Merge branch 'topic/aoa' into for-linus

This commit is contained in:
Takashi Iwai 2009-03-24 00:35:51 +01:00
commit ff4fc3656e
4 changed files with 99 additions and 23 deletions

View File

@ -34,10 +34,12 @@ struct gpio_methods {
void (*set_headphone)(struct gpio_runtime *rt, int on);
void (*set_speakers)(struct gpio_runtime *rt, int on);
void (*set_lineout)(struct gpio_runtime *rt, int on);
void (*set_master)(struct gpio_runtime *rt, int on);
int (*get_headphone)(struct gpio_runtime *rt);
int (*get_speakers)(struct gpio_runtime *rt);
int (*get_lineout)(struct gpio_runtime *rt);
int (*get_master)(struct gpio_runtime *rt);
void (*set_hw_reset)(struct gpio_runtime *rt, int on);

View File

@ -14,7 +14,7 @@
#include <linux/interrupt.h>
#include "../aoa.h"
/* TODO: these are 20 global variables
/* TODO: these are lots of global variables
* that aren't used on most machines...
* Move them into a dynamically allocated
* structure and use that.
@ -23,6 +23,7 @@
/* these are the GPIO numbers (register addresses as offsets into
* the GPIO space) */
static int headphone_mute_gpio;
static int master_mute_gpio;
static int amp_mute_gpio;
static int lineout_mute_gpio;
static int hw_reset_gpio;
@ -32,6 +33,7 @@ static int linein_detect_gpio;
/* see the SWITCH_GPIO macro */
static int headphone_mute_gpio_activestate;
static int master_mute_gpio_activestate;
static int amp_mute_gpio_activestate;
static int lineout_mute_gpio_activestate;
static int hw_reset_gpio_activestate;
@ -156,6 +158,7 @@ static int ftr_gpio_get_##name(struct gpio_runtime *rt) \
FTR_GPIO(headphone, 0);
FTR_GPIO(amp, 1);
FTR_GPIO(lineout, 2);
FTR_GPIO(master, 3);
static void ftr_gpio_set_hw_reset(struct gpio_runtime *rt, int on)
{
@ -172,6 +175,8 @@ static void ftr_gpio_set_hw_reset(struct gpio_runtime *rt, int on)
hw_reset_gpio, v);
}
static struct gpio_methods methods;
static void ftr_gpio_all_amps_off(struct gpio_runtime *rt)
{
int saved;
@ -181,6 +186,8 @@ static void ftr_gpio_all_amps_off(struct gpio_runtime *rt)
ftr_gpio_set_headphone(rt, 0);
ftr_gpio_set_amp(rt, 0);
ftr_gpio_set_lineout(rt, 0);
if (methods.set_master)
ftr_gpio_set_master(rt, 0);
rt->implementation_private = saved;
}
@ -193,6 +200,8 @@ static void ftr_gpio_all_amps_restore(struct gpio_runtime *rt)
ftr_gpio_set_headphone(rt, (s>>0)&1);
ftr_gpio_set_amp(rt, (s>>1)&1);
ftr_gpio_set_lineout(rt, (s>>2)&1);
if (methods.set_master)
ftr_gpio_set_master(rt, (s>>3)&1);
}
static void ftr_handle_notify(struct work_struct *work)
@ -231,6 +240,12 @@ static void ftr_gpio_init(struct gpio_runtime *rt)
get_gpio("hw-reset", "audio-hw-reset",
&hw_reset_gpio,
&hw_reset_gpio_activestate);
if (get_gpio("master-mute", NULL,
&master_mute_gpio,
&master_mute_gpio_activestate)) {
methods.set_master = ftr_gpio_set_master;
methods.get_master = ftr_gpio_get_master;
}
headphone_detect_node = get_gpio("headphone-detect", NULL,
&headphone_detect_gpio,

View File

@ -1,16 +1,14 @@
/*
* Apple Onboard Audio driver -- layout fabric
* Apple Onboard Audio driver -- layout/machine id fabric
*
* Copyright 2006 Johannes Berg <johannes@sipsolutions.net>
* Copyright 2006-2008 Johannes Berg <johannes@sipsolutions.net>
*
* GPL v2, can be found in COPYING.
*
*
* This fabric module looks for sound codecs
* based on the layout-id property in the device tree.
*
* This fabric module looks for sound codecs based on the
* layout-id or device-id property in the device tree.
*/
#include <asm/prom.h>
#include <linux/list.h>
#include <linux/module.h>
@ -63,7 +61,7 @@ struct codec_connect_info {
#define LAYOUT_FLAG_COMBO_LINEOUT_SPDIF (1<<0)
struct layout {
unsigned int layout_id;
unsigned int layout_id, device_id;
struct codec_connect_info codecs[MAX_CODECS_PER_BUS];
int flags;
@ -111,6 +109,10 @@ MODULE_ALIAS("sound-layout-96");
MODULE_ALIAS("sound-layout-98");
MODULE_ALIAS("sound-layout-100");
MODULE_ALIAS("aoa-device-id-14");
MODULE_ALIAS("aoa-device-id-22");
MODULE_ALIAS("aoa-device-id-35");
/* onyx with all but microphone connected */
static struct codec_connection onyx_connections_nomic[] = {
{
@ -518,6 +520,27 @@ static struct layout layouts[] = {
.connections = onyx_connections_noheadphones,
},
},
/* PowerMac3,4 */
{ .device_id = 14,
.codecs[0] = {
.name = "tas",
.connections = tas_connections_noline,
},
},
/* PowerMac3,6 */
{ .device_id = 22,
.codecs[0] = {
.name = "tas",
.connections = tas_connections_all,
},
},
/* PowerBook5,2 */
{ .device_id = 35,
.codecs[0] = {
.name = "tas",
.connections = tas_connections_all,
},
},
{}
};
@ -526,7 +549,7 @@ static struct layout *find_layout_by_id(unsigned int id)
struct layout *l;
l = layouts;
while (l->layout_id) {
while (l->codecs[0].name) {
if (l->layout_id == id)
return l;
l++;
@ -534,6 +557,19 @@ static struct layout *find_layout_by_id(unsigned int id)
return NULL;
}
static struct layout *find_layout_by_device(unsigned int id)
{
struct layout *l;
l = layouts;
while (l->codecs[0].name) {
if (l->device_id == id)
return l;
l++;
}
return NULL;
}
static void use_layout(struct layout *l)
{
int i;
@ -564,6 +600,7 @@ struct layout_dev {
struct snd_kcontrol *headphone_ctrl;
struct snd_kcontrol *lineout_ctrl;
struct snd_kcontrol *speaker_ctrl;
struct snd_kcontrol *master_ctrl;
struct snd_kcontrol *headphone_detected_ctrl;
struct snd_kcontrol *lineout_detected_ctrl;
@ -615,6 +652,7 @@ static struct snd_kcontrol_new n##_ctl = { \
AMP_CONTROL(headphone, "Headphone Switch");
AMP_CONTROL(speakers, "Speakers Switch");
AMP_CONTROL(lineout, "Line-Out Switch");
AMP_CONTROL(master, "Master Switch");
static int detect_choice_get(struct snd_kcontrol *kcontrol,
struct snd_ctl_elem_value *ucontrol)
@ -855,6 +893,11 @@ static void layout_attached_codec(struct aoa_codec *codec)
lineout = codec->gpio->methods->get_detect(codec->gpio,
AOA_NOTIFY_LINE_OUT);
if (codec->gpio->methods->set_master) {
ctl = snd_ctl_new1(&master_ctl, codec->gpio);
ldev->master_ctrl = ctl;
aoa_snd_ctl_add(ctl);
}
while (cc->connected) {
if (cc->connected & CC_SPEAKERS) {
if (headphones <= 0 && lineout <= 0)
@ -938,8 +981,8 @@ static struct aoa_fabric layout_fabric = {
static int aoa_fabric_layout_probe(struct soundbus_dev *sdev)
{
struct device_node *sound = NULL;
const unsigned int *layout_id;
struct layout *layout;
const unsigned int *id;
struct layout *layout = NULL;
struct layout_dev *ldev = NULL;
int err;
@ -952,15 +995,18 @@ static int aoa_fabric_layout_probe(struct soundbus_dev *sdev)
if (sound->type && strcasecmp(sound->type, "soundchip") == 0)
break;
}
if (!sound) return -ENODEV;
if (!sound)
return -ENODEV;
layout_id = of_get_property(sound, "layout-id", NULL);
if (!layout_id)
goto outnodev;
printk(KERN_INFO "snd-aoa-fabric-layout: found bus with layout %d\n",
*layout_id);
id = of_get_property(sound, "layout-id", NULL);
if (id) {
layout = find_layout_by_id(*id);
} else {
id = of_get_property(sound, "device-id", NULL);
if (id)
layout = find_layout_by_device(*id);
}
layout = find_layout_by_id(*layout_id);
if (!layout) {
printk(KERN_ERR "snd-aoa-fabric-layout: unknown layout\n");
goto outnodev;
@ -976,6 +1022,7 @@ static int aoa_fabric_layout_probe(struct soundbus_dev *sdev)
ldev->layout = layout;
ldev->gpio.node = sound->parent;
switch (layout->layout_id) {
case 0: /* anything with device_id, not layout_id */
case 41: /* that unknown machine no one seems to have */
case 51: /* PowerBook5,4 */
case 58: /* Mac Mini */

View File

@ -1,7 +1,7 @@
/*
* i2sbus driver
*
* Copyright 2006 Johannes Berg <johannes@sipsolutions.net>
* Copyright 2006-2008 Johannes Berg <johannes@sipsolutions.net>
*
* GPL v2, can be found in COPYING.
*/
@ -186,13 +186,25 @@ static int i2sbus_add_dev(struct macio_dev *macio,
}
}
if (i == 1) {
const u32 *layout_id =
of_get_property(sound, "layout-id", NULL);
if (layout_id) {
layout = *layout_id;
const u32 *id = of_get_property(sound, "layout-id", NULL);
if (id) {
layout = *id;
snprintf(dev->sound.modalias, 32,
"sound-layout-%d", layout);
ok = 1;
} else {
id = of_get_property(sound, "device-id", NULL);
/*
* We probably cannot handle all device-id machines,
* so restrict to those we do handle for now.
*/
if (id && (*id == 22 || *id == 14 || *id == 35)) {
snprintf(dev->sound.modalias, 32,
"aoa-device-id-%d", *id);
ok = 1;
layout = -1;
}
}
}
/* for the time being, until we can handle non-layout-id