Input: zforce - reduce stack memory allocated to frames

A frame is a u8 array with the following structure:
[PAYLOAD_HEADER, PAYLOAD_LENGTH, ...PAYLOAD_BODY...]

PAYLOAD_BODY can be at most 255 bytes long, as it's size is represented
by PAYLOAD_LENGTH. Therefore we can reduce the stack memory allocated to
payload_buffer[] roughly by half, from 512 to 257 bytes.

Signed-off-by: Luis Ortega <luiorpe1@upv.es>
Acked-by: Heiko Stuebner <heiko@sntech.de>
Tested-by: Heiko Stuebner <heiko@sntech.de> - bq Cervantes (imx6sl)
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
This commit is contained in:
Luis Ortega 2014-01-27 12:28:33 -08:00 committed by Dmitry Torokhov
parent 5aee41a60c
commit d333b6062f
1 changed files with 2 additions and 1 deletions

View File

@ -33,6 +33,7 @@
#define WAIT_TIMEOUT msecs_to_jiffies(1000)
#define FRAME_START 0xee
#define FRAME_MAXSIZE 257
/* Offsets of the different parts of the payload the controller sends */
#define PAYLOAD_HEADER 0
@ -464,7 +465,7 @@ static irqreturn_t zforce_interrupt(int irq, void *dev_id)
struct i2c_client *client = ts->client;
const struct zforce_ts_platdata *pdata = dev_get_platdata(&client->dev);
int ret;
u8 payload_buffer[512];
u8 payload_buffer[FRAME_MAXSIZE];
u8 *payload;
/*