linux/include/sound/seq_midi_emul.h

184 lines
6.6 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later */
#ifndef __SOUND_SEQ_MIDI_EMUL_H
#define __SOUND_SEQ_MIDI_EMUL_H
/*
* Midi channel definition for optional channel management.
*
* Copyright (C) 1999 Steve Ratcliffe
*/
#include <sound/seq_kernel.h>
/*
* This structure is used to keep track of the current state on each
* channel. All drivers for hardware that does not understand midi
* directly will probably need to use this structure.
*/
struct snd_midi_channel {
void *private; /* A back pointer to driver data */
int number; /* The channel number */
int client; /* The client associated with this channel */
int port; /* The port associated with this channel */
unsigned char midi_mode; /* GM, GS, XG etc */
unsigned int
drum_channel:1, /* Drum channel */
param_type:1 /* RPN/NRPN */
;
unsigned char midi_aftertouch; /* Aftertouch (key pressure) */
unsigned char midi_pressure; /* Channel pressure */
unsigned char midi_program; /* Instrument number */
short midi_pitchbend; /* Pitch bend amount */
unsigned char control[128]; /* Current value of all controls */
unsigned char note[128]; /* Current status for all notes */
short gm_rpn_pitch_bend_range; /* Pitch bend range */
short gm_rpn_fine_tuning; /* Master fine tuning */
short gm_rpn_coarse_tuning; /* Master coarse tuning */
};
/*
* A structure that represets a set of channels bound to a port. There
* would usually be 16 channels per port. But fewer could be used for
* particular cases.
* The channel set consists of information describing the client and
* port for this midi synth and an array of snd_midi_channel structures.
* A driver that had no need for snd_midi_channel could still use the
* channel set type if it wished with the channel array null.
*/
struct snd_midi_channel_set {
void *private_data; /* Driver data */
int client; /* Client for this port */
int port; /* The port number */
int max_channels; /* Size of the channels array */
struct snd_midi_channel *channels;
unsigned char midi_mode; /* MIDI operating mode */
unsigned char gs_master_volume; /* SYSEX master volume: 0-127 */
unsigned char gs_chorus_mode;
unsigned char gs_reverb_mode;
};
struct snd_midi_op {
void (*note_on)(void *private_data, int note, int vel, struct snd_midi_channel *chan);
void (*note_off)(void *private_data,int note, int vel, struct snd_midi_channel *chan); /* release note */
void (*key_press)(void *private_data, int note, int vel, struct snd_midi_channel *chan);
void (*note_terminate)(void *private_data, int note, struct snd_midi_channel *chan); /* terminate note immediately */
void (*control)(void *private_data, int type, struct snd_midi_channel *chan);
void (*nrpn)(void *private_data, struct snd_midi_channel *chan,
struct snd_midi_channel_set *chset);
void (*sysex)(void *private_data, unsigned char *buf, int len, int parsed,
struct snd_midi_channel_set *chset);
};
/*
* These defines are used so that pitchbend, aftertouch etc, can be
* distinguished from controller values.
*/
/* 0-127 controller values */
#define MIDI_CTL_PITCHBEND 0x80
#define MIDI_CTL_AFTERTOUCH 0x81
#define MIDI_CTL_CHAN_PRESSURE 0x82
/*
* These names exist to allow symbolic access to the controls array.
* The usage is eg: chan->gm_bank_select. Another implementation would
* be really have these members in the struct, and not the array.
*/
#define gm_bank_select control[0]
#define gm_modulation control[1]
#define gm_breath control[2]
#define gm_foot_pedal control[4]
#define gm_portamento_time control[5]
#define gm_data_entry control[6]
#define gm_volume control[7]
#define gm_balance control[8]
#define gm_pan control[10]
#define gm_expression control[11]
#define gm_effect_control1 control[12]
#define gm_effect_control2 control[13]
#define gm_slider1 control[16]
#define gm_slider2 control[17]
#define gm_slider3 control[18]
#define gm_slider4 control[19]
#define gm_bank_select_lsb control[32]
#define gm_modulation_wheel_lsb control[33]
#define gm_breath_lsb control[34]
#define gm_foot_pedal_lsb control[36]
#define gm_portamento_time_lsb control[37]
#define gm_data_entry_lsb control[38]
#define gm_volume_lsb control[39]
#define gm_balance_lsb control[40]
#define gm_pan_lsb control[42]
#define gm_expression_lsb control[43]
#define gm_effect_control1_lsb control[44]
#define gm_effect_control2_lsb control[45]
#define gm_sustain control[MIDI_CTL_SUSTAIN]
#define gm_hold gm_sustain
#define gm_portamento control[MIDI_CTL_PORTAMENTO]
#define gm_sostenuto control[MIDI_CTL_SOSTENUTO]
/*
* These macros give the complete value of the controls that consist
* of coarse and fine pairs. Of course the fine controls are seldom used
* but there is no harm in being complete.
*/
#define SNDRV_GM_BANK_SELECT(cp) (((cp)->control[0]<<7)|((cp)->control[32]))
#define SNDRV_GM_MODULATION_WHEEL(cp) (((cp)->control[1]<<7)|((cp)->control[33]))
#define SNDRV_GM_BREATH(cp) (((cp)->control[2]<<7)|((cp)->control[34]))
#define SNDRV_GM_FOOT_PEDAL(cp) (((cp)->control[4]<<7)|((cp)->control[36]))
#define SNDRV_GM_PORTAMENTO_TIME(cp) (((cp)->control[5]<<7)|((cp)->control[37]))
#define SNDRV_GM_DATA_ENTRY(cp) (((cp)->control[6]<<7)|((cp)->control[38]))
#define SNDRV_GM_VOLUME(cp) (((cp)->control[7]<<7)|((cp)->control[39]))
#define SNDRV_GM_BALANCE(cp) (((cp)->control[8]<<7)|((cp)->control[40]))
#define SNDRV_GM_PAN(cp) (((cp)->control[10]<<7)|((cp)->control[42]))
#define SNDRV_GM_EXPRESSION(cp) (((cp)->control[11]<<7)|((cp)->control[43]))
/* MIDI mode */
#define SNDRV_MIDI_MODE_NONE 0 /* Generic midi */
#define SNDRV_MIDI_MODE_GM 1
#define SNDRV_MIDI_MODE_GS 2
#define SNDRV_MIDI_MODE_XG 3
#define SNDRV_MIDI_MODE_MT32 4
/* MIDI note state */
#define SNDRV_MIDI_NOTE_OFF 0x00
#define SNDRV_MIDI_NOTE_ON 0x01
#define SNDRV_MIDI_NOTE_RELEASED 0x02
#define SNDRV_MIDI_NOTE_SOSTENUTO 0x04
#define SNDRV_MIDI_PARAM_TYPE_REGISTERED 0
#define SNDRV_MIDI_PARAM_TYPE_NONREGISTERED 1
/* SYSEX parse flag */
enum {
SNDRV_MIDI_SYSEX_NOT_PARSED = 0,
SNDRV_MIDI_SYSEX_GM_ON,
SNDRV_MIDI_SYSEX_GS_ON,
SNDRV_MIDI_SYSEX_GS_RESET,
SNDRV_MIDI_SYSEX_GS_CHORUS_MODE,
SNDRV_MIDI_SYSEX_GS_REVERB_MODE,
SNDRV_MIDI_SYSEX_GS_MASTER_VOLUME,
SNDRV_MIDI_SYSEX_GS_PROGRAM,
SNDRV_MIDI_SYSEX_GS_DRUM_CHANNEL,
SNDRV_MIDI_SYSEX_XG_ON,
};
/* Prototypes for midi_process.c */
void snd_midi_process_event(struct snd_midi_op *ops, struct snd_seq_event *ev,
struct snd_midi_channel_set *chanset);
void snd_midi_channel_set_clear(struct snd_midi_channel_set *chset);
struct snd_midi_channel_set *snd_midi_channel_alloc_set(int n);
void snd_midi_channel_free_set(struct snd_midi_channel_set *chset);
#endif /* __SOUND_SEQ_MIDI_EMUL_H */