This message describes another issue about md RAID10 found by testing the
2.6.24 md RAID10 using new scsi fault injection framework.
Abstract:
When a scsi error results in disabling a disk during RAID10 recovery, the
resync threads of md RAID10 could stall.
This case, the raid array has already been broken and it may not matter. But
I think stall is not preferable. If it occurs, even shutdown or reboot will
fail because of resource busy.
The deadlock mechanism:
The r10bio_s structure has a "remaining" member to keep track of BIOs yet to
be handled when recovering. The "remaining" counter is incremented when
building a BIO in sync_request() and is decremented when finish a BIO in
end_sync_write().
If building a BIO fails for some reasons in sync_request(), the "remaining"
should be decremented if it has already been incremented. I found a case
where this decrement is forgotten. This causes a md_do_sync() deadlock
because md_do_sync() waits for md_done_sync() called by end_sync_write(), but
end_sync_write() never calls md_done_sync() because of the "remaining" counter
mismatch.
For example, this problem would be reproduced in the following case:
Personalities : [raid10]
md0 : active raid10 sdf1[4] sde1[5](F) sdd1[2] sdc1[1] sdb1[6](F)
3919616 blocks 64K chunks 2 near-copies [4/2] [_UU_]
[>....................] recovery = 2.2% (45376/1959808) finish=0.7min speed=45376K/sec
This case, sdf1 is recovering, sdb1 and sde1 are disabled.
An additional error with detaching sdd will cause a deadlock.
md0 : active raid10 sdf1[4] sde1[5](F) sdd1[6](F) sdc1[1] sdb1[7](F)
3919616 blocks 64K chunks 2 near-copies [4/1] [_U__]
[=>...................] recovery = 5.0% (99520/1959808) finish=5.9min speed=5237K/sec
2739 ? S< 0:17 [md0_raid10]
28608 ? D< 0:00 [md0_resync]
28629 pts/1 Ss 0:00 bash
28830 pts/1 R+ 0:00 ps ax
31819 ? D< 0:00 [kjournald]
The resync thread keeps working, but actually it is deadlocked.
Patch:
By this patch, the remaining counter will be decremented if needed.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Thanks to K.Tanaka and the scsi fault injection framework, here is a fix for
another possible deadlock in raid1/raid10 error handing.
If a read request returns an error while a resync is happening and a resync
request is pending, the attempt to fix the error will block until the resync
progresses, and the resync will block until the read request completes. Thus
a deadlock.
This patch fixes the problem.
Cc: "K.Tanaka" <k-tanaka@ce.jp.nec.com>
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This patch changes the disk to be read for layout "far > 1" to always be the
disk with the lowest block address.
Thus the chunks to be read will always be (for a fully functioning array) from
the first band of stripes, and the raid will then work as a raid0 consisting
of the first band of stripes.
Some advantages:
The fastest part which is the outer sectors of the disks involved will be
used. The outer blocks of a disk may be as much as 100 % faster than the
inner blocks.
Average seek time will be smaller, as seeks will always be confined to the
first part of the disks.
Mixed disks with different performance characteristics will work better, as
they will work as raid0, the sequential read rate will be number of disks
involved times the IO rate of the slowest disk.
If a disk is malfunctioning, the first disk which is working, and has the
lowest block address for the logical block will be used.
Signed-off-by: Keld Simonsen <keld@dkuug.dk>
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
When handling a read error, we freeze the array to stop any other IO while
attempting to over-write with correct data.
This is done in the raid1d(raid10d) thread and must wait for all submitted IO
to complete (except for requests that failed and are sitting in the retry
queue - these are counted in ->nr_queue and will stay there during a freeze).
However write requests need attention from raid1d as bitmap updates might be
required. This can cause a deadlock as raid1 is waiting for requests to
finish that themselves need attention from raid1d.
So we create a new function 'flush_pending_writes' to give that attention, and
call it in freeze_array to be sure that we aren't waiting on raid1d.
Thanks to "K.Tanaka" <k-tanaka@ce.jp.nec.com> for finding and reporting this
problem.
Cc: "K.Tanaka" <k-tanaka@ce.jp.nec.com>
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
As this is more in line with common practice in the kernel. Also swap the
args around to be more like list_for_each.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This allows userspace to control resync/reshape progress and synchronise it
with other activities, such as shared access in a SAN, or backing up critical
sections during a tricky reshape.
Writing a number of sectors (which must be a multiple of the chunk size if
such is meaningful) causes a resync to pause when it gets to that point.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Currently an md array with a write-intent bitmap does not updated that bitmap
to reflect successful partial resync. Rather the entire bitmap is updated
when the resync completes.
This is because there is no guarentee that resync requests will complete in
order, and tracking each request individually is unnecessarily burdensome.
However there is value in regularly updating the bitmap, so add code to
periodically pause while all pending sync requests complete, then update the
bitmap. Doing this only every few seconds (the same as the bitmap update
time) does not notciably affect resync performance.
[snitzer@gmail.com: export bitmap_cond_end_sync]
Signed-off-by: Neil Brown <neilb@suse.de>
Cc: "Mike Snitzer" <snitzer@gmail.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Added blk_unplug interface, allowing all invocations of unplugs to result
in a generated blktrace UNPLUG.
Signed-off-by: Alan D. Brunelle <Alan.Brunelle@hp.com>
Signed-off-by: Jens Axboe <jens.axboe@oracle.com>
As bi_end_io is only called once when the reqeust is complete,
the 'size' argument is now redundant. Remove it.
Now there is no need for bio_endio to subtract the size completed
from bi_size. So don't do that either.
While we are at it, change bi_end_io to return void.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Jens Axboe <jens.axboe@oracle.com>
When writing to a broken array, raid10 currently happily emits empty bio
lists. IOW, the master bio will never be completed, sending writers to
UNINTERRUPTIBLE_SLEEP forever.
Signed-off-by: Arne Redlich <agr@powerkom-dd.de>
Acked-by: Neil Brown <neilb@suse.de>
Cc: <stable@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
In case of read errors raid10d tries to print a nice error message,
unfortunately using data from an already put bio.
Signed-off-by: Maik Hampel <m.hampel@gmx.de>
Acked-By: NeilBrown <neilb@suse.de>
Cc: <stable@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Some of the code has been gradually transitioned to using the proper
struct request_queue, but there's lots left. So do a full sweet of
the kernel and get rid of this typedef and replace its uses with
the proper type.
Signed-off-by: Jens Axboe <jens.axboe@oracle.com>
bitmap_unplug only ever returns 0, so it may as well be void. Two callers try
to print a message if it returns non-zero, but that message is already printed
by bitmap_file_kick.
write_page returns an error which is not consistently checked. It always
causes BITMAP_WRITE_ERROR to be set on an error, and that can more
conveniently be checked.
When the return of write_page is checked, an error causes bitmap_file_kick to
be called - so move that call into write_page - and protect against recursive
calls into bitmap_file_kick.
bitmap_update_sb returns an error that is never checked.
So make these 'void' and be consistent about checking the bit.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
1/ When resyncing a degraded raid10 which has more than 2 copies of each block,
garbage can get synced on top of good data.
2/ We round the wrong way in part of the device size calculation, which
can cause confusion.
Signed-off-by: Neil Brown <neilb@suse.de>
Cc: <stable@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
There are two errors that can lead to recovery problems with raid10
when used in 'far' more (not the default).
Due to a '>' instead of '>=' the wrong block is located which would result in
garbage being written to some random location, quite possible outside the
range of the device, causing the newly reconstructed device to fail.
The device size calculation had some rounding errors (it didn't round when it
should) and so recovery would go a few blocks too far which would again cause
a write to a random block address and probably a device error.
The code for working with device sizes was fairly confused and spread out, so
this has been tided up a bit.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
md raidX make_request functions strip off the BIO_RW_SYNC flag, thus
introducing additional latency.
Fixing this in raid1 and raid10 seems to be straightforward enough.
For our particular usage case in DRBD, passing this flag improved some
initialization time from ~5 minutes to ~5 seconds.
Acked-by: NeilBrown <neilb@suse.de>
Signed-off-by: Lars Ellenberg <lars@linbit.com>
Acked-by: Jens Axboe <jens.axboe@oracle.com>
Cc: <stable@kernel.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Thanks Jens for alerting me to this.
Cc: Jens Axboe <jens.axboe@oracle.com>
Cc: <raziebe@gmail.com>
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
drivers/md/raid1.c:1479: warning: long long unsigned int format, long unsigned int arg (arg 4)
drivers/md/raid10.c:1475: warning: long long unsigned int format, long unsigned int arg (arg 4)
Signed-off-by: Randy Dunlap <randy.dunlap@oracle.com>
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Two less-used md personalities have bugs in the calculation of ->degraded (the
extent to which the array is degraded).
Signed-off-by: Neil Brown <neilb@suse.de>
Cc: <stable@kernel.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
raid1, raid10 and multipath don't report their 'congested' status through
bdi_*_congested, but should.
This patch adds the appropriate functions which just check the 'congested'
status of all active members (with appropriate locking).
raid1 read_balance should be modified to prefer devices where
bdi_read_congested returns false. Then we could use the '&' branch rather
than the '|' branch. However that should would need some benchmarking first
to make sure it is actually a good idea.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The error handling routines don't use proper locking, and so two concurrent
errors could trigger a problem.
So:
- use test-and-set and test-and-clear to synchonise
the In_sync bits with the ->degraded count
- use the spinlock to protect updates to the
degraded count (could use an atomic_t but that
would be a bigger change in code, and isn't
really justified)
- remove un-necessary locking in raid5
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
It isn't needed as mddev->degraded contains equivalent info.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Instead of magic numbers (0,1,2,3) in sb_dirty, we have
some flags instead:
MD_CHANGE_DEVS
Some device state has changed requiring superblock update
on all devices.
MD_CHANGE_CLEAN
The array has transitions from 'clean' to 'dirty' or back,
requiring a superblock update on active devices, but possibly
not on spares
MD_CHANGE_PENDING
A superblock update is underway.
We wait for an update to complete by waiting for all flags to be clear. A
flag can be set at any time, even during an update, without risk that the
change will be lost.
Stop exporting md_update_sb - isn't needed.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
raid10d has toooo many nested block, so take the fix_read_error functionality
out into a separate function.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This is generally useful, but particularly helps see if it is the same sector
that always needs correcting, or different ones.
[akpm@osdl.org: fix printk warnings]
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The size calculation made assumtion which the new offset mode didn't
follow. This gets the size right in all cases.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The "industry standard" DDF format allows for a stripe/offset layout where
data is duplicated on different stripes. e.g.
A B C D
D A B C
E F G H
H E F G
(columns are drives, rows are stripes, LETTERS are chunks of data).
This is similar to raid10's 'far' mode, but not quite the same. So enhance
'far' mode with a 'far/offset' option which follows the layout of DDFs
stripe/offset.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
For a while we have had checkpointing of resync. The version-1 superblock
allows recovery to be checkpointed as well, and this patch implements that.
Due to early carelessness we need to add a feature flag to signal that the
recovery_offset field is in use, otherwise older kernels would assume that a
partially recovered array is in fact fully recovered.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The largest chunk size the code can support without substantial surgery is
2^30 bytes, so make that the limit instead of an arbitrary 4Meg. Some day,
the 'chunksize' should change to a sector-shift instead of a byte-count. Then
no limit would be needed.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
We need to hold a reference to rdevs while reading and writing to attempt to
correct read errors. This reference must be taken under an rcu lock.
Signed-off-by: Neil Brown <neilb@suse.de>
Cc: "Paul E. McKenney" <paulmck@us.ibm.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
We should add to the counter for the rdev *after* checking if the rdev is
NULL!!!
Signed-off-by: Neil Brown <neilb@suse.de>
Cc: <stable@kernel.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
this changes if() BUG(); constructs to BUG_ON() which is
cleaner and can better optimized away
Signed-off-by: Eric Sesterhenn <snakebyte@gmx.de>
Signed-off-by: Adrian Bunk <bunk@stusta.de>
- version-1 superblock
+ The default_bitmap_offset is in sectors, not bytes.
+ the 'size' field in the superblock is in sectors, not KB
- raid0_run should return a negative number on error, not '1'
- raid10_read_balance should not return a valid 'disk' number if
->rdev turned out to be NULL
- kmem_cache_destroy doesn't like being passed a NULL.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Remove the "inline" keyword from a bunch of big functions in the kernel with
the goal of shrinking it by 30kb to 40kb
Signed-off-by: Arjan van de Ven <arjan@infradead.org>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Acked-by: Jeff Garzik <jgarzik@pobox.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Store this total in superblock (As appropriate), and make it available to
userspace via sysfs.
Signed-off-by: Neil Brown <neilb@suse.de>
Acked-by: Greg KH <greg@kroah.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
md sometimes call put_page on NULL pointers (treating it like kfree). This is
not safe, so define and use a 'safe_put_page' which checks for NULL.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The code to overwrite/reread for addressing read errors in raid1/raid10
currently assumes that the read will not alter the buffer which could be used
to write to the next device. This is not a safe assumption to make.
So we split the loops into a overwrite loop and a separate re-read loop, so
that the writing is complete before reading is attempted.
Cc: Paul Clements <paul.clements@steeleye.com>
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
md supports multiple different RAID level, each being implemented by a
'personality' (which is often in a separate module).
These personalities have fairly artificial 'numbers'. The numbers
are use to:
1- provide an index into an array where the various personalities
are recorded
2- identify the module (via an alias) which implements are particular
personality.
Neither of these uses really justify the existence of personality numbers.
The array can be replaced by a linked list which is searched (array lookup
only happens very rarely). Module identification can be done using an alias
based on level rather than 'personality' number.
The current 'raid5' modules support two level (4 and 5) but only one
personality. This slight awkwardness (which was handled in the mapping from
level to personality) can be better handled by allowing raid5 to register 2
personalities.
With this change in place, the core md module does not need to have an
exhaustive list of all possible personalities, so other personalities can be
added independently.
This patch also moves the check for chunksize being non-zero into the ->run
routines for the personalities that need it, rather than having it in core-md.
This has a side effect of allowing 'faulty' and 'linear' not to have a
chunk-size set.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Replace multiple kmalloc/memset pairs with kzalloc calls.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Substitute:
page_cache_get -> get_page
page_cache_release -> put_page
PAGE_CACHE_SHIFT -> PAGE_SHIFT
PAGE_CACHE_SIZE -> PAGE_SIZE
PAGE_CACHE_MASK -> PAGE_MASK
__free_page -> put_page
because we aren't using the page cache, we are just using pages.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Add in correct read-error handling for resync and read-only situations.
When read-only, we don't over-write, so we need to mark the failed drive in
the r10_bio so we don't re-try it. During resync, we always read all blocks,
so if there is a read error, we simply over-write it with the good block that
we found (assuming we found one).
Note that the recovery case still isn't handled in an interesting way. There
is nothing useful to do for the 2-copies case. If there are 3 or more copies,
then we could try reading from one of the non-missing copies, but this is a
bit complicated and very rarely would be used, so I'm leaving it for now.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Largely just a cross-port from raid1.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Also keep count on the number of errors found.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
raid10 needs to put up a barrier to new requests while it does resync or other
background recovery. The code for this is currently open-coded, slighty
obscure by its use of two waitqueues, and not documented.
This patch gathers all the related code into 4 functions, and includes a
comment which (hopefully) explains what is happening.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
raid10 has two different layouts. One uses near-copies (so multiple
copies of a block are at the same or similar offsets of different
devices) and the other uses far-copies (so multiple copies of a block
are stored a greatly different offsets on different devices). The point
of far-copies is that it allows the first section (normally first half)
to be layed out in normal raid0 style, and thus provide raid0 sequential
read performance.
Unfortunately, the read balancing in raid10 makes some poor decisions
for far-copies arrays and you don't get the desired performance. So
turn off that bad bit of read_balance for far-copies arrays.
With this patch, read speed of an 'f2' array is comparable with a raid0
with the same number of devices, though write speed is ofcourse still
very slow.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>