replay: wake up vCPU when replaying

In record/replay icount mode vCPU thread and iothread synchronize
the execution using the checkpoints.
vCPU thread processes the virtual timers and iothread processes all others.
When iothread wants to wake up sleeping vCPU thread, it sends dummy queued
work. Therefore it could be the following sequence of the events in
record mode:
 - IO: sending dummy work
 - IO: processing timers
 - CPU: wakeup
 - CPU: clearing dummy work
 - CPU: processing virtual timers

But due to the races in replay mode the sequence may change:
 - IO: sending dummy work
 - CPU: wakeup
 - CPU: clearing dummy work
 - CPU: sleeping again because nothing to do
 - IO: Processing timers
 - CPU: zzzz

In this case vCPU will not wake up, because dummy work is not to be set up
again.

This patch tries to wake up the vCPU when it sleeps and the icount warp
checkpoint isn't met. It means that vCPU has something to do, because
there are no other reasons of non-matching warp checkpoint.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>

--

v5: improve checking that vCPU is still sleeping
Message-Id: <20180912081945.3228.19776.stgit@pasha-VirtualBox>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
This commit is contained in:
Pavel Dovgalyuk 2018-09-12 11:19:45 +03:00 committed by Paolo Bonzini
parent 0a7fa00a13
commit 0c08185f8f
3 changed files with 36 additions and 10 deletions

31
cpus.c
View File

@ -583,18 +583,29 @@ void qemu_start_warp_timer(void)
return;
}
/* warp clock deterministically in record/replay mode */
if (!replay_checkpoint(CHECKPOINT_CLOCK_WARP_START)) {
return;
}
if (replay_mode != REPLAY_MODE_PLAY) {
if (!all_cpu_threads_idle()) {
return;
}
if (!all_cpu_threads_idle()) {
return;
}
if (qtest_enabled()) {
/* When testing, qtest commands advance icount. */
return;
}
if (qtest_enabled()) {
/* When testing, qtest commands advance icount. */
return;
replay_checkpoint(CHECKPOINT_CLOCK_WARP_START);
} else {
/* warp clock deterministically in record/replay mode */
if (!replay_checkpoint(CHECKPOINT_CLOCK_WARP_START)) {
/* vCPU is sleeping and warp can't be started.
It is probably a race condition: notification sent
to vCPU was processed in advance and vCPU went to sleep.
Therefore we have to wake it up for doing someting. */
if (replay_has_checkpoint()) {
qemu_clock_notify(QEMU_CLOCK_VIRTUAL);
}
return;
}
}
/* We want to use the earliest deadline from ALL vm_clocks */

View File

@ -120,6 +120,9 @@ void replay_shutdown_request(ShutdownCause cause);
Returns 0 in PLAY mode if checkpoint was not found.
Returns 1 in all other cases. */
bool replay_checkpoint(ReplayCheckpoint checkpoint);
/*! Used to determine that checkpoint is pending.
Does not proceed to the next event in the log. */
bool replay_has_checkpoint(void);
/* Asynchronous events queue */

View File

@ -224,6 +224,18 @@ out:
return res;
}
bool replay_has_checkpoint(void)
{
bool res = false;
if (replay_mode == REPLAY_MODE_PLAY) {
g_assert(replay_mutex_locked());
replay_account_executed_instructions();
res = EVENT_CHECKPOINT <= replay_state.data_kind
&& replay_state.data_kind <= EVENT_CHECKPOINT_LAST;
}
return res;
}
static void replay_enable(const char *fname, int mode)
{
const char *fmode = NULL;