125 lines
5.7 KiB
ReStructuredText
125 lines
5.7 KiB
ReStructuredText
.. _memory-allocation:
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=======================
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Memory Allocation Guide
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=======================
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Linux provides a variety of APIs for memory allocation. You can
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allocate small chunks using `kmalloc` or `kmem_cache_alloc` families,
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large virtually contiguous areas using `vmalloc` and its derivatives,
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or you can directly request pages from the page allocator with
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`alloc_pages`. It is also possible to use more specialized allocators,
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for instance `cma_alloc` or `zs_malloc`.
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Most of the memory allocation APIs use GFP flags to express how that
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memory should be allocated. The GFP acronym stands for "get free
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pages", the underlying memory allocation function.
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Diversity of the allocation APIs combined with the numerous GFP flags
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makes the question "How should I allocate memory?" not that easy to
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answer, although very likely you should use
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::
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kzalloc(<size>, GFP_KERNEL);
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Of course there are cases when other allocation APIs and different GFP
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flags must be used.
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Get Free Page flags
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===================
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The GFP flags control the allocators behavior. They tell what memory
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zones can be used, how hard the allocator should try to find free
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memory, whether the memory can be accessed by the userspace etc. The
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:ref:`Documentation/core-api/mm-api.rst <mm-api-gfp-flags>` provides
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reference documentation for the GFP flags and their combinations and
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here we briefly outline their recommended usage:
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* Most of the time ``GFP_KERNEL`` is what you need. Memory for the
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kernel data structures, DMAable memory, inode cache, all these and
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many other allocations types can use ``GFP_KERNEL``. Note, that
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using ``GFP_KERNEL`` implies ``GFP_RECLAIM``, which means that
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direct reclaim may be triggered under memory pressure; the calling
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context must be allowed to sleep.
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* If the allocation is performed from an atomic context, e.g interrupt
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handler, use ``GFP_NOWAIT``. This flag prevents direct reclaim and
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IO or filesystem operations. Consequently, under memory pressure
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``GFP_NOWAIT`` allocation is likely to fail. Allocations which
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have a reasonable fallback should be using ``GFP_NOWARN``.
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* If you think that accessing memory reserves is justified and the kernel
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will be stressed unless allocation succeeds, you may use ``GFP_ATOMIC``.
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* Untrusted allocations triggered from userspace should be a subject
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of kmem accounting and must have ``__GFP_ACCOUNT`` bit set. There
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is the handy ``GFP_KERNEL_ACCOUNT`` shortcut for ``GFP_KERNEL``
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allocations that should be accounted.
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* Userspace allocations should use either of the ``GFP_USER``,
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``GFP_HIGHUSER`` or ``GFP_HIGHUSER_MOVABLE`` flags. The longer
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the flag name the less restrictive it is.
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``GFP_HIGHUSER_MOVABLE`` does not require that allocated memory
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will be directly accessible by the kernel and implies that the
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data is movable.
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``GFP_HIGHUSER`` means that the allocated memory is not movable,
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but it is not required to be directly accessible by the kernel. An
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example may be a hardware allocation that maps data directly into
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userspace but has no addressing limitations.
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``GFP_USER`` means that the allocated memory is not movable and it
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must be directly accessible by the kernel.
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You may notice that quite a few allocations in the existing code
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specify ``GFP_NOIO`` or ``GFP_NOFS``. Historically, they were used to
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prevent recursion deadlocks caused by direct memory reclaim calling
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back into the FS or IO paths and blocking on already held
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resources. Since 4.12 the preferred way to address this issue is to
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use new scope APIs described in
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:ref:`Documentation/core-api/gfp_mask-from-fs-io.rst <gfp_mask_from_fs_io>`.
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Other legacy GFP flags are ``GFP_DMA`` and ``GFP_DMA32``. They are
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used to ensure that the allocated memory is accessible by hardware
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with limited addressing capabilities. So unless you are writing a
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driver for a device with such restrictions, avoid using these flags.
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And even with hardware with restrictions it is preferable to use
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`dma_alloc*` APIs.
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Selecting memory allocator
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==========================
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The most straightforward way to allocate memory is to use a function
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from the :c:func:`kmalloc` family. And, to be on the safe size it's
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best to use routines that set memory to zero, like
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:c:func:`kzalloc`. If you need to allocate memory for an array, there
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are :c:func:`kmalloc_array` and :c:func:`kcalloc` helpers.
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The maximal size of a chunk that can be allocated with `kmalloc` is
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limited. The actual limit depends on the hardware and the kernel
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configuration, but it is a good practice to use `kmalloc` for objects
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smaller than page size.
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For large allocations you can use :c:func:`vmalloc` and
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:c:func:`vzalloc`, or directly request pages from the page
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allocator. The memory allocated by `vmalloc` and related functions is
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not physically contiguous.
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If you are not sure whether the allocation size is too large for
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`kmalloc`, it is possible to use :c:func:`kvmalloc` and its
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derivatives. It will try to allocate memory with `kmalloc` and if the
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allocation fails it will be retried with `vmalloc`. There are
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restrictions on which GFP flags can be used with `kvmalloc`; please
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see :c:func:`kvmalloc_node` reference documentation. Note that
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`kvmalloc` may return memory that is not physically contiguous.
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If you need to allocate many identical objects you can use the slab
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cache allocator. The cache should be set up with
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:c:func:`kmem_cache_create` before it can be used. Afterwards
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:c:func:`kmem_cache_alloc` and its convenience wrappers can allocate
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memory from that cache.
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When the allocated memory is no longer needed it must be freed. You
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can use :c:func:`kvfree` for the memory allocated with `kmalloc`,
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`vmalloc` and `kvmalloc`. The slab caches should be freed with
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:c:func:`kmem_cache_free`. And don't forget to destroy the cache with
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:c:func:`kmem_cache_destroy`.
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