lxfb: clean up register definitions

- Rename various bitfield defines to match the data sheet names.
 - Rename DF_ register definitions to VP_ to match the data sheet;
   ie, DF_PAR -> VP_PAR.
 - for GP/DC registers, rather than defining to specific addresses, use
   an enum to number them sequentially and just multiply by 4 (bytes) to
   access them (in read_*/write_* functions).
 - for VP/FP registers, use an enum and multiple by 8 (bytes).  They're
   64bit registers.

Signed-off-by: Andres Salomon <dilinger@debian.org>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Cc: Jordan Crouse <jordan.crouse@amd.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This commit is contained in:
Andres Salomon 2008-04-28 02:15:24 -07:00 committed by Linus Torvalds
parent 9286361bea
commit f5c90e85dc
3 changed files with 359 additions and 198 deletions

View File

@ -54,181 +54,342 @@ void lx_set_palette_reg(struct fb_info *, unsigned int, unsigned int,
#define DC_SPARE_PIX8_PAN_FIX 0x00000010
#define DC_SPARE_FIRST_REQ_MASK 0x00000002
/* Registers */
#define DC_UNLOCK 0x00
#define DC_UNLOCK_CODE 0x4758
/* Graphics Processor registers (table 6-29 from the data book) */
enum gp_registers {
GP_DST_OFFSET = 0,
GP_SRC_OFFSET,
GP_STRIDE,
GP_WID_HEIGHT,
#define DC_GENERAL_CFG 0x04
#define DC_GCFG_DFLE (1 << 0)
#define DC_GCFG_VIDE (1 << 3)
#define DC_GCFG_VGAE (1 << 7)
#define DC_GCFG_CMPE (1 << 5)
#define DC_GCFG_DECE (1 << 6)
#define DC_GCFG_FDTY (1 << 17)
GP_SRC_COLOR_FG,
GP_SRC_COLOR_BG,
GP_PAT_COLOR_0,
GP_PAT_COLOR_1,
#define DC_DISPLAY_CFG 0x08
#define DC_DCFG_TGEN (1 << 0)
#define DC_DCFG_GDEN (1 << 3)
#define DC_DCFG_VDEN (1 << 4)
#define DC_DCFG_TRUP (1 << 6)
#define DC_DCFG_DCEN (1 << 24)
#define DC_DCFG_PALB (1 << 25)
#define DC_DCFG_VISL (1 << 27)
GP_PAT_COLOR_2,
GP_PAT_COLOR_3,
GP_PAT_COLOR_4,
GP_PAT_COLOR_5,
#define DC_DCFG_16BPP 0x0
GP_PAT_DATA_0,
GP_PAT_DATA_1,
GP_RASTER_MODE,
GP_VECTOR_MODE,
#define DC_DCFG_DISP_MODE_MASK 0x00000300
#define DC_DCFG_DISP_MODE_8BPP 0x00000000
#define DC_DCFG_DISP_MODE_16BPP 0x00000100
#define DC_DCFG_DISP_MODE_24BPP 0x00000200
#define DC_DCFG_DISP_MODE_32BPP 0x00000300
GP_BLT_MODE,
GP_BLT_STATUS,
GP_HST_SRC,
GP_BASE_OFFSET,
GP_CMD_TOP,
GP_CMD_BOT,
GP_CMD_READ,
GP_CMD_WRITE,
GP_CH3_OFFSET,
GP_CH3_MODE_STR,
GP_CH3_WIDHI,
GP_CH3_HSRC,
GP_LUT_INDEX,
GP_LUT_DATA,
GP_INT_CNTRL, /* 0x78 */
};
#define GP_BLT_STATUS_CE (1 << 4) /* cmd buf empty */
#define GP_BLT_STATUS_PB (1 << 0) /* primative busy */
#define DC_ARB_CFG 0x0C
/* Display Controller registers (table 6-47 from the data book) */
enum dc_registers {
DC_UNLOCK = 0,
DC_GENERAL_CFG,
DC_DISPLAY_CFG,
DC_ARB_CFG,
#define DC_FB_START 0x10
#define DC_CB_START 0x14
#define DC_CURSOR_START 0x18
DC_FB_ST_OFFSET,
DC_CB_ST_OFFSET,
DC_CURS_ST_OFFSET,
DC_RSVD_0,
#define DC_DV_TOP 0x2C
#define DC_DV_TOP_ENABLE (1 << 0)
DC_VID_Y_ST_OFFSET,
DC_VID_U_ST_OFFSET,
DC_VID_V_ST_OFFSET,
DC_DV_TOP,
#define DC_LINE_SIZE 0x30
#define DC_GRAPHICS_PITCH 0x34
#define DC_H_ACTIVE_TIMING 0x40
#define DC_H_BLANK_TIMING 0x44
#define DC_H_SYNC_TIMING 0x48
#define DC_V_ACTIVE_TIMING 0x50
#define DC_V_BLANK_TIMING 0x54
#define DC_V_SYNC_TIMING 0x58
#define DC_FB_ACTIVE 0x5C
DC_LINE_SIZE,
DC_GFX_PITCH,
DC_VID_YUV_PITCH,
DC_RSVD_1,
#define DC_PAL_ADDRESS 0x70
#define DC_PAL_DATA 0x74
DC_H_ACTIVE_TIMING,
DC_H_BLANK_TIMING,
DC_H_SYNC_TIMING,
DC_RSVD_2,
#define DC_PHY_MEM_OFFSET 0x84
DC_V_ACTIVE_TIMING,
DC_V_BLANK_TIMING,
DC_V_SYNC_TIMING,
DC_FB_ACTIVE,
#define DC_DV_CTL 0x88
#define DC_DV_LINE_SIZE_MASK 0x00000C00
#define DC_DV_LINE_SIZE_1024 0x00000000
#define DC_DV_LINE_SIZE_2048 0x00000400
#define DC_DV_LINE_SIZE_4096 0x00000800
#define DC_DV_LINE_SIZE_8192 0x00000C00
DC_CURSOR_X,
DC_CURSOR_Y,
DC_RSVD_3,
DC_LINE_CNT,
DC_PAL_ADDRESS,
DC_PAL_DATA,
DC_DFIFO_DIAG,
DC_CFIFO_DIAG,
DC_VID_DS_DELTA,
DC_GLIU0_MEM_OFFSET,
DC_DV_CTL,
DC_DV_ACCESS,
DC_GFX_SCALE,
DC_IRQ_FILT_CTL,
DC_FILT_COEFF1,
DC_FILT_COEFF2,
DC_VBI_EVEN_CTL,
DC_VBI_ODD_CTL,
DC_VBI_HOR,
DC_VBI_LN_ODD,
DC_VBI_LN_EVEN,
DC_VBI_PITCH,
DC_CLR_KEY,
DC_CLR_KEY_MASK,
DC_CLR_KEY_X,
DC_CLR_KEY_Y,
DC_IRQ,
DC_RSVD_4,
DC_RSVD_5,
DC_GENLK_CTL,
DC_VID_EVEN_Y_ST_OFFSET,
DC_VID_EVEN_U_ST_OFFSET,
DC_VID_EVEN_V_ST_OFFSET,
DC_V_ACTIVE_EVEN_TIMING,
DC_V_BLANK_EVEN_TIMING,
DC_V_SYNC_EVEN_TIMING, /* 0xec */
};
#define DC_UNLOCK_LOCK 0x00000000
#define DC_UNLOCK_UNLOCK 0x00004758 /* magic value */
#define DC_GENERAL_CFG_FDTY (1 << 17)
#define DC_GENERAL_CFG_DFHPEL_SHIFT (12)
#define DC_GENERAL_CFG_DFHPSL_SHIFT (8)
#define DC_GENERAL_CFG_VGAE (1 << 7)
#define DC_GENERAL_CFG_DECE (1 << 6)
#define DC_GENERAL_CFG_CMPE (1 << 5)
#define DC_GENERAL_CFG_VIDE (1 << 3)
#define DC_GENERAL_CFG_DFLE (1 << 0)
#define DC_DISPLAY_CFG_VISL (1 << 27)
#define DC_DISPLAY_CFG_PALB (1 << 25)
#define DC_DISPLAY_CFG_DCEN (1 << 24)
#define DC_DISPLAY_CFG_DISP_MODE_24BPP (1 << 9)
#define DC_DISPLAY_CFG_DISP_MODE_16BPP (1 << 8)
#define DC_DISPLAY_CFG_DISP_MODE_8BPP (0)
#define DC_DISPLAY_CFG_TRUP (1 << 6)
#define DC_DISPLAY_CFG_VDEN (1 << 4)
#define DC_DISPLAY_CFG_GDEN (1 << 3)
#define DC_DISPLAY_CFG_TGEN (1 << 0)
#define DC_DV_TOP_DV_TOP_EN (1 << 0)
#define DC_DV_CTL_DV_LINE_SIZE ((1 << 10) | (1 << 11))
#define DC_DV_CTL_DV_LINE_SIZE_1K (0)
#define DC_DV_CTL_DV_LINE_SIZE_2K (1 << 10)
#define DC_DV_CTL_DV_LINE_SIZE_4K (1 << 11)
#define DC_DV_CTL_DV_LINE_SIZE_8K ((1 << 10) | (1 << 11))
#define DC_CLR_KEY_CLR_KEY_EN (1 << 24)
#define DC_IRQ_VIP_VSYNC_IRQ_STATUS (1 << 21) /* undocumented? */
#define DC_IRQ_STATUS (1 << 20) /* undocumented? */
#define DC_IRQ_VIP_VSYNC_LOSS_IRQ_MASK (1 << 1)
#define DC_IRQ_MASK (1 << 0)
#define DC_GENLK_CTL_FLICK_SEL_MASK (0x0F << 28)
#define DC_GENLK_CTL_ALPHA_FLICK_EN (1 << 25)
#define DC_GENLK_CTL_FLICK_EN (1 << 24)
#define DC_GENLK_CTL_GENLK_EN (1 << 18)
#define DC_GFX_SCALE 0x90
#define DC_IRQ_FILT_CTL 0x94
/*
* Video Processor registers (table 6-71).
* There is space for 64 bit values, but we never use more than the
* lower 32 bits. The actual register save/restore code only bothers
* to restore those 32 bits.
*/
enum vp_registers {
VP_VCFG = 0,
VP_DCFG,
VP_VX,
VP_VY,
VP_SCL,
VP_VCK,
VP_VCM,
VP_PAR,
VP_PDR,
VP_SLR,
VP_MISC,
VP_CCS,
VP_VYS,
VP_VXS,
VP_RSVD_0,
VP_VDC,
VP_RSVD_1,
VP_CRC,
VP_CRC32,
VP_VDE,
VP_CCK,
VP_CCM,
VP_CC1,
VP_CC2,
VP_A1X,
VP_A1Y,
VP_A1C,
VP_A1T,
VP_A2X,
VP_A2Y,
VP_A2C,
VP_A2T,
VP_A3X,
VP_A3Y,
VP_A3C,
VP_A3T,
VP_VRR,
VP_AWT,
VP_VTM,
VP_VYE,
VP_A1YE,
VP_A2YE,
VP_A3YE, /* 0x150 */
};
#define VP_VCFG_VID_EN (1 << 0)
#define VP_DCFG_GV_GAM (1 << 21)
#define VP_DCFG_PWR_SEQ_DELAY ((1 << 17) | (1 << 18) | (1 << 19))
#define VP_DCFG_PWR_SEQ_DELAY_DEFAULT (1 << 19) /* undocumented */
#define VP_DCFG_CRT_SYNC_SKW ((1 << 14) | (1 << 15) | (1 << 16))
#define VP_DCFG_CRT_SYNC_SKW_DEFAULT (1 << 16)
#define VP_DCFG_CRT_VSYNC_POL (1 << 9)
#define VP_DCFG_CRT_HSYNC_POL (1 << 8)
#define VP_DCFG_DAC_BL_EN (1 << 3)
#define VP_DCFG_VSYNC_EN (1 << 2)
#define VP_DCFG_HSYNC_EN (1 << 1)
#define VP_DCFG_CRT_EN (1 << 0)
#define VP_MISC_APWRDN (1 << 11)
#define VP_MISC_DACPWRDN (1 << 10)
#define VP_MISC_BYP_BOTH (1 << 0)
#define DC_IRQ 0xC8
#define DC_IRQ_MASK (1 << 0)
#define DC_VSYNC_IRQ_MASK (1 << 1)
#define DC_IRQ_STATUS (1 << 20)
#define DC_VSYNC_IRQ_STATUS (1 << 21)
/*
* Flat Panel registers (table 6-71).
* Also 64 bit registers; see above note about 32-bit handling.
*/
#define DC_GENLCK_CTRL 0xD4
#define DC_GENLCK_ENABLE (1 << 18)
#define DC_GC_ALPHA_FLICK_ENABLE (1 << 25)
#define DC_GC_FLICKER_FILTER_ENABLE (1 << 24)
#define DC_GC_FLICKER_FILTER_MASK (0x0F << 28)
/* we're actually in the VP register space, starting at address 0x400 */
#define VP_FP_START 0x400
#define DC_COLOR_KEY 0xB8
#define DC_CLR_KEY_ENABLE (1 << 24)
enum fp_registers {
FP_PT1 = 0,
FP_PT2,
FP_PM,
FP_DFC,
#define DC3_DV_LINE_SIZE_MASK 0x00000C00
#define DC3_DV_LINE_SIZE_1024 0x00000000
#define DC3_DV_LINE_SIZE_2048 0x00000400
#define DC3_DV_LINE_SIZE_4096 0x00000800
#define DC3_DV_LINE_SIZE_8192 0x00000C00
FP_RSVD_0,
FP_RSVD_1,
#define DF_VIDEO_CFG 0x0
#define DF_VCFG_VID_EN (1 << 0)
FP_RSVD_2,
FP_RSVD_3,
#define DF_DISPLAY_CFG 0x08
FP_RSVD_4,
FP_DCA,
#define DF_DCFG_CRT_EN (1 << 0)
#define DF_DCFG_HSYNC_EN (1 << 1)
#define DF_DCFG_VSYNC_EN (1 << 2)
#define DF_DCFG_DAC_BL_EN (1 << 3)
#define DF_DCFG_CRT_HSYNC_POL (1 << 8)
#define DF_DCFG_CRT_VSYNC_POL (1 << 9)
#define DF_DCFG_GV_PAL_BYP (1 << 21)
FP_DMD,
FP_CRC, /* 0x458 */
};
#define DF_DCFG_CRT_SYNC_SKW_INIT 0x10000
#define DF_DCFG_CRT_SYNC_SKW_MASK 0x1c000
#define FP_PT2_SCRC (1 << 27) /* shfclk free */
#define DF_DCFG_PWR_SEQ_DLY_INIT 0x80000
#define DF_DCFG_PWR_SEQ_DLY_MASK 0xe0000
#define FP_PM_P (1 << 24) /* panel power ctl */
#define DF_MISC 0x50
#define DF_MISC_GAM_BYPASS (1 << 0)
#define DF_MISC_DAC_PWRDN (1 << 10)
#define DF_MISC_A_PWRDN (1 << 11)
#define DF_PAR 0x38
#define DF_PDR 0x40
#define DF_ALPHA_CONTROL_1 0xD8
#define DF_VIDEO_REQUEST 0x120
#define DF_PANEL_TIM1 0x400
#define DF_DEFAULT_TFT_PMTIM1 0x0
#define DF_PANEL_TIM2 0x408
#define DF_DEFAULT_TFT_PMTIM2 0x08000000
#define DF_FP_PM 0x410
#define DF_FP_PM_P (1 << 24)
#define DF_DITHER_CONTROL 0x418
#define DF_DEFAULT_TFT_DITHCTL 0x00000070
#define GP_BLT_STATUS 0x44
#define GP_BS_BLT_BUSY (1 << 0)
#define GP_BS_CB_EMPTY (1 << 4)
#define FP_DFC_BC ((1 << 4) | (1 << 5) | (1 << 6))
/* register access functions */
static inline uint32_t read_gp(struct lxfb_par *par, int reg)
{
return readl(par->gp_regs + reg);
return readl(par->gp_regs + 4*reg);
}
static inline void write_gp(struct lxfb_par *par, int reg, uint32_t val)
{
writel(val, par->gp_regs + reg);
writel(val, par->gp_regs + 4*reg);
}
static inline uint32_t read_dc(struct lxfb_par *par, int reg)
{
return readl(par->dc_regs + reg);
return readl(par->dc_regs + 4*reg);
}
static inline void write_dc(struct lxfb_par *par, int reg, uint32_t val)
{
writel(val, par->dc_regs + reg);
writel(val, par->dc_regs + 4*reg);
}
static inline uint32_t read_vp(struct lxfb_par *par, int reg)
{
return readl(par->df_regs + reg);
return readl(par->df_regs + 8*reg);
}
static inline void write_vp(struct lxfb_par *par, int reg, uint32_t val)
{
writel(val, par->df_regs + reg);
writel(val, par->df_regs + 8*reg);
}
static inline uint32_t read_fp(struct lxfb_par *par, int reg)
{
return readl(par->df_regs + reg);
return readl(par->df_regs + 8*reg + VP_FP_START);
}
static inline void write_fp(struct lxfb_par *par, int reg, uint32_t val)
{
writel(val, par->df_regs + reg);
writel(val, par->df_regs + 8*reg + VP_FP_START);
}
#endif

View File

@ -366,9 +366,9 @@ static int __init lxfb_map_video_memory(struct fb_info *info,
if (par->df_regs == NULL)
return ret;
write_dc(par, DC_UNLOCK, DC_UNLOCK_CODE);
write_dc(par, DC_PHY_MEM_OFFSET, info->fix.smem_start & 0xFF000000);
write_dc(par, DC_UNLOCK, 0);
write_dc(par, DC_UNLOCK, DC_UNLOCK_UNLOCK);
write_dc(par, DC_GLIU0_MEM_OFFSET, info->fix.smem_start & 0xFF000000);
write_dc(par, DC_UNLOCK, DC_UNLOCK_LOCK);
dev_info(&dev->dev, "%d KB of video memory at 0x%lx\n",
info->fix.smem_len / 1024, info->fix.smem_start);

View File

@ -210,47 +210,47 @@ static void lx_graphics_disable(struct fb_info *info)
/* Note: This assumes that the video is in a quitet state */
write_vp(par, DF_ALPHA_CONTROL_1, 0);
write_vp(par, DF_ALPHA_CONTROL_1 + 32, 0);
write_vp(par, DF_ALPHA_CONTROL_1 + 64, 0);
write_vp(par, VP_A1T, 0);
write_vp(par, VP_A2T, 0);
write_vp(par, VP_A3T, 0);
/* Turn off the VGA and video enable */
val = read_dc(par, DC_GENERAL_CFG) & ~(DC_GCFG_VGAE | DC_GCFG_VIDE);
val = read_dc(par, DC_GENERAL_CFG) & ~(DC_GENERAL_CFG_VGAE |
DC_GENERAL_CFG_VIDE);
write_dc(par, DC_GENERAL_CFG, val);
val = read_vp(par, DF_VIDEO_CFG) & ~DF_VCFG_VID_EN;
write_vp(par, DF_VIDEO_CFG, val);
val = read_vp(par, VP_VCFG) & ~VP_VCFG_VID_EN;
write_vp(par, VP_VCFG, val);
write_dc(par, DC_IRQ, DC_IRQ_MASK | DC_VSYNC_IRQ_MASK | DC_IRQ_STATUS |
DC_VSYNC_IRQ_STATUS);
write_dc(par, DC_IRQ, DC_IRQ_MASK | DC_IRQ_VIP_VSYNC_LOSS_IRQ_MASK |
DC_IRQ_STATUS | DC_IRQ_VIP_VSYNC_IRQ_STATUS);
val = read_dc(par, DC_GENLCK_CTRL) & ~DC_GENLCK_ENABLE;
write_dc(par, DC_GENLCK_CTRL, val);
val = read_dc(par, DC_GENLK_CTL) & ~DC_GENLK_CTL_GENLK_EN;
write_dc(par, DC_GENLK_CTL, val);
val = read_dc(par, DC_COLOR_KEY) & ~DC_CLR_KEY_ENABLE;
write_dc(par, DC_COLOR_KEY, val & ~DC_CLR_KEY_ENABLE);
val = read_dc(par, DC_CLR_KEY);
write_dc(par, DC_CLR_KEY, val & ~DC_CLR_KEY_CLR_KEY_EN);
/* We don't actually blank the panel, due to the long latency
involved with bringing it back */
val = read_vp(par, DF_MISC) | DF_MISC_DAC_PWRDN;
write_vp(par, DF_MISC, val);
val = read_vp(par, VP_MISC) | VP_MISC_DACPWRDN;
write_vp(par, VP_MISC, val);
/* Turn off the display */
val = read_vp(par, DF_DISPLAY_CFG);
write_vp(par, DF_DISPLAY_CFG, val &
~(DF_DCFG_CRT_EN | DF_DCFG_HSYNC_EN |
DF_DCFG_VSYNC_EN | DF_DCFG_DAC_BL_EN));
val = read_vp(par, VP_DCFG);
write_vp(par, VP_DCFG, val & ~(VP_DCFG_CRT_EN | VP_DCFG_HSYNC_EN |
VP_DCFG_VSYNC_EN | VP_DCFG_DAC_BL_EN));
gcfg = read_dc(par, DC_GENERAL_CFG);
gcfg &= ~(DC_GCFG_CMPE | DC_GCFG_DECE);
gcfg &= ~(DC_GENERAL_CFG_CMPE | DC_GENERAL_CFG_DECE);
write_dc(par, DC_GENERAL_CFG, gcfg);
/* Turn off the TGEN */
val = read_dc(par, DC_DISPLAY_CFG);
val &= ~DC_DCFG_TGEN;
val &= ~DC_DISPLAY_CFG_TGEN;
write_dc(par, DC_DISPLAY_CFG, val);
/* Wait 1000 usecs to ensure that the TGEN is clear */
@ -258,14 +258,14 @@ static void lx_graphics_disable(struct fb_info *info)
/* Turn off the FIFO loader */
gcfg &= ~DC_GCFG_DFLE;
gcfg &= ~DC_GENERAL_CFG_DFLE;
write_dc(par, DC_GENERAL_CFG, gcfg);
/* Lastly, wait for the GP to go idle */
do {
val = read_gp(par, GP_BLT_STATUS);
} while ((val & GP_BS_BLT_BUSY) || !(val & GP_BS_CB_EMPTY));
} while ((val & GP_BLT_STATUS_PB) || !(val & GP_BLT_STATUS_CE));
}
static void lx_graphics_enable(struct fb_info *info)
@ -274,30 +274,30 @@ static void lx_graphics_enable(struct fb_info *info)
u32 temp, config;
/* Set the video request register */
write_vp(par, DF_VIDEO_REQUEST, 0);
write_vp(par, VP_VRR, 0);
/* Set up the polarities */
config = read_vp(par, DF_DISPLAY_CFG);
config = read_vp(par, VP_DCFG);
config &= ~(DF_DCFG_CRT_SYNC_SKW_MASK | DF_DCFG_PWR_SEQ_DLY_MASK |
DF_DCFG_CRT_HSYNC_POL | DF_DCFG_CRT_VSYNC_POL);
config &= ~(VP_DCFG_CRT_SYNC_SKW | VP_DCFG_PWR_SEQ_DELAY |
VP_DCFG_CRT_HSYNC_POL | VP_DCFG_CRT_VSYNC_POL);
config |= (DF_DCFG_CRT_SYNC_SKW_INIT | DF_DCFG_PWR_SEQ_DLY_INIT |
DF_DCFG_GV_PAL_BYP);
config |= (VP_DCFG_CRT_SYNC_SKW_DEFAULT | VP_DCFG_PWR_SEQ_DELAY_DEFAULT
| VP_DCFG_GV_GAM);
if (info->var.sync & FB_SYNC_HOR_HIGH_ACT)
config |= DF_DCFG_CRT_HSYNC_POL;
config |= VP_DCFG_CRT_HSYNC_POL;
if (info->var.sync & FB_SYNC_VERT_HIGH_ACT)
config |= DF_DCFG_CRT_VSYNC_POL;
config |= VP_DCFG_CRT_VSYNC_POL;
if (par->output & OUTPUT_PANEL) {
u32 msrlo, msrhi;
write_fp(par, DF_PANEL_TIM1, DF_DEFAULT_TFT_PMTIM1);
write_fp(par, DF_PANEL_TIM2, DF_DEFAULT_TFT_PMTIM2);
write_fp(par, DF_DITHER_CONTROL, DF_DEFAULT_TFT_DITHCTL);
write_fp(par, FP_PT1, 0);
write_fp(par, FP_PT2, FP_PT2_SCRC);
write_fp(par, FP_DFC, FP_DFC_BC);
msrlo = DF_DEFAULT_TFT_PAD_SEL_LOW;
msrhi = DF_DEFAULT_TFT_PAD_SEL_HIGH;
@ -306,27 +306,27 @@ static void lx_graphics_enable(struct fb_info *info)
}
if (par->output & OUTPUT_CRT) {
config |= DF_DCFG_CRT_EN | DF_DCFG_HSYNC_EN |
DF_DCFG_VSYNC_EN | DF_DCFG_DAC_BL_EN;
config |= VP_DCFG_CRT_EN | VP_DCFG_HSYNC_EN |
VP_DCFG_VSYNC_EN | VP_DCFG_DAC_BL_EN;
}
write_vp(par, DF_DISPLAY_CFG, config);
write_vp(par, VP_DCFG, config);
/* Turn the CRT dacs back on */
if (par->output & OUTPUT_CRT) {
temp = read_vp(par, DF_MISC);
temp &= ~(DF_MISC_DAC_PWRDN | DF_MISC_A_PWRDN);
write_vp(par, DF_MISC, temp);
temp = read_vp(par, VP_MISC);
temp &= ~(VP_MISC_DACPWRDN | VP_MISC_APWRDN);
write_vp(par, VP_MISC, temp);
}
/* Turn the panel on (if it isn't already) */
if (par->output & OUTPUT_PANEL) {
temp = read_fp(par, DF_FP_PM);
temp = read_fp(par, FP_PM);
if (!(temp & 0x09))
write_fp(par, DF_FP_PM, temp | DF_FP_PM_P);
write_fp(par, FP_PM, temp | FP_PM_P);
}
}
@ -357,7 +357,7 @@ void lx_set_mode(struct fb_info *info)
int vactive, vblankstart, vsyncstart, vsyncend, vblankend, vtotal;
/* Unlock the DC registers */
write_dc(par, DC_UNLOCK, DC_UNLOCK_CODE);
write_dc(par, DC_UNLOCK, DC_UNLOCK_UNLOCK);
lx_graphics_disable(info);
@ -384,45 +384,45 @@ void lx_set_mode(struct fb_info *info)
/* Clear the various buffers */
/* FIXME: Adjust for panning here */
write_dc(par, DC_FB_START, 0);
write_dc(par, DC_CB_START, 0);
write_dc(par, DC_CURSOR_START, 0);
write_dc(par, DC_FB_ST_OFFSET, 0);
write_dc(par, DC_CB_ST_OFFSET, 0);
write_dc(par, DC_CURS_ST_OFFSET, 0);
/* FIXME: Add support for interlacing */
/* FIXME: Add support for scaling */
val = read_dc(par, DC_GENLCK_CTRL);
val &= ~(DC_GC_ALPHA_FLICK_ENABLE |
DC_GC_FLICKER_FILTER_ENABLE | DC_GC_FLICKER_FILTER_MASK);
val = read_dc(par, DC_GENLK_CTL);
val &= ~(DC_GENLK_CTL_ALPHA_FLICK_EN | DC_GENLK_CTL_FLICK_EN |
DC_GENLK_CTL_FLICK_SEL_MASK);
/* Default scaling params */
write_dc(par, DC_GFX_SCALE, (0x4000 << 16) | 0x4000);
write_dc(par, DC_IRQ_FILT_CTL, 0);
write_dc(par, DC_GENLCK_CTRL, val);
write_dc(par, DC_GENLK_CTL, val);
/* FIXME: Support compression */
if (info->fix.line_length > 4096)
dv = DC_DV_LINE_SIZE_8192;
dv = DC_DV_CTL_DV_LINE_SIZE_8K;
else if (info->fix.line_length > 2048)
dv = DC_DV_LINE_SIZE_4096;
dv = DC_DV_CTL_DV_LINE_SIZE_4K;
else if (info->fix.line_length > 1024)
dv = DC_DV_LINE_SIZE_2048;
dv = DC_DV_CTL_DV_LINE_SIZE_2K;
else
dv = DC_DV_LINE_SIZE_1024;
dv = DC_DV_CTL_DV_LINE_SIZE_1K;
max = info->fix.line_length * info->var.yres;
max = (max + 0x3FF) & 0xFFFFFC00;
write_dc(par, DC_DV_TOP, max | DC_DV_TOP_ENABLE);
write_dc(par, DC_DV_TOP, max | DC_DV_TOP_DV_TOP_EN);
val = read_dc(par, DC_DV_CTL) & ~DC_DV_LINE_SIZE_MASK;
val = read_dc(par, DC_DV_CTL) & ~DC_DV_CTL_DV_LINE_SIZE;
write_dc(par, DC_DV_CTL, val | dv);
size = info->var.xres * (info->var.bits_per_pixel >> 3);
write_dc(par, DC_GRAPHICS_PITCH, info->fix.line_length >> 3);
write_dc(par, DC_GFX_PITCH, info->fix.line_length >> 3);
write_dc(par, DC_LINE_SIZE, (size + 7) >> 3);
/* Set default watermark values */
@ -435,32 +435,33 @@ void lx_set_mode(struct fb_info *info)
msrval |= DC_SPARE_DISABLE_VFIFO_WM | DC_SPARE_DISABLE_INIT_VID_PRI;
wrmsrl(MSR_LX_SPARE_MSR, msrval);
gcfg = DC_GCFG_DFLE; /* Display fifo enable */
gcfg |= 0xB600; /* Set default priority */
gcfg |= DC_GCFG_FDTY; /* Set the frame dirty mode */
gcfg = DC_GENERAL_CFG_DFLE; /* Display fifo enable */
gcfg |= (0x6 << DC_GENERAL_CFG_DFHPSL_SHIFT) | /* default priority */
(0xb << DC_GENERAL_CFG_DFHPEL_SHIFT);
gcfg |= DC_GENERAL_CFG_FDTY; /* Set the frame dirty mode */
dcfg = DC_DCFG_VDEN; /* Enable video data */
dcfg |= DC_DCFG_GDEN; /* Enable graphics */
dcfg |= DC_DCFG_TGEN; /* Turn on the timing generator */
dcfg |= DC_DCFG_TRUP; /* Update timings immediately */
dcfg |= DC_DCFG_PALB; /* Palette bypass in > 8 bpp modes */
dcfg |= DC_DCFG_VISL;
dcfg |= DC_DCFG_DCEN; /* Always center the display */
dcfg = DC_DISPLAY_CFG_VDEN; /* Enable video data */
dcfg |= DC_DISPLAY_CFG_GDEN; /* Enable graphics */
dcfg |= DC_DISPLAY_CFG_TGEN; /* Turn on the timing generator */
dcfg |= DC_DISPLAY_CFG_TRUP; /* Update timings immediately */
dcfg |= DC_DISPLAY_CFG_PALB; /* Palette bypass in > 8 bpp modes */
dcfg |= DC_DISPLAY_CFG_VISL;
dcfg |= DC_DISPLAY_CFG_DCEN; /* Always center the display */
/* Set the current BPP mode */
switch (info->var.bits_per_pixel) {
case 8:
dcfg |= DC_DCFG_DISP_MODE_8BPP;
dcfg |= DC_DISPLAY_CFG_DISP_MODE_8BPP;
break;
case 16:
dcfg |= DC_DCFG_DISP_MODE_16BPP | DC_DCFG_16BPP;
dcfg |= DC_DISPLAY_CFG_DISP_MODE_16BPP;
break;
case 32:
case 24:
dcfg |= DC_DCFG_DISP_MODE_24BPP;
dcfg |= DC_DISPLAY_CFG_DISP_MODE_24BPP;
break;
}
@ -504,7 +505,7 @@ void lx_set_mode(struct fb_info *info)
write_dc(par, DC_GENERAL_CFG, gcfg);
/* Lock the DC registers */
write_dc(par, DC_UNLOCK, 0);
write_dc(par, DC_UNLOCK, DC_UNLOCK_LOCK);
}
void lx_set_palette_reg(struct fb_info *info, unsigned regno,
@ -550,26 +551,25 @@ int lx_blank_display(struct fb_info *info, int blank_mode)
return -EINVAL;
}
dcfg = read_vp(par, DF_DISPLAY_CFG);
dcfg &= ~(DF_DCFG_DAC_BL_EN
| DF_DCFG_HSYNC_EN | DF_DCFG_VSYNC_EN);
dcfg = read_vp(par, VP_DCFG);
dcfg &= ~(VP_DCFG_DAC_BL_EN | VP_DCFG_HSYNC_EN | VP_DCFG_VSYNC_EN);
if (!blank)
dcfg |= DF_DCFG_DAC_BL_EN;
dcfg |= VP_DCFG_DAC_BL_EN;
if (hsync)
dcfg |= DF_DCFG_HSYNC_EN;
dcfg |= VP_DCFG_HSYNC_EN;
if (vsync)
dcfg |= DF_DCFG_VSYNC_EN;
write_vp(par, DF_DISPLAY_CFG, dcfg);
dcfg |= VP_DCFG_VSYNC_EN;
write_vp(par, VP_DCFG, dcfg);
/* Power on/off flat panel */
if (par->output & OUTPUT_PANEL) {
fp_pm = read_fp(par, DF_FP_PM);
fp_pm = read_fp(par, FP_PM);
if (blank_mode == FB_BLANK_POWERDOWN)
fp_pm &= ~DF_FP_PM_P;
fp_pm &= ~FP_PM_P;
else
fp_pm |= DF_FP_PM_P;
write_fp(par, DF_FP_PM, fp_pm);
fp_pm |= FP_PM_P;
write_fp(par, FP_PM, fp_pm);
}
return 0;