Staging: hv: Remove WORKQUEUE typedef
WORKQUEUE was a wrapper around struct workqueue_struct so just use that instead. Signed-off-by: Bill Pemberton <wfp5p@virginia.edu> Cc: Hank Janssen <hjanssen@microsoft.com> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
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@ -64,7 +64,7 @@ typedef struct _VMBUS_CHANNEL {
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RING_BUFFER_INFO Outbound; /* send to parent */
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RING_BUFFER_INFO Inbound; /* receive from parent */
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spinlock_t inbound_lock;
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HANDLE ControlWQ;
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struct workqueue_struct *ControlWQ;
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/* Channel callback are invoked in this workqueue context */
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/* HANDLE dataWorkQueue; */
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@ -93,7 +93,7 @@ struct VMBUS_CONNECTION {
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LIST_ENTRY ChannelList;
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spinlock_t channel_lock;
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HANDLE WorkQueue;
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struct workqueue_struct *WorkQueue;
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};
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@ -143,9 +143,11 @@ void* PageMapVirtualAddress(unsigned long Pfn);
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void PageUnmapVirtualAddress(void* VirtAddr);
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extern HANDLE WorkQueueCreate(char* name);
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extern void WorkQueueClose(HANDLE hWorkQueue);
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extern int WorkQueueQueueWorkItem(HANDLE hWorkQueue, PFN_WORKITEM_CALLBACK workItem, void* context);
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extern struct workqueue_struct *WorkQueueCreate(char* name);
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extern void WorkQueueClose(struct workqueue_struct *hWorkQueue);
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extern int WorkQueueQueueWorkItem(struct workqueue_struct *hWorkQueue,
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PFN_WORKITEM_CALLBACK workItem,
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void *context);
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extern void QueueWorkItem(PFN_WORKITEM_CALLBACK workItem, void* context);
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@ -61,10 +61,6 @@ typedef struct _WAITEVENT {
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wait_queue_head_t event;
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} WAITEVENT;
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typedef struct _WORKQUEUE {
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struct workqueue_struct *queue;
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} WORKQUEUE;
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typedef struct _WORKITEM {
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struct work_struct work;
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PFN_WORKITEM_CALLBACK callback;
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@ -303,31 +299,25 @@ void WorkItemCallback(struct work_struct *work)
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kfree(w);
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}
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HANDLE WorkQueueCreate(char* name)
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struct workqueue_struct *WorkQueueCreate(char *name)
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{
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WORKQUEUE *wq = kmalloc(sizeof(WORKQUEUE), GFP_KERNEL);
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if (!wq)
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{
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struct workqueue_struct *wq;
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wq = create_workqueue(name);
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if (unlikely(!wq))
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return NULL;
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}
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wq->queue = create_workqueue(name);
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return wq;
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}
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void WorkQueueClose(HANDLE hWorkQueue)
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void WorkQueueClose(struct workqueue_struct *hWorkQueue)
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{
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WORKQUEUE *wq = (WORKQUEUE *)hWorkQueue;
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destroy_workqueue(wq->queue);
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destroy_workqueue(hWorkQueue);
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return;
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}
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int WorkQueueQueueWorkItem(HANDLE hWorkQueue, PFN_WORKITEM_CALLBACK workItem, void* context)
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int WorkQueueQueueWorkItem(struct workqueue_struct *hWorkQueue,
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PFN_WORKITEM_CALLBACK workItem,
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void* context)
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{
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WORKQUEUE *wq = (WORKQUEUE *)hWorkQueue;
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WORKITEM* w = kmalloc(sizeof(WORKITEM), GFP_ATOMIC);
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if (!w)
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{
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@ -337,7 +327,7 @@ int WorkQueueQueueWorkItem(HANDLE hWorkQueue, PFN_WORKITEM_CALLBACK workItem, vo
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w->callback = workItem,
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w->context = context;
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INIT_WORK(&w->work, WorkItemCallback);
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return queue_work(wq->queue, &w->work);
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return queue_work(hWorkQueue, &w->work);
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}
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void QueueWorkItem(PFN_WORKITEM_CALLBACK workItem, void* context)
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