qemu-e2k/python/qemu/console_socket.py

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"""
QEMU Console Socket Module:
This python module implements a ConsoleSocket object,
which can drain a socket and optionally dump the bytes to file.
"""
# Copyright 2020 Linaro
#
# Authors:
# Robert Foley <robert.foley@linaro.org>
#
# This code is licensed under the GPL version 2 or later. See
# the COPYING file in the top-level directory.
#
from collections import deque
import socket
import threading
import time
from typing import Deque, Optional
class ConsoleSocket(socket.socket):
"""
ConsoleSocket represents a socket attached to a char device.
Optionally (if drain==True), drains the socket and places the bytes
into an in memory buffer for later processing.
Optionally a file path can be passed in and we will also
dump the characters to this file for debugging purposes.
"""
def __init__(self, address: str, file: Optional[str] = None,
drain: bool = False):
self._recv_timeout_sec = 300.0
self._sleep_time = 0.5
self._buffer: Deque[int] = deque()
socket.socket.__init__(self, socket.AF_UNIX, socket.SOCK_STREAM)
self.connect(address)
self._logfile = None
if file:
self._logfile = open(file, "bw")
self._open = True
self._drain_thread = None
if drain:
self._drain_thread = self._thread_start()
def _drain_fn(self) -> None:
"""Drains the socket and runs while the socket is open."""
while self._open:
try:
self._drain_socket()
except socket.timeout:
# The socket is expected to timeout since we set a
# short timeout to allow the thread to exit when
# self._open is set to False.
time.sleep(self._sleep_time)
def _thread_start(self) -> threading.Thread:
"""Kick off a thread to drain the socket."""
# Configure socket to not block and timeout.
# This allows our drain thread to not block
# on recieve and exit smoothly.
socket.socket.setblocking(self, False)
socket.socket.settimeout(self, 1)
drain_thread = threading.Thread(target=self._drain_fn)
drain_thread.daemon = True
drain_thread.start()
return drain_thread
def close(self) -> None:
"""Close the base object and wait for the thread to terminate"""
if self._open:
self._open = False
if self._drain_thread is not None:
thread, self._drain_thread = self._drain_thread, None
thread.join()
socket.socket.close(self)
if self._logfile:
self._logfile.close()
self._logfile = None
def _drain_socket(self) -> None:
"""process arriving characters into in memory _buffer"""
data = socket.socket.recv(self, 1)
if self._logfile:
self._logfile.write(data)
self._logfile.flush()
self._buffer.extend(data)
def recv(self, bufsize: int = 1, flags: int = 0) -> bytes:
"""Return chars from in memory buffer.
Maintains the same API as socket.socket.recv.
"""
if self._drain_thread is None:
# Not buffering the socket, pass thru to socket.
return socket.socket.recv(self, bufsize, flags)
assert not flags, "Cannot pass flags to recv() in drained mode"
start_time = time.time()
while len(self._buffer) < bufsize:
time.sleep(self._sleep_time)
elapsed_sec = time.time() - start_time
if elapsed_sec > self._recv_timeout_sec:
raise socket.timeout
return bytes((self._buffer.popleft() for i in range(bufsize)))
def setblocking(self, value: bool) -> None:
"""When not draining we pass thru to the socket,
since when draining we control socket blocking.
"""
if self._drain_thread is None:
socket.socket.setblocking(self, value)
def settimeout(self, value: Optional[float]) -> None:
"""When not draining we pass thru to the socket,
since when draining we control the timeout.
"""
if value is not None:
self._recv_timeout_sec = value
if self._drain_thread is None:
socket.socket.settimeout(self, value)