Slow start now increases cwnd by 1 if an ACK acknowledges some packets,
regardless the number of packets. Consequently slow start performance
is highly dependent on the degree of the stretch ACKs caused by
receiver or network ACK compression mechanisms (e.g., delayed-ACK,
GRO, etc). But slow start algorithm is to send twice the amount of
packets of packets left so it should process a stretch ACK of degree
N as if N ACKs of degree 1, then exits when cwnd exceeds ssthresh. A
follow up patch will use the remainder of the N (if greater than 1)
to adjust cwnd in the congestion avoidance phase.
In addition this patch retires the experimental limited slow start
(LSS) feature. LSS has multiple drawbacks but questionable benefit. The
fractional cwnd increase in LSS requires a loop in slow start even
though it's rarely used. Configuring such an increase step via a global
sysctl on different BDPS seems hard. Finally and most importantly the
slow start overshoot concern is now better covered by the Hybrid slow
start (hystart) enabled by default.
Signed-off-by: Yuchung Cheng <ycheng@google.com>
Signed-off-by: Neal Cardwell <ncardwell@google.com>
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
On Sun, 2009-11-22 at 16:31 -0800, David Miller wrote:
> It should be of the form:
> if (x &&
> y)
>
> or:
> if (x && y)
>
> Fix patches, rather than complaints, for existing cases where things
> do not follow this pattern are certainly welcome.
Also collapsed some multiple tabs to single space.
Signed-off-by: Joe Perches <joe@perches.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
It seems that implementation in yeah was inconsistent to what
other did as it would increase cwnd one ack earlier than the
others do.
Size benefits:
bictcp_cong_avoid | -36
tcp_cong_avoid_ai | +52
bictcp_cong_avoid | -34
tcp_scalable_cong_avoid | -36
tcp_veno_cong_avoid | -12
tcp_yeah_cong_avoid | -38
= -104 bytes total
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch changes the API for the callback that is done after an ACK is
received. It solves a couple of issues:
* Some congestion controls want higher resolution value of RTT
(controlled by TCP_CONG_RTT_SAMPLE flag). These don't really want a ktime, but
all compute a RTT in microseconds.
* Other congestion control could use RTT at jiffies resolution.
To keep API consistent the units should be the same for both cases, just the
resolution should change.
Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
None of the existing TCP congestion controls use the rtt value pased
in the ca_ops->cong_avoid interface. Which is lucky because seq_rtt
could have been -1 when handling a duplicate ack.
Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Rather than using a copy of vegas code, the YEAH code should just have
it exported so there is common code.
Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Do some simple changes to make congestion control API faster/cleaner.
* use ktime_t rather than timeval
* merge rtt sampling into existing ack callback
this means one indirect call versus two per ack.
* use flags bits to store options/settings
Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Eliminate need for full 6/4/64 divide to compute queue.
Variable maxqueue was really a constant.
Fix indentation.
Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Here is the current version of the 64 bit divide common code.
Signed-off-by: Stephen Hemminger <shemminger@linux-foundation.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
YeAH-TCP is a sender-side high-speed enabled TCP congestion control
algorithm, which uses a mixed loss/delay approach to compute the
congestion window. It's design goals target high efficiency, internal,
RTT and Reno fairness, resilience to link loss while keeping network
elements load as low as possible.
For further details look here:
http://wil.cs.caltech.edu/pfldnet2007/paper/YeAH_TCP.pdf
Signed-off-by: Angelo P. Castellani <angelo.castellani@gmail.con>
Signed-off-by: David S. Miller <davem@davemloft.net>