Commit Graph

7 Commits

Author SHA1 Message Date
David Herrmann 1793126fce drm: implement experimental render nodes
Render nodes provide an API for userspace to use non-privileged GPU
commands without any running DRM-Master. It is useful for offscreen
rendering, GPGPU clients, and normal render clients which do not perform
modesetting.

Compared to legacy clients, render clients no longer need any
authentication to perform client ioctls. Instead, user-space controls
render/client access to GPUs via filesystem access-modes on the
render-node. Once a render-node was opened, a client has full access to
the client/render operations on the GPU. However, no modesetting or ioctls
that affect global state are allowed on render nodes.

To prevent privilege-escalation, drivers must explicitly state that they
support render nodes. They must mark their render-only ioctls as
DRM_RENDER_ALLOW so render clients can use them. Furthermore, they must
support clients without any attached master.

If filesystem access-modes are not enough for fine-grained access control
to render nodes (very unlikely, considering the versaitlity of FS-ACLs),
you may still fall-back to fd-passing from server to client (which allows
arbitrary access-control). However, note that revoking access is
currently impossible and unlikely to get implemented.

Note: Render clients no longer have any associated DRM-Master as they are
supposed to be independent of any server state. DRM core highly depends on
file_priv->master to be non-NULL for modesetting/ctx/etc. commands.
Therefore, drivers must be very careful to not require DRM-Master if they
support DRIVER_RENDER.

So far render-nodes are protected by "drm_rnodes". As long as this
module-parameter is not set to 1, a driver will not create render nodes.
This allows us to experiment with the API a bit before we stabilize it.

v2: drop insecure GEM_FLINK to force use of dmabuf

Signed-off-by: David Herrmann <dh.herrmann@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2013-08-30 08:43:57 +10:00
Dave Airlie 9f23de52b6 drm/usb: bind driver to correct device
While looking at plymouth on udl I noticed that plymouth was trying
to use its fb plugin not its drm one, it was trying to drmOpen a driver called
usb not udl, noticed that we actually had out driver pointing at the wrong
device.

Cc: stable@vger.kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
2013-02-07 12:37:41 +10:00
David Howells 760285e7e7 UAPI: (Scripted) Convert #include "..." to #include <path/...> in drivers/gpu/
Convert #include "..." to #include <path/...> in drivers/gpu/.

Signed-off-by: David Howells <dhowells@redhat.com>
Acked-by: Dave Airlie <airlied@redhat.com>
Acked-by: Arnd Bergmann <arnd@arndb.de>
Acked-by: Thomas Gleixner <tglx@linutronix.de>
Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
Acked-by: Dave Jones <davej@redhat.com>
2012-10-02 18:01:07 +01:00
Dave Airlie b10c6d4b50 drm/usb: fix module license on drm/usb layer.
Allows this module to load correctly with certain debugging options on.

Reported on irc by scientes
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-04-19 09:33:32 +01:00
Dave Airlie 2de6d4a9e4 drm: fix build with UDL if USB is a module
reported by sfr on -next merge.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-03-16 09:28:03 +00:00
Paul Gortmaker 2d1a8a48ac gpu: Add export.h as required to drivers/gpu files.
They need this to get all the EXPORT_SYMBOL variants and THIS_MODULE

Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
2011-10-31 19:32:03 -04:00
Dave Airlie a250b9fdc5 drm: add usb framework
This adds an initial framework to plug USB graphics devices
into the drm/kms subsystem.

I've started writing a displaylink driver using this interface.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-07 13:09:42 +10:00