[PATCH] sky2: fix truncated collision threshold mask

Patch to correct broken collision threshold mask in sky2 driver.  Should be
three bits wide, but the mask only allows for 1 bit to be set.

Thanks & Regards
Neil

Signed-off-by: Neil Horman <nhorman@tuxdriver.com>
Signed-off-by: Stephen Hemminger <shemminger@osdl.org>

 sky2.h |    2 +-
 1 files changed, 1 insertion(+), 1 deletion(-)
Signed-off-by: Jeff Garzik <jeff@garzik.org>
This commit is contained in:
Stephen Hemminger 2006-07-12 15:23:42 -07:00 committed by Jeff Garzik
parent 4c2248cc57
commit fbb88b3e0b
1 changed files with 1 additions and 1 deletions

View File

@ -1480,7 +1480,7 @@ enum {
GM_TXCR_FORCE_JAM = 1<<15, /* Bit 15: Force Jam / Flow-Control */
GM_TXCR_CRC_DIS = 1<<14, /* Bit 14: Disable insertion of CRC */
GM_TXCR_PAD_DIS = 1<<13, /* Bit 13: Disable padding of packets */
GM_TXCR_COL_THR_MSK = 1<<10, /* Bit 12..10: Collision Threshold */
GM_TXCR_COL_THR_MSK = 7<<10, /* Bit 12..10: Collision Threshold */
};
#define TX_COL_THR(x) (((x)<<10) & GM_TXCR_COL_THR_MSK)