6ea062475a
The original implementation of the Smack IPv6 port based local controls works most of the time using a sockaddr as a temporary variable, but not always as it overflows in some circumstances. The correct data is a sockaddr_in6. A struct sockaddr isn't as large as a struct sockaddr_in6. There would need to be casting one way or the other. This patch gets it the right way. Signed-off-by: Casey Schaufler <casey@schaufler-ca.com> Signed-off-by: James Morris <james.l.morris@oracle.com> |
||
---|---|---|
.. | ||
Kconfig | ||
Makefile | ||
smack_access.c | ||
smack_lsm.c | ||
smack.h | ||
smackfs.c |