610 lines
12 KiB
C
610 lines
12 KiB
C
/*
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* (C) Copyright David Gibson <dwg@au1.ibm.com>, IBM Corporation. 2005.
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*
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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* USA
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*/
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#include "dtc.h"
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/*
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* Tree building functions
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*/
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void add_label(struct label **labels, char *label)
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{
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struct label *new;
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/* Make sure the label isn't already there */
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for_each_label(*labels, new)
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if (streq(new->label, label))
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return;
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new = xmalloc(sizeof(*new));
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new->label = label;
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new->next = *labels;
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*labels = new;
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}
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struct property *build_property(char *name, struct data val)
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{
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struct property *new = xmalloc(sizeof(*new));
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memset(new, 0, sizeof(*new));
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new->name = name;
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new->val = val;
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return new;
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}
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struct property *chain_property(struct property *first, struct property *list)
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{
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assert(first->next == NULL);
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first->next = list;
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return first;
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}
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struct property *reverse_properties(struct property *first)
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{
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struct property *p = first;
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struct property *head = NULL;
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struct property *next;
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while (p) {
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next = p->next;
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p->next = head;
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head = p;
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p = next;
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}
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return head;
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}
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struct node *build_node(struct property *proplist, struct node *children)
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{
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struct node *new = xmalloc(sizeof(*new));
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struct node *child;
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memset(new, 0, sizeof(*new));
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new->proplist = reverse_properties(proplist);
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new->children = children;
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for_each_child(new, child) {
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child->parent = new;
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}
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return new;
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}
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struct node *name_node(struct node *node, char *name)
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{
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assert(node->name == NULL);
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node->name = name;
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return node;
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}
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struct node *merge_nodes(struct node *old_node, struct node *new_node)
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{
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struct property *new_prop, *old_prop;
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struct node *new_child, *old_child;
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struct label *l;
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/* Add new node labels to old node */
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for_each_label(new_node->labels, l)
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add_label(&old_node->labels, l->label);
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/* Move properties from the new node to the old node. If there
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* is a collision, replace the old value with the new */
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while (new_node->proplist) {
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/* Pop the property off the list */
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new_prop = new_node->proplist;
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new_node->proplist = new_prop->next;
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new_prop->next = NULL;
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/* Look for a collision, set new value if there is */
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for_each_property(old_node, old_prop) {
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if (streq(old_prop->name, new_prop->name)) {
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/* Add new labels to old property */
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for_each_label(new_prop->labels, l)
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add_label(&old_prop->labels, l->label);
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old_prop->val = new_prop->val;
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free(new_prop);
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new_prop = NULL;
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break;
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}
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}
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/* if no collision occurred, add property to the old node. */
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if (new_prop)
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add_property(old_node, new_prop);
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}
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/* Move the override child nodes into the primary node. If
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* there is a collision, then merge the nodes. */
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while (new_node->children) {
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/* Pop the child node off the list */
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new_child = new_node->children;
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new_node->children = new_child->next_sibling;
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new_child->parent = NULL;
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new_child->next_sibling = NULL;
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/* Search for a collision. Merge if there is */
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for_each_child(old_node, old_child) {
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if (streq(old_child->name, new_child->name)) {
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merge_nodes(old_child, new_child);
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new_child = NULL;
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break;
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}
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}
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/* if no collision occurred, add child to the old node. */
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if (new_child)
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add_child(old_node, new_child);
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}
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/* The new node contents are now merged into the old node. Free
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* the new node. */
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free(new_node);
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return old_node;
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}
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struct node *chain_node(struct node *first, struct node *list)
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{
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assert(first->next_sibling == NULL);
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first->next_sibling = list;
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return first;
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}
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void add_property(struct node *node, struct property *prop)
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{
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struct property **p;
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prop->next = NULL;
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p = &node->proplist;
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while (*p)
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p = &((*p)->next);
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*p = prop;
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}
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void add_child(struct node *parent, struct node *child)
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{
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struct node **p;
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child->next_sibling = NULL;
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child->parent = parent;
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p = &parent->children;
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while (*p)
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p = &((*p)->next_sibling);
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*p = child;
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}
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struct reserve_info *build_reserve_entry(uint64_t address, uint64_t size)
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{
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struct reserve_info *new = xmalloc(sizeof(*new));
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memset(new, 0, sizeof(*new));
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new->re.address = address;
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new->re.size = size;
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return new;
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}
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struct reserve_info *chain_reserve_entry(struct reserve_info *first,
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struct reserve_info *list)
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{
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assert(first->next == NULL);
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first->next = list;
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return first;
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}
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struct reserve_info *add_reserve_entry(struct reserve_info *list,
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struct reserve_info *new)
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{
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struct reserve_info *last;
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new->next = NULL;
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if (! list)
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return new;
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for (last = list; last->next; last = last->next)
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;
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last->next = new;
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return list;
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}
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struct boot_info *build_boot_info(struct reserve_info *reservelist,
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struct node *tree, uint32_t boot_cpuid_phys)
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{
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struct boot_info *bi;
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bi = xmalloc(sizeof(*bi));
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bi->reservelist = reservelist;
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bi->dt = tree;
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bi->boot_cpuid_phys = boot_cpuid_phys;
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return bi;
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}
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/*
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* Tree accessor functions
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*/
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const char *get_unitname(struct node *node)
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{
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if (node->name[node->basenamelen] == '\0')
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return "";
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else
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return node->name + node->basenamelen + 1;
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}
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struct property *get_property(struct node *node, const char *propname)
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{
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struct property *prop;
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for_each_property(node, prop)
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if (streq(prop->name, propname))
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return prop;
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return NULL;
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}
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cell_t propval_cell(struct property *prop)
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{
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assert(prop->val.len == sizeof(cell_t));
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return fdt32_to_cpu(*((cell_t *)prop->val.val));
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}
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struct property *get_property_by_label(struct node *tree, const char *label,
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struct node **node)
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{
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struct property *prop;
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struct node *c;
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*node = tree;
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for_each_property(tree, prop) {
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struct label *l;
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for_each_label(prop->labels, l)
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if (streq(l->label, label))
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return prop;
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}
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for_each_child(tree, c) {
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prop = get_property_by_label(c, label, node);
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if (prop)
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return prop;
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}
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*node = NULL;
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return NULL;
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}
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struct marker *get_marker_label(struct node *tree, const char *label,
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struct node **node, struct property **prop)
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{
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struct marker *m;
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struct property *p;
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struct node *c;
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*node = tree;
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for_each_property(tree, p) {
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*prop = p;
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m = p->val.markers;
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for_each_marker_of_type(m, LABEL)
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if (streq(m->ref, label))
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return m;
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}
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for_each_child(tree, c) {
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m = get_marker_label(c, label, node, prop);
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if (m)
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return m;
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}
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*prop = NULL;
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*node = NULL;
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return NULL;
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}
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struct node *get_subnode(struct node *node, const char *nodename)
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{
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struct node *child;
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for_each_child(node, child)
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if (streq(child->name, nodename))
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return child;
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return NULL;
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}
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struct node *get_node_by_path(struct node *tree, const char *path)
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{
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const char *p;
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struct node *child;
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if (!path || ! (*path))
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return tree;
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while (path[0] == '/')
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path++;
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p = strchr(path, '/');
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for_each_child(tree, child) {
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if (p && strneq(path, child->name, p-path))
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return get_node_by_path(child, p+1);
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else if (!p && streq(path, child->name))
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return child;
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}
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return NULL;
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}
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struct node *get_node_by_label(struct node *tree, const char *label)
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{
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struct node *child, *node;
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struct label *l;
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assert(label && (strlen(label) > 0));
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for_each_label(tree->labels, l)
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if (streq(l->label, label))
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return tree;
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for_each_child(tree, child) {
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node = get_node_by_label(child, label);
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if (node)
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return node;
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}
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return NULL;
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}
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struct node *get_node_by_phandle(struct node *tree, cell_t phandle)
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{
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struct node *child, *node;
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assert((phandle != 0) && (phandle != -1));
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if (tree->phandle == phandle)
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return tree;
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for_each_child(tree, child) {
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node = get_node_by_phandle(child, phandle);
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if (node)
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return node;
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}
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return NULL;
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}
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struct node *get_node_by_ref(struct node *tree, const char *ref)
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{
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if (ref[0] == '/')
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return get_node_by_path(tree, ref);
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else
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return get_node_by_label(tree, ref);
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}
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cell_t get_node_phandle(struct node *root, struct node *node)
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{
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static cell_t phandle = 1; /* FIXME: ick, static local */
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if ((node->phandle != 0) && (node->phandle != -1))
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return node->phandle;
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while (get_node_by_phandle(root, phandle))
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phandle++;
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node->phandle = phandle;
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if (!get_property(node, "linux,phandle")
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&& (phandle_format & PHANDLE_LEGACY))
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add_property(node,
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build_property("linux,phandle",
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data_append_cell(empty_data, phandle)));
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if (!get_property(node, "phandle")
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&& (phandle_format & PHANDLE_EPAPR))
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add_property(node,
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build_property("phandle",
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data_append_cell(empty_data, phandle)));
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/* If the node *does* have a phandle property, we must
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* be dealing with a self-referencing phandle, which will be
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* fixed up momentarily in the caller */
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return node->phandle;
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}
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uint32_t guess_boot_cpuid(struct node *tree)
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{
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struct node *cpus, *bootcpu;
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struct property *reg;
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cpus = get_node_by_path(tree, "/cpus");
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if (!cpus)
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return 0;
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bootcpu = cpus->children;
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if (!bootcpu)
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return 0;
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reg = get_property(bootcpu, "reg");
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if (!reg || (reg->val.len != sizeof(uint32_t)))
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return 0;
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/* FIXME: Sanity check node? */
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return propval_cell(reg);
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}
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static int cmp_reserve_info(const void *ax, const void *bx)
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{
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const struct reserve_info *a, *b;
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a = *((const struct reserve_info * const *)ax);
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b = *((const struct reserve_info * const *)bx);
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if (a->re.address < b->re.address)
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return -1;
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else if (a->re.address > b->re.address)
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return 1;
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else if (a->re.size < b->re.size)
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return -1;
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else if (a->re.size > b->re.size)
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return 1;
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else
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return 0;
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}
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static void sort_reserve_entries(struct boot_info *bi)
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{
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struct reserve_info *ri, **tbl;
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int n = 0, i = 0;
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for (ri = bi->reservelist;
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ri;
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ri = ri->next)
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n++;
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if (n == 0)
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return;
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tbl = xmalloc(n * sizeof(*tbl));
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for (ri = bi->reservelist;
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ri;
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ri = ri->next)
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tbl[i++] = ri;
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qsort(tbl, n, sizeof(*tbl), cmp_reserve_info);
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bi->reservelist = tbl[0];
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for (i = 0; i < (n-1); i++)
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tbl[i]->next = tbl[i+1];
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tbl[n-1]->next = NULL;
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free(tbl);
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}
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static int cmp_prop(const void *ax, const void *bx)
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{
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const struct property *a, *b;
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a = *((const struct property * const *)ax);
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b = *((const struct property * const *)bx);
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return strcmp(a->name, b->name);
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}
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static void sort_properties(struct node *node)
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{
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int n = 0, i = 0;
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struct property *prop, **tbl;
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for_each_property(node, prop)
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n++;
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if (n == 0)
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return;
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tbl = xmalloc(n * sizeof(*tbl));
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for_each_property(node, prop)
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tbl[i++] = prop;
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qsort(tbl, n, sizeof(*tbl), cmp_prop);
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node->proplist = tbl[0];
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for (i = 0; i < (n-1); i++)
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tbl[i]->next = tbl[i+1];
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tbl[n-1]->next = NULL;
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free(tbl);
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}
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static int cmp_subnode(const void *ax, const void *bx)
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{
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const struct node *a, *b;
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a = *((const struct node * const *)ax);
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b = *((const struct node * const *)bx);
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return strcmp(a->name, b->name);
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}
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static void sort_subnodes(struct node *node)
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{
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int n = 0, i = 0;
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struct node *subnode, **tbl;
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for_each_child(node, subnode)
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n++;
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if (n == 0)
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return;
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tbl = xmalloc(n * sizeof(*tbl));
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for_each_child(node, subnode)
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tbl[i++] = subnode;
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qsort(tbl, n, sizeof(*tbl), cmp_subnode);
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node->children = tbl[0];
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for (i = 0; i < (n-1); i++)
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tbl[i]->next_sibling = tbl[i+1];
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tbl[n-1]->next_sibling = NULL;
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free(tbl);
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}
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static void sort_node(struct node *node)
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{
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struct node *c;
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sort_properties(node);
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sort_subnodes(node);
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for_each_child(node, c)
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sort_node(c);
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}
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void sort_tree(struct boot_info *bi)
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{
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sort_reserve_entries(bi);
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sort_node(bi->dt);
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}
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