Thomas Hellstrom b8e902f24f drm/ttm: Fix a theoretical race in ttm_bo_cleanup_refs()
In theory, that function could release the lru lock between
checking for bo on ddestroy list and a successful reserve if the bo
was already reserved, and the function was called with waiting reserves
allowed.
However, all current reservers of a bo on the ddestroy list would
atomically take the bo off the list after a successful reserve so this
race should not have been hit, so no need to backport for stable.

This patch also fixes a case found by Maarten Lankhorst where
ttm_mem_evict_first called with no_wait_gpu would incorrectly
spin waiting for bo idle if trying to evict a busy buffer that
also sits on the ddestroy list.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2012-10-23 10:15:21 +10:00
..
2012-10-12 10:21:02 +09:00
2012-10-03 13:45:43 -07:00
2012-10-03 13:45:43 -07:00
2012-10-03 13:45:43 -07:00
2012-09-18 12:28:22 +02:00
2012-09-18 12:28:22 +02:00

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html