linux/drivers/gpu/drm
Ben Skeggs 3863c9bc88 drm/nouveau/instmem: completely new implementation, as a subdev module
v2 (Ben Skeggs):
- some fixes for 64KiB PAGE_SIZE
- fix porting issues in (currently unused) nv41/nv44 pciegart code

Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2012-10-03 13:12:52 +10:00
..
ast drm: use drm_compat_ioctl for 32-bit apps 2012-09-06 06:55:02 +10:00
cirrus drm: use drm_compat_ioctl for 32-bit apps 2012-09-06 06:55:02 +10:00
exynos drm/exynos: remove DRM_FORMAT_NV12M from plane module 2012-09-13 12:38:10 +09:00
gma500 gma500: Fix regression on Oaktrail devices 2012-09-13 11:36:29 +10:00
i2c
i810 drm: use drm_compat_ioctl for 32-bit apps 2012-09-06 06:55:02 +10:00
i915 drm/i915: HDMI - Clear Audio Enable bit for Hot Plug 2012-09-17 10:13:02 +02:00
mga
mgag200 drm: use drm_compat_ioctl for 32-bit apps 2012-09-06 06:55:02 +10:00
nouveau drm/nouveau/instmem: completely new implementation, as a subdev module 2012-10-03 13:12:52 +10:00
r128
radeon drm/radeon: Prevent leak of scratch register on resume from suspend 2012-09-20 12:59:16 -04:00
savage drm: use drm_compat_ioctl for 32-bit apps 2012-09-06 06:55:02 +10:00
sis drm: use drm_compat_ioctl for 32-bit apps 2012-09-06 06:55:02 +10:00
tdfx drm: use drm_compat_ioctl for 32-bit apps 2012-09-06 06:55:02 +10:00
ttm
udl drm/udl: limit modes to the sku pixel limits. 2012-09-26 18:40:21 +10:00
via drm: use drm_compat_ioctl for 32-bit apps 2012-09-06 06:55:02 +10:00
vmwgfx vmwgfx: corruption in vmw_event_fence_action_create() 2012-09-26 18:40:06 +10:00
Kconfig gpu/mfd/usb: Fix USB randconfig problems 2012-08-20 11:52:41 -07:00
Makefile
README.drm
ati_pcigart.c
drm_agpsupport.c
drm_auth.c
drm_buffer.c
drm_bufs.c
drm_cache.c
drm_context.c
drm_crtc.c drm: Check for invalid cursor flags 2012-08-24 09:38:40 +10:00
drm_crtc_helper.c
drm_debugfs.c
drm_dma.c
drm_dp_i2c_helper.c
drm_drv.c
drm_edid.c drm: Add EDID_QUIRK_FORCE_REDUCED_BLANKING for ASUS VW222S 2012-08-30 14:14:12 +10:00
drm_edid_load.c drm/edid: Fix potential memory leak in edid_load() 2012-08-10 20:30:04 +10:00
drm_edid_modes.h
drm_encoder_slave.c
drm_fb_helper.c
drm_fops.c
drm_gem.c
drm_global.c
drm_hashtab.c
drm_info.c
drm_ioc32.c
drm_ioctl.c
drm_irq.c
drm_lock.c
drm_memory.c
drm_mm.c
drm_modes.c drm: Remove two unused fields from struct drm_display_mode 2012-08-22 09:27:27 +10:00
drm_pci.c
drm_platform.c
drm_prime.c
drm_proc.c drm: Add missing static storage class specifiers in drm_proc.c file 2012-08-22 09:30:00 +10:00
drm_scatter.c
drm_stub.c
drm_sysfs.c
drm_trace.h
drm_trace_points.c
drm_usb.c
drm_vm.c

README.drm

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html