Add the missing mac video modes for the Portrait and 12" RGB displays. The
specs come from the Mac LC III developer note.
Signed-off-by: Finn Thain <fthain@telegraphics.com.au>
Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org>
The valkyriefb driver assumes that this logic holds:
mac_vmode_to_var(X, cmode, &var);
mac_var_to_vmode(&var, &vmode, &cmode);
assert(vmode == X);
But it doesn't hold because mac_var_to_vmode() can return a mode with a
slower pixel clock, even when a match is available. So we end up with this
failure:
using video mode 11 and color mode 0.
valkyriefb: vmode 12 not valid.
valkyriefb: can't set default video mode
valkyriefb: vmode 12 not valid.
Rather than have mac_var_to_mode() return the first reasonable mode it
finds, have it return the mode that is closest to the requested one (or
the mode with the closest longer pixel clock period if there is no exact
match).
Signed-off-by: Finn Thain <fthain@telegraphics.com.au>
Signed-off-by: Geert Uytterhoeven <geert@linux-m68k.org>
If it's EXPORT_SYMBOL'ed it can't be __devinit.
Reported by Mikael Pettersson.
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Cc: Michal Piotrowski <michal.k.k.piotrowski@gmail.com>
Cc: <stable@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Use ARRAY_SIZE macro instead of sizeof(x)/sizeof(x[0]) and remove
duplicates of ARRAY_SIZE. Some coding style and trailing whitespaces are
also fixed.
Compile-tested where possible (some are other arch or BROKEN)
Signed-off-by: Tobias Klauser <tklauser@nuerscht.ch>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!