linux/drivers/gpu/drm
Alex Deucher 6a2a11dbea drm/radeon/kms: avivo cursor workaround applies to evergreen as well
Fixes cursor corruption in certain cases.

Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Cc: stable@kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-10-18 09:14:35 +10:00
..
i2c
i810 drm: i810/i830: fix locked ioctl variant 2010-09-30 12:45:09 +10:00
i830 drm: i810/i830: fix locked ioctl variant 2010-09-30 12:45:09 +10:00
i915 drm/i915: Prevent module unload to avoid random memory corruption 2010-10-08 14:11:00 +01:00
mga
nouveau drm: don't drop handle reference on unload 2010-10-07 14:01:17 +10:00
r128
radeon drm/radeon/kms: avivo cursor workaround applies to evergreen as well 2010-10-18 09:14:35 +10:00
savage
sis
tdfx
ttm drm/ttm: Fix two race conditions + fix busy codepaths 2010-10-06 09:04:43 +10:00
via
vmwgfx vmwgfx: Fix fb VRAM pinning failure due to fragmentation 2010-10-01 21:08:55 +10:00
Kconfig
Makefile
README.drm
ati_pcigart.c
drm_agpsupport.c
drm_auth.c
drm_buffer.c drm: fix trivial coding errors 2010-09-24 10:10:23 +10:00
drm_bufs.c
drm_cache.c
drm_context.c
drm_crtc.c
drm_crtc_helper.c drm: Use a nondestructive mode for output detect when polling (v2) 2010-09-14 20:38:48 +10:00
drm_debugfs.c
drm_dma.c
drm_dp_i2c_helper.c
drm_drawable.c
drm_drv.c
drm_edid.c
drm_edid_modes.h
drm_encoder_slave.c
drm_fb_helper.c Merge branch 'for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/dtor/input 2010-08-28 13:55:31 -07:00
drm_fops.c Merge remote branch 'nouveau/for-airlied' of /ssd/git/drm-nouveau-next into drm-fixes 2010-08-27 09:09:46 +10:00
drm_gem.c drm: Hold the mutex when dropping the last GEM reference (v2) 2010-10-01 21:08:45 +10:00
drm_global.c
drm_hashtab.c
drm_info.c drm/gem: handlecount isn't really a kref so don't make it one. 2010-10-01 09:17:44 +10:00
drm_ioc32.c
drm_ioctl.c
drm_irq.c
drm_lock.c drm: fix regression in drm locking since BKL removal. 2010-08-27 09:10:28 +10:00
drm_memory.c
drm_mm.c drm: mm: fix range restricted allocations 2010-08-27 09:10:16 +10:00
drm_modes.c drm/modes: Fix CVT-R modeline generation 2010-08-27 09:10:33 +10:00
drm_pci.c drm: fix race between driver loading and userspace open. 2010-09-14 20:39:04 +10:00
drm_platform.c drm: fix race between driver loading and userspace open. 2010-09-14 20:39:04 +10:00
drm_proc.c
drm_scatter.c
drm_sman.c
drm_stub.c
drm_sysfs.c drm: Use a nondestructive mode for output detect when polling 2010-09-13 20:29:11 +10:00
drm_trace.h
drm_trace_points.c
drm_vm.c drm: Prune GEM vma entries 2010-09-28 09:14:34 +10:00

README.drm

************************************************************
* For the very latest on DRI development, please see:      *
*     http://dri.freedesktop.org/                          *
************************************************************

The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).

The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:

    1. The DRM provides synchronized access to the graphics hardware via
       the use of an optimized two-tiered lock.

    2. The DRM enforces the DRI security policy for access to the graphics
       hardware by only allowing authenticated X11 clients access to
       restricted regions of memory.

    3. The DRM provides a generic DMA engine, complete with multiple
       queues and the ability to detect the need for an OpenGL context
       switch.

    4. The DRM is extensible via the use of small device-specific modules
       that rely extensively on the API exported by the DRM module.


Documentation on the DRI is available from:
    http://dri.freedesktop.org/wiki/Documentation
    http://sourceforge.net/project/showfiles.php?group_id=387
    http://dri.sourceforge.net/doc/

For specific information about kernel-level support, see:

    The Direct Rendering Manager, Kernel Support for the Direct Rendering
    Infrastructure
    http://dri.sourceforge.net/doc/drm_low_level.html

    Hardware Locking for the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/hardware_locking_low_level.html

    A Security Analysis of the Direct Rendering Infrastructure
    http://dri.sourceforge.net/doc/security_low_level.html