drm/vc4: Use 16bpp by default for the fbdev buffer

The preferred bpp for the fbdev emulation buffer has been 32 so far, which
means that by default we will allocate an 8MB buffer with a 1920x1080
resolution.

Worse this memory will be allocated from the CMA pool, and will never be
freed even if we don't use the fbdev emulation. Therefore, reducing it is a
big deal, and switching to 16bpp by default will gain us around 4MB at
1920x1080, while keeping decent color depth. And users still have the
option to switch to 32bpp using the kernel command line.

Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190306140245.21973-1-maxime.ripard@bootlin.com
This commit is contained in:
Maxime Ripard 2019-03-06 15:02:45 +01:00
parent cd7d3a1bb4
commit f741b28fb2
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1 changed files with 1 additions and 1 deletions

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@ -286,7 +286,7 @@ static int vc4_drm_bind(struct device *dev)
vc4_kms_load(drm);
drm_fbdev_generic_setup(drm, 32);
drm_fbdev_generic_setup(drm, 16);
return 0;