qemu-e2k/include/hw/qdev-core.h

328 lines
10 KiB
C
Raw Normal View History

#ifndef QDEV_CORE_H
#define QDEV_CORE_H
#include "qemu/queue.h"
#include "qemu/option.h"
#include "qemu/typedefs.h"
#include "qemu/bitmap.h"
#include "qom/object.h"
#include "hw/irq.h"
#include "qapi/error.h"
enum {
DEV_NVECTORS_UNSPECIFIED = -1,
};
#define TYPE_DEVICE "device"
#define DEVICE(obj) OBJECT_CHECK(DeviceState, (obj), TYPE_DEVICE)
#define DEVICE_CLASS(klass) OBJECT_CLASS_CHECK(DeviceClass, (klass), TYPE_DEVICE)
#define DEVICE_GET_CLASS(obj) OBJECT_GET_CLASS(DeviceClass, (obj), TYPE_DEVICE)
typedef enum DeviceCategory {
DEVICE_CATEGORY_BRIDGE,
DEVICE_CATEGORY_USB,
DEVICE_CATEGORY_STORAGE,
DEVICE_CATEGORY_NETWORK,
DEVICE_CATEGORY_INPUT,
DEVICE_CATEGORY_DISPLAY,
DEVICE_CATEGORY_SOUND,
DEVICE_CATEGORY_MISC,
DEVICE_CATEGORY_MAX
} DeviceCategory;
static inline const char *qdev_category_get_name(DeviceCategory category)
{
static const char *category_names[DEVICE_CATEGORY_MAX] = {
[DEVICE_CATEGORY_BRIDGE] = "Controller/Bridge/Hub",
[DEVICE_CATEGORY_USB] = "USB",
[DEVICE_CATEGORY_STORAGE] = "Storage",
[DEVICE_CATEGORY_NETWORK] = "Network",
[DEVICE_CATEGORY_INPUT] = "Input",
[DEVICE_CATEGORY_DISPLAY] = "Display",
[DEVICE_CATEGORY_SOUND] = "Sound",
[DEVICE_CATEGORY_MISC] = "Misc",
};
return category_names[category];
};
typedef int (*qdev_initfn)(DeviceState *dev);
typedef int (*qdev_event)(DeviceState *dev);
typedef void (*qdev_resetfn)(DeviceState *dev);
typedef void (*DeviceRealize)(DeviceState *dev, Error **errp);
typedef void (*DeviceUnrealize)(DeviceState *dev, Error **errp);
struct VMStateDescription;
/**
* DeviceClass:
* @props: Properties accessing state fields.
* @realize: Callback function invoked when the #DeviceState:realized
* property is changed to %true. The default invokes @init if not %NULL.
* @unrealize: Callback function invoked when the #DeviceState:realized
* property is changed to %false.
* @init: Callback function invoked when the #DeviceState::realized property
* is changed to %true. Deprecated, new types inheriting directly from
* TYPE_DEVICE should use @realize instead, new leaf types should consult
* their respective parent type.
*
* # Realization #
* Devices are constructed in two stages,
* 1) object instantiation via object_initialize() and
* 2) device realization via #DeviceState:realized property.
* The former may not fail (it might assert or exit), the latter may return
* error information to the caller and must be re-entrant.
* Trivial field initializations should go into #TypeInfo.instance_init.
* Operations depending on @props static properties should go into @realize.
* After successful realization, setting static properties will fail.
*
* As an interim step, the #DeviceState:realized property is set by deprecated
* functions qdev_init() and qdev_init_nofail().
* In the future, devices will propagate this state change to their children
* and along busses they expose.
* The point in time will be deferred to machine creation, so that values
* set in @realize will not be introspectable beforehand. Therefore devices
* must not create children during @realize; they should initialize them via
* object_initialize() in their own #TypeInfo.instance_init and forward the
* realization events appropriately.
*
* The @init callback is considered private to a particular bus implementation
* (immediate abstract child types of TYPE_DEVICE). Derived leaf types set an
* "init" callback on their parent class instead.
*
* Any type may override the @realize and/or @unrealize callbacks but needs
* to call the parent type's implementation if keeping their functionality
* is desired. Refer to QOM documentation for further discussion and examples.
*
* <note>
* <para>
* If a type derived directly from TYPE_DEVICE implements @realize, it does
* not need to implement @init and therefore does not need to store and call
* #DeviceClass' default @realize callback.
* For other types consult the documentation and implementation of the
* respective parent types.
* </para>
* </note>
*/
typedef struct DeviceClass {
/*< private >*/
ObjectClass parent_class;
/*< public >*/
DECLARE_BITMAP(categories, DEVICE_CATEGORY_MAX);
const char *fw_name;
const char *desc;
Property *props;
int no_user;
/* callbacks */
void (*reset)(DeviceState *dev);
DeviceRealize realize;
DeviceUnrealize unrealize;
/* device state */
const struct VMStateDescription *vmsd;
/* Private to qdev / bus. */
qdev_initfn init; /* TODO remove, once users are converted to realize */
qdev_event unplug;
qdev_event exit; /* TODO remove, once users are converted to unrealize */
const char *bus_type;
} DeviceClass;
/**
* DeviceState:
* @realized: Indicates whether the device has been fully constructed.
*
* This structure should not be accessed directly. We declare it here
* so that it can be embedded in individual device state structures.
*/
struct DeviceState {
/*< private >*/
Object parent_obj;
/*< public >*/
const char *id;
bool realized;
QemuOpts *opts;
int hotplugged;
BusState *parent_bus;
int num_gpio_out;
qemu_irq *gpio_out;
int num_gpio_in;
qemu_irq *gpio_in;
QLIST_HEAD(, BusState) child_bus;
int num_child_bus;
int instance_id_alias;
int alias_required_for_version;
};
#define TYPE_BUS "bus"
#define BUS(obj) OBJECT_CHECK(BusState, (obj), TYPE_BUS)
#define BUS_CLASS(klass) OBJECT_CLASS_CHECK(BusClass, (klass), TYPE_BUS)
#define BUS_GET_CLASS(obj) OBJECT_GET_CLASS(BusClass, (obj), TYPE_BUS)
struct BusClass {
ObjectClass parent_class;
/* FIXME first arg should be BusState */
void (*print_dev)(Monitor *mon, DeviceState *dev, int indent);
char *(*get_dev_path)(DeviceState *dev);
/*
* This callback is used to create Open Firmware device path in accordance
* with OF spec http://forthworks.com/standards/of1275.pdf. Individual bus
* bindings can be found at http://playground.sun.com/1275/bindings/.
*/
char *(*get_fw_dev_path)(DeviceState *dev);
int (*reset)(BusState *bus);
/* maximum devices allowed on the bus, 0: no limit. */
int max_dev;
};
typedef struct BusChild {
DeviceState *child;
int index;
QTAILQ_ENTRY(BusChild) sibling;
} BusChild;
/**
* BusState:
*/
struct BusState {
Object obj;
DeviceState *parent;
const char *name;
int allow_hotplug;
int max_index;
QTAILQ_HEAD(ChildrenHead, BusChild) children;
QLIST_ENTRY(BusState) sibling;
};
struct Property {
const char *name;
PropertyInfo *info;
int offset;
uint8_t bitnr;
uint8_t qtype;
int64_t defval;
int arrayoffset;
PropertyInfo *arrayinfo;
int arrayfieldsize;
};
struct PropertyInfo {
const char *name;
const char *legacy_name;
const char **enum_table;
int (*parse)(DeviceState *dev, Property *prop, const char *str);
int (*print)(DeviceState *dev, Property *prop, char *dest, size_t len);
ObjectPropertyAccessor *get;
ObjectPropertyAccessor *set;
ObjectPropertyRelease *release;
};
typedef struct GlobalProperty {
const char *driver;
const char *property;
const char *value;
QTAILQ_ENTRY(GlobalProperty) next;
} GlobalProperty;
/*** Board API. This should go away once we have a machine config file. ***/
DeviceState *qdev_create(BusState *bus, const char *name);
DeviceState *qdev_try_create(BusState *bus, const char *name);
int qdev_init(DeviceState *dev) QEMU_WARN_UNUSED_RESULT;
void qdev_init_nofail(DeviceState *dev);
void qdev_set_legacy_instance_id(DeviceState *dev, int alias_id,
int required_for_version);
void qdev_unplug(DeviceState *dev, Error **errp);
void qdev_free(DeviceState *dev);
int qdev_simple_unplug_cb(DeviceState *dev);
void qdev_machine_creation_done(void);
bool qdev_machine_modified(void);
qemu_irq qdev_get_gpio_in(DeviceState *dev, int n);
void qdev_connect_gpio_out(DeviceState *dev, int n, qemu_irq pin);
BusState *qdev_get_child_bus(DeviceState *dev, const char *name);
/*** Device API. ***/
/* Register device properties. */
/* GPIO inputs also double as IRQ sinks. */
void qdev_init_gpio_in(DeviceState *dev, qemu_irq_handler handler, int n);
void qdev_init_gpio_out(DeviceState *dev, qemu_irq *pins, int n);
BusState *qdev_get_parent_bus(DeviceState *dev);
/*** BUS API. ***/
DeviceState *qdev_find_recursive(BusState *bus, const char *id);
/* Returns 0 to walk children, > 0 to skip walk, < 0 to terminate walk. */
typedef int (qbus_walkerfn)(BusState *bus, void *opaque);
typedef int (qdev_walkerfn)(DeviceState *dev, void *opaque);
void qbus_create_inplace(void *bus, const char *typename,
DeviceState *parent, const char *name);
BusState *qbus_create(const char *typename, DeviceState *parent, const char *name);
/* Returns > 0 if either devfn or busfn skip walk somewhere in cursion,
* < 0 if either devfn or busfn terminate walk somewhere in cursion,
* 0 otherwise. */
int qbus_walk_children(BusState *bus, qdev_walkerfn *devfn,
qbus_walkerfn *busfn, void *opaque);
int qdev_walk_children(DeviceState *dev, qdev_walkerfn *devfn,
qbus_walkerfn *busfn, void *opaque);
void qdev_reset_all(DeviceState *dev);
/**
* @qbus_reset_all:
* @bus: Bus to be reset.
*
* Reset @bus and perform a bus-level ("hard") reset of all devices connected
* to it, including recursive processing of all buses below @bus itself. A
* hard reset means that qbus_reset_all will reset all state of the device.
* For PCI devices, for example, this will include the base address registers
* or configuration space.
*/
void qbus_reset_all(BusState *bus);
void qbus_reset_all_fn(void *opaque);
void qbus_free(BusState *bus);
/* This should go away once we get rid of the NULL bus hack */
BusState *sysbus_get_default(void);
char *qdev_get_fw_dev_path(DeviceState *dev);
/**
* @qdev_machine_init
*
* Initialize platform devices before machine init. This is a hack until full
* support for composition is added.
*/
void qdev_machine_init(void);
/**
* @device_reset
*
* Reset a single device (by calling the reset method).
*/
void device_reset(DeviceState *dev);
const struct VMStateDescription *qdev_get_vmsd(DeviceState *dev);
const char *qdev_fw_name(DeviceState *dev);
Object *qdev_get_machine(void);
/* FIXME: make this a link<> */
void qdev_set_parent_bus(DeviceState *dev, BusState *bus);
extern int qdev_hotplug;
char *qdev_get_dev_path(DeviceState *dev);
#endif