linux/drivers/gpu/drm
Eric Anholt 568d9a8f6d drm/i915: Change DCC tiling detection case to cover only mobile parts.
Later spec investigation has revealed that every 9xx mobile part has
had this register in this format.  Also, no non-mobile parts have been shown
to have this register.  So make all mobile use the same code, and all
non-mobile use the hack 965 detection.

Signed-off-by: Eric Anholt <eric@anholt.net>
2009-03-27 14:45:10 -07:00
..
i810
i830
i915 drm/i915: Change DCC tiling detection case to cover only mobile parts. 2009-03-27 14:45:10 -07:00
mga
r128
radeon drm/radeon: update sarea copies of last_ variables on resume. 2009-02-20 12:29:05 +10:00
savage
sis
tdfx
via
ati_pcigart.c
drm_agpsupport.c drm: stash AGP include under the do-we-have-AGP ifdef 2009-01-22 22:27:11 +10:00
drm_auth.c drm: move to kref per-master structures. 2008-12-29 17:47:22 +10:00
drm_bufs.c drm: Wake up all lock waiters when the master disappears. 2009-03-03 09:49:54 +10:00
drm_cache.c
drm_context.c drm: move to kref per-master structures. 2008-12-29 17:47:22 +10:00
drm_crtc_helper.c drm: disable encoders before re-routing them 2009-02-25 14:42:23 +10:00
drm_crtc.c drm: Release user fbs in drm_release 2009-02-20 12:21:11 +10:00
drm_dma.c
drm_drawable.c
drm_drv.c drm: fix leak of device mappings since multi-master changes. 2009-01-19 17:17:58 +10:00
drm_edid.c drm: edid revision 0 is valid 2009-02-25 14:47:05 +10:00
drm_fops.c Rationalize fasync return values 2009-03-16 08:34:35 -06:00
drm_gem.c drm/i915: Keep refs on the object over the lifetime of vmas for GTT mmap. 2009-02-20 12:21:13 +10:00
drm_hashtab.c drm: GEM mmap support 2008-12-29 17:47:22 +10:00
drm_ioc32.c
drm_ioctl.c drm: fix leak of uninitialized data to userspace 2008-12-29 17:47:22 +10:00
drm_irq.c drm: Correct unbalanced drm_vblank_put() during mode setting. 2009-02-25 14:45:50 +10:00
drm_lock.c drm: Avoid client deadlocks when the master disappears. 2009-03-03 09:50:20 +10:00
drm_memory.c drm/radeon: fix ioremap conflict with AGP mappings 2009-02-08 21:37:24 +10:00
drm_mm.c DRM: add mode setting support 2008-12-29 17:47:23 +10:00
drm_modes.c DRM: add mode setting support 2008-12-29 17:47:23 +10:00
drm_pci.c
drm_proc.c drm: Add a debug node for vblank state. 2008-12-29 17:47:27 +10:00
drm_scatter.c
drm_sman.c
drm_stub.c drm: fix double lock typo 2009-03-04 21:49:14 +10:00
drm_sysfs.c drm: struct device - replace bus_id with dev_name(), dev_set_name() 2009-03-24 16:38:22 -07:00
drm_vm.c drm: GEM mmap support 2008-12-29 17:47:22 +10:00
Kconfig fbdev/drm: fix Kconfig submenu mess in "Graphics support" 2009-02-18 15:37:56 -08:00
Makefile DRM: add mode setting support 2008-12-29 17:47:23 +10:00
README.drm

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html