Input: xbox - do not use GFP_KERNEL under spinlock

xbox_play_effect() is called while holding dev->event_lock with
interrupts disabled and thus may not use GFP_KERNEL when submitting
urbs.

Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
This commit is contained in:
Dmitry Torokhov 2010-01-09 00:13:36 -08:00
parent e4e6efd2df
commit dd38d6889d
1 changed files with 2 additions and 2 deletions

View File

@ -446,7 +446,7 @@ static void xpad_irq_in(struct urb *urb)
}
exit:
retval = usb_submit_urb (urb, GFP_ATOMIC);
retval = usb_submit_urb(urb, GFP_ATOMIC);
if (retval)
err ("%s - usb_submit_urb failed with result %d",
__func__, retval);
@ -571,7 +571,7 @@ static int xpad_play_effect(struct input_dev *dev, void *data,
xpad->odata[6] = 0x00;
xpad->odata[7] = 0x00;
xpad->irq_out->transfer_buffer_length = 8;
usb_submit_urb(xpad->irq_out, GFP_KERNEL);
usb_submit_urb(xpad->irq_out, GFP_ATOMIC);
}
return 0;