linux/drivers/md/persistent-data/dm-btree.h

146 lines
3.9 KiB
C

/*
* Copyright (C) 2011 Red Hat, Inc.
*
* This file is released under the GPL.
*/
#ifndef _LINUX_DM_BTREE_H
#define _LINUX_DM_BTREE_H
#include "dm-block-manager.h"
struct dm_transaction_manager;
/*----------------------------------------------------------------*/
/*
* Annotations used to check on-disk metadata is handled as little-endian.
*/
#ifdef __CHECKER__
# define __dm_written_to_disk(x) __releases(x)
# define __dm_reads_from_disk(x) __acquires(x)
# define __dm_bless_for_disk(x) __acquire(x)
# define __dm_unbless_for_disk(x) __release(x)
#else
# define __dm_written_to_disk(x)
# define __dm_reads_from_disk(x)
# define __dm_bless_for_disk(x)
# define __dm_unbless_for_disk(x)
#endif
/*----------------------------------------------------------------*/
/*
* Manipulates hierarchical B+ trees with 64-bit keys and arbitrary-sized
* values.
*/
/*
* Infomation about the values stored within the btree.
*/
struct dm_btree_value_type {
void *context;
/*
* The size in bytes of each value.
*/
uint32_t size;
/*
* Any of these methods can be safely set to NULL if you do not
* need the corresponding feature.
*/
/*
* The btree is making a duplicate of the value, for instance
* because previously-shared btree nodes have now diverged.
* @value argument is the new copy that the copy function may modify.
* (Probably it just wants to increment a reference count
* somewhere.) This method is _not_ called for insertion of a new
* value: It is assumed the ref count is already 1.
*/
void (*inc)(void *context, void *value);
/*
* This value is being deleted. The btree takes care of freeing
* the memory pointed to by @value. Often the del function just
* needs to decrement a reference count somewhere.
*/
void (*dec)(void *context, void *value);
/*
* A test for equality between two values. When a value is
* overwritten with a new one, the old one has the dec method
* called _unless_ the new and old value are deemed equal.
*/
int (*equal)(void *context, void *value1, void *value2);
};
/*
* The shape and contents of a btree.
*/
struct dm_btree_info {
struct dm_transaction_manager *tm;
/*
* Number of nested btrees. (Not the depth of a single tree.)
*/
unsigned levels;
struct dm_btree_value_type value_type;
};
/*
* Set up an empty tree. O(1).
*/
int dm_btree_empty(struct dm_btree_info *info, dm_block_t *root);
/*
* Delete a tree. O(n) - this is the slow one! It can also block, so
* please don't call it on an IO path.
*/
int dm_btree_del(struct dm_btree_info *info, dm_block_t root);
/*
* All the lookup functions return -ENODATA if the key cannot be found.
*/
/*
* Tries to find a key that matches exactly. O(ln(n))
*/
int dm_btree_lookup(struct dm_btree_info *info, dm_block_t root,
uint64_t *keys, void *value_le);
/*
* Insertion (or overwrite an existing value). O(ln(n))
*/
int dm_btree_insert(struct dm_btree_info *info, dm_block_t root,
uint64_t *keys, void *value, dm_block_t *new_root)
__dm_written_to_disk(value);
/*
* A variant of insert that indicates whether it actually inserted or just
* overwrote. Useful if you're keeping track of the number of entries in a
* tree.
*/
int dm_btree_insert_notify(struct dm_btree_info *info, dm_block_t root,
uint64_t *keys, void *value, dm_block_t *new_root,
int *inserted)
__dm_written_to_disk(value);
/*
* Remove a key if present. This doesn't remove empty sub trees. Normally
* subtrees represent a separate entity, like a snapshot map, so this is
* correct behaviour. O(ln(n)).
*/
int dm_btree_remove(struct dm_btree_info *info, dm_block_t root,
uint64_t *keys, dm_block_t *new_root);
/*
* Returns < 0 on failure. Otherwise the number of key entries that have
* been filled out. Remember trees can have zero entries, and as such have
* no highest key.
*/
int dm_btree_find_highest_key(struct dm_btree_info *info, dm_block_t root,
uint64_t *result_keys);
#endif /* _LINUX_DM_BTREE_H */