nes: Change accelerated flag to bool

The accelerated flag only utilizes two values: 0 and 1.
Modify accelerated flag in struct nes_cm_node to bool.

Signed-off-by: Shiraz Saleem <shiraz.saleem@intel.com>
Reviewed-by: Yuval Shaia <yuval.shaia@oracle.com>
Signed-off-by: Jason Gunthorpe <jgg@mellanox.com>
This commit is contained in:
Shiraz Saleem 2017-12-17 12:21:38 -06:00 committed by Jason Gunthorpe
parent 72c7fe90ee
commit adb1c0d15e
2 changed files with 2 additions and 2 deletions

View File

@ -1365,7 +1365,7 @@ static int mini_cm_del_listen(struct nes_cm_core *cm_core,
static inline int mini_cm_accelerated(struct nes_cm_core *cm_core,
struct nes_cm_node *cm_node)
{
cm_node->accelerated = 1;
cm_node->accelerated = true;
if (cm_node->accept_pend) {
BUG_ON(!cm_node->listener);

View File

@ -340,7 +340,7 @@ struct nes_cm_node {
u16 mpa_frame_size;
struct iw_cm_id *cm_id;
struct list_head list;
int accelerated;
bool accelerated;
struct nes_cm_listener *listener;
enum nes_cm_conn_type conn_type;
struct nes_vnic *nesvnic;