[1 - !(ext[4] & 0x40)
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+ !(ext[0] & 0x01)];
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} else {
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lx = (ext[0] & 0x3e) - 0x20;
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ly = (ext[1] & 0x3e) - 0x20;
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}
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} else {
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lx = ext[0] & 0x3f;
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ly = ext[1] & 0x3f;
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if (wiimote_dpad_as_analog) {
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lx = digital_to_analog[1 - !(ext[4] & 0x80)
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+ !(ext[5] & 0x02)];
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ly = digital_to_analog[1 - !(ext[4] & 0x40)
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+ !(ext[5] & 0x01)];
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} else {
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lx = (ext[0] & 0x3f) - 0x20;
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ly = (ext[1] & 0x3f) - 0x20;
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}
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}
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rx = (ext[0] >> 3) & 0x18;
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@ -1110,19 +1126,13 @@ static void wiimod_classic_in_ext(struct wiimote_data *wdata, const __u8 *ext)
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rt <<= 1;
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lt <<= 1;
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input_report_abs(wdata->extension.input, ABS_HAT1X, lx - 0x20);
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input_report_abs(wdata->extension.input, ABS_HAT1Y, ly - 0x20);
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input_report_abs(wdata->extension.input, ABS_HAT1X, lx);
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input_report_abs(wdata->extension.input, ABS_HAT1Y, ly);
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input_report_abs(wdata->extension.input, ABS_HAT2X, rx - 0x20);
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input_report_abs(wdata->extension.input, ABS_HAT2Y, ry - 0x20);
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input_report_abs(wdata->extension.input, ABS_HAT3X, rt);
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input_report_abs(wdata->extension.input, ABS_HAT3Y, lt);
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input_report_key(wdata->extension.input,
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wiimod_classic_map[WIIMOD_CLASSIC_KEY_RIGHT],
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!(ext[4] & 0x80));
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input_report_key(wdata->extension.input,
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wiimod_classic_map[WIIMOD_CLASSIC_KEY_DOWN],
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!(ext[4] & 0x40));
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input_report_key(wdata->extension.input,
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wiimod_classic_map[WIIMOD_CLASSIC_KEY_LT],
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!(ext[4] & 0x20));
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@ -1157,20 +1167,29 @@ static void wiimod_classic_in_ext(struct wiimote_data *wdata, const __u8 *ext)
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wiimod_classic_map[WIIMOD_CLASSIC_KEY_ZR],
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!(ext[5] & 0x04));
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if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
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if (!wiimote_dpad_as_analog) {
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input_report_key(wdata->extension.input,
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wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
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!(ext[1] & 0x01));
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wiimod_classic_map[WIIMOD_CLASSIC_KEY_RIGHT],
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!(ext[4] & 0x80));
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input_report_key(wdata->extension.input,
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wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
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!(ext[0] & 0x01));
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} else {
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input_report_key(wdata->extension.input,
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wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
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!(ext[5] & 0x02));
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input_report_key(wdata->extension.input,
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wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
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!(ext[5] & 0x01));
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wiimod_classic_map[WIIMOD_CLASSIC_KEY_DOWN],
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!(ext[4] & 0x40));
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if (wdata->state.flags & WIIPROTO_FLAG_MP_ACTIVE) {
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input_report_key(wdata->extension.input,
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wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
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!(ext[1] & 0x01));
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input_report_key(wdata->extension.input,
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wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
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!(ext[0] & 0x01));
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} else {
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input_report_key(wdata->extension.input,
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wiimod_classic_map[WIIMOD_CLASSIC_KEY_LEFT],
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!(ext[5] & 0x02));
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input_report_key(wdata->extension.input,
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wiimod_classic_map[WIIMOD_CLASSIC_KEY_UP],
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!(ext[5] & 0x01));
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}
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}
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input_sync(wdata->extension.input);
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@ -162,6 +162,8 @@ struct wiimote_data {
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struct work_struct init_worker;
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};
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extern bool wiimote_dpad_as_analog;
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/* wiimote modules */
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enum wiimod_module {
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