linux/Documentation/lguest/lguest.c
Rusty Russell e606490c44 lguest: clean up length-used value in example launcher
The "len" field in the used ring for virtio indicates the number of
bytes *written* to the buffer.  This means the guest doesn't have to
zero the buffers in advance as it always knows the used length.

Erroneously, the console and network example code puts the length
*read* into that field.  The guest ignores it, but it's wrong.

Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
2009-06-12 22:27:05 +09:30

2039 lines
63 KiB
C

/*P:100 This is the Launcher code, a simple program which lays out the
* "physical" memory for the new Guest by mapping the kernel image and
* the virtual devices, then opens /dev/lguest to tell the kernel
* about the Guest and control it. :*/
#define _LARGEFILE64_SOURCE
#define _GNU_SOURCE
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <err.h>
#include <stdint.h>
#include <stdlib.h>
#include <elf.h>
#include <sys/mman.h>
#include <sys/param.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/wait.h>
#include <fcntl.h>
#include <stdbool.h>
#include <errno.h>
#include <ctype.h>
#include <sys/socket.h>
#include <sys/ioctl.h>
#include <sys/time.h>
#include <time.h>
#include <netinet/in.h>
#include <net/if.h>
#include <linux/sockios.h>
#include <linux/if_tun.h>
#include <sys/uio.h>
#include <termios.h>
#include <getopt.h>
#include <zlib.h>
#include <assert.h>
#include <sched.h>
#include <limits.h>
#include <stddef.h>
#include <signal.h>
#include "linux/lguest_launcher.h"
#include "linux/virtio_config.h"
#include "linux/virtio_net.h"
#include "linux/virtio_blk.h"
#include "linux/virtio_console.h"
#include "linux/virtio_rng.h"
#include "linux/virtio_ring.h"
#include "asm/bootparam.h"
/*L:110 We can ignore the 39 include files we need for this program, but I do
* want to draw attention to the use of kernel-style types.
*
* As Linus said, "C is a Spartan language, and so should your naming be." I
* like these abbreviations, so we define them here. Note that u64 is always
* unsigned long long, which works on all Linux systems: this means that we can
* use %llu in printf for any u64. */
typedef unsigned long long u64;
typedef uint32_t u32;
typedef uint16_t u16;
typedef uint8_t u8;
/*:*/
#define PAGE_PRESENT 0x7 /* Present, RW, Execute */
#define NET_PEERNUM 1
#define BRIDGE_PFX "bridge:"
#ifndef SIOCBRADDIF
#define SIOCBRADDIF 0x89a2 /* add interface to bridge */
#endif
/* We can have up to 256 pages for devices. */
#define DEVICE_PAGES 256
/* This will occupy 3 pages: it must be a power of 2. */
#define VIRTQUEUE_NUM 256
/*L:120 verbose is both a global flag and a macro. The C preprocessor allows
* this, and although I wouldn't recommend it, it works quite nicely here. */
static bool verbose;
#define verbose(args...) \
do { if (verbose) printf(args); } while(0)
/*:*/
/* File descriptors for the Waker. */
struct {
int pipe[2];
} waker_fds;
/* The pointer to the start of guest memory. */
static void *guest_base;
/* The maximum guest physical address allowed, and maximum possible. */
static unsigned long guest_limit, guest_max;
/* The pipe for signal hander to write to. */
static int timeoutpipe[2];
static unsigned int timeout_usec = 500;
/* The /dev/lguest file descriptor. */
static int lguest_fd;
/* a per-cpu variable indicating whose vcpu is currently running */
static unsigned int __thread cpu_id;
/* This is our list of devices. */
struct device_list
{
/* Summary information about the devices in our list: ready to pass to
* select() to ask which need servicing.*/
fd_set infds;
int max_infd;
/* Counter to assign interrupt numbers. */
unsigned int next_irq;
/* Counter to print out convenient device numbers. */
unsigned int device_num;
/* The descriptor page for the devices. */
u8 *descpage;
/* A single linked list of devices. */
struct device *dev;
/* And a pointer to the last device for easy append and also for
* configuration appending. */
struct device *lastdev;
};
/* The list of Guest devices, based on command line arguments. */
static struct device_list devices;
/* The device structure describes a single device. */
struct device
{
/* The linked-list pointer. */
struct device *next;
/* The device's descriptor, as mapped into the Guest. */
struct lguest_device_desc *desc;
/* We can't trust desc values once Guest has booted: we use these. */
unsigned int feature_len;
unsigned int num_vq;
/* The name of this device, for --verbose. */
const char *name;
/* If handle_input is set, it wants to be called when this file
* descriptor is ready. */
int fd;
bool (*handle_input)(struct device *me);
/* Any queues attached to this device */
struct virtqueue *vq;
/* Handle status being finalized (ie. feature bits stable). */
void (*ready)(struct device *me);
/* Device-specific data. */
void *priv;
};
/* The virtqueue structure describes a queue attached to a device. */
struct virtqueue
{
struct virtqueue *next;
/* Which device owns me. */
struct device *dev;
/* The configuration for this queue. */
struct lguest_vqconfig config;
/* The actual ring of buffers. */
struct vring vring;
/* Last available index we saw. */
u16 last_avail_idx;
/* The routine to call when the Guest pings us, or timeout. */
void (*handle_output)(struct virtqueue *me, bool timeout);
/* Is this blocked awaiting a timer? */
bool blocked;
};
/* Remember the arguments to the program so we can "reboot" */
static char **main_args;
/* We have to be careful with barriers: our devices are all run in separate
* threads and so we need to make sure that changes visible to the Guest happen
* in precise order. */
#define wmb() __asm__ __volatile__("" : : : "memory")
/* Convert an iovec element to the given type.
*
* This is a fairly ugly trick: we need to know the size of the type and
* alignment requirement to check the pointer is kosher. It's also nice to
* have the name of the type in case we report failure.
*
* Typing those three things all the time is cumbersome and error prone, so we
* have a macro which sets them all up and passes to the real function. */
#define convert(iov, type) \
((type *)_convert((iov), sizeof(type), __alignof__(type), #type))
static void *_convert(struct iovec *iov, size_t size, size_t align,
const char *name)
{
if (iov->iov_len != size)
errx(1, "Bad iovec size %zu for %s", iov->iov_len, name);
if ((unsigned long)iov->iov_base % align != 0)
errx(1, "Bad alignment %p for %s", iov->iov_base, name);
return iov->iov_base;
}
/* Wrapper for the last available index. Makes it easier to change. */
#define lg_last_avail(vq) ((vq)->last_avail_idx)
/* The virtio configuration space is defined to be little-endian. x86 is
* little-endian too, but it's nice to be explicit so we have these helpers. */
#define cpu_to_le16(v16) (v16)
#define cpu_to_le32(v32) (v32)
#define cpu_to_le64(v64) (v64)
#define le16_to_cpu(v16) (v16)
#define le32_to_cpu(v32) (v32)
#define le64_to_cpu(v64) (v64)
/* Is this iovec empty? */
static bool iov_empty(const struct iovec iov[], unsigned int num_iov)
{
unsigned int i;
for (i = 0; i < num_iov; i++)
if (iov[i].iov_len)
return false;
return true;
}
/* Take len bytes from the front of this iovec. */
static void iov_consume(struct iovec iov[], unsigned num_iov, unsigned len)
{
unsigned int i;
for (i = 0; i < num_iov; i++) {
unsigned int used;
used = iov[i].iov_len < len ? iov[i].iov_len : len;
iov[i].iov_base += used;
iov[i].iov_len -= used;
len -= used;
}
assert(len == 0);
}
/* The device virtqueue descriptors are followed by feature bitmasks. */
static u8 *get_feature_bits(struct device *dev)
{
return (u8 *)(dev->desc + 1)
+ dev->num_vq * sizeof(struct lguest_vqconfig);
}
/*L:100 The Launcher code itself takes us out into userspace, that scary place
* where pointers run wild and free! Unfortunately, like most userspace
* programs, it's quite boring (which is why everyone likes to hack on the
* kernel!). Perhaps if you make up an Lguest Drinking Game at this point, it
* will get you through this section. Or, maybe not.
*
* The Launcher sets up a big chunk of memory to be the Guest's "physical"
* memory and stores it in "guest_base". In other words, Guest physical ==
* Launcher virtual with an offset.
*
* This can be tough to get your head around, but usually it just means that we
* use these trivial conversion functions when the Guest gives us it's
* "physical" addresses: */
static void *from_guest_phys(unsigned long addr)
{
return guest_base + addr;
}
static unsigned long to_guest_phys(const void *addr)
{
return (addr - guest_base);
}
/*L:130
* Loading the Kernel.
*
* We start with couple of simple helper routines. open_or_die() avoids
* error-checking code cluttering the callers: */
static int open_or_die(const char *name, int flags)
{
int fd = open(name, flags);
if (fd < 0)
err(1, "Failed to open %s", name);
return fd;
}
/* map_zeroed_pages() takes a number of pages. */
static void *map_zeroed_pages(unsigned int num)
{
int fd = open_or_die("/dev/zero", O_RDONLY);
void *addr;
/* We use a private mapping (ie. if we write to the page, it will be
* copied). */
addr = mmap(NULL, getpagesize() * num,
PROT_READ|PROT_WRITE|PROT_EXEC, MAP_PRIVATE, fd, 0);
if (addr == MAP_FAILED)
err(1, "Mmaping %u pages of /dev/zero", num);
close(fd);
return addr;
}
/* Get some more pages for a device. */
static void *get_pages(unsigned int num)
{
void *addr = from_guest_phys(guest_limit);
guest_limit += num * getpagesize();
if (guest_limit > guest_max)
errx(1, "Not enough memory for devices");
return addr;
}
/* This routine is used to load the kernel or initrd. It tries mmap, but if
* that fails (Plan 9's kernel file isn't nicely aligned on page boundaries),
* it falls back to reading the memory in. */
static void map_at(int fd, void *addr, unsigned long offset, unsigned long len)
{
ssize_t r;
/* We map writable even though for some segments are marked read-only.
* The kernel really wants to be writable: it patches its own
* instructions.
*
* MAP_PRIVATE means that the page won't be copied until a write is
* done to it. This allows us to share untouched memory between
* Guests. */
if (mmap(addr, len, PROT_READ|PROT_WRITE|PROT_EXEC,
MAP_FIXED|MAP_PRIVATE, fd, offset) != MAP_FAILED)
return;
/* pread does a seek and a read in one shot: saves a few lines. */
r = pread(fd, addr, len, offset);
if (r != len)
err(1, "Reading offset %lu len %lu gave %zi", offset, len, r);
}
/* This routine takes an open vmlinux image, which is in ELF, and maps it into
* the Guest memory. ELF = Embedded Linking Format, which is the format used
* by all modern binaries on Linux including the kernel.
*
* The ELF headers give *two* addresses: a physical address, and a virtual
* address. We use the physical address; the Guest will map itself to the
* virtual address.
*
* We return the starting address. */
static unsigned long map_elf(int elf_fd, const Elf32_Ehdr *ehdr)
{
Elf32_Phdr phdr[ehdr->e_phnum];
unsigned int i;
/* Sanity checks on the main ELF header: an x86 executable with a
* reasonable number of correctly-sized program headers. */
if (ehdr->e_type != ET_EXEC
|| ehdr->e_machine != EM_386
|| ehdr->e_phentsize != sizeof(Elf32_Phdr)
|| ehdr->e_phnum < 1 || ehdr->e_phnum > 65536U/sizeof(Elf32_Phdr))
errx(1, "Malformed elf header");
/* An ELF executable contains an ELF header and a number of "program"
* headers which indicate which parts ("segments") of the program to
* load where. */
/* We read in all the program headers at once: */
if (lseek(elf_fd, ehdr->e_phoff, SEEK_SET) < 0)
err(1, "Seeking to program headers");
if (read(elf_fd, phdr, sizeof(phdr)) != sizeof(phdr))
err(1, "Reading program headers");
/* Try all the headers: there are usually only three. A read-only one,
* a read-write one, and a "note" section which we don't load. */
for (i = 0; i < ehdr->e_phnum; i++) {
/* If this isn't a loadable segment, we ignore it */
if (phdr[i].p_type != PT_LOAD)
continue;
verbose("Section %i: size %i addr %p\n",
i, phdr[i].p_memsz, (void *)phdr[i].p_paddr);
/* We map this section of the file at its physical address. */
map_at(elf_fd, from_guest_phys(phdr[i].p_paddr),
phdr[i].p_offset, phdr[i].p_filesz);
}
/* The entry point is given in the ELF header. */
return ehdr->e_entry;
}
/*L:150 A bzImage, unlike an ELF file, is not meant to be loaded. You're
* supposed to jump into it and it will unpack itself. We used to have to
* perform some hairy magic because the unpacking code scared me.
*
* Fortunately, Jeremy Fitzhardinge convinced me it wasn't that hard and wrote
* a small patch to jump over the tricky bits in the Guest, so now we just read
* the funky header so we know where in the file to load, and away we go! */
static unsigned long load_bzimage(int fd)
{
struct boot_params boot;
int r;
/* Modern bzImages get loaded at 1M. */
void *p = from_guest_phys(0x100000);
/* Go back to the start of the file and read the header. It should be
* a Linux boot header (see Documentation/x86/i386/boot.txt) */
lseek(fd, 0, SEEK_SET);
read(fd, &boot, sizeof(boot));
/* Inside the setup_hdr, we expect the magic "HdrS" */
if (memcmp(&boot.hdr.header, "HdrS", 4) != 0)
errx(1, "This doesn't look like a bzImage to me");
/* Skip over the extra sectors of the header. */
lseek(fd, (boot.hdr.setup_sects+1) * 512, SEEK_SET);
/* Now read everything into memory. in nice big chunks. */
while ((r = read(fd, p, 65536)) > 0)
p += r;
/* Finally, code32_start tells us where to enter the kernel. */
return boot.hdr.code32_start;
}
/*L:140 Loading the kernel is easy when it's a "vmlinux", but most kernels
* come wrapped up in the self-decompressing "bzImage" format. With a little
* work, we can load those, too. */
static unsigned long load_kernel(int fd)
{
Elf32_Ehdr hdr;
/* Read in the first few bytes. */
if (read(fd, &hdr, sizeof(hdr)) != sizeof(hdr))
err(1, "Reading kernel");
/* If it's an ELF file, it starts with "\177ELF" */
if (memcmp(hdr.e_ident, ELFMAG, SELFMAG) == 0)
return map_elf(fd, &hdr);
/* Otherwise we assume it's a bzImage, and try to load it. */
return load_bzimage(fd);
}
/* This is a trivial little helper to align pages. Andi Kleen hated it because
* it calls getpagesize() twice: "it's dumb code."
*
* Kernel guys get really het up about optimization, even when it's not
* necessary. I leave this code as a reaction against that. */
static inline unsigned long page_align(unsigned long addr)
{
/* Add upwards and truncate downwards. */
return ((addr + getpagesize()-1) & ~(getpagesize()-1));
}
/*L:180 An "initial ram disk" is a disk image loaded into memory along with
* the kernel which the kernel can use to boot from without needing any
* drivers. Most distributions now use this as standard: the initrd contains
* the code to load the appropriate driver modules for the current machine.
*
* Importantly, James Morris works for RedHat, and Fedora uses initrds for its
* kernels. He sent me this (and tells me when I break it). */
static unsigned long load_initrd(const char *name, unsigned long mem)
{
int ifd;
struct stat st;
unsigned long len;
ifd = open_or_die(name, O_RDONLY);
/* fstat() is needed to get the file size. */
if (fstat(ifd, &st) < 0)
err(1, "fstat() on initrd '%s'", name);
/* We map the initrd at the top of memory, but mmap wants it to be
* page-aligned, so we round the size up for that. */
len = page_align(st.st_size);
map_at(ifd, from_guest_phys(mem - len), 0, st.st_size);
/* Once a file is mapped, you can close the file descriptor. It's a
* little odd, but quite useful. */
close(ifd);
verbose("mapped initrd %s size=%lu @ %p\n", name, len, (void*)mem-len);
/* We return the initrd size. */
return len;
}
/*:*/
/* Simple routine to roll all the commandline arguments together with spaces
* between them. */
static void concat(char *dst, char *args[])
{
unsigned int i, len = 0;
for (i = 0; args[i]; i++) {
if (i) {
strcat(dst+len, " ");
len++;
}
strcpy(dst+len, args[i]);
len += strlen(args[i]);
}
/* In case it's empty. */
dst[len] = '\0';
}
/*L:185 This is where we actually tell the kernel to initialize the Guest. We
* saw the arguments it expects when we looked at initialize() in lguest_user.c:
* the base of Guest "physical" memory, the top physical page to allow and the
* entry point for the Guest. */
static void tell_kernel(unsigned long start)
{
unsigned long args[] = { LHREQ_INITIALIZE,
(unsigned long)guest_base,
guest_limit / getpagesize(), start };
verbose("Guest: %p - %p (%#lx)\n",
guest_base, guest_base + guest_limit, guest_limit);
lguest_fd = open_or_die("/dev/lguest", O_RDWR);
if (write(lguest_fd, args, sizeof(args)) < 0)
err(1, "Writing to /dev/lguest");
}
/*:*/
static void add_device_fd(int fd)
{
FD_SET(fd, &devices.infds);
if (fd > devices.max_infd)
devices.max_infd = fd;
}
/*L:200
* The Waker.
*
* With console, block and network devices, we can have lots of input which we
* need to process. We could try to tell the kernel what file descriptors to
* watch, but handing a file descriptor mask through to the kernel is fairly
* icky.
*
* Instead, we clone off a thread which watches the file descriptors and writes
* the LHREQ_BREAK command to the /dev/lguest file descriptor to tell the Host
* stop running the Guest. This causes the Launcher to return from the
* /dev/lguest read with -EAGAIN, where it will write to /dev/lguest to reset
* the LHREQ_BREAK and wake us up again.
*
* This, of course, is merely a different *kind* of icky.
*
* Given my well-known antipathy to threads, I'd prefer to use processes. But
* it's easier to share Guest memory with threads, and trivial to share the
* devices.infds as the Launcher changes it.
*/
static int waker(void *unused)
{
/* Close the write end of the pipe: only the Launcher has it open. */
close(waker_fds.pipe[1]);
for (;;) {
fd_set rfds = devices.infds;
unsigned long args[] = { LHREQ_BREAK, 1 };
unsigned int maxfd = devices.max_infd;
/* We also listen to the pipe from the Launcher. */
FD_SET(waker_fds.pipe[0], &rfds);
if (waker_fds.pipe[0] > maxfd)
maxfd = waker_fds.pipe[0];
/* Wait until input is ready from one of the devices. */
select(maxfd+1, &rfds, NULL, NULL, NULL);
/* Message from Launcher? */
if (FD_ISSET(waker_fds.pipe[0], &rfds)) {
char c;
/* If this fails, then assume Launcher has exited.
* Don't do anything on exit: we're just a thread! */
if (read(waker_fds.pipe[0], &c, 1) != 1)
_exit(0);
continue;
}
/* Send LHREQ_BREAK command to snap the Launcher out of it. */
pwrite(lguest_fd, args, sizeof(args), cpu_id);
}
return 0;
}
/* This routine just sets up a pipe to the Waker process. */
static void setup_waker(void)
{
/* This pipe is closed when Launcher dies, telling Waker. */
if (pipe(waker_fds.pipe) != 0)
err(1, "Creating pipe for Waker");
if (clone(waker, malloc(4096) + 4096, CLONE_VM | SIGCHLD, NULL) == -1)
err(1, "Creating Waker");
}
/*
* Device Handling.
*
* When the Guest gives us a buffer, it sends an array of addresses and sizes.
* We need to make sure it's not trying to reach into the Launcher itself, so
* we have a convenient routine which checks it and exits with an error message
* if something funny is going on:
*/
static void *_check_pointer(unsigned long addr, unsigned int size,
unsigned int line)
{
/* We have to separately check addr and addr+size, because size could
* be huge and addr + size might wrap around. */
if (addr >= guest_limit || addr + size >= guest_limit)
errx(1, "%s:%i: Invalid address %#lx", __FILE__, line, addr);
/* We return a pointer for the caller's convenience, now we know it's
* safe to use. */
return from_guest_phys(addr);
}
/* A macro which transparently hands the line number to the real function. */
#define check_pointer(addr,size) _check_pointer(addr, size, __LINE__)
/* Each buffer in the virtqueues is actually a chain of descriptors. This
* function returns the next descriptor in the chain, or vq->vring.num if we're
* at the end. */
static unsigned next_desc(struct virtqueue *vq, unsigned int i)
{
unsigned int next;
/* If this descriptor says it doesn't chain, we're done. */
if (!(vq->vring.desc[i].flags & VRING_DESC_F_NEXT))
return vq->vring.num;
/* Check they're not leading us off end of descriptors. */
next = vq->vring.desc[i].next;
/* Make sure compiler knows to grab that: we don't want it changing! */
wmb();
if (next >= vq->vring.num)
errx(1, "Desc next is %u", next);
return next;
}
/* This looks in the virtqueue and for the first available buffer, and converts
* it to an iovec for convenient access. Since descriptors consist of some
* number of output then some number of input descriptors, it's actually two
* iovecs, but we pack them into one and note how many of each there were.
*
* This function returns the descriptor number found, or vq->vring.num (which
* is never a valid descriptor number) if none was found. */
static unsigned get_vq_desc(struct virtqueue *vq,
struct iovec iov[],
unsigned int *out_num, unsigned int *in_num)
{
unsigned int i, head;
u16 last_avail;
/* Check it isn't doing very strange things with descriptor numbers. */
last_avail = lg_last_avail(vq);
if ((u16)(vq->vring.avail->idx - last_avail) > vq->vring.num)
errx(1, "Guest moved used index from %u to %u",
last_avail, vq->vring.avail->idx);
/* If there's nothing new since last we looked, return invalid. */
if (vq->vring.avail->idx == last_avail)
return vq->vring.num;
/* Grab the next descriptor number they're advertising, and increment
* the index we've seen. */
head = vq->vring.avail->ring[last_avail % vq->vring.num];
lg_last_avail(vq)++;
/* If their number is silly, that's a fatal mistake. */
if (head >= vq->vring.num)
errx(1, "Guest says index %u is available", head);
/* When we start there are none of either input nor output. */
*out_num = *in_num = 0;
i = head;
do {
/* Grab the first descriptor, and check it's OK. */
iov[*out_num + *in_num].iov_len = vq->vring.desc[i].len;
iov[*out_num + *in_num].iov_base
= check_pointer(vq->vring.desc[i].addr,
vq->vring.desc[i].len);
/* If this is an input descriptor, increment that count. */
if (vq->vring.desc[i].flags & VRING_DESC_F_WRITE)
(*in_num)++;
else {
/* If it's an output descriptor, they're all supposed
* to come before any input descriptors. */
if (*in_num)
errx(1, "Descriptor has out after in");
(*out_num)++;
}
/* If we've got too many, that implies a descriptor loop. */
if (*out_num + *in_num > vq->vring.num)
errx(1, "Looped descriptor");
} while ((i = next_desc(vq, i)) != vq->vring.num);
return head;
}
/* After we've used one of their buffers, we tell them about it. We'll then
* want to send them an interrupt, using trigger_irq(). */
static void add_used(struct virtqueue *vq, unsigned int head, int len)
{
struct vring_used_elem *used;
/* The virtqueue contains a ring of used buffers. Get a pointer to the
* next entry in that used ring. */
used = &vq->vring.used->ring[vq->vring.used->idx % vq->vring.num];
used->id = head;
used->len = len;
/* Make sure buffer is written before we update index. */
wmb();
vq->vring.used->idx++;
}
/* This actually sends the interrupt for this virtqueue */
static void trigger_irq(struct virtqueue *vq)
{
unsigned long buf[] = { LHREQ_IRQ, vq->config.irq };
/* If they don't want an interrupt, don't send one, unless empty. */
if ((vq->vring.avail->flags & VRING_AVAIL_F_NO_INTERRUPT)
&& lg_last_avail(vq) != vq->vring.avail->idx)
return;
/* Send the Guest an interrupt tell them we used something up. */
if (write(lguest_fd, buf, sizeof(buf)) != 0)
err(1, "Triggering irq %i", vq->config.irq);
}
/* And here's the combo meal deal. Supersize me! */
static void add_used_and_trigger(struct virtqueue *vq, unsigned head, int len)
{
add_used(vq, head, len);
trigger_irq(vq);
}
/*
* The Console
*
* Here is the input terminal setting we save, and the routine to restore them
* on exit so the user gets their terminal back. */
static struct termios orig_term;
static void restore_term(void)
{
tcsetattr(STDIN_FILENO, TCSANOW, &orig_term);
}
/* We associate some data with the console for our exit hack. */
struct console_abort
{
/* How many times have they hit ^C? */
int count;
/* When did they start? */
struct timeval start;
};
/* This is the routine which handles console input (ie. stdin). */
static bool handle_console_input(struct device *dev)
{
int len;
unsigned int head, in_num, out_num;
struct iovec iov[dev->vq->vring.num];
struct console_abort *abort = dev->priv;
/* First we need a console buffer from the Guests's input virtqueue. */
head = get_vq_desc(dev->vq, iov, &out_num, &in_num);
/* If they're not ready for input, stop listening to this file
* descriptor. We'll start again once they add an input buffer. */
if (head == dev->vq->vring.num)
return false;
if (out_num)
errx(1, "Output buffers in console in queue?");
/* This is why we convert to iovecs: the readv() call uses them, and so
* it reads straight into the Guest's buffer. */
len = readv(dev->fd, iov, in_num);
if (len <= 0) {
/* This implies that the console is closed, is /dev/null, or
* something went terribly wrong. */
warnx("Failed to get console input, ignoring console.");
/* Put the input terminal back. */
restore_term();
/* Remove callback from input vq, so it doesn't restart us. */
dev->vq->handle_output = NULL;
/* Stop listening to this fd: don't call us again. */
return false;
}
/* Tell the Guest about the new input. */
add_used_and_trigger(dev->vq, head, len);
/* Three ^C within one second? Exit.
*
* This is such a hack, but works surprisingly well. Each ^C has to be
* in a buffer by itself, so they can't be too fast. But we check that
* we get three within about a second, so they can't be too slow. */
if (len == 1 && ((char *)iov[0].iov_base)[0] == 3) {
if (!abort->count++)
gettimeofday(&abort->start, NULL);
else if (abort->count == 3) {
struct timeval now;
gettimeofday(&now, NULL);
if (now.tv_sec <= abort->start.tv_sec+1) {
unsigned long args[] = { LHREQ_BREAK, 0 };
/* Close the fd so Waker will know it has to
* exit. */
close(waker_fds.pipe[1]);
/* Just in case Waker is blocked in BREAK, send
* unbreak now. */
write(lguest_fd, args, sizeof(args));
exit(2);
}
abort->count = 0;
}
} else
/* Any other key resets the abort counter. */
abort->count = 0;
/* Everything went OK! */
return true;
}
/* Handling output for console is simple: we just get all the output buffers
* and write them to stdout. */
static void handle_console_output(struct virtqueue *vq, bool timeout)
{
unsigned int head, out, in;
struct iovec iov[vq->vring.num];
/* Keep getting output buffers from the Guest until we run out. */
while ((head = get_vq_desc(vq, iov, &out, &in)) != vq->vring.num) {
if (in)
errx(1, "Input buffers in output queue?");
writev(STDOUT_FILENO, iov, out);
add_used_and_trigger(vq, head, 0);
}
}
/* This is called when we no longer want to hear about Guest changes to a
* virtqueue. This is more efficient in high-traffic cases, but it means we
* have to set a timer to check if any more changes have occurred. */
static void block_vq(struct virtqueue *vq)
{
struct itimerval itm;
vq->vring.used->flags |= VRING_USED_F_NO_NOTIFY;
vq->blocked = true;
itm.it_interval.tv_sec = 0;
itm.it_interval.tv_usec = 0;
itm.it_value.tv_sec = 0;
itm.it_value.tv_usec = timeout_usec;
setitimer(ITIMER_REAL, &itm, NULL);
}
/*
* The Network
*
* Handling output for network is also simple: we get all the output buffers
* and write them (ignoring the first element) to this device's file descriptor
* (/dev/net/tun).
*/
static void handle_net_output(struct virtqueue *vq, bool timeout)
{
unsigned int head, out, in, num = 0;
struct iovec iov[vq->vring.num];
static int last_timeout_num;
/* Keep getting output buffers from the Guest until we run out. */
while ((head = get_vq_desc(vq, iov, &out, &in)) != vq->vring.num) {
if (in)
errx(1, "Input buffers in output queue?");
if (writev(vq->dev->fd, iov, out) < 0)
err(1, "Writing network packet to tun");
add_used_and_trigger(vq, head, 0);
num++;
}
/* Block further kicks and set up a timer if we saw anything. */
if (!timeout && num)
block_vq(vq);
/* We never quite know how long should we wait before we check the
* queue again for more packets. We start at 500 microseconds, and if
* we get fewer packets than last time, we assume we made the timeout
* too small and increase it by 10 microseconds. Otherwise, we drop it
* by one microsecond every time. It seems to work well enough. */
if (timeout) {
if (num < last_timeout_num)
timeout_usec += 10;
else if (timeout_usec > 1)
timeout_usec--;
last_timeout_num = num;
}
}
/* This is where we handle a packet coming in from the tun device to our
* Guest. */
static bool handle_tun_input(struct device *dev)
{
unsigned int head, in_num, out_num;
int len;
struct iovec iov[dev->vq->vring.num];
/* First we need a network buffer from the Guests's recv virtqueue. */
head = get_vq_desc(dev->vq, iov, &out_num, &in_num);
if (head == dev->vq->vring.num) {
/* Now, it's expected that if we try to send a packet too
* early, the Guest won't be ready yet. Wait until the device
* status says it's ready. */
/* FIXME: Actually want DRIVER_ACTIVE here. */
/* Now tell it we want to know if new things appear. */
dev->vq->vring.used->flags &= ~VRING_USED_F_NO_NOTIFY;
wmb();
/* We'll turn this back on if input buffers are registered. */
return false;
} else if (out_num)
errx(1, "Output buffers in network recv queue?");
/* Read the packet from the device directly into the Guest's buffer. */
len = readv(dev->fd, iov, in_num);
if (len <= 0)
err(1, "reading network");
/* Tell the Guest about the new packet. */
add_used_and_trigger(dev->vq, head, len);
verbose("tun input packet len %i [%02x %02x] (%s)\n", len,
((u8 *)iov[1].iov_base)[0], ((u8 *)iov[1].iov_base)[1],
head != dev->vq->vring.num ? "sent" : "discarded");
/* All good. */
return true;
}
/*L:215 This is the callback attached to the network and console input
* virtqueues: it ensures we try again, in case we stopped console or net
* delivery because Guest didn't have any buffers. */
static void enable_fd(struct virtqueue *vq, bool timeout)
{
add_device_fd(vq->dev->fd);
/* Snap the Waker out of its select loop. */
write(waker_fds.pipe[1], "", 1);
}
static void net_enable_fd(struct virtqueue *vq, bool timeout)
{
/* We don't need to know again when Guest refills receive buffer. */
vq->vring.used->flags |= VRING_USED_F_NO_NOTIFY;
enable_fd(vq, timeout);
}
/* When the Guest tells us they updated the status field, we handle it. */
static void update_device_status(struct device *dev)
{
struct virtqueue *vq;
/* This is a reset. */
if (dev->desc->status == 0) {
verbose("Resetting device %s\n", dev->name);
/* Clear any features they've acked. */
memset(get_feature_bits(dev) + dev->feature_len, 0,
dev->feature_len);
/* Zero out the virtqueues. */
for (vq = dev->vq; vq; vq = vq->next) {
memset(vq->vring.desc, 0,
vring_size(vq->config.num, LGUEST_VRING_ALIGN));
lg_last_avail(vq) = 0;
}
} else if (dev->desc->status & VIRTIO_CONFIG_S_FAILED) {
warnx("Device %s configuration FAILED", dev->name);
} else if (dev->desc->status & VIRTIO_CONFIG_S_DRIVER_OK) {
unsigned int i;
verbose("Device %s OK: offered", dev->name);
for (i = 0; i < dev->feature_len; i++)
verbose(" %02x", get_feature_bits(dev)[i]);
verbose(", accepted");
for (i = 0; i < dev->feature_len; i++)
verbose(" %02x", get_feature_bits(dev)
[dev->feature_len+i]);
if (dev->ready)
dev->ready(dev);
}
}
/* This is the generic routine we call when the Guest uses LHCALL_NOTIFY. */
static void handle_output(unsigned long addr)
{
struct device *i;
struct virtqueue *vq;
/* Check each device and virtqueue. */
for (i = devices.dev; i; i = i->next) {
/* Notifications to device descriptors update device status. */
if (from_guest_phys(addr) == i->desc) {
update_device_status(i);
return;
}
/* Notifications to virtqueues mean output has occurred. */
for (vq = i->vq; vq; vq = vq->next) {
if (vq->config.pfn != addr/getpagesize())
continue;
/* Guest should acknowledge (and set features!) before
* using the device. */
if (i->desc->status == 0) {
warnx("%s gave early output", i->name);
return;
}
if (strcmp(vq->dev->name, "console") != 0)
verbose("Output to %s\n", vq->dev->name);
if (vq->handle_output)
vq->handle_output(vq, false);
return;
}
}
/* Early console write is done using notify on a nul-terminated string
* in Guest memory. */
if (addr >= guest_limit)
errx(1, "Bad NOTIFY %#lx", addr);
write(STDOUT_FILENO, from_guest_phys(addr),
strnlen(from_guest_phys(addr), guest_limit - addr));
}
static void handle_timeout(void)
{
char buf[32];
struct device *i;
struct virtqueue *vq;
/* Clear the pipe */
read(timeoutpipe[0], buf, sizeof(buf));
/* Check each device and virtqueue: flush blocked ones. */
for (i = devices.dev; i; i = i->next) {
for (vq = i->vq; vq; vq = vq->next) {
if (!vq->blocked)
continue;
vq->vring.used->flags &= ~VRING_USED_F_NO_NOTIFY;
vq->blocked = false;
if (vq->handle_output)
vq->handle_output(vq, true);
}
}
}
/* This is called when the Waker wakes us up: check for incoming file
* descriptors. */
static void handle_input(void)
{
/* select() wants a zeroed timeval to mean "don't wait". */
struct timeval poll = { .tv_sec = 0, .tv_usec = 0 };
for (;;) {
struct device *i;
fd_set fds = devices.infds;
int num;
num = select(devices.max_infd+1, &fds, NULL, NULL, &poll);
/* Could get interrupted */
if (num < 0)
continue;
/* If nothing is ready, we're done. */
if (num == 0)
break;
/* Otherwise, call the device(s) which have readable file
* descriptors and a method of handling them. */
for (i = devices.dev; i; i = i->next) {
if (i->handle_input && FD_ISSET(i->fd, &fds)) {
if (i->handle_input(i))
continue;
/* If handle_input() returns false, it means we
* should no longer service it. Networking and
* console do this when there's no input
* buffers to deliver into. Console also uses
* it when it discovers that stdin is closed. */
FD_CLR(i->fd, &devices.infds);
}
}
/* Is this the timeout fd? */
if (FD_ISSET(timeoutpipe[0], &fds))
handle_timeout();
}
}
/*L:190
* Device Setup
*
* All devices need a descriptor so the Guest knows it exists, and a "struct
* device" so the Launcher can keep track of it. We have common helper
* routines to allocate and manage them.
*/
/* The layout of the device page is a "struct lguest_device_desc" followed by a
* number of virtqueue descriptors, then two sets of feature bits, then an
* array of configuration bytes. This routine returns the configuration
* pointer. */
static u8 *device_config(const struct device *dev)
{
return (void *)(dev->desc + 1)
+ dev->num_vq * sizeof(struct lguest_vqconfig)
+ dev->feature_len * 2;
}
/* This routine allocates a new "struct lguest_device_desc" from descriptor
* table page just above the Guest's normal memory. It returns a pointer to
* that descriptor. */
static struct lguest_device_desc *new_dev_desc(u16 type)
{
struct lguest_device_desc d = { .type = type };
void *p;
/* Figure out where the next device config is, based on the last one. */
if (devices.lastdev)
p = device_config(devices.lastdev)
+ devices.lastdev->desc->config_len;
else
p = devices.descpage;
/* We only have one page for all the descriptors. */
if (p + sizeof(d) > (void *)devices.descpage + getpagesize())
errx(1, "Too many devices");
/* p might not be aligned, so we memcpy in. */
return memcpy(p, &d, sizeof(d));
}
/* Each device descriptor is followed by the description of its virtqueues. We
* specify how many descriptors the virtqueue is to have. */
static void add_virtqueue(struct device *dev, unsigned int num_descs,
void (*handle_output)(struct virtqueue *, bool))
{
unsigned int pages;
struct virtqueue **i, *vq = malloc(sizeof(*vq));
void *p;
/* First we need some memory for this virtqueue. */
pages = (vring_size(num_descs, LGUEST_VRING_ALIGN) + getpagesize() - 1)
/ getpagesize();
p = get_pages(pages);
/* Initialize the virtqueue */
vq->next = NULL;
vq->last_avail_idx = 0;
vq->dev = dev;
vq->blocked = false;
/* Initialize the configuration. */
vq->config.num = num_descs;
vq->config.irq = devices.next_irq++;
vq->config.pfn = to_guest_phys(p) / getpagesize();
/* Initialize the vring. */
vring_init(&vq->vring, num_descs, p, LGUEST_VRING_ALIGN);
/* Append virtqueue to this device's descriptor. We use
* device_config() to get the end of the device's current virtqueues;
* we check that we haven't added any config or feature information
* yet, otherwise we'd be overwriting them. */
assert(dev->desc->config_len == 0 && dev->desc->feature_len == 0);
memcpy(device_config(dev), &vq->config, sizeof(vq->config));
dev->num_vq++;
dev->desc->num_vq++;
verbose("Virtqueue page %#lx\n", to_guest_phys(p));
/* Add to tail of list, so dev->vq is first vq, dev->vq->next is
* second. */
for (i = &dev->vq; *i; i = &(*i)->next);
*i = vq;
/* Set the routine to call when the Guest does something to this
* virtqueue. */
vq->handle_output = handle_output;
/* As an optimization, set the advisory "Don't Notify Me" flag if we
* don't have a handler */
if (!handle_output)
vq->vring.used->flags = VRING_USED_F_NO_NOTIFY;
}
/* The first half of the feature bitmask is for us to advertise features. The
* second half is for the Guest to accept features. */
static void add_feature(struct device *dev, unsigned bit)
{
u8 *features = get_feature_bits(dev);
/* We can't extend the feature bits once we've added config bytes */
if (dev->desc->feature_len <= bit / CHAR_BIT) {
assert(dev->desc->config_len == 0);
dev->feature_len = dev->desc->feature_len = (bit/CHAR_BIT) + 1;
}
features[bit / CHAR_BIT] |= (1 << (bit % CHAR_BIT));
}
/* This routine sets the configuration fields for an existing device's
* descriptor. It only works for the last device, but that's OK because that's
* how we use it. */
static void set_config(struct device *dev, unsigned len, const void *conf)
{
/* Check we haven't overflowed our single page. */
if (device_config(dev) + len > devices.descpage + getpagesize())
errx(1, "Too many devices");
/* Copy in the config information, and store the length. */
memcpy(device_config(dev), conf, len);
dev->desc->config_len = len;
}
/* This routine does all the creation and setup of a new device, including
* calling new_dev_desc() to allocate the descriptor and device memory.
*
* See what I mean about userspace being boring? */
static struct device *new_device(const char *name, u16 type, int fd,
bool (*handle_input)(struct device *))
{
struct device *dev = malloc(sizeof(*dev));
/* Now we populate the fields one at a time. */
dev->fd = fd;
/* If we have an input handler for this file descriptor, then we add it
* to the device_list's fdset and maxfd. */
if (handle_input)
add_device_fd(dev->fd);
dev->desc = new_dev_desc(type);
dev->handle_input = handle_input;
dev->name = name;
dev->vq = NULL;
dev->ready = NULL;
dev->feature_len = 0;
dev->num_vq = 0;
/* Append to device list. Prepending to a single-linked list is
* easier, but the user expects the devices to be arranged on the bus
* in command-line order. The first network device on the command line
* is eth0, the first block device /dev/vda, etc. */
if (devices.lastdev)
devices.lastdev->next = dev;
else
devices.dev = dev;
devices.lastdev = dev;
return dev;
}
/* Our first setup routine is the console. It's a fairly simple device, but
* UNIX tty handling makes it uglier than it could be. */
static void setup_console(void)
{
struct device *dev;
/* If we can save the initial standard input settings... */
if (tcgetattr(STDIN_FILENO, &orig_term) == 0) {
struct termios term = orig_term;
/* Then we turn off echo, line buffering and ^C etc. We want a
* raw input stream to the Guest. */
term.c_lflag &= ~(ISIG|ICANON|ECHO);
tcsetattr(STDIN_FILENO, TCSANOW, &term);
/* If we exit gracefully, the original settings will be
* restored so the user can see what they're typing. */
atexit(restore_term);
}
dev = new_device("console", VIRTIO_ID_CONSOLE,
STDIN_FILENO, handle_console_input);
/* We store the console state in dev->priv, and initialize it. */
dev->priv = malloc(sizeof(struct console_abort));
((struct console_abort *)dev->priv)->count = 0;
/* The console needs two virtqueues: the input then the output. When
* they put something the input queue, we make sure we're listening to
* stdin. When they put something in the output queue, we write it to
* stdout. */
add_virtqueue(dev, VIRTQUEUE_NUM, enable_fd);
add_virtqueue(dev, VIRTQUEUE_NUM, handle_console_output);
verbose("device %u: console\n", devices.device_num++);
}
/*:*/
static void timeout_alarm(int sig)
{
write(timeoutpipe[1], "", 1);
}
static void setup_timeout(void)
{
if (pipe(timeoutpipe) != 0)
err(1, "Creating timeout pipe");
if (fcntl(timeoutpipe[1], F_SETFL,
fcntl(timeoutpipe[1], F_GETFL) | O_NONBLOCK) != 0)
err(1, "Making timeout pipe nonblocking");
add_device_fd(timeoutpipe[0]);
signal(SIGALRM, timeout_alarm);
}
/*M:010 Inter-guest networking is an interesting area. Simplest is to have a
* --sharenet=<name> option which opens or creates a named pipe. This can be
* used to send packets to another guest in a 1:1 manner.
*
* More sopisticated is to use one of the tools developed for project like UML
* to do networking.
*
* Faster is to do virtio bonding in kernel. Doing this 1:1 would be
* completely generic ("here's my vring, attach to your vring") and would work
* for any traffic. Of course, namespace and permissions issues need to be
* dealt with. A more sophisticated "multi-channel" virtio_net.c could hide
* multiple inter-guest channels behind one interface, although it would
* require some manner of hotplugging new virtio channels.
*
* Finally, we could implement a virtio network switch in the kernel. :*/
static u32 str2ip(const char *ipaddr)
{
unsigned int b[4];
if (sscanf(ipaddr, "%u.%u.%u.%u", &b[0], &b[1], &b[2], &b[3]) != 4)
errx(1, "Failed to parse IP address '%s'", ipaddr);
return (b[0] << 24) | (b[1] << 16) | (b[2] << 8) | b[3];
}
static void str2mac(const char *macaddr, unsigned char mac[6])
{
unsigned int m[6];
if (sscanf(macaddr, "%02x:%02x:%02x:%02x:%02x:%02x",
&m[0], &m[1], &m[2], &m[3], &m[4], &m[5]) != 6)
errx(1, "Failed to parse mac address '%s'", macaddr);
mac[0] = m[0];
mac[1] = m[1];
mac[2] = m[2];
mac[3] = m[3];
mac[4] = m[4];
mac[5] = m[5];
}
/* This code is "adapted" from libbridge: it attaches the Host end of the
* network device to the bridge device specified by the command line.
*
* This is yet another James Morris contribution (I'm an IP-level guy, so I
* dislike bridging), and I just try not to break it. */
static void add_to_bridge(int fd, const char *if_name, const char *br_name)
{
int ifidx;
struct ifreq ifr;
if (!*br_name)
errx(1, "must specify bridge name");
ifidx = if_nametoindex(if_name);
if (!ifidx)
errx(1, "interface %s does not exist!", if_name);
strncpy(ifr.ifr_name, br_name, IFNAMSIZ);
ifr.ifr_name[IFNAMSIZ-1] = '\0';
ifr.ifr_ifindex = ifidx;
if (ioctl(fd, SIOCBRADDIF, &ifr) < 0)
err(1, "can't add %s to bridge %s", if_name, br_name);
}
/* This sets up the Host end of the network device with an IP address, brings
* it up so packets will flow, the copies the MAC address into the hwaddr
* pointer. */
static void configure_device(int fd, const char *tapif, u32 ipaddr)
{
struct ifreq ifr;
struct sockaddr_in *sin = (struct sockaddr_in *)&ifr.ifr_addr;
memset(&ifr, 0, sizeof(ifr));
strcpy(ifr.ifr_name, tapif);
/* Don't read these incantations. Just cut & paste them like I did! */
sin->sin_family = AF_INET;
sin->sin_addr.s_addr = htonl(ipaddr);
if (ioctl(fd, SIOCSIFADDR, &ifr) != 0)
err(1, "Setting %s interface address", tapif);
ifr.ifr_flags = IFF_UP;
if (ioctl(fd, SIOCSIFFLAGS, &ifr) != 0)
err(1, "Bringing interface %s up", tapif);
}
static int get_tun_device(char tapif[IFNAMSIZ])
{
struct ifreq ifr;
int netfd;
/* Start with this zeroed. Messy but sure. */
memset(&ifr, 0, sizeof(ifr));
/* We open the /dev/net/tun device and tell it we want a tap device. A
* tap device is like a tun device, only somehow different. To tell
* the truth, I completely blundered my way through this code, but it
* works now! */
netfd = open_or_die("/dev/net/tun", O_RDWR);
ifr.ifr_flags = IFF_TAP | IFF_NO_PI | IFF_VNET_HDR;
strcpy(ifr.ifr_name, "tap%d");
if (ioctl(netfd, TUNSETIFF, &ifr) != 0)
err(1, "configuring /dev/net/tun");
if (ioctl(netfd, TUNSETOFFLOAD,
TUN_F_CSUM|TUN_F_TSO4|TUN_F_TSO6|TUN_F_TSO_ECN) != 0)
err(1, "Could not set features for tun device");
/* We don't need checksums calculated for packets coming in this
* device: trust us! */
ioctl(netfd, TUNSETNOCSUM, 1);
memcpy(tapif, ifr.ifr_name, IFNAMSIZ);
return netfd;
}
/*L:195 Our network is a Host<->Guest network. This can either use bridging or
* routing, but the principle is the same: it uses the "tun" device to inject
* packets into the Host as if they came in from a normal network card. We
* just shunt packets between the Guest and the tun device. */
static void setup_tun_net(char *arg)
{
struct device *dev;
int netfd, ipfd;
u32 ip = INADDR_ANY;
bool bridging = false;
char tapif[IFNAMSIZ], *p;
struct virtio_net_config conf;
netfd = get_tun_device(tapif);
/* First we create a new network device. */
dev = new_device("net", VIRTIO_ID_NET, netfd, handle_tun_input);
/* Network devices need a receive and a send queue, just like
* console. */
add_virtqueue(dev, VIRTQUEUE_NUM, net_enable_fd);
add_virtqueue(dev, VIRTQUEUE_NUM, handle_net_output);
/* We need a socket to perform the magic network ioctls to bring up the
* tap interface, connect to the bridge etc. Any socket will do! */
ipfd = socket(PF_INET, SOCK_DGRAM, IPPROTO_IP);
if (ipfd < 0)
err(1, "opening IP socket");
/* If the command line was --tunnet=bridge:<name> do bridging. */
if (!strncmp(BRIDGE_PFX, arg, strlen(BRIDGE_PFX))) {
arg += strlen(BRIDGE_PFX);
bridging = true;
}
/* A mac address may follow the bridge name or IP address */
p = strchr(arg, ':');
if (p) {
str2mac(p+1, conf.mac);
add_feature(dev, VIRTIO_NET_F_MAC);
*p = '\0';
}
/* arg is now either an IP address or a bridge name */
if (bridging)
add_to_bridge(ipfd, tapif, arg);
else
ip = str2ip(arg);
/* Set up the tun device. */
configure_device(ipfd, tapif, ip);
add_feature(dev, VIRTIO_F_NOTIFY_ON_EMPTY);
/* Expect Guest to handle everything except UFO */
add_feature(dev, VIRTIO_NET_F_CSUM);
add_feature(dev, VIRTIO_NET_F_GUEST_CSUM);
add_feature(dev, VIRTIO_NET_F_GUEST_TSO4);
add_feature(dev, VIRTIO_NET_F_GUEST_TSO6);
add_feature(dev, VIRTIO_NET_F_GUEST_ECN);
add_feature(dev, VIRTIO_NET_F_HOST_TSO4);
add_feature(dev, VIRTIO_NET_F_HOST_TSO6);
add_feature(dev, VIRTIO_NET_F_HOST_ECN);
set_config(dev, sizeof(conf), &conf);
/* We don't need the socket any more; setup is done. */
close(ipfd);
devices.device_num++;
if (bridging)
verbose("device %u: tun %s attached to bridge: %s\n",
devices.device_num, tapif, arg);
else
verbose("device %u: tun %s: %s\n",
devices.device_num, tapif, arg);
}
/* Our block (disk) device should be really simple: the Guest asks for a block
* number and we read or write that position in the file. Unfortunately, that
* was amazingly slow: the Guest waits until the read is finished before
* running anything else, even if it could have been doing useful work.
*
* We could use async I/O, except it's reputed to suck so hard that characters
* actually go missing from your code when you try to use it.
*
* So we farm the I/O out to thread, and communicate with it via a pipe. */
/* This hangs off device->priv. */
struct vblk_info
{
/* The size of the file. */
off64_t len;
/* The file descriptor for the file. */
int fd;
/* IO thread listens on this file descriptor [0]. */
int workpipe[2];
/* IO thread writes to this file descriptor to mark it done, then
* Launcher triggers interrupt to Guest. */
int done_fd;
};
/*L:210
* The Disk
*
* Remember that the block device is handled by a separate I/O thread. We head
* straight into the core of that thread here:
*/
static bool service_io(struct device *dev)
{
struct vblk_info *vblk = dev->priv;
unsigned int head, out_num, in_num, wlen;
int ret;
u8 *in;
struct virtio_blk_outhdr *out;
struct iovec iov[dev->vq->vring.num];
off64_t off;
/* See if there's a request waiting. If not, nothing to do. */
head = get_vq_desc(dev->vq, iov, &out_num, &in_num);
if (head == dev->vq->vring.num)
return false;
/* Every block request should contain at least one output buffer
* (detailing the location on disk and the type of request) and one
* input buffer (to hold the result). */
if (out_num == 0 || in_num == 0)
errx(1, "Bad virtblk cmd %u out=%u in=%u",
head, out_num, in_num);
out = convert(&iov[0], struct virtio_blk_outhdr);
in = convert(&iov[out_num+in_num-1], u8);
off = out->sector * 512;
/* The block device implements "barriers", where the Guest indicates
* that it wants all previous writes to occur before this write. We
* don't have a way of asking our kernel to do a barrier, so we just
* synchronize all the data in the file. Pretty poor, no? */
if (out->type & VIRTIO_BLK_T_BARRIER)
fdatasync(vblk->fd);
/* In general the virtio block driver is allowed to try SCSI commands.
* It'd be nice if we supported eject, for example, but we don't. */
if (out->type & VIRTIO_BLK_T_SCSI_CMD) {
fprintf(stderr, "Scsi commands unsupported\n");
*in = VIRTIO_BLK_S_UNSUPP;
wlen = sizeof(*in);
} else if (out->type & VIRTIO_BLK_T_OUT) {
/* Write */
/* Move to the right location in the block file. This can fail
* if they try to write past end. */
if (lseek64(vblk->fd, off, SEEK_SET) != off)
err(1, "Bad seek to sector %llu", out->sector);
ret = writev(vblk->fd, iov+1, out_num-1);
verbose("WRITE to sector %llu: %i\n", out->sector, ret);
/* Grr... Now we know how long the descriptor they sent was, we
* make sure they didn't try to write over the end of the block
* file (possibly extending it). */
if (ret > 0 && off + ret > vblk->len) {
/* Trim it back to the correct length */
ftruncate64(vblk->fd, vblk->len);
/* Die, bad Guest, die. */
errx(1, "Write past end %llu+%u", off, ret);
}
wlen = sizeof(*in);
*in = (ret >= 0 ? VIRTIO_BLK_S_OK : VIRTIO_BLK_S_IOERR);
} else {
/* Read */
/* Move to the right location in the block file. This can fail
* if they try to read past end. */
if (lseek64(vblk->fd, off, SEEK_SET) != off)
err(1, "Bad seek to sector %llu", out->sector);
ret = readv(vblk->fd, iov+1, in_num-1);
verbose("READ from sector %llu: %i\n", out->sector, ret);
if (ret >= 0) {
wlen = sizeof(*in) + ret;
*in = VIRTIO_BLK_S_OK;
} else {
wlen = sizeof(*in);
*in = VIRTIO_BLK_S_IOERR;
}
}
/* OK, so we noted that it was pretty poor to use an fdatasync as a
* barrier. But Christoph Hellwig points out that we need a sync
* *afterwards* as well: "Barriers specify no reordering to the front
* or the back." And Jens Axboe confirmed it, so here we are: */
if (out->type & VIRTIO_BLK_T_BARRIER)
fdatasync(vblk->fd);
/* We can't trigger an IRQ, because we're not the Launcher. It does
* that when we tell it we're done. */
add_used(dev->vq, head, wlen);
return true;
}
/* This is the thread which actually services the I/O. */
static int io_thread(void *_dev)
{
struct device *dev = _dev;
struct vblk_info *vblk = dev->priv;
char c;
/* Close other side of workpipe so we get 0 read when main dies. */
close(vblk->workpipe[1]);
/* Close the other side of the done_fd pipe. */
close(dev->fd);
/* When this read fails, it means Launcher died, so we follow. */
while (read(vblk->workpipe[0], &c, 1) == 1) {
/* We acknowledge each request immediately to reduce latency,
* rather than waiting until we've done them all. I haven't
* measured to see if it makes any difference.
*
* That would be an interesting test, wouldn't it? You could
* also try having more than one I/O thread. */
while (service_io(dev))
write(vblk->done_fd, &c, 1);
}
return 0;
}
/* Now we've seen the I/O thread, we return to the Launcher to see what happens
* when that thread tells us it's completed some I/O. */
static bool handle_io_finish(struct device *dev)
{
char c;
/* If the I/O thread died, presumably it printed the error, so we
* simply exit. */
if (read(dev->fd, &c, 1) != 1)
exit(1);
/* It did some work, so trigger the irq. */
trigger_irq(dev->vq);
return true;
}
/* When the Guest submits some I/O, we just need to wake the I/O thread. */
static void handle_virtblk_output(struct virtqueue *vq, bool timeout)
{
struct vblk_info *vblk = vq->dev->priv;
char c = 0;
/* Wake up I/O thread and tell it to go to work! */
if (write(vblk->workpipe[1], &c, 1) != 1)
/* Presumably it indicated why it died. */
exit(1);
}
/*L:198 This actually sets up a virtual block device. */
static void setup_block_file(const char *filename)
{
int p[2];
struct device *dev;
struct vblk_info *vblk;
void *stack;
struct virtio_blk_config conf;
/* This is the pipe the I/O thread will use to tell us I/O is done. */
pipe(p);
/* The device responds to return from I/O thread. */
dev = new_device("block", VIRTIO_ID_BLOCK, p[0], handle_io_finish);
/* The device has one virtqueue, where the Guest places requests. */
add_virtqueue(dev, VIRTQUEUE_NUM, handle_virtblk_output);
/* Allocate the room for our own bookkeeping */
vblk = dev->priv = malloc(sizeof(*vblk));
/* First we open the file and store the length. */
vblk->fd = open_or_die(filename, O_RDWR|O_LARGEFILE);
vblk->len = lseek64(vblk->fd, 0, SEEK_END);
/* We support barriers. */
add_feature(dev, VIRTIO_BLK_F_BARRIER);
/* Tell Guest how many sectors this device has. */
conf.capacity = cpu_to_le64(vblk->len / 512);
/* Tell Guest not to put in too many descriptors at once: two are used
* for the in and out elements. */
add_feature(dev, VIRTIO_BLK_F_SEG_MAX);
conf.seg_max = cpu_to_le32(VIRTQUEUE_NUM - 2);
set_config(dev, sizeof(conf), &conf);
/* The I/O thread writes to this end of the pipe when done. */
vblk->done_fd = p[1];
/* This is the second pipe, which is how we tell the I/O thread about
* more work. */
pipe(vblk->workpipe);
/* Create stack for thread and run it. Since stack grows upwards, we
* point the stack pointer to the end of this region. */
stack = malloc(32768);
/* SIGCHLD - We dont "wait" for our cloned thread, so prevent it from
* becoming a zombie. */
if (clone(io_thread, stack + 32768, CLONE_VM | SIGCHLD, dev) == -1)
err(1, "Creating clone");
/* We don't need to keep the I/O thread's end of the pipes open. */
close(vblk->done_fd);
close(vblk->workpipe[0]);
verbose("device %u: virtblock %llu sectors\n",
devices.device_num, le64_to_cpu(conf.capacity));
}
/* Our random number generator device reads from /dev/random into the Guest's
* input buffers. The usual case is that the Guest doesn't want random numbers
* and so has no buffers although /dev/random is still readable, whereas
* console is the reverse.
*
* The same logic applies, however. */
static bool handle_rng_input(struct device *dev)
{
int len;
unsigned int head, in_num, out_num, totlen = 0;
struct iovec iov[dev->vq->vring.num];
/* First we need a buffer from the Guests's virtqueue. */
head = get_vq_desc(dev->vq, iov, &out_num, &in_num);
/* If they're not ready for input, stop listening to this file
* descriptor. We'll start again once they add an input buffer. */
if (head == dev->vq->vring.num)
return false;
if (out_num)
errx(1, "Output buffers in rng?");
/* This is why we convert to iovecs: the readv() call uses them, and so
* it reads straight into the Guest's buffer. We loop to make sure we
* fill it. */
while (!iov_empty(iov, in_num)) {
len = readv(dev->fd, iov, in_num);
if (len <= 0)
err(1, "Read from /dev/random gave %i", len);
iov_consume(iov, in_num, len);
totlen += len;
}
/* Tell the Guest about the new input. */
add_used_and_trigger(dev->vq, head, totlen);
/* Everything went OK! */
return true;
}
/* And this creates a "hardware" random number device for the Guest. */
static void setup_rng(void)
{
struct device *dev;
int fd;
fd = open_or_die("/dev/random", O_RDONLY);
/* The device responds to return from I/O thread. */
dev = new_device("rng", VIRTIO_ID_RNG, fd, handle_rng_input);
/* The device has one virtqueue, where the Guest places inbufs. */
add_virtqueue(dev, VIRTQUEUE_NUM, enable_fd);
verbose("device %u: rng\n", devices.device_num++);
}
/* That's the end of device setup. */
/*L:230 Reboot is pretty easy: clean up and exec() the Launcher afresh. */
static void __attribute__((noreturn)) restart_guest(void)
{
unsigned int i;
/* Since we don't track all open fds, we simply close everything beyond
* stderr. */
for (i = 3; i < FD_SETSIZE; i++)
close(i);
/* The exec automatically gets rid of the I/O and Waker threads. */
execv(main_args[0], main_args);
err(1, "Could not exec %s", main_args[0]);
}
/*L:220 Finally we reach the core of the Launcher which runs the Guest, serves
* its input and output, and finally, lays it to rest. */
static void __attribute__((noreturn)) run_guest(void)
{
for (;;) {
unsigned long args[] = { LHREQ_BREAK, 0 };
unsigned long notify_addr;
int readval;
/* We read from the /dev/lguest device to run the Guest. */
readval = pread(lguest_fd, &notify_addr,
sizeof(notify_addr), cpu_id);
/* One unsigned long means the Guest did HCALL_NOTIFY */
if (readval == sizeof(notify_addr)) {
verbose("Notify on address %#lx\n", notify_addr);
handle_output(notify_addr);
continue;
/* ENOENT means the Guest died. Reading tells us why. */
} else if (errno == ENOENT) {
char reason[1024] = { 0 };
pread(lguest_fd, reason, sizeof(reason)-1, cpu_id);
errx(1, "%s", reason);
/* ERESTART means that we need to reboot the guest */
} else if (errno == ERESTART) {
restart_guest();
/* EAGAIN means a signal (timeout).
* Anything else means a bug or incompatible change. */
} else if (errno != EAGAIN)
err(1, "Running guest failed");
/* Only service input on thread for CPU 0. */
if (cpu_id != 0)
continue;
/* Service input, then unset the BREAK to release the Waker. */
handle_input();
if (pwrite(lguest_fd, args, sizeof(args), cpu_id) < 0)
err(1, "Resetting break");
}
}
/*L:240
* This is the end of the Launcher. The good news: we are over halfway
* through! The bad news: the most fiendish part of the code still lies ahead
* of us.
*
* Are you ready? Take a deep breath and join me in the core of the Host, in
* "make Host".
:*/
static struct option opts[] = {
{ "verbose", 0, NULL, 'v' },
{ "tunnet", 1, NULL, 't' },
{ "block", 1, NULL, 'b' },
{ "rng", 0, NULL, 'r' },
{ "initrd", 1, NULL, 'i' },
{ NULL },
};
static void usage(void)
{
errx(1, "Usage: lguest [--verbose] "
"[--tunnet=(<ipaddr>:<macaddr>|bridge:<bridgename>:<macaddr>)\n"
"|--block=<filename>|--initrd=<filename>]...\n"
"<mem-in-mb> vmlinux [args...]");
}
/*L:105 The main routine is where the real work begins: */
int main(int argc, char *argv[])
{
/* Memory, top-level pagetable, code startpoint and size of the
* (optional) initrd. */
unsigned long mem = 0, start, initrd_size = 0;
/* Two temporaries. */
int i, c;
/* The boot information for the Guest. */
struct boot_params *boot;
/* If they specify an initrd file to load. */
const char *initrd_name = NULL;
/* Save the args: we "reboot" by execing ourselves again. */
main_args = argv;
/* We don't "wait" for the children, so prevent them from becoming
* zombies. */
signal(SIGCHLD, SIG_IGN);
/* First we initialize the device list. Since console and network
* device receive input from a file descriptor, we keep an fdset
* (infds) and the maximum fd number (max_infd) with the head of the
* list. We also keep a pointer to the last device. Finally, we keep
* the next interrupt number to use for devices (1: remember that 0 is
* used by the timer). */
FD_ZERO(&devices.infds);
devices.max_infd = -1;
devices.lastdev = NULL;
devices.next_irq = 1;
cpu_id = 0;
/* We need to know how much memory so we can set up the device
* descriptor and memory pages for the devices as we parse the command
* line. So we quickly look through the arguments to find the amount
* of memory now. */
for (i = 1; i < argc; i++) {
if (argv[i][0] != '-') {
mem = atoi(argv[i]) * 1024 * 1024;
/* We start by mapping anonymous pages over all of
* guest-physical memory range. This fills it with 0,
* and ensures that the Guest won't be killed when it
* tries to access it. */
guest_base = map_zeroed_pages(mem / getpagesize()
+ DEVICE_PAGES);
guest_limit = mem;
guest_max = mem + DEVICE_PAGES*getpagesize();
devices.descpage = get_pages(1);
break;
}
}
/* The options are fairly straight-forward */
while ((c = getopt_long(argc, argv, "v", opts, NULL)) != EOF) {
switch (c) {
case 'v':
verbose = true;
break;
case 't':
setup_tun_net(optarg);
break;
case 'b':
setup_block_file(optarg);
break;
case 'r':
setup_rng();
break;
case 'i':
initrd_name = optarg;
break;
default:
warnx("Unknown argument %s", argv[optind]);
usage();
}
}
/* After the other arguments we expect memory and kernel image name,
* followed by command line arguments for the kernel. */
if (optind + 2 > argc)
usage();
verbose("Guest base is at %p\n", guest_base);
/* We always have a console device */
setup_console();
/* We can timeout waiting for Guest network transmit. */
setup_timeout();
/* Now we load the kernel */
start = load_kernel(open_or_die(argv[optind+1], O_RDONLY));
/* Boot information is stashed at physical address 0 */
boot = from_guest_phys(0);
/* Map the initrd image if requested (at top of physical memory) */
if (initrd_name) {
initrd_size = load_initrd(initrd_name, mem);
/* These are the location in the Linux boot header where the
* start and size of the initrd are expected to be found. */
boot->hdr.ramdisk_image = mem - initrd_size;
boot->hdr.ramdisk_size = initrd_size;
/* The bootloader type 0xFF means "unknown"; that's OK. */
boot->hdr.type_of_loader = 0xFF;
}
/* The Linux boot header contains an "E820" memory map: ours is a
* simple, single region. */
boot->e820_entries = 1;
boot->e820_map[0] = ((struct e820entry) { 0, mem, E820_RAM });
/* The boot header contains a command line pointer: we put the command
* line after the boot header. */
boot->hdr.cmd_line_ptr = to_guest_phys(boot + 1);
/* We use a simple helper to copy the arguments separated by spaces. */
concat((char *)(boot + 1), argv+optind+2);
/* Boot protocol version: 2.07 supports the fields for lguest. */
boot->hdr.version = 0x207;
/* The hardware_subarch value of "1" tells the Guest it's an lguest. */
boot->hdr.hardware_subarch = 1;
/* Tell the entry path not to try to reload segment registers. */
boot->hdr.loadflags |= KEEP_SEGMENTS;
/* We tell the kernel to initialize the Guest: this returns the open
* /dev/lguest file descriptor. */
tell_kernel(start);
/* We clone off a thread, which wakes the Launcher whenever one of the
* input file descriptors needs attention. We call this the Waker, and
* we'll cover it in a moment. */
setup_waker();
/* Finally, run the Guest. This doesn't return. */
run_guest();
}
/*:*/
/*M:999
* Mastery is done: you now know everything I do.
*
* But surely you have seen code, features and bugs in your wanderings which
* you now yearn to attack? That is the real game, and I look forward to you
* patching and forking lguest into the Your-Name-Here-visor.
*
* Farewell, and good coding!
* Rusty Russell.
*/