696 lines
19 KiB
C
696 lines
19 KiB
C
#ifndef __SOUND_WAVEFRONT_H__
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#define __SOUND_WAVEFRONT_H__
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/*
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* Driver for Turtle Beach Wavefront cards (Maui,Tropez,Tropez+)
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*
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* Copyright (c) by Paul Barton-Davis <pbd@op.net>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#if (!defined(__GNUC__) && !defined(__GNUG__))
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You will not be able to compile this file correctly without gcc, because
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it is necessary to pack the "wavefront_alias" structure to a size
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of 22 bytes, corresponding to 16-bit alignment (as would have been
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the case on the original platform, MS-DOS). If this is not done,
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then WavePatch-format files cannot be read/written correctly.
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The method used to do this here ("__attribute__((packed)") is
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completely compiler dependent.
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All other wavefront_* types end up aligned to 32 bit values and
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still have the same (correct) size.
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#else
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/* However, note that as of G++ 2.7.3.2, g++ was unable to
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correctly parse *type* __attribute__ tags. It will do the
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right thing if we use the "packed" attribute on each struct
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member, which has the same semantics anyway.
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*/
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#endif /* __GNUC__ */
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/***************************** WARNING ********************************
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PLEASE DO NOT MODIFY THIS FILE IN ANY WAY THAT AFFECTS ITS ABILITY TO
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BE USED WITH EITHER C *OR* C++.
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**********************************************************************/
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#ifndef NUM_MIDIKEYS
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#define NUM_MIDIKEYS 128
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#endif /* NUM_MIDIKEYS */
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#ifndef NUM_MIDICHANNELS
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#define NUM_MIDICHANNELS 16
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#endif /* NUM_MIDICHANNELS */
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/* These are very useful/important. the original wavefront interface
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was developed on a 16 bit system, where sizeof(int) = 2
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bytes. Defining things like this makes the code much more portable, and
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easier to understand without having to toggle back and forth
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between a 16-bit view of the world and a 32-bit one.
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*/
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#ifndef __KERNEL__
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/* keep them for compatibility */
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typedef short s16;
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typedef unsigned short u16;
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typedef int s32;
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typedef unsigned int u32;
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typedef char s8;
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typedef unsigned char u8;
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typedef s16 INT16;
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typedef u16 UINT16;
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typedef s32 INT32;
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typedef u32 UINT32;
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typedef s8 CHAR8;
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typedef u8 UCHAR8;
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#endif
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/* Pseudo-commands not part of the WaveFront command set.
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These are used for various driver controls and direct
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hardware control.
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*/
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#define WFC_DEBUG_DRIVER 0
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#define WFC_FX_IOCTL 1
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#define WFC_PATCH_STATUS 2
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#define WFC_PROGRAM_STATUS 3
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#define WFC_SAMPLE_STATUS 4
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#define WFC_DISABLE_INTERRUPTS 5
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#define WFC_ENABLE_INTERRUPTS 6
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#define WFC_INTERRUPT_STATUS 7
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#define WFC_ROMSAMPLES_RDONLY 8
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#define WFC_IDENTIFY_SLOT_TYPE 9
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/* Wavefront synth commands
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*/
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#define WFC_DOWNLOAD_SAMPLE 0x80
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#define WFC_DOWNLOAD_BLOCK 0x81
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#define WFC_DOWNLOAD_MULTISAMPLE 0x82
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#define WFC_DOWNLOAD_SAMPLE_ALIAS 0x83
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#define WFC_DELETE_SAMPLE 0x84
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#define WFC_REPORT_FREE_MEMORY 0x85
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#define WFC_DOWNLOAD_PATCH 0x86
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#define WFC_DOWNLOAD_PROGRAM 0x87
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#define WFC_SET_SYNTHVOL 0x89
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#define WFC_SET_NVOICES 0x8B
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#define WFC_DOWNLOAD_DRUM 0x90
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#define WFC_GET_SYNTHVOL 0x92
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#define WFC_GET_NVOICES 0x94
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#define WFC_DISABLE_CHANNEL 0x9A
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#define WFC_ENABLE_CHANNEL 0x9B
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#define WFC_MISYNTH_OFF 0x9D
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#define WFC_MISYNTH_ON 0x9E
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#define WFC_FIRMWARE_VERSION 0x9F
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#define WFC_GET_NSAMPLES 0xA0
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#define WFC_DISABLE_DRUM_PROGRAM 0xA2
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#define WFC_UPLOAD_PATCH 0xA3
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#define WFC_UPLOAD_PROGRAM 0xA4
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#define WFC_SET_TUNING 0xA6
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#define WFC_GET_TUNING 0xA7
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#define WFC_VMIDI_ON 0xA8
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#define WFC_VMIDI_OFF 0xA9
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#define WFC_MIDI_STATUS 0xAA
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#define WFC_GET_CHANNEL_STATUS 0xAB
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#define WFC_DOWNLOAD_SAMPLE_HEADER 0xAC
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#define WFC_UPLOAD_SAMPLE_HEADER 0xAD
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#define WFC_UPLOAD_MULTISAMPLE 0xAE
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#define WFC_UPLOAD_SAMPLE_ALIAS 0xAF
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#define WFC_IDENTIFY_SAMPLE_TYPE 0xB0
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#define WFC_DOWNLOAD_EDRUM_PROGRAM 0xB1
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#define WFC_UPLOAD_EDRUM_PROGRAM 0xB2
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#define WFC_SET_EDRUM_CHANNEL 0xB3
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#define WFC_INSTOUT_LEVELS 0xB4
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#define WFC_PEAKOUT_LEVELS 0xB5
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#define WFC_REPORT_CHANNEL_PROGRAMS 0xB6
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#define WFC_HARDWARE_VERSION 0xCF
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#define WFC_UPLOAD_SAMPLE_PARAMS 0xD7
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#define WFC_DOWNLOAD_OS 0xF1
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#define WFC_NOOP 0xFF
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#define WF_MAX_SAMPLE 512
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#define WF_MAX_PATCH 256
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#define WF_MAX_PROGRAM 128
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#define WF_SECTION_MAX 44 /* longest OS section length */
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/* # of bytes we send to the board when sending it various kinds of
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substantive data, such as samples, patches and programs.
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*/
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#define WF_PROGRAM_BYTES 32
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#define WF_PATCH_BYTES 132
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#define WF_SAMPLE_BYTES 27
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#define WF_SAMPLE_HDR_BYTES 25
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#define WF_ALIAS_BYTES 25
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#define WF_DRUM_BYTES 9
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#define WF_MSAMPLE_BYTES 259 /* (MIDI_KEYS * 2) + 3 */
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#define WF_ACK 0x80
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#define WF_DMA_ACK 0x81
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/* OR-values for MIDI status bits */
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#define WF_MIDI_VIRTUAL_ENABLED 0x1
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#define WF_MIDI_VIRTUAL_IS_EXTERNAL 0x2
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#define WF_MIDI_IN_TO_SYNTH_DISABLED 0x4
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/* slot indexes for struct address_info: makes code a little more mnemonic */
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#define WF_SYNTH_SLOT 0
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#define WF_INTERNAL_MIDI_SLOT 1
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#define WF_EXTERNAL_MIDI_SLOT 2
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/* Magic MIDI bytes used to switch I/O streams on the ICS2115 MPU401
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emulation. Note these NEVER show up in output from the device and
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should NEVER be used in input unless Virtual MIDI mode has been
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disabled. If they do show up as input, the results are unpredictable.
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*/
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#define WF_EXTERNAL_SWITCH 0xFD
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#define WF_INTERNAL_SWITCH 0xF9
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/* Debugging flags */
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#define WF_DEBUG_CMD 0x1
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#define WF_DEBUG_DATA 0x2
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#define WF_DEBUG_LOAD_PATCH 0x4
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#define WF_DEBUG_IO 0x8
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/* WavePatch file format stuff */
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#define WF_WAVEPATCH_VERSION 120; /* Current version number (1.2) */
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#define WF_MAX_COMMENT 64 /* Comment length */
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#define WF_NUM_LAYERS 4
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#define WF_NAME_LENGTH 32
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#define WF_SOURCE_LENGTH 260
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#define BankFileID "Bank"
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#define DrumkitFileID "DrumKit"
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#define ProgramFileID "Program"
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struct wf_envelope
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{
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u8 attack_time:7;
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u8 Unused1:1;
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u8 decay1_time:7;
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u8 Unused2:1;
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u8 decay2_time:7;
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u8 Unused3:1;
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u8 sustain_time:7;
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u8 Unused4:1;
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u8 release_time:7;
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u8 Unused5:1;
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u8 release2_time:7;
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u8 Unused6:1;
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s8 attack_level;
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s8 decay1_level;
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s8 decay2_level;
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s8 sustain_level;
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s8 release_level;
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u8 attack_velocity:7;
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u8 Unused7:1;
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u8 volume_velocity:7;
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u8 Unused8:1;
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u8 keyboard_scaling:7;
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u8 Unused9:1;
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};
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typedef struct wf_envelope wavefront_envelope;
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struct wf_lfo
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{
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u8 sample_number;
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u8 frequency:7;
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u8 Unused1:1;
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u8 am_src:4;
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u8 fm_src:4;
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s8 fm_amount;
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s8 am_amount;
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s8 start_level;
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s8 end_level;
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u8 ramp_delay:7;
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u8 wave_restart:1; /* for LFO2 only */
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u8 ramp_time:7;
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u8 Unused2:1;
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};
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typedef struct wf_lfo wavefront_lfo;
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struct wf_patch
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{
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s16 frequency_bias; /* ** THIS IS IN MOTOROLA FORMAT!! ** */
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u8 amplitude_bias:7;
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u8 Unused1:1;
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u8 portamento:7;
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u8 Unused2:1;
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u8 sample_number;
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u8 pitch_bend:4;
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u8 sample_msb:1;
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u8 Unused3:3;
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u8 mono:1;
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u8 retrigger:1;
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u8 nohold:1;
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u8 restart:1;
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u8 filterconfig:2; /* SDK says "not used" */
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u8 reuse:1;
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u8 reset_lfo:1;
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u8 fm_src2:4;
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u8 fm_src1:4;
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s8 fm_amount1;
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s8 fm_amount2;
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u8 am_src:4;
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u8 Unused4:4;
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s8 am_amount;
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u8 fc1_mode:4;
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u8 fc2_mode:4;
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s8 fc1_mod_amount;
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s8 fc1_keyboard_scaling;
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s8 fc1_bias;
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s8 fc2_mod_amount;
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s8 fc2_keyboard_scaling;
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s8 fc2_bias;
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u8 randomizer:7;
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u8 Unused5:1;
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struct wf_envelope envelope1;
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struct wf_envelope envelope2;
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struct wf_lfo lfo1;
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struct wf_lfo lfo2;
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};
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typedef struct wf_patch wavefront_patch;
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struct wf_layer
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{
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u8 patch_number;
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u8 mix_level:7;
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u8 mute:1;
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u8 split_point:7;
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u8 play_below:1;
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u8 pan_mod_src:2;
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u8 pan_or_mod:1;
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u8 pan:4;
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u8 split_type:1;
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};
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typedef struct wf_layer wavefront_layer;
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struct wf_program
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{
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struct wf_layer layer[WF_NUM_LAYERS];
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};
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typedef struct wf_program wavefront_program;
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struct wf_sample_offset
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{
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s32 Fraction:4;
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s32 Integer:20;
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s32 Unused:8;
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};
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typedef struct wf_sample_offset wavefront_sample_offset;
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/* Sample slot types */
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#define WF_ST_SAMPLE 0
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#define WF_ST_MULTISAMPLE 1
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#define WF_ST_ALIAS 2
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#define WF_ST_EMPTY 3
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/* pseudo's */
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#define WF_ST_DRUM 4
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#define WF_ST_PROGRAM 5
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#define WF_ST_PATCH 6
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#define WF_ST_SAMPLEHDR 7
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#define WF_ST_MASK 0xf
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/* Flags for slot status. These occupy the upper bits of the same byte
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as a sample type.
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*/
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#define WF_SLOT_USED 0x80 /* XXX don't rely on this being accurate */
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#define WF_SLOT_FILLED 0x40
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#define WF_SLOT_ROM 0x20
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#define WF_SLOT_MASK 0xf0
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/* channel constants */
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#define WF_CH_MONO 0
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#define WF_CH_LEFT 1
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#define WF_CH_RIGHT 2
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/* Sample formats */
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#define LINEAR_16BIT 0
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#define WHITE_NOISE 1
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#define LINEAR_8BIT 2
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#define MULAW_8BIT 3
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#define WF_SAMPLE_IS_8BIT(smpl) ((smpl)->SampleResolution&2)
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/*
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Because most/all of the sample data we pass in via pointers has
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never been copied (just mmap-ed into user space straight from the
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disk), it would be nice to allow handling of multi-channel sample
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data without forcing user-level extraction of the relevant bytes.
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So, we need a way of specifying which channel to use (the WaveFront
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only handles mono samples in a given slot), and the only way to do
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this without using some struct other than wavefront_sample as the
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interface is the awful hack of using the unused bits in a
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wavefront_sample:
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Val Meaning
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--- -------
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0 no channel selection (use channel 1, sample is MONO)
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1 use first channel, and skip one
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2 use second channel, and skip one
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3 use third channel, and skip two
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4 use fourth channel, skip three
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5 use fifth channel, skip four
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6 use six channel, skip five
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This can handle up to 4 channels, and anyone downloading >4 channels
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of sample data just to select one of them needs to find some tools
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like sox ...
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NOTE: values 0, 1 and 2 correspond to WF_CH_* above. This is
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important.
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*/
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#define WF_SET_CHANNEL(samp,chn) \
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(samp)->Unused1 = chn & 0x1; \
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(samp)->Unused2 = chn & 0x2; \
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(samp)->Unused3 = chn & 0x4
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#define WF_GET_CHANNEL(samp) \
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(((samp)->Unused3 << 2)|((samp)->Unused2<<1)|(samp)->Unused1)
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typedef struct wf_sample {
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struct wf_sample_offset sampleStartOffset;
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struct wf_sample_offset loopStartOffset;
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struct wf_sample_offset loopEndOffset;
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struct wf_sample_offset sampleEndOffset;
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s16 FrequencyBias;
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u8 SampleResolution:2; /* sample_format */
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u8 Unused1:1;
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u8 Loop:1;
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u8 Bidirectional:1;
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u8 Unused2:1;
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u8 Reverse:1;
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u8 Unused3:1;
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} wavefront_sample;
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typedef struct wf_multisample {
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s16 NumberOfSamples; /* log2 of the number of samples */
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s16 SampleNumber[NUM_MIDIKEYS];
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} wavefront_multisample;
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typedef struct wf_alias {
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s16 OriginalSample;
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struct wf_sample_offset sampleStartOffset;
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struct wf_sample_offset loopStartOffset;
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struct wf_sample_offset sampleEndOffset;
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struct wf_sample_offset loopEndOffset;
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s16 FrequencyBias;
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u8 SampleResolution:2;
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u8 Unused1:1;
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u8 Loop:1;
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u8 Bidirectional:1;
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u8 Unused2:1;
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u8 Reverse:1;
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u8 Unused3:1;
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/* This structure is meant to be padded only to 16 bits on their
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original. Of course, whoever wrote their documentation didn't
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realize that sizeof(struct) can be >=
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sum(sizeof(struct-fields)) and so thought that giving a C level
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description of the structs used in WavePatch files was
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sufficient. I suppose it was, as long as you remember the
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standard 16->32 bit issues.
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*/
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u8 sixteen_bit_padding;
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} __attribute__((packed)) wavefront_alias;
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typedef struct wf_drum {
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u8 PatchNumber;
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u8 MixLevel:7;
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u8 Unmute:1;
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u8 Group:4;
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u8 Unused1:4;
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u8 PanModSource:2;
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u8 PanModulated:1;
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u8 PanAmount:4;
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u8 Unused2:1;
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} wavefront_drum;
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typedef struct wf_drumkit {
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struct wf_drum drum[NUM_MIDIKEYS];
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} wavefront_drumkit;
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typedef struct wf_channel_programs {
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u8 Program[NUM_MIDICHANNELS];
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} wavefront_channel_programs;
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/* How to get MIDI channel status from the data returned by
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a WFC_GET_CHANNEL_STATUS command (a struct wf_channel_programs)
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*/
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#define WF_CHANNEL_STATUS(ch,wcp) (wcp)[(ch/7)] & (1<<((ch)%7))
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typedef union wf_any {
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wavefront_sample s;
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wavefront_multisample ms;
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wavefront_alias a;
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wavefront_program pr;
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wavefront_patch p;
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wavefront_drum d;
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} wavefront_any;
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/* Hannu Solvainen hoped that his "patch_info" struct in soundcard.h
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might work for other wave-table based patch loading situations.
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Alas, his fears were correct. The WaveFront doesn't even come with
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just "patches", but several different kind of structures that
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control the sound generation process.
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*/
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typedef struct wf_patch_info {
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/* the first two fields are used by the OSS "patch loading" interface
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only, and are unused by the current user-level library.
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*/
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s16 key; /* Use WAVEFRONT_PATCH here */
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u16 devno; /* fill in when sending */
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u8 subkey; /* WF_ST_{SAMPLE,ALIAS,etc.} */
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#define WAVEFRONT_FIND_FREE_SAMPLE_SLOT 999
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u16 number; /* patch/sample/prog number */
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u32 size; /* size of any data included in
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one of the fields in `hdrptr', or
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as `dataptr'.
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NOTE: for actual samples, this is
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the size of the *SELECTED CHANNEL*
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even if more data is actually available.
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So, a stereo sample (2 channels) of
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6000 bytes total has `size' = 3000.
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See the macros and comments for
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WF_{GET,SET}_CHANNEL above.
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*/
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wavefront_any __user *hdrptr; /* user-space ptr to hdr bytes */
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u16 __user *dataptr; /* actual sample data */
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wavefront_any hdr; /* kernel-space copy of hdr bytes */
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} wavefront_patch_info;
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/* The maximum number of bytes we will ever move to or from user space
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in response to a WFC_* command. This obviously doesn't cover
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actual sample data.
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*/
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#define WF_MAX_READ sizeof(wavefront_multisample)
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#define WF_MAX_WRITE sizeof(wavefront_multisample)
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/*
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This allows us to execute any WF command except the download/upload
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ones, which are handled differently due to copyin/copyout issues as
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well as data-nybbling to/from the card.
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*/
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typedef struct wavefront_control {
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int cmd; /* WFC_* */
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char status; /* return status to user-space */
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unsigned char rbuf[WF_MAX_READ]; /* bytes read from card */
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unsigned char wbuf[WF_MAX_WRITE]; /* bytes written to card */
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} wavefront_control;
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#define WFCTL_WFCMD 0x1
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#define WFCTL_LOAD_SPP 0x2
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/* Modulator table */
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#define WF_MOD_LFO1 0
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#define WF_MOD_LFO2 1
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#define WF_MOD_ENV1 2
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#define WF_MOD_ENV2 3
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#define WF_MOD_KEYBOARD 4
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#define WF_MOD_LOGKEY 5
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#define WF_MOD_VELOCITY 6
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#define WF_MOD_LOGVEL 7
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#define WF_MOD_RANDOM 8
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#define WF_MOD_PRESSURE 9
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#define WF_MOD_MOD_WHEEL 10
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#define WF_MOD_1 WF_MOD_MOD_WHEEL
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#define WF_MOD_BREATH 11
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#define WF_MOD_2 WF_MOD_BREATH
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#define WF_MOD_FOOT 12
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#define WF_MOD_4 WF_MOD_FOOT
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#define WF_MOD_VOLUME 13
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#define WF_MOD_7 WF_MOD_VOLUME
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#define WF_MOD_PAN 14
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#define WF_MOD_10 WF_MOD_PAN
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#define WF_MOD_EXPR 15
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#define WF_MOD_11 WF_MOD_EXPR
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/* FX-related material */
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typedef struct wf_fx_info {
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int request; /* see list below */
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long data[4]; /* we don't need much */
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} wavefront_fx_info;
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/* support for each of these will be forthcoming once I or someone
|
|
else has figured out which of the addresses on page 6 and page 7 of
|
|
the YSS225 control each parameter. Incidentally, these come from
|
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the Windows driver interface, but again, Turtle Beach didn't
|
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document the API to use them.
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*/
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#define WFFX_SETOUTGAIN 0
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#define WFFX_SETSTEREOOUTGAIN 1
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#define WFFX_SETREVERBIN1GAIN 2
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#define WFFX_SETREVERBIN2GAIN 3
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#define WFFX_SETREVERBIN3GAIN 4
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#define WFFX_SETCHORUSINPORT 5
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|
#define WFFX_SETREVERBIN1PORT 6
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|
#define WFFX_SETREVERBIN2PORT 7
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|
#define WFFX_SETREVERBIN3PORT 8
|
|
#define WFFX_SETEFFECTPORT 9
|
|
#define WFFX_SETAUXPORT 10
|
|
#define WFFX_SETREVERBTYPE 11
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|
#define WFFX_SETREVERBDELAY 12
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|
#define WFFX_SETCHORUSLFO 13
|
|
#define WFFX_SETCHORUSPMD 14
|
|
#define WFFX_SETCHORUSAMD 15
|
|
#define WFFX_SETEFFECT 16
|
|
#define WFFX_SETBASEALL 17
|
|
#define WFFX_SETREVERBALL 18
|
|
#define WFFX_SETCHORUSALL 20
|
|
#define WFFX_SETREVERBDEF 22
|
|
#define WFFX_SETCHORUSDEF 23
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|
#define WFFX_DELAYSETINGAIN 24
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|
#define WFFX_DELAYSETFBGAIN 25
|
|
#define WFFX_DELAYSETFBLPF 26
|
|
#define WFFX_DELAYSETGAIN 27
|
|
#define WFFX_DELAYSETTIME 28
|
|
#define WFFX_DELAYSETFBTIME 29
|
|
#define WFFX_DELAYSETALL 30
|
|
#define WFFX_DELAYSETDEF 32
|
|
#define WFFX_SDELAYSETINGAIN 33
|
|
#define WFFX_SDELAYSETFBGAIN 34
|
|
#define WFFX_SDELAYSETFBLPF 35
|
|
#define WFFX_SDELAYSETGAIN 36
|
|
#define WFFX_SDELAYSETTIME 37
|
|
#define WFFX_SDELAYSETFBTIME 38
|
|
#define WFFX_SDELAYSETALL 39
|
|
#define WFFX_SDELAYSETDEF 41
|
|
#define WFFX_DEQSETINGAIN 42
|
|
#define WFFX_DEQSETFILTER 43
|
|
#define WFFX_DEQSETALL 44
|
|
#define WFFX_DEQSETDEF 46
|
|
#define WFFX_MUTE 47
|
|
#define WFFX_FLANGESETBALANCE 48
|
|
#define WFFX_FLANGESETDELAY 49
|
|
#define WFFX_FLANGESETDWFFX_TH 50
|
|
#define WFFX_FLANGESETFBGAIN 51
|
|
#define WFFX_FLANGESETINGAIN 52
|
|
#define WFFX_FLANGESETLFO 53
|
|
#define WFFX_FLANGESETALL 54
|
|
#define WFFX_FLANGESETDEF 56
|
|
#define WFFX_PITCHSETSHIFT 57
|
|
#define WFFX_PITCHSETBALANCE 58
|
|
#define WFFX_PITCHSETALL 59
|
|
#define WFFX_PITCHSETDEF 61
|
|
#define WFFX_SRSSETINGAIN 62
|
|
#define WFFX_SRSSETSPACE 63
|
|
#define WFFX_SRSSETCENTER 64
|
|
#define WFFX_SRSSETGAIN 65
|
|
#define WFFX_SRSSETMODE 66
|
|
#define WFFX_SRSSETDEF 68
|
|
|
|
/* Allow direct user-space control over FX memory/coefficient data.
|
|
In theory this could be used to download the FX microprogram,
|
|
but it would be a little slower, and involve some weird code.
|
|
*/
|
|
|
|
#define WFFX_MEMSET 69
|
|
|
|
#endif /* __SOUND_WAVEFRONT_H__ */
|