Patch adds ability to work with 64bit metadata, this made by replacing work
with 32bit pointers by inline functions.
Signed-off-by: Evgeniy Dushistov <dushistov@mail.ru>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
During ufs_trunc_direct which is subroutine of ufs::truncate, we try the first
of all free parts of block and then whole blocks. But we calculate size of
block's part to free in the wrong way.
This may cause bad update of used blocks and fragments statistic, and you can
got report that you have free 32T on 1Gb partition.
Signed-off-by: Evgeniy Dushistov <dushistov@mail.ru>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
1) When we allocated last fragment in ufs_truncate, we read page, check
if block mapped to address, and if not trying to allocate it. This is
wrong behaviour, fragment may be NOT allocated, but mapped, this
happened because of "block map" function not checked allocated fragment
or not, it just take address of the first fragment in the block, add
offset of fragment and return result, this is correct behaviour in
almost all situation except call from ufs_truncate.
2) Almost all implementation of UFS, which I can investigate have such
"defect": if you have full disk, and try truncate file, for example 3GB
to 2MB, and have hole in this region, truncate return -ENOSPC. I tried
evade from this problem, but "block allocation" algorithm is tied to
right value of i_lastfrag, and fix of this corner case may slow down of
ordinaries scenarios, so this patch makes behavior of "truncate"
operations similar to what other UFS implementations do.
Signed-off-by: Evgeniy Dushistov <dushistov@mail.ru>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This patch fixes buggy behaviour of UFS
in such kind of scenario:
open(, O_TRUNC...)
ftruncate(, 1024)
ftruncate(, 0)
Such a scenario causes ufs_panic and remount read-only. This happen
because of according to specification UFS should always allocate block for
last byte, and many parts of our implementation rely on this, but
`ufs_truncate' doesn't care about this.
To make possible return error code and to know about old size, this patch
removes `truncate' from ufs inode_operations and uses `setattr' method to
call ufs_truncate.
Signed-off-by: Evgeniy Dushistov <dushistov@mail.ru>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
In ufs code there is function: ubh_ll_rw_block, it has parameter how many
ufs_buffer_head it should handle, but it always called with "1" on the place
of this parameter. This patch removes unused parameter of "ubh_ll_wr_block".
Signed-off-by: Evgeniy Dushistov <dushistov@mail.ru>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
At now UFS code uses DQUOT_* mechanism, but it also update inode->i_blocks
manually, this cause wrong i_blocks value.
Signed-off-by: Evgeniy Dushistov <dushistov@mail.ru>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Currently to turn on debug mode "user" has to edit ~10 files, to turn off he
has to do it again.
This patch introduce such changes:
1)turn on(off) debug messages via ".config"
2)remove unnecessary duplication of code
3)make "UFSD" macros more similar to function
4)fix some compiler warnings
Signed-off-by: Evgeniy Dushistov <dushistov@mail.ru>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Currently, ufs write support have two sets of problems: work with files and
work with directories.
This series of patches should solve the first problem.
This patch is similar to http://lkml.org/lkml/2006/1/17/61 this patch
complements it.
The situation the same: in ufs_trunc_(not direct), we read block, check if
count of links to it is equal to one, if so we finish cycle, if not
continue. Because of "count of links" always >=2 this operation cause
infinite cycle and hang up the kernel.
Signed-off-by: Evgeniy Dushistov <dushistov@mail.ru>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This fixes the code like this:
bh = sb_find_get_block (sb, tmp + j);
if ((bh && DATA_BUFFER_USED(bh)) || tmp != fs32_to_cpu(sb, *p)) {
retry = 1;
brelse (bh);
goto next1;
}
bforget (bh);
sb_find_get_block() ordinarily returns a buffer_head with b_count>=2, and
this code assume that in case if "b_count>1" buffer is used, so this caused
infinite loop.
(akpm: that is-the-buffer-busy code is incomprehensible. Good riddance. Use
of block_truncate_page() seems sane).
Signed-off-by: Evgeniy Dushistov <dushistov@mail.ru>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
We need to be sure that current data are sent to disk. Hence we call
ll_rw_block() with SWRITE.
Signed-off-by: Jan Kara <jack@suse.cz>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!