linux/drivers/infiniband/hw/nes/nes_context.h

194 lines
6.8 KiB
C

/*
* Copyright (c) 2006 - 2011 Intel Corporation. All rights reserved.
*
* This software is available to you under a choice of one of two
* licenses. You may choose to be licensed under the terms of the GNU
* General Public License (GPL) Version 2, available from the file
* COPYING in the main directory of this source tree, or the
* OpenIB.org BSD license below:
*
* Redistribution and use in source and binary forms, with or
* without modification, are permitted provided that the following
* conditions are met:
*
* - Redistributions of source code must retain the above
* copyright notice, this list of conditions and the following
* disclaimer.
*
* - Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef NES_CONTEXT_H
#define NES_CONTEXT_H
struct nes_qp_context {
__le32 misc;
__le32 cqs;
__le32 sq_addr_low;
__le32 sq_addr_high;
__le32 rq_addr_low;
__le32 rq_addr_high;
__le32 misc2;
__le16 tcpPorts[2];
__le32 ip0;
__le32 ip1;
__le32 ip2;
__le32 ip3;
__le32 mss;
__le32 arp_index_vlan;
__le32 tcp_state_flow_label;
__le32 pd_index_wscale;
__le32 keepalive;
u32 ts_recent;
u32 ts_age;
__le32 snd_nxt;
__le32 snd_wnd;
__le32 rcv_nxt;
__le32 rcv_wnd;
__le32 snd_max;
__le32 snd_una;
u32 srtt;
__le32 rttvar;
__le32 ssthresh;
__le32 cwnd;
__le32 snd_wl1;
__le32 snd_wl2;
__le32 max_snd_wnd;
__le32 ts_val_delta;
u32 retransmit;
u32 probe_cnt;
u32 hte_index;
__le32 q2_addr_low;
__le32 q2_addr_high;
__le32 ird_index;
u32 Rsvd3;
__le32 ird_ord_sizes;
u32 mrkr_offset;
__le32 aeq_token_low;
__le32 aeq_token_high;
};
/* QP Context Misc Field */
#define NES_QPCONTEXT_MISC_IWARP_VER_MASK 0x00000003
#define NES_QPCONTEXT_MISC_IWARP_VER_SHIFT 0
#define NES_QPCONTEXT_MISC_EFB_SIZE_MASK 0x000000C0
#define NES_QPCONTEXT_MISC_EFB_SIZE_SHIFT 6
#define NES_QPCONTEXT_MISC_RQ_SIZE_MASK 0x00000300
#define NES_QPCONTEXT_MISC_RQ_SIZE_SHIFT 8
#define NES_QPCONTEXT_MISC_SQ_SIZE_MASK 0x00000c00
#define NES_QPCONTEXT_MISC_SQ_SIZE_SHIFT 10
#define NES_QPCONTEXT_MISC_PCI_FCN_MASK 0x00007000
#define NES_QPCONTEXT_MISC_PCI_FCN_SHIFT 12
#define NES_QPCONTEXT_MISC_DUP_ACKS_MASK 0x00070000
#define NES_QPCONTEXT_MISC_DUP_ACKS_SHIFT 16
enum nes_qp_context_misc_bits {
NES_QPCONTEXT_MISC_RX_WQE_SIZE = 0x00000004,
NES_QPCONTEXT_MISC_IPV4 = 0x00000008,
NES_QPCONTEXT_MISC_DO_NOT_FRAG = 0x00000010,
NES_QPCONTEXT_MISC_INSERT_VLAN = 0x00000020,
NES_QPCONTEXT_MISC_DROS = 0x00008000,
NES_QPCONTEXT_MISC_WSCALE = 0x00080000,
NES_QPCONTEXT_MISC_KEEPALIVE = 0x00100000,
NES_QPCONTEXT_MISC_TIMESTAMP = 0x00200000,
NES_QPCONTEXT_MISC_SACK = 0x00400000,
NES_QPCONTEXT_MISC_RDMA_WRITE_EN = 0x00800000,
NES_QPCONTEXT_MISC_RDMA_READ_EN = 0x01000000,
NES_QPCONTEXT_MISC_WBIND_EN = 0x10000000,
NES_QPCONTEXT_MISC_FAST_REGISTER_EN = 0x20000000,
NES_QPCONTEXT_MISC_PRIV_EN = 0x40000000,
NES_QPCONTEXT_MISC_NO_NAGLE = 0x80000000
};
enum nes_qp_acc_wq_sizes {
HCONTEXT_TSA_WQ_SIZE_4 = 0,
HCONTEXT_TSA_WQ_SIZE_32 = 1,
HCONTEXT_TSA_WQ_SIZE_128 = 2,
HCONTEXT_TSA_WQ_SIZE_512 = 3
};
/* QP Context Misc2 Fields */
#define NES_QPCONTEXT_MISC2_TTL_MASK 0x000000ff
#define NES_QPCONTEXT_MISC2_TTL_SHIFT 0
#define NES_QPCONTEXT_MISC2_HOP_LIMIT_MASK 0x000000ff
#define NES_QPCONTEXT_MISC2_HOP_LIMIT_SHIFT 0
#define NES_QPCONTEXT_MISC2_LIMIT_MASK 0x00000300
#define NES_QPCONTEXT_MISC2_LIMIT_SHIFT 8
#define NES_QPCONTEXT_MISC2_NIC_INDEX_MASK 0x0000fc00
#define NES_QPCONTEXT_MISC2_NIC_INDEX_SHIFT 10
#define NES_QPCONTEXT_MISC2_SRC_IP_MASK 0x001f0000
#define NES_QPCONTEXT_MISC2_SRC_IP_SHIFT 16
#define NES_QPCONTEXT_MISC2_TOS_MASK 0xff000000
#define NES_QPCONTEXT_MISC2_TOS_SHIFT 24
#define NES_QPCONTEXT_MISC2_TRAFFIC_CLASS_MASK 0xff000000
#define NES_QPCONTEXT_MISC2_TRAFFIC_CLASS_SHIFT 24
/* QP Context Tcp State/Flow Label Fields */
#define NES_QPCONTEXT_TCPFLOW_FLOW_LABEL_MASK 0x000fffff
#define NES_QPCONTEXT_TCPFLOW_FLOW_LABEL_SHIFT 0
#define NES_QPCONTEXT_TCPFLOW_TCP_STATE_MASK 0xf0000000
#define NES_QPCONTEXT_TCPFLOW_TCP_STATE_SHIFT 28
enum nes_qp_tcp_state {
NES_QPCONTEXT_TCPSTATE_CLOSED = 1,
NES_QPCONTEXT_TCPSTATE_EST = 5,
NES_QPCONTEXT_TCPSTATE_TIME_WAIT = 11,
};
/* QP Context PD Index/wscale Fields */
#define NES_QPCONTEXT_PDWSCALE_RCV_WSCALE_MASK 0x0000000f
#define NES_QPCONTEXT_PDWSCALE_RCV_WSCALE_SHIFT 0
#define NES_QPCONTEXT_PDWSCALE_SND_WSCALE_MASK 0x00000f00
#define NES_QPCONTEXT_PDWSCALE_SND_WSCALE_SHIFT 8
#define NES_QPCONTEXT_PDWSCALE_PDINDEX_MASK 0xffff0000
#define NES_QPCONTEXT_PDWSCALE_PDINDEX_SHIFT 16
/* QP Context Keepalive Fields */
#define NES_QPCONTEXT_KEEPALIVE_DELTA_MASK 0x0000ffff
#define NES_QPCONTEXT_KEEPALIVE_DELTA_SHIFT 0
#define NES_QPCONTEXT_KEEPALIVE_PROBE_CNT_MASK 0x00ff0000
#define NES_QPCONTEXT_KEEPALIVE_PROBE_CNT_SHIFT 16
#define NES_QPCONTEXT_KEEPALIVE_INTV_MASK 0xff000000
#define NES_QPCONTEXT_KEEPALIVE_INTV_SHIFT 24
/* QP Context ORD/IRD Fields */
#define NES_QPCONTEXT_ORDIRD_ORDSIZE_MASK 0x0000007f
#define NES_QPCONTEXT_ORDIRD_ORDSIZE_SHIFT 0
#define NES_QPCONTEXT_ORDIRD_IRDSIZE_MASK 0x00030000
#define NES_QPCONTEXT_ORDIRD_IRDSIZE_SHIFT 16
#define NES_QPCONTEXT_ORDIRD_IWARP_MODE_MASK 0x30000000
#define NES_QPCONTEXT_ORDIRD_IWARP_MODE_SHIFT 28
enum nes_ord_ird_bits {
NES_QPCONTEXT_ORDIRD_WRPDU = 0x02000000,
NES_QPCONTEXT_ORDIRD_LSMM_PRESENT = 0x04000000,
NES_QPCONTEXT_ORDIRD_ALSMM = 0x08000000,
NES_QPCONTEXT_ORDIRD_AAH = 0x40000000,
NES_QPCONTEXT_ORDIRD_RNMC = 0x80000000
};
enum nes_iwarp_qp_state {
NES_QPCONTEXT_IWARP_STATE_NONEXIST = 0,
NES_QPCONTEXT_IWARP_STATE_IDLE = 1,
NES_QPCONTEXT_IWARP_STATE_RTS = 2,
NES_QPCONTEXT_IWARP_STATE_CLOSING = 3,
NES_QPCONTEXT_IWARP_STATE_TERMINATE = 5,
NES_QPCONTEXT_IWARP_STATE_ERROR = 6
};
#endif /* NES_CONTEXT_H */