qemu-e2k/util/defer-call.c

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/* SPDX-License-Identifier: GPL-2.0-or-later */
/*
* Deferred calls
*
* Copyright Red Hat.
*
* This API defers a function call within a defer_call_begin()/defer_call_end()
* section, allowing multiple calls to batch up. This is a performance
* optimization that is used in the block layer to submit several I/O requests
* at once instead of individually:
*
* defer_call_begin(); <-- start of section
* ...
* defer_call(my_func, my_obj); <-- deferred my_func(my_obj) call
* defer_call(my_func, my_obj); <-- another
* defer_call(my_func, my_obj); <-- another
* ...
* defer_call_end(); <-- end of section, my_func(my_obj) is called once
*/
#include "qemu/osdep.h"
#include "qemu/coroutine-tls.h"
#include "qemu/notify.h"
#include "qemu/thread.h"
#include "qemu/defer-call.h"
/* A function call that has been deferred until defer_call_end() */
typedef struct {
void (*fn)(void *);
void *opaque;
} DeferredCall;
/* Per-thread state */
typedef struct {
unsigned nesting_level;
GArray *deferred_call_array;
} DeferCallThreadState;
/* Use get_ptr_defer_call_thread_state() to fetch this thread-local value */
QEMU_DEFINE_STATIC_CO_TLS(DeferCallThreadState, defer_call_thread_state);
/* Called at thread cleanup time */
static void defer_call_atexit(Notifier *n, void *value)
{
DeferCallThreadState *thread_state = get_ptr_defer_call_thread_state();
g_array_free(thread_state->deferred_call_array, TRUE);
}
/* This won't involve coroutines, so use __thread */
static __thread Notifier defer_call_atexit_notifier;
/**
* defer_call:
* @fn: a function pointer to be invoked
* @opaque: a user-defined argument to @fn()
*
* Call @fn(@opaque) immediately if not within a
* defer_call_begin()/defer_call_end() section.
*
* Otherwise defer the call until the end of the outermost
* defer_call_begin()/defer_call_end() section in this thread. If the same
* @fn/@opaque pair has already been deferred, it will only be called once upon
* defer_call_end() so that accumulated calls are batched into a single call.
*
* The caller must ensure that @opaque is not freed before @fn() is invoked.
*/
void defer_call(void (*fn)(void *), void *opaque)
{
DeferCallThreadState *thread_state = get_ptr_defer_call_thread_state();
/* Call immediately if we're not deferring calls */
if (thread_state->nesting_level == 0) {
fn(opaque);
return;
}
GArray *array = thread_state->deferred_call_array;
if (!array) {
array = g_array_new(FALSE, FALSE, sizeof(DeferredCall));
thread_state->deferred_call_array = array;
defer_call_atexit_notifier.notify = defer_call_atexit;
qemu_thread_atexit_add(&defer_call_atexit_notifier);
}
DeferredCall *fns = (DeferredCall *)array->data;
DeferredCall new_fn = {
.fn = fn,
.opaque = opaque,
};
/*
* There won't be many, so do a linear search. If this becomes a bottleneck
* then a binary search (glib 2.62+) or different data structure could be
* used.
*/
for (guint i = 0; i < array->len; i++) {
if (memcmp(&fns[i], &new_fn, sizeof(new_fn)) == 0) {
return; /* already exists */
}
}
g_array_append_val(array, new_fn);
}
/**
* defer_call_begin: Defer defer_call() functions until defer_call_end()
*
* defer_call_begin() and defer_call_end() are thread-local operations. The
* caller must ensure that each defer_call_begin() has a matching
* defer_call_end() in the same thread.
*
* Nesting is supported. defer_call() functions are only called at the
* outermost defer_call_end().
*/
void defer_call_begin(void)
{
DeferCallThreadState *thread_state = get_ptr_defer_call_thread_state();
assert(thread_state->nesting_level < UINT32_MAX);
thread_state->nesting_level++;
}
/**
* defer_call_end: Run any pending defer_call() functions
*
* There must have been a matching defer_call_begin() call in the same thread
* prior to this defer_call_end() call.
*/
void defer_call_end(void)
{
DeferCallThreadState *thread_state = get_ptr_defer_call_thread_state();
assert(thread_state->nesting_level > 0);
if (--thread_state->nesting_level > 0) {
return;
}
GArray *array = thread_state->deferred_call_array;
if (!array) {
return;
}
DeferredCall *fns = (DeferredCall *)array->data;
for (guint i = 0; i < array->len; i++) {
fns[i].fn(fns[i].opaque);
}
/*
* This resets the array without freeing memory so that appending is cheap
* in the future.
*/
g_array_set_size(array, 0);
}