After Al Viro (finally) succeeded in removing the sched.h #include in module.h
recently, it makes sense again to remove other superfluous sched.h includes.
There are quite a lot of files which include it but don't actually need
anything defined in there. Presumably these includes were once needed for
macros that used to live in sched.h, but moved to other header files in the
course of cleaning it up.
To ease the pain, this time I did not fiddle with any header files and only
removed #includes from .c-files, which tend to cause less trouble.
Compile tested against 2.6.20-rc2 and 2.6.20-rc2-mm2 (with offsets) on alpha,
arm, i386, ia64, mips, powerpc, and x86_64 with allnoconfig, defconfig,
allmodconfig, and allyesconfig as well as a few randconfigs on x86_64 and all
configs in arch/arm/configs on arm. I also checked that no new warnings were
introduced by the patch (actually, some warnings are removed that were emitted
by unnecessarily included header files).
Signed-off-by: Tim Schmielau <tim@physik3.uni-rostock.de>
Acked-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Many struct file_operations in the kernel can be "const". Marking them const
moves these to the .rodata section, which avoids false sharing with potential
dirty data. In addition it'll catch accidental writes at compile time to
these shared resources.
[akpm@sdl.org: dvb fix]
Signed-off-by: Arjan van de Ven <arjan@linux.intel.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Driver conversion to V4L2 API.
Require some testing, since this obsolete hardware is not
common those days.
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
The videodev.h and videodev2.h describe the public API for V4L and V4L2.
It shouldn't have there any kernel-specific stuff. Those were moved to
v4l2-dev.h.
This patch removes some uneeded headers and include v4l2-common.h on all
V4L driver. This header includes device implementation of V4L2 API provided
on v4l2-dev.h as well as V4L2 internal ioctls that provides connections
between master driver and its i2c devices.
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
Semaphore to mutex conversion.
The conversion was generated via scripts, and the result was validated
automatically via a script as well.
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
This moves the 32 bit ioctl compatibility handlers for
Video4Linux into a new file and adds explicit calls to them
to each v4l device driver.
Unfortunately, there does not seem to be any code handling
the v4l2 ioctls, so quite often the code goes through two
separate conversions, first from 32 bit v4l to 64 bit v4l,
and from there to 64 bit v4l2. My patch does not change
that, so there is still much room for improvement.
Also, some drivers have additional ioctl numbers, for
which the conversion should be handled internally to
that driver.
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Signed-off-by: Mauro Carvalho Chehab <mchehab@brturbo.com.br>
`gcc -W' likes to complain if the static keyword is not at the beginning of
the declaration. This patch fixes all remaining occurrences of "inline
static" up with "static inline" in the entire kernel tree (140 occurrences in
47 files).
While making this change I came across a few lines with trailing whitespace
that I also fixed up, I have also added or removed a blank line or two here
and there, but there are no functional changes in the patch.
Signed-off-by: Jesper Juhl <juhl-lkml@dif.dk>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!