9c5c62be2f
Currenlty, sctp breaks up user messages into fragments and sends each fragment to the lower layer by itself. This means that for each fragment we go all the way down the stack and back up. This also discourages bundling of multiple fragments when they can fit into a sigle packet (ex: due to user setting a low fragmentation threashold). We introduce a new command SCTP_CMD_SND_MSG and hand the whole message down state machine. The state machine and the side-effect parser will cork the queue, add all chunks from the message to the queue, and then un-cork the queue thus causing the chunks to get transmitted. Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
226 lines
8.8 KiB
C
226 lines
8.8 KiB
C
/* SCTP kernel Implementation
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* (C) Copyright IBM Corp. 2001, 2004
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* Copyright (C) 1999-2001 Cisco, Motorola
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*
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* This file is part of the SCTP kernel implementation
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*
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* These are the definitions needed for the command object.
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*
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* This SCTP implementation is free software;
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* you can redistribute it and/or modify it under the terms of
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* the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This SCTP implementation is distributed in the hope that it
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* will be useful, but WITHOUT ANY WARRANTY; without even the implied
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* ************************
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* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU CC; see the file COPYING. If not, write to
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* the Free Software Foundation, 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*
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* Please send any bug reports or fixes you make to one of the
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* following email addresses:
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*
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* La Monte H.P. Yarroll <piggy@acm.org>
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* Karl Knutson <karl@athena.chicago.il.us>
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* Ardelle Fan <ardelle.fan@intel.com>
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* Sridhar Samudrala <sri@us.ibm.com>
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*
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* Any bugs reported given to us we will try to fix... any fixes shared will
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* be incorporated into the next SCTP release.
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*/
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#ifndef __net_sctp_command_h__
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#define __net_sctp_command_h__
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#include <net/sctp/constants.h>
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#include <net/sctp/structs.h>
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typedef enum {
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SCTP_CMD_NOP = 0, /* Do nothing. */
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SCTP_CMD_NEW_ASOC, /* Register a new association. */
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SCTP_CMD_DELETE_TCB, /* Delete the current association. */
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SCTP_CMD_NEW_STATE, /* Enter a new state. */
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SCTP_CMD_REPORT_TSN, /* Record the arrival of a TSN. */
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SCTP_CMD_GEN_SACK, /* Send a Selective ACK (maybe). */
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SCTP_CMD_PROCESS_SACK, /* Process an inbound SACK. */
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SCTP_CMD_GEN_INIT_ACK, /* Generate an INIT ACK chunk. */
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SCTP_CMD_PEER_INIT, /* Process a INIT from the peer. */
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SCTP_CMD_GEN_COOKIE_ECHO, /* Generate a COOKIE ECHO chunk. */
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SCTP_CMD_CHUNK_ULP, /* Send a chunk to the sockets layer. */
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SCTP_CMD_EVENT_ULP, /* Send a notification to the sockets layer. */
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SCTP_CMD_REPLY, /* Send a chunk to our peer. */
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SCTP_CMD_SEND_PKT, /* Send a full packet to our peer. */
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SCTP_CMD_RETRAN, /* Mark a transport for retransmission. */
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SCTP_CMD_ECN_CE, /* Do delayed CE processing. */
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SCTP_CMD_ECN_ECNE, /* Do delayed ECNE processing. */
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SCTP_CMD_ECN_CWR, /* Do delayed CWR processing. */
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SCTP_CMD_TIMER_START, /* Start a timer. */
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SCTP_CMD_TIMER_RESTART, /* Restart a timer. */
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SCTP_CMD_TIMER_STOP, /* Stop a timer. */
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SCTP_CMD_INIT_CHOOSE_TRANSPORT, /* Choose transport for an INIT. */
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SCTP_CMD_INIT_COUNTER_RESET, /* Reset init counter. */
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SCTP_CMD_INIT_COUNTER_INC, /* Increment init counter. */
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SCTP_CMD_INIT_RESTART, /* High level, do init timer work. */
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SCTP_CMD_COOKIEECHO_RESTART, /* High level, do cookie-echo timer work. */
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SCTP_CMD_INIT_FAILED, /* High level, do init failure work. */
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SCTP_CMD_REPORT_DUP, /* Report a duplicate TSN. */
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SCTP_CMD_STRIKE, /* Mark a strike against a transport. */
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SCTP_CMD_TRANSMIT, /* Transmit the outqueue. */
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SCTP_CMD_HB_TIMERS_START, /* Start the heartbeat timers. */
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SCTP_CMD_HB_TIMER_UPDATE, /* Update a heartbeat timers. */
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SCTP_CMD_HB_TIMERS_STOP, /* Stop the heartbeat timers. */
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SCTP_CMD_TRANSPORT_HB_SENT, /* Reset the status of a transport. */
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SCTP_CMD_TRANSPORT_IDLE, /* Do manipulations on idle transport */
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SCTP_CMD_TRANSPORT_ON, /* Mark the transport as active. */
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SCTP_CMD_REPORT_ERROR, /* Pass this error back out of the sm. */
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SCTP_CMD_REPORT_BAD_TAG, /* Verification tags didn't match. */
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SCTP_CMD_PROCESS_CTSN, /* Sideeffect from shutdown. */
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SCTP_CMD_ASSOC_FAILED, /* Handle association failure. */
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SCTP_CMD_DISCARD_PACKET, /* Discard the whole packet. */
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SCTP_CMD_GEN_SHUTDOWN, /* Generate a SHUTDOWN chunk. */
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SCTP_CMD_UPDATE_ASSOC, /* Update association information. */
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SCTP_CMD_PURGE_OUTQUEUE, /* Purge all data waiting to be sent. */
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SCTP_CMD_SETUP_T2, /* Hi-level, setup T2-shutdown parms. */
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SCTP_CMD_RTO_PENDING, /* Set transport's rto_pending. */
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SCTP_CMD_PART_DELIVER, /* Partial data delivery considerations. */
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SCTP_CMD_RENEGE, /* Renege data on an association. */
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SCTP_CMD_SETUP_T4, /* ADDIP, setup T4 RTO timer parms. */
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SCTP_CMD_PROCESS_OPERR, /* Process an ERROR chunk. */
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SCTP_CMD_REPORT_FWDTSN, /* Report new cumulative TSN Ack. */
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SCTP_CMD_PROCESS_FWDTSN, /* Skips were reported, so process further. */
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SCTP_CMD_CLEAR_INIT_TAG, /* Clears association peer's inittag. */
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SCTP_CMD_DEL_NON_PRIMARY, /* Removes non-primary peer transports. */
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SCTP_CMD_T3_RTX_TIMERS_STOP, /* Stops T3-rtx pending timers */
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SCTP_CMD_FORCE_PRIM_RETRAN, /* Forces retrans. over primary path. */
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SCTP_CMD_SET_SK_ERR, /* Set sk_err */
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SCTP_CMD_ASSOC_CHANGE, /* generate and send assoc_change event */
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SCTP_CMD_ADAPTATION_IND, /* generate and send adaptation event */
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SCTP_CMD_ASSOC_SHKEY, /* generate the association shared keys */
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SCTP_CMD_T1_RETRAN, /* Mark for retransmission after T1 timeout */
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SCTP_CMD_UPDATE_INITTAG, /* Update peer inittag */
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SCTP_CMD_SEND_MSG, /* Send the whole use message */
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SCTP_CMD_LAST
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} sctp_verb_t;
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#define SCTP_CMD_MAX (SCTP_CMD_LAST - 1)
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#define SCTP_CMD_NUM_VERBS (SCTP_CMD_MAX + 1)
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/* How many commands can you put in an sctp_cmd_seq_t?
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* This is a rather arbitrary number, ideally derived from a careful
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* analysis of the state functions, but in reality just taken from
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* thin air in the hopes othat we don't trigger a kernel panic.
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*/
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#define SCTP_MAX_NUM_COMMANDS 14
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typedef union {
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__s32 i32;
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__u32 u32;
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__be32 be32;
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__u16 u16;
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__u8 u8;
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int error;
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__be16 err;
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sctp_state_t state;
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sctp_event_timeout_t to;
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unsigned long zero;
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void *ptr;
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struct sctp_chunk *chunk;
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struct sctp_association *asoc;
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struct sctp_transport *transport;
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struct sctp_bind_addr *bp;
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sctp_init_chunk_t *init;
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struct sctp_ulpevent *ulpevent;
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struct sctp_packet *packet;
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sctp_sackhdr_t *sackh;
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struct sctp_datamsg *msg;
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} sctp_arg_t;
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/* We are simulating ML type constructors here.
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*
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* SCTP_ARG_CONSTRUCTOR(NAME, TYPE, ELT) builds a function called
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* SCTP_NAME() which takes an argument of type TYPE and returns an
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* sctp_arg_t. It does this by inserting the sole argument into the
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* ELT union element of a local sctp_arg_t.
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*
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* E.g., SCTP_ARG_CONSTRUCTOR(I32, __s32, i32) builds SCTP_I32(arg),
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* which takes an __s32 and returns a sctp_arg_t containing the
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* __s32. So, after foo = SCTP_I32(arg), foo.i32 == arg.
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*/
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static inline sctp_arg_t SCTP_NULL(void)
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{
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sctp_arg_t retval; retval.ptr = NULL; return retval;
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}
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static inline sctp_arg_t SCTP_NOFORCE(void)
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{
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sctp_arg_t retval = {.zero = 0UL}; retval.i32 = 0; return retval;
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}
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static inline sctp_arg_t SCTP_FORCE(void)
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{
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sctp_arg_t retval = {.zero = 0UL}; retval.i32 = 1; return retval;
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}
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#define SCTP_ARG_CONSTRUCTOR(name, type, elt) \
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static inline sctp_arg_t \
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SCTP_## name (type arg) \
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{ sctp_arg_t retval = {.zero = 0UL}; retval.elt = arg; return retval; }
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SCTP_ARG_CONSTRUCTOR(I32, __s32, i32)
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SCTP_ARG_CONSTRUCTOR(U32, __u32, u32)
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SCTP_ARG_CONSTRUCTOR(BE32, __be32, be32)
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SCTP_ARG_CONSTRUCTOR(U16, __u16, u16)
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SCTP_ARG_CONSTRUCTOR(U8, __u8, u8)
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SCTP_ARG_CONSTRUCTOR(ERROR, int, error)
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SCTP_ARG_CONSTRUCTOR(PERR, __be16, err) /* protocol error */
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SCTP_ARG_CONSTRUCTOR(STATE, sctp_state_t, state)
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SCTP_ARG_CONSTRUCTOR(TO, sctp_event_timeout_t, to)
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SCTP_ARG_CONSTRUCTOR(PTR, void *, ptr)
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SCTP_ARG_CONSTRUCTOR(CHUNK, struct sctp_chunk *, chunk)
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SCTP_ARG_CONSTRUCTOR(ASOC, struct sctp_association *, asoc)
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SCTP_ARG_CONSTRUCTOR(TRANSPORT, struct sctp_transport *, transport)
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SCTP_ARG_CONSTRUCTOR(BA, struct sctp_bind_addr *, bp)
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SCTP_ARG_CONSTRUCTOR(PEER_INIT, sctp_init_chunk_t *, init)
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SCTP_ARG_CONSTRUCTOR(ULPEVENT, struct sctp_ulpevent *, ulpevent)
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SCTP_ARG_CONSTRUCTOR(PACKET, struct sctp_packet *, packet)
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SCTP_ARG_CONSTRUCTOR(SACKH, sctp_sackhdr_t *, sackh)
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SCTP_ARG_CONSTRUCTOR(DATAMSG, struct sctp_datamsg *, msg)
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typedef struct {
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sctp_arg_t obj;
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sctp_verb_t verb;
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} sctp_cmd_t;
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typedef struct {
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sctp_cmd_t cmds[SCTP_MAX_NUM_COMMANDS];
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__u8 next_free_slot;
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__u8 next_cmd;
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} sctp_cmd_seq_t;
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/* Initialize a block of memory as a command sequence.
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* Return 0 if the initialization fails.
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*/
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int sctp_init_cmd_seq(sctp_cmd_seq_t *seq);
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/* Add a command to an sctp_cmd_seq_t.
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*
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* Use the SCTP_* constructors defined by SCTP_ARG_CONSTRUCTOR() above
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* to wrap data which goes in the obj argument.
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*/
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void sctp_add_cmd_sf(sctp_cmd_seq_t *seq, sctp_verb_t verb, sctp_arg_t obj);
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/* Return the next command structure in an sctp_cmd_seq.
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* Return NULL at the end of the sequence.
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*/
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sctp_cmd_t *sctp_next_cmd(sctp_cmd_seq_t *seq);
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#endif /* __net_sctp_command_h__ */
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