docs infrastructure queue:
* fix some minor syntax issues in docs/specs/index.rst * build and install the 'specs' manual, since it now has some content * delete the "QEMU compared to other emulators" section of the docs * Convert "translator internals" docs to RST, move to devel manual -----BEGIN PGP SIGNATURE----- iQJNBAABCAA3FiEE4aXFk81BneKOgxXPPCUl7RQ2DN4FAl0HqgcZHHBldGVyLm1h eWRlbGxAbGluYXJvLm9yZwAKCRA8JSXtFDYM3sMBEACr1RgVssLylaLcaKSCe5kV roDPnWvVj4KUOHfYrbP6P16v3SzZA/Cyli0CkvwBz663SxS638PEFD1+lv7CCvYK x1h27aKr+aP2COZsOupwRmmWyMp0ei2z4oqUgQvNjjV5Ig/IRETinSNla4faG1Xk /By6BM0nl8MFDQAyzQk8xmRLQRGRHKYF4kilAaFfz1baxojqyb67ttRHqDxOUHVN 7kOEf1nNB6CnPTpVfXKx46h0ephzQD7puYnIht1s1SEyXasCvD2l6QOrxE8nPrB7 CACqOP23vDnXqAH0yfz2Mk7SOvkHrYqFt+VHbuTQWQppPAOnPRvxty5GlvMbiW39 Anb/KmymeZZHwxnz6sP+ccSgb3e4E0uXO/rCqVdv/eX28spX0uQ4dfzrZLfaDgn7 4gECJXM1nJb6WCuHoCPdBKKoh0XYlWETTIQ/cbE2w8uQTYHrF0MQkLSwb6+cEaI4 xxbn2QedDBMaxyBWaYrJRKoB4bRATRajrWTiSqSGuzWsFnbDh+XtGK40QDE3eR9y 08APNeO4uCvXOZjxeAhCS8/kPkBbNGuAy35ueRORdzfAxDcFRJ3vP6d2zWG4xg+k TkOrJl4NQpCpo7JgWd6SiTmryT38bE2wChC8RgJymIGJTpJy6BFvANtlL6guUklP TRu9PKGgE40Uz14TAUWUig== =VjFp -----END PGP SIGNATURE----- Merge remote-tracking branch 'remotes/pmaydell/tags/pull-docs-20190617' into staging docs infrastructure queue: * fix some minor syntax issues in docs/specs/index.rst * build and install the 'specs' manual, since it now has some content * delete the "QEMU compared to other emulators" section of the docs * Convert "translator internals" docs to RST, move to devel manual # gpg: Signature made Mon 17 Jun 2019 15:56:07 BST # gpg: using RSA key E1A5C593CD419DE28E8315CF3C2525ED14360CDE # gpg: issuer "peter.maydell@linaro.org" # gpg: Good signature from "Peter Maydell <peter.maydell@linaro.org>" [ultimate] # gpg: aka "Peter Maydell <pmaydell@gmail.com>" [ultimate] # gpg: aka "Peter Maydell <pmaydell@chiark.greenend.org.uk>" [ultimate] # Primary key fingerprint: E1A5 C593 CD41 9DE2 8E83 15CF 3C25 25ED 1436 0CDE * remotes/pmaydell/tags/pull-docs-20190617: docs: Build and install specs manual docs/specs/index.rst: Fix minor syntax issues qemu-tech.texi: Remove "QEMU compared to other emulators" section Convert "translator internals" docs to RST, move to devel manual Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
This commit is contained in:
commit
076243ffe6
7
Makefile
7
Makefile
@ -731,6 +731,7 @@ distclean: clean
|
|||||||
rm -rf .doctrees
|
rm -rf .doctrees
|
||||||
$(call clean-manual,devel)
|
$(call clean-manual,devel)
|
||||||
$(call clean-manual,interop)
|
$(call clean-manual,interop)
|
||||||
|
$(call clean-manual,specs)
|
||||||
for d in $(TARGET_DIRS); do \
|
for d in $(TARGET_DIRS); do \
|
||||||
rm -rf $$d || exit 1 ; \
|
rm -rf $$d || exit 1 ; \
|
||||||
done
|
done
|
||||||
@ -781,6 +782,7 @@ endef
|
|||||||
.PHONY: install-sphinxdocs
|
.PHONY: install-sphinxdocs
|
||||||
install-sphinxdocs: sphinxdocs
|
install-sphinxdocs: sphinxdocs
|
||||||
$(call install-manual,interop)
|
$(call install-manual,interop)
|
||||||
|
$(call install-manual,specs)
|
||||||
|
|
||||||
install-doc: $(DOCS) install-sphinxdocs
|
install-doc: $(DOCS) install-sphinxdocs
|
||||||
$(INSTALL_DIR) "$(DESTDIR)$(qemu_docdir)"
|
$(INSTALL_DIR) "$(DESTDIR)$(qemu_docdir)"
|
||||||
@ -962,7 +964,7 @@ docs/version.texi: $(SRC_PATH)/VERSION config-host.mak
|
|||||||
# and handles "don't rebuild things unless necessary" itself.
|
# and handles "don't rebuild things unless necessary" itself.
|
||||||
# The '.doctrees' files are cached information to speed this up.
|
# The '.doctrees' files are cached information to speed this up.
|
||||||
.PHONY: sphinxdocs
|
.PHONY: sphinxdocs
|
||||||
sphinxdocs: $(MANUAL_BUILDDIR)/devel/index.html $(MANUAL_BUILDDIR)/interop/index.html
|
sphinxdocs: $(MANUAL_BUILDDIR)/devel/index.html $(MANUAL_BUILDDIR)/interop/index.html $(MANUAL_BUILDDIR)/specs/index.html
|
||||||
|
|
||||||
# Canned command to build a single manual
|
# Canned command to build a single manual
|
||||||
build-manual = $(call quiet-command,sphinx-build $(if $(V),,-q) -W -n -b html -D version=$(VERSION) -D release="$(FULL_VERSION)" -d .doctrees/$1 $(SRC_PATH)/docs/$1 $(MANUAL_BUILDDIR)/$1 ,"SPHINX","$(MANUAL_BUILDDIR)/$1")
|
build-manual = $(call quiet-command,sphinx-build $(if $(V),,-q) -W -n -b html -D version=$(VERSION) -D release="$(FULL_VERSION)" -d .doctrees/$1 $(SRC_PATH)/docs/$1 $(MANUAL_BUILDDIR)/$1 ,"SPHINX","$(MANUAL_BUILDDIR)/$1")
|
||||||
@ -975,6 +977,9 @@ $(MANUAL_BUILDDIR)/devel/index.html: $(call manual-deps,devel)
|
|||||||
$(MANUAL_BUILDDIR)/interop/index.html: $(call manual-deps,interop)
|
$(MANUAL_BUILDDIR)/interop/index.html: $(call manual-deps,interop)
|
||||||
$(call build-manual,interop)
|
$(call build-manual,interop)
|
||||||
|
|
||||||
|
$(MANUAL_BUILDDIR)/specs/index.html: $(call manual-deps,specs)
|
||||||
|
$(call build-manual,specs)
|
||||||
|
|
||||||
qemu-options.texi: $(SRC_PATH)/qemu-options.hx $(SRC_PATH)/scripts/hxtool
|
qemu-options.texi: $(SRC_PATH)/qemu-options.hx $(SRC_PATH)/scripts/hxtool
|
||||||
$(call quiet-command,sh $(SRC_PATH)/scripts/hxtool -t < $< > $@,"GEN","$@")
|
$(call quiet-command,sh $(SRC_PATH)/scripts/hxtool -t < $< > $@,"GEN","$@")
|
||||||
|
|
||||||
|
@ -21,3 +21,4 @@ Contents:
|
|||||||
testing
|
testing
|
||||||
decodetree
|
decodetree
|
||||||
secure-coding-practices
|
secure-coding-practices
|
||||||
|
tcg
|
||||||
|
111
docs/devel/tcg.rst
Normal file
111
docs/devel/tcg.rst
Normal file
@ -0,0 +1,111 @@
|
|||||||
|
====================
|
||||||
|
Translator Internals
|
||||||
|
====================
|
||||||
|
|
||||||
|
QEMU is a dynamic translator. When it first encounters a piece of code,
|
||||||
|
it converts it to the host instruction set. Usually dynamic translators
|
||||||
|
are very complicated and highly CPU dependent. QEMU uses some tricks
|
||||||
|
which make it relatively easily portable and simple while achieving good
|
||||||
|
performances.
|
||||||
|
|
||||||
|
QEMU's dynamic translation backend is called TCG, for "Tiny Code
|
||||||
|
Generator". For more information, please take a look at ``tcg/README``.
|
||||||
|
|
||||||
|
Some notable features of QEMU's dynamic translator are:
|
||||||
|
|
||||||
|
CPU state optimisations
|
||||||
|
-----------------------
|
||||||
|
|
||||||
|
The target CPUs have many internal states which change the way it
|
||||||
|
evaluates instructions. In order to achieve a good speed, the
|
||||||
|
translation phase considers that some state information of the virtual
|
||||||
|
CPU cannot change in it. The state is recorded in the Translation
|
||||||
|
Block (TB). If the state changes (e.g. privilege level), a new TB will
|
||||||
|
be generated and the previous TB won't be used anymore until the state
|
||||||
|
matches the state recorded in the previous TB. The same idea can be applied
|
||||||
|
to other aspects of the CPU state. For example, on x86, if the SS,
|
||||||
|
DS and ES segments have a zero base, then the translator does not even
|
||||||
|
generate an addition for the segment base.
|
||||||
|
|
||||||
|
Direct block chaining
|
||||||
|
---------------------
|
||||||
|
|
||||||
|
After each translated basic block is executed, QEMU uses the simulated
|
||||||
|
Program Counter (PC) and other cpu state information (such as the CS
|
||||||
|
segment base value) to find the next basic block.
|
||||||
|
|
||||||
|
In order to accelerate the most common cases where the new simulated PC
|
||||||
|
is known, QEMU can patch a basic block so that it jumps directly to the
|
||||||
|
next one.
|
||||||
|
|
||||||
|
The most portable code uses an indirect jump. An indirect jump makes
|
||||||
|
it easier to make the jump target modification atomic. On some host
|
||||||
|
architectures (such as x86 or PowerPC), the ``JUMP`` opcode is
|
||||||
|
directly patched so that the block chaining has no overhead.
|
||||||
|
|
||||||
|
Self-modifying code and translated code invalidation
|
||||||
|
----------------------------------------------------
|
||||||
|
|
||||||
|
Self-modifying code is a special challenge in x86 emulation because no
|
||||||
|
instruction cache invalidation is signaled by the application when code
|
||||||
|
is modified.
|
||||||
|
|
||||||
|
User-mode emulation marks a host page as write-protected (if it is
|
||||||
|
not already read-only) every time translated code is generated for a
|
||||||
|
basic block. Then, if a write access is done to the page, Linux raises
|
||||||
|
a SEGV signal. QEMU then invalidates all the translated code in the page
|
||||||
|
and enables write accesses to the page. For system emulation, write
|
||||||
|
protection is achieved through the software MMU.
|
||||||
|
|
||||||
|
Correct translated code invalidation is done efficiently by maintaining
|
||||||
|
a linked list of every translated block contained in a given page. Other
|
||||||
|
linked lists are also maintained to undo direct block chaining.
|
||||||
|
|
||||||
|
On RISC targets, correctly written software uses memory barriers and
|
||||||
|
cache flushes, so some of the protection above would not be
|
||||||
|
necessary. However, QEMU still requires that the generated code always
|
||||||
|
matches the target instructions in memory in order to handle
|
||||||
|
exceptions correctly.
|
||||||
|
|
||||||
|
Exception support
|
||||||
|
-----------------
|
||||||
|
|
||||||
|
longjmp() is used when an exception such as division by zero is
|
||||||
|
encountered.
|
||||||
|
|
||||||
|
The host SIGSEGV and SIGBUS signal handlers are used to get invalid
|
||||||
|
memory accesses. QEMU keeps a map from host program counter to
|
||||||
|
target program counter, and looks up where the exception happened
|
||||||
|
based on the host program counter at the exception point.
|
||||||
|
|
||||||
|
On some targets, some bits of the virtual CPU's state are not flushed to the
|
||||||
|
memory until the end of the translation block. This is done for internal
|
||||||
|
emulation state that is rarely accessed directly by the program and/or changes
|
||||||
|
very often throughout the execution of a translation block---this includes
|
||||||
|
condition codes on x86, delay slots on SPARC, conditional execution on
|
||||||
|
ARM, and so on. This state is stored for each target instruction, and
|
||||||
|
looked up on exceptions.
|
||||||
|
|
||||||
|
MMU emulation
|
||||||
|
-------------
|
||||||
|
|
||||||
|
For system emulation QEMU uses a software MMU. In that mode, the MMU
|
||||||
|
virtual to physical address translation is done at every memory
|
||||||
|
access.
|
||||||
|
|
||||||
|
QEMU uses an address translation cache (TLB) to speed up the translation.
|
||||||
|
In order to avoid flushing the translated code each time the MMU
|
||||||
|
mappings change, all caches in QEMU are physically indexed. This
|
||||||
|
means that each basic block is indexed with its physical address.
|
||||||
|
|
||||||
|
In order to avoid invalidating the basic block chain when MMU mappings
|
||||||
|
change, chaining is only performed when the destination of the jump
|
||||||
|
shares a page with the basic block that is performing the jump.
|
||||||
|
|
||||||
|
The MMU can also distinguish RAM and ROM memory areas from MMIO memory
|
||||||
|
areas. Access is faster for RAM and ROM because the translation cache also
|
||||||
|
hosts the offset between guest address and host memory. Accessing MMIO
|
||||||
|
memory areas instead calls out to C code for device emulation.
|
||||||
|
Finally, the MMU helps tracking dirty pages and pages pointed to by
|
||||||
|
translation blocks.
|
||||||
|
|
16
docs/specs/conf.py
Normal file
16
docs/specs/conf.py
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
# -*- coding: utf-8 -*-
|
||||||
|
#
|
||||||
|
# QEMU documentation build configuration file for the 'specs' manual.
|
||||||
|
#
|
||||||
|
# This includes the top level conf file and then makes any necessary tweaks.
|
||||||
|
import sys
|
||||||
|
import os
|
||||||
|
|
||||||
|
qemu_docdir = os.path.abspath("..")
|
||||||
|
parent_config = os.path.join(qemu_docdir, "conf.py")
|
||||||
|
exec(compile(open(parent_config, "rb").read(), parent_config, 'exec'))
|
||||||
|
|
||||||
|
# This slightly misuses the 'description', but is the best way to get
|
||||||
|
# the manual title to appear in the sidebar.
|
||||||
|
html_theme_options['description'] = \
|
||||||
|
u'System Emulation Guest Hardware Specifications'
|
@ -1,8 +1,8 @@
|
|||||||
. This is the top level page for the 'specs' manual
|
.. This is the top level page for the 'specs' manual
|
||||||
|
|
||||||
|
|
||||||
QEMU full-system emulation guest hardware specifications
|
QEMU System Emulation Guest Hardware Specifications
|
||||||
========================================================
|
===================================================
|
||||||
|
|
||||||
|
|
||||||
Contents:
|
Contents:
|
||||||
@ -10,4 +10,5 @@ Contents:
|
|||||||
.. toctree::
|
.. toctree::
|
||||||
:maxdepth: 2
|
:maxdepth: 2
|
||||||
|
|
||||||
xive
|
ppc-xive
|
||||||
|
ppc-spapr-xive
|
||||||
|
210
qemu-tech.texi
210
qemu-tech.texi
@ -161,160 +161,6 @@ may be created from overlay with minimal amount of hand-written code.
|
|||||||
|
|
||||||
@end itemize
|
@end itemize
|
||||||
|
|
||||||
@node Translator Internals
|
|
||||||
@section Translator Internals
|
|
||||||
|
|
||||||
QEMU is a dynamic translator. When it first encounters a piece of code,
|
|
||||||
it converts it to the host instruction set. Usually dynamic translators
|
|
||||||
are very complicated and highly CPU dependent. QEMU uses some tricks
|
|
||||||
which make it relatively easily portable and simple while achieving good
|
|
||||||
performances.
|
|
||||||
|
|
||||||
QEMU's dynamic translation backend is called TCG, for "Tiny Code
|
|
||||||
Generator". For more information, please take a look at @code{tcg/README}.
|
|
||||||
|
|
||||||
Some notable features of QEMU's dynamic translator are:
|
|
||||||
|
|
||||||
@table @strong
|
|
||||||
|
|
||||||
@item CPU state optimisations:
|
|
||||||
The target CPUs have many internal states which change the way it
|
|
||||||
evaluates instructions. In order to achieve a good speed, the
|
|
||||||
translation phase considers that some state information of the virtual
|
|
||||||
CPU cannot change in it. The state is recorded in the Translation
|
|
||||||
Block (TB). If the state changes (e.g. privilege level), a new TB will
|
|
||||||
be generated and the previous TB won't be used anymore until the state
|
|
||||||
matches the state recorded in the previous TB. The same idea can be applied
|
|
||||||
to other aspects of the CPU state. For example, on x86, if the SS,
|
|
||||||
DS and ES segments have a zero base, then the translator does not even
|
|
||||||
generate an addition for the segment base.
|
|
||||||
|
|
||||||
@item Direct block chaining:
|
|
||||||
After each translated basic block is executed, QEMU uses the simulated
|
|
||||||
Program Counter (PC) and other cpu state information (such as the CS
|
|
||||||
segment base value) to find the next basic block.
|
|
||||||
|
|
||||||
In order to accelerate the most common cases where the new simulated PC
|
|
||||||
is known, QEMU can patch a basic block so that it jumps directly to the
|
|
||||||
next one.
|
|
||||||
|
|
||||||
The most portable code uses an indirect jump. An indirect jump makes
|
|
||||||
it easier to make the jump target modification atomic. On some host
|
|
||||||
architectures (such as x86 or PowerPC), the @code{JUMP} opcode is
|
|
||||||
directly patched so that the block chaining has no overhead.
|
|
||||||
|
|
||||||
@item Self-modifying code and translated code invalidation:
|
|
||||||
Self-modifying code is a special challenge in x86 emulation because no
|
|
||||||
instruction cache invalidation is signaled by the application when code
|
|
||||||
is modified.
|
|
||||||
|
|
||||||
User-mode emulation marks a host page as write-protected (if it is
|
|
||||||
not already read-only) every time translated code is generated for a
|
|
||||||
basic block. Then, if a write access is done to the page, Linux raises
|
|
||||||
a SEGV signal. QEMU then invalidates all the translated code in the page
|
|
||||||
and enables write accesses to the page. For system emulation, write
|
|
||||||
protection is achieved through the software MMU.
|
|
||||||
|
|
||||||
Correct translated code invalidation is done efficiently by maintaining
|
|
||||||
a linked list of every translated block contained in a given page. Other
|
|
||||||
linked lists are also maintained to undo direct block chaining.
|
|
||||||
|
|
||||||
On RISC targets, correctly written software uses memory barriers and
|
|
||||||
cache flushes, so some of the protection above would not be
|
|
||||||
necessary. However, QEMU still requires that the generated code always
|
|
||||||
matches the target instructions in memory in order to handle
|
|
||||||
exceptions correctly.
|
|
||||||
|
|
||||||
@item Exception support:
|
|
||||||
longjmp() is used when an exception such as division by zero is
|
|
||||||
encountered.
|
|
||||||
|
|
||||||
The host SIGSEGV and SIGBUS signal handlers are used to get invalid
|
|
||||||
memory accesses. QEMU keeps a map from host program counter to
|
|
||||||
target program counter, and looks up where the exception happened
|
|
||||||
based on the host program counter at the exception point.
|
|
||||||
|
|
||||||
On some targets, some bits of the virtual CPU's state are not flushed to the
|
|
||||||
memory until the end of the translation block. This is done for internal
|
|
||||||
emulation state that is rarely accessed directly by the program and/or changes
|
|
||||||
very often throughout the execution of a translation block---this includes
|
|
||||||
condition codes on x86, delay slots on SPARC, conditional execution on
|
|
||||||
ARM, and so on. This state is stored for each target instruction, and
|
|
||||||
looked up on exceptions.
|
|
||||||
|
|
||||||
@item MMU emulation:
|
|
||||||
For system emulation QEMU uses a software MMU. In that mode, the MMU
|
|
||||||
virtual to physical address translation is done at every memory
|
|
||||||
access.
|
|
||||||
|
|
||||||
QEMU uses an address translation cache (TLB) to speed up the translation.
|
|
||||||
In order to avoid flushing the translated code each time the MMU
|
|
||||||
mappings change, all caches in QEMU are physically indexed. This
|
|
||||||
means that each basic block is indexed with its physical address.
|
|
||||||
|
|
||||||
In order to avoid invalidating the basic block chain when MMU mappings
|
|
||||||
change, chaining is only performed when the destination of the jump
|
|
||||||
shares a page with the basic block that is performing the jump.
|
|
||||||
|
|
||||||
The MMU can also distinguish RAM and ROM memory areas from MMIO memory
|
|
||||||
areas. Access is faster for RAM and ROM because the translation cache also
|
|
||||||
hosts the offset between guest address and host memory. Accessing MMIO
|
|
||||||
memory areas instead calls out to C code for device emulation.
|
|
||||||
Finally, the MMU helps tracking dirty pages and pages pointed to by
|
|
||||||
translation blocks.
|
|
||||||
@end table
|
|
||||||
|
|
||||||
@node QEMU compared to other emulators
|
|
||||||
@section QEMU compared to other emulators
|
|
||||||
|
|
||||||
Like bochs [1], QEMU emulates an x86 CPU. But QEMU is much faster than
|
|
||||||
bochs as it uses dynamic compilation. Bochs is closely tied to x86 PC
|
|
||||||
emulation while QEMU can emulate several processors.
|
|
||||||
|
|
||||||
Like Valgrind [2], QEMU does user space emulation and dynamic
|
|
||||||
translation. Valgrind is mainly a memory debugger while QEMU has no
|
|
||||||
support for it (QEMU could be used to detect out of bound memory
|
|
||||||
accesses as Valgrind, but it has no support to track uninitialised data
|
|
||||||
as Valgrind does). The Valgrind dynamic translator generates better code
|
|
||||||
than QEMU (in particular it does register allocation) but it is closely
|
|
||||||
tied to an x86 host and target and has no support for precise exceptions
|
|
||||||
and system emulation.
|
|
||||||
|
|
||||||
EM86 [3] is the closest project to user space QEMU (and QEMU still uses
|
|
||||||
some of its code, in particular the ELF file loader). EM86 was limited
|
|
||||||
to an alpha host and used a proprietary and slow interpreter (the
|
|
||||||
interpreter part of the FX!32 Digital Win32 code translator [4]).
|
|
||||||
|
|
||||||
TWIN from Willows Software was a Windows API emulator like Wine. It is less
|
|
||||||
accurate than Wine but includes a protected mode x86 interpreter to launch
|
|
||||||
x86 Windows executables. Such an approach has greater potential because most
|
|
||||||
of the Windows API is executed natively but it is far more difficult to
|
|
||||||
develop because all the data structures and function parameters exchanged
|
|
||||||
between the API and the x86 code must be converted.
|
|
||||||
|
|
||||||
User mode Linux [5] was the only solution before QEMU to launch a
|
|
||||||
Linux kernel as a process while not needing any host kernel
|
|
||||||
patches. However, user mode Linux requires heavy kernel patches while
|
|
||||||
QEMU accepts unpatched Linux kernels. The price to pay is that QEMU is
|
|
||||||
slower.
|
|
||||||
|
|
||||||
The Plex86 [6] PC virtualizer is done in the same spirit as the now
|
|
||||||
obsolete qemu-fast system emulator. It requires a patched Linux kernel
|
|
||||||
to work (you cannot launch the same kernel on your PC), but the
|
|
||||||
patches are really small. As it is a PC virtualizer (no emulation is
|
|
||||||
done except for some privileged instructions), it has the potential of
|
|
||||||
being faster than QEMU. The downside is that a complicated (and
|
|
||||||
potentially unsafe) host kernel patch is needed.
|
|
||||||
|
|
||||||
The commercial PC Virtualizers (VMWare [7], VirtualPC [8]) are faster
|
|
||||||
than QEMU (without virtualization), but they all need specific, proprietary
|
|
||||||
and potentially unsafe host drivers. Moreover, they are unable to
|
|
||||||
provide cycle exact simulation as an emulator can.
|
|
||||||
|
|
||||||
VirtualBox [9], Xen [10] and KVM [11] are based on QEMU. QEMU-SystemC
|
|
||||||
[12] uses QEMU to simulate a system where some hardware devices are
|
|
||||||
developed in SystemC.
|
|
||||||
|
|
||||||
@node Managed start up options
|
@node Managed start up options
|
||||||
@section Managed start up options
|
@section Managed start up options
|
||||||
|
|
||||||
@ -350,59 +196,3 @@ depend on an initialized machine, including but not limited to:
|
|||||||
@item query-status
|
@item query-status
|
||||||
@item x-exit-preconfig
|
@item x-exit-preconfig
|
||||||
@end table
|
@end table
|
||||||
|
|
||||||
@node Bibliography
|
|
||||||
@section Bibliography
|
|
||||||
|
|
||||||
@table @asis
|
|
||||||
|
|
||||||
@item [1]
|
|
||||||
@url{http://bochs.sourceforge.net/}, the Bochs IA-32 Emulator Project,
|
|
||||||
by Kevin Lawton et al.
|
|
||||||
|
|
||||||
@item [2]
|
|
||||||
@url{http://www.valgrind.org/}, Valgrind, an open-source memory debugger
|
|
||||||
for GNU/Linux.
|
|
||||||
|
|
||||||
@item [3]
|
|
||||||
@url{http://ftp.dreamtime.org/pub/linux/Linux-Alpha/em86/v0.2/docs/em86.html},
|
|
||||||
the EM86 x86 emulator on Alpha-Linux.
|
|
||||||
|
|
||||||
@item [4]
|
|
||||||
@url{http://www.usenix.org/publications/library/proceedings/usenix-nt97/@/full_papers/chernoff/chernoff.pdf},
|
|
||||||
DIGITAL FX!32: Running 32-Bit x86 Applications on Alpha NT, by Anton
|
|
||||||
Chernoff and Ray Hookway.
|
|
||||||
|
|
||||||
@item [5]
|
|
||||||
@url{http://user-mode-linux.sourceforge.net/},
|
|
||||||
The User-mode Linux Kernel.
|
|
||||||
|
|
||||||
@item [6]
|
|
||||||
@url{http://www.plex86.org/},
|
|
||||||
The new Plex86 project.
|
|
||||||
|
|
||||||
@item [7]
|
|
||||||
@url{http://www.vmware.com/},
|
|
||||||
The VMWare PC virtualizer.
|
|
||||||
|
|
||||||
@item [8]
|
|
||||||
@url{https://www.microsoft.com/download/details.aspx?id=3702},
|
|
||||||
The VirtualPC PC virtualizer.
|
|
||||||
|
|
||||||
@item [9]
|
|
||||||
@url{http://virtualbox.org/},
|
|
||||||
The VirtualBox PC virtualizer.
|
|
||||||
|
|
||||||
@item [10]
|
|
||||||
@url{http://www.xen.org/},
|
|
||||||
The Xen hypervisor.
|
|
||||||
|
|
||||||
@item [11]
|
|
||||||
@url{http://www.linux-kvm.org/},
|
|
||||||
Kernel Based Virtual Machine (KVM).
|
|
||||||
|
|
||||||
@item [12]
|
|
||||||
@url{http://www.greensocs.com/projects/QEMUSystemC},
|
|
||||||
QEMU-SystemC, a hardware co-simulator.
|
|
||||||
|
|
||||||
@end table
|
|
||||||
|
Loading…
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Reference in New Issue
Block a user