2008-02-01 11:05:41 +01:00
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Tiny Code Generator - Fabrice Bellard.
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1) Introduction
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TCG (Tiny Code Generator) began as a generic backend for a C
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compiler. It was simplified to be used in QEMU. It also has its roots
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in the QOP code generator written by Paul Brook.
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2) Definitions
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The TCG "target" is the architecture for which we generate the
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code. It is of course not the same as the "target" of QEMU which is
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the emulated architecture. As TCG started as a generic C backend used
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for cross compiling, it is assumed that the TCG target is different
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from the host, although it is never the case for QEMU.
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A TCG "function" corresponds to a QEMU Translated Block (TB).
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A TCG "temporary" is a variable only live in a given
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2008-02-01 14:01:47 +01:00
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function. Temporaries are allocated explicitly in each function.
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2008-02-01 11:05:41 +01:00
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A TCG "global" is a variable which is live in all the functions. They
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are defined before the functions defined. A TCG global can be a memory
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location (e.g. a QEMU CPU register), a fixed host register (e.g. the
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QEMU CPU state pointer) or a memory location which is stored in a
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register outside QEMU TBs (not implemented yet).
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A TCG "basic block" corresponds to a list of instructions terminated
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by a branch instruction.
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3) Intermediate representation
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3.1) Introduction
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TCG instructions operate on variables which are temporaries or
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globals. TCG instructions and variables are strongly typed. Two types
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are supported: 32 bit integers and 64 bit integers. Pointers are
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defined as an alias to 32 bit or 64 bit integers depending on the TCG
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target word size.
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Each instruction has a fixed number of output variable operands, input
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variable operands and always constant operands.
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The notable exception is the call instruction which has a variable
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number of outputs and inputs.
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In the textual form, output operands come first, followed by input
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operands, followed by constant operands. The output type is included
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in the instruction name. Constants are prefixed with a '$'.
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add_i32 t0, t1, t2 (t0 <- t1 + t2)
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sub_i64 t2, t3, $4 (t2 <- t3 - 4)
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3.2) Assumptions
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* Basic blocks
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- Basic blocks end after branches (e.g. brcond_i32 instruction),
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goto_tb and exit_tb instructions.
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- Basic blocks end before legacy dyngen operations.
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- Basic blocks start after the end of a previous basic block, at a
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set_label instruction or after a legacy dyngen operation.
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After the end of a basic block, temporaries at destroyed and globals
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are stored at their initial storage (register or memory place
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depending on their declarations).
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* Floating point types are not supported yet
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* Pointers: depending on the TCG target, pointer size is 32 bit or 64
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bit. The type TCG_TYPE_PTR is an alias to TCG_TYPE_I32 or
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TCG_TYPE_I64.
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* Helpers:
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Using the tcg_gen_helper_x_y it is possible to call any function
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taking i32, i64 or pointer types types. Before calling an helper, all
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globals are stored at their canonical location and it is assumed that
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the function can modify them. In the future, function modifiers will
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be allowed to tell that the helper does not read or write some globals.
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On some TCG targets (e.g. x86), several calling conventions are
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supported.
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* Branches:
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Use the instruction 'br' to jump to a label. Use 'jmp' to jump to an
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explicit address. Conditional branches can only jump to labels.
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3.3) Code Optimizations
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When generating instructions, you can count on at least the following
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optimizations:
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- Single instructions are simplified, e.g.
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and_i32 t0, t0, $0xffffffff
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is suppressed.
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- A liveness analysis is done at the basic block level. The
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information is used to suppress moves from a dead temporary to
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another one. It is also used to remove instructions which compute
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dead results. The later is especially useful for condition code
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2008-02-01 14:01:47 +01:00
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optimization in QEMU.
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In the following example:
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add_i32 t0, t1, t2
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add_i32 t0, t0, $1
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mov_i32 t0, $1
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only the last instruction is kept.
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- A macro system is supported (may get closer to function inlining
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some day). It is useful if the liveness analysis is likely to prove
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that some results of a computation are indeed not useful. With the
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macro system, the user can provide several alternative
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implementations which are used depending on the used results. It is
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especially useful for condition code optimization in QEMU.
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2008-02-01 11:05:41 +01:00
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Here is an example:
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macro_2 t0, t1, $1
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mov_i32 t0, $0x1234
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The macro identified by the ID "$1" normally returns the values t0
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and t1. Suppose its implementation is:
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macro_start
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brcond_i32 t2, $0, $TCG_COND_EQ, $1
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mov_i32 t0, $2
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br $2
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set_label $1
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mov_i32 t0, $3
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set_label $2
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add_i32 t1, t3, t4
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macro_end
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If t0 is not used after the macro, the user can provide a simpler
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implementation:
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macro_start
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add_i32 t1, t2, t4
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macro_end
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TCG automatically chooses the right implementation depending on
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which macro outputs are used after it.
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Note that if TCG did more expensive optimizations, macros would be
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less useful. In the previous example a macro is useful because the
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liveness analysis is done on each basic block separately. Hence TCG
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cannot remove the code computing 't0' even if it is not used after
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the first macro implementation.
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3.4) Instruction Reference
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********* Function call
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* call <ret> <params> ptr
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call function 'ptr' (pointer type)
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<ret> optional 32 bit or 64 bit return value
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<params> optional 32 bit or 64 bit parameters
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********* Jumps/Labels
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* jmp t0
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Absolute jump to address t0 (pointer type).
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* set_label $label
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Define label 'label' at the current program point.
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* br $label
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Jump to label.
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* brcond_i32/i64 cond, t0, t1, label
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Conditional jump if t0 cond t1 is true. cond can be:
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TCG_COND_EQ
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TCG_COND_NE
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TCG_COND_LT /* signed */
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TCG_COND_GE /* signed */
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TCG_COND_LE /* signed */
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TCG_COND_GT /* signed */
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TCG_COND_LTU /* unsigned */
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TCG_COND_GEU /* unsigned */
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TCG_COND_LEU /* unsigned */
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TCG_COND_GTU /* unsigned */
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********* Arithmetic
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* add_i32/i64 t0, t1, t2
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t0=t1+t2
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* sub_i32/i64 t0, t1, t2
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t0=t1-t2
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2008-05-11 16:35:37 +02:00
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* neg_i32/i64 t0, t1
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t0=-t1 (two's complement)
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2008-02-01 11:05:41 +01:00
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* mul_i32/i64 t0, t1, t2
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t0=t1*t2
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* div_i32/i64 t0, t1, t2
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t0=t1/t2 (signed). Undefined behavior if division by zero or overflow.
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* divu_i32/i64 t0, t1, t2
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t0=t1/t2 (unsigned). Undefined behavior if division by zero.
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* rem_i32/i64 t0, t1, t2
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t0=t1%t2 (signed). Undefined behavior if division by zero or overflow.
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* remu_i32/i64 t0, t1, t2
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t0=t1%t2 (unsigned). Undefined behavior if division by zero.
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********* Logical
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2008-03-12 22:40:02 +01:00
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* and_i32/i64 t0, t1, t2
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2008-02-01 11:05:41 +01:00
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t0=t1&t2
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* or_i32/i64 t0, t1, t2
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t0=t1|t2
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* xor_i32/i64 t0, t1, t2
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t0=t1^t2
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********* Shifts
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* shl_i32/i64 t0, t1, t2
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t0=t1 << t2. Undefined behavior if t2 < 0 or t2 >= 32 (resp 64)
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* shr_i32/i64 t0, t1, t2
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t0=t1 >> t2 (unsigned). Undefined behavior if t2 < 0 or t2 >= 32 (resp 64)
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* sar_i32/i64 t0, t1, t2
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t0=t1 >> t2 (signed). Undefined behavior if t2 < 0 or t2 >= 32 (resp 64)
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********* Misc
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* mov_i32/i64 t0, t1
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t0 = t1
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Move t1 to t0 (both operands must have the same type).
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* ext8s_i32/i64 t0, t1
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ext8u_i32/i64 t0, t1
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ext16s_i32/i64 t0, t1
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ext16u_i32/i64 t0, t1
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ext32s_i64 t0, t1
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ext32u_i64 t0, t1
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2008-05-11 14:22:01 +02:00
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8, 16 or 32 bit sign/zero extension (both operands must have the same type)
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* bswap16_i32 t0, t1
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16 bit byte swap on a 32 bit value. The two high order bytes must be set
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to zero.
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* bswap_i32 t0, t1
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32 bit byte swap
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* bswap_i64 t0, t1
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64 bit byte swap
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2008-02-04 01:37:54 +01:00
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* discard_i32/i64 t0
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Indicate that the value of t0 won't be used later. It is useful to
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force dead code elimination.
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2008-02-01 11:05:41 +01:00
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********* Type conversions
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* ext_i32_i64 t0, t1
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Convert t1 (32 bit) to t0 (64 bit) and does sign extension
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* extu_i32_i64 t0, t1
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Convert t1 (32 bit) to t0 (64 bit) and does zero extension
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* trunc_i64_i32 t0, t1
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Truncate t1 (64 bit) to t0 (32 bit)
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********* Load/Store
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* ld_i32/i64 t0, t1, offset
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ld8s_i32/i64 t0, t1, offset
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ld8u_i32/i64 t0, t1, offset
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ld16s_i32/i64 t0, t1, offset
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ld16u_i32/i64 t0, t1, offset
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ld32s_i64 t0, t1, offset
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ld32u_i64 t0, t1, offset
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t0 = read(t1 + offset)
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Load 8, 16, 32 or 64 bits with or without sign extension from host memory.
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offset must be a constant.
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* st_i32/i64 t0, t1, offset
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st8_i32/i64 t0, t1, offset
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st16_i32/i64 t0, t1, offset
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st32_i64 t0, t1, offset
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write(t0, t1 + offset)
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Write 8, 16, 32 or 64 bits to host memory.
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********* QEMU specific operations
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* tb_exit t0
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Exit the current TB and return the value t0 (word type).
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* goto_tb index
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Exit the current TB and jump to the TB index 'index' (constant) if the
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current TB was linked to this TB. Otherwise execute the next
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instructions.
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* qemu_ld_i32/i64 t0, t1, flags
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qemu_ld8u_i32/i64 t0, t1, flags
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qemu_ld8s_i32/i64 t0, t1, flags
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qemu_ld16u_i32/i64 t0, t1, flags
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qemu_ld16s_i32/i64 t0, t1, flags
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qemu_ld32u_i64 t0, t1, flags
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qemu_ld32s_i64 t0, t1, flags
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Load data at the QEMU CPU address t1 into t0. t1 has the QEMU CPU
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address type. 'flags' contains the QEMU memory index (selects user or
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kernel access) for example.
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* qemu_st_i32/i64 t0, t1, flags
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qemu_st8_i32/i64 t0, t1, flags
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qemu_st16_i32/i64 t0, t1, flags
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qemu_st32_i64 t0, t1, flags
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Store the data t0 at the QEMU CPU Address t1. t1 has the QEMU CPU
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address type. 'flags' contains the QEMU memory index (selects user or
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kernel access) for example.
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Note 1: Some shortcuts are defined when the last operand is known to be
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a constant (e.g. addi for add, movi for mov).
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Note 2: When using TCG, the opcodes must never be generated directly
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as some of them may not be available as "real" opcodes. Always use the
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function tcg_gen_xxx(args).
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4) Backend
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tcg-target.h contains the target specific definitions. tcg-target.c
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contains the target specific code.
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4.1) Assumptions
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The target word size (TCG_TARGET_REG_BITS) is expected to be 32 bit or
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64 bit. It is expected that the pointer has the same size as the word.
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On a 32 bit target, all 64 bit operations are converted to 32 bits. A
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few specific operations must be implemented to allow it (see add2_i32,
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sub2_i32, brcond2_i32).
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Floating point operations are not supported in this version. A
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previous incarnation of the code generator had full support of them,
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but it is better to concentrate on integer operations first.
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On a 64 bit target, no assumption is made in TCG about the storage of
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the 32 bit values in 64 bit registers.
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4.2) Constraints
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GCC like constraints are used to define the constraints of every
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instruction. Memory constraints are not supported in this
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version. Aliases are specified in the input operands as for GCC.
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A target can define specific register or constant constraints. If an
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operation uses a constant input constraint which does not allow all
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constants, it must also accept registers in order to have a fallback.
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The movi_i32 and movi_i64 operations must accept any constants.
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The mov_i32 and mov_i64 operations must accept any registers of the
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same type.
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The ld/st instructions must accept signed 32 bit constant offsets. It
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can be implemented by reserving a specific register to compute the
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address if the offset is too big.
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The ld/st instructions must accept any destination (ld) or source (st)
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register.
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4.3) Function call assumptions
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- The only supported types for parameters and return value are: 32 and
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64 bit integers and pointer.
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- The stack grows downwards.
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- The first N parameters are passed in registers.
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- The next parameters are passed on the stack by storing them as words.
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- Some registers are clobbered during the call.
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- The function can return 0 or 1 value in registers. On a 32 bit
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target, functions must be able to return 2 values in registers for
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64 bit return type.
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5) Migration from dyngen to TCG
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TCG is backward compatible with QEMU "dyngen" operations. It means
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that TCG instructions can be freely mixed with dyngen operations. It
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is expected that QEMU targets will be progressively fully converted to
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2008-02-01 14:01:47 +01:00
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TCG. Once a target is fully converted to TCG, it will be possible
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2008-02-01 11:05:41 +01:00
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to apply more optimizations because more registers will be free for
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the generated code.
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The exception model is the same as the dyngen one.
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