Commit Graph

5 Commits

Author SHA1 Message Date
Yinghai Lu 95f72d1ed4 lmb: rename to memblock
via following scripts

      FILES=$(find * -type f | grep -vE 'oprofile|[^K]config')

      sed -i \
        -e 's/lmb/memblock/g' \
        -e 's/LMB/MEMBLOCK/g' \
        $FILES

      for N in $(find . -name lmb.[ch]); do
        M=$(echo $N | sed 's/lmb/memblock/g')
        mv $N $M
      done

and remove some wrong change like lmbench and dlmb etc.

also move memblock.c from lib/ to mm/

Suggested-by: Ingo Molnar <mingo@elte.hu>
Acked-by: "H. Peter Anvin" <hpa@zytor.com>
Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Acked-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: Yinghai Lu <yinghai@kernel.org>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
2010-07-14 17:14:00 +10:00
Thomas Weber c4b9f9a96e Powerpc: wii: Fix typo in comment
discontiguous => discontinuous
coealesce => coalesce

Signed-off-by: Thomas Weber <weber@corscience.de>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
2010-04-26 11:53:54 +02:00
Albert Herranz c0577eeee0 powerpc: wii: allow ioremap within the memory hole
Enable the flag that allows a platform to ioremap memory marked
as reserved.

This is currently needed on the Nintendo Wii video game console
due to the workaround introduced in "wii: use both mem1 and mem2 as ram".

This will no longer be needed when proper discontig memory support
for 32-bit PowerPC is added to the kernel.

Signed-off-by: Albert Herranz <albert_herranz@yahoo.es>
Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Grant Likely <grant.likely@secretlab.ca>
2009-12-12 22:24:32 -07:00
Albert Herranz de32400dd2 wii: use both mem1 and mem2 as ram
The Nintendo Wii video game console has two discontiguous RAM regions:
- MEM1: 24MB @ 0x00000000
- MEM2: 64MB @ 0x10000000

Unfortunately, the kernel currently does not support discontiguous RAM
memory regions on 32-bit PowerPC platforms.

This patch adds a series of workarounds to allow the use of the second
memory region (MEM2) as RAM by the kernel.
Basically, a single range of memory from the beginning of MEM1 to the
end of MEM2 is reported to the kernel, and a memory reservation is
created for the hole between MEM1 and MEM2.

With this patch the system is able to use all the available RAM and not
just ~27% of it.

This will no longer be needed when proper discontig memory support
for 32-bit PowerPC is added to the kernel.

Signed-off-by: Albert Herranz <albert_herranz@yahoo.es>
Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Grant Likely <grant.likely@secretlab.ca>
2009-12-12 22:24:31 -07:00
Albert Herranz 5a7ee3198d powerpc: wii: platform support
Add platform support for the Nintendo Wii video game console.

Signed-off-by: Albert Herranz <albert_herranz@yahoo.es>
Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Acked-by: Segher Boessenkool <segher@kernel.crashing.org>
Signed-off-by: Grant Likely <grant.likely@secretlab.ca>
2009-12-12 22:24:30 -07:00