fpu/softfloat: re-factor compare
The compare function was already expanded from a macro. I keep the macro expansion but move most of the logic into a compare_decomposed. Signed-off-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
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fpu/softfloat.c
134
fpu/softfloat.c
@ -1783,6 +1783,86 @@ MINMAX(64, maxnummag, false, true, true)
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#undef MINMAX
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/* Floating point compare */
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static int compare_floats(FloatParts a, FloatParts b, bool is_quiet,
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float_status *s)
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{
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if (is_nan(a.cls) || is_nan(b.cls)) {
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if (!is_quiet ||
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a.cls == float_class_snan ||
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b.cls == float_class_snan) {
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s->float_exception_flags |= float_flag_invalid;
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}
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return float_relation_unordered;
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}
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if (a.cls == float_class_zero) {
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if (b.cls == float_class_zero) {
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return float_relation_equal;
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}
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return b.sign ? float_relation_greater : float_relation_less;
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} else if (b.cls == float_class_zero) {
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return a.sign ? float_relation_less : float_relation_greater;
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}
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/* The only really important thing about infinity is its sign. If
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* both are infinities the sign marks the smallest of the two.
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*/
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if (a.cls == float_class_inf) {
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if ((b.cls == float_class_inf) && (a.sign == b.sign)) {
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return float_relation_equal;
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}
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return a.sign ? float_relation_less : float_relation_greater;
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} else if (b.cls == float_class_inf) {
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return b.sign ? float_relation_greater : float_relation_less;
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}
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if (a.sign != b.sign) {
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return a.sign ? float_relation_less : float_relation_greater;
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}
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if (a.exp == b.exp) {
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if (a.frac == b.frac) {
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return float_relation_equal;
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}
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if (a.sign) {
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return a.frac > b.frac ?
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float_relation_less : float_relation_greater;
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} else {
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return a.frac > b.frac ?
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float_relation_greater : float_relation_less;
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}
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} else {
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if (a.sign) {
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return a.exp > b.exp ? float_relation_less : float_relation_greater;
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} else {
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return a.exp > b.exp ? float_relation_greater : float_relation_less;
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}
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}
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}
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#define COMPARE(sz) \
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int float ## sz ## _compare(float ## sz a, float ## sz b, \
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float_status *s) \
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{ \
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FloatParts pa = float ## sz ## _unpack_canonical(a, s); \
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FloatParts pb = float ## sz ## _unpack_canonical(b, s); \
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return compare_floats(pa, pb, false, s); \
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} \
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int float ## sz ## _compare_quiet(float ## sz a, float ## sz b, \
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float_status *s) \
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{ \
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FloatParts pa = float ## sz ## _unpack_canonical(a, s); \
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FloatParts pb = float ## sz ## _unpack_canonical(b, s); \
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return compare_floats(pa, pb, true, s); \
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}
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COMPARE(16)
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COMPARE(32)
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COMPARE(64)
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#undef COMPARE
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/* Multiply A by 2 raised to the power N. */
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static FloatParts scalbn_decomposed(FloatParts a, int n, float_status *s)
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{
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@ -6884,60 +6964,6 @@ int float128_unordered_quiet(float128 a, float128 b, float_status *status)
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return 0;
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}
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#define COMPARE(s, nan_exp) \
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static inline int float ## s ## _compare_internal(float ## s a, float ## s b,\
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int is_quiet, float_status *status) \
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{ \
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flag aSign, bSign; \
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uint ## s ## _t av, bv; \
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a = float ## s ## _squash_input_denormal(a, status); \
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b = float ## s ## _squash_input_denormal(b, status); \
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\
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if (( ( extractFloat ## s ## Exp( a ) == nan_exp ) && \
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extractFloat ## s ## Frac( a ) ) || \
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( ( extractFloat ## s ## Exp( b ) == nan_exp ) && \
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extractFloat ## s ## Frac( b ) )) { \
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if (!is_quiet || \
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float ## s ## _is_signaling_nan(a, status) || \
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float ## s ## _is_signaling_nan(b, status)) { \
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float_raise(float_flag_invalid, status); \
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} \
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return float_relation_unordered; \
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} \
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aSign = extractFloat ## s ## Sign( a ); \
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bSign = extractFloat ## s ## Sign( b ); \
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av = float ## s ## _val(a); \
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bv = float ## s ## _val(b); \
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if ( aSign != bSign ) { \
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if ( (uint ## s ## _t) ( ( av | bv )<<1 ) == 0 ) { \
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/* zero case */ \
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return float_relation_equal; \
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} else { \
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return 1 - (2 * aSign); \
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} \
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} else { \
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if (av == bv) { \
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return float_relation_equal; \
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} else { \
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return 1 - 2 * (aSign ^ ( av < bv )); \
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} \
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} \
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} \
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\
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int float ## s ## _compare(float ## s a, float ## s b, float_status *status) \
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{ \
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return float ## s ## _compare_internal(a, b, 0, status); \
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} \
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\
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int float ## s ## _compare_quiet(float ## s a, float ## s b, \
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float_status *status) \
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{ \
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return float ## s ## _compare_internal(a, b, 1, status); \
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}
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COMPARE(32, 0xff)
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COMPARE(64, 0x7ff)
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static inline int floatx80_compare_internal(floatx80 a, floatx80 b,
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int is_quiet, float_status *status)
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{
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@ -251,6 +251,8 @@ float16 float16_minnum(float16, float16, float_status *status);
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float16 float16_maxnum(float16, float16, float_status *status);
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float16 float16_minnummag(float16, float16, float_status *status);
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float16 float16_maxnummag(float16, float16, float_status *status);
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int float16_compare(float16, float16, float_status *status);
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int float16_compare_quiet(float16, float16, float_status *status);
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int float16_is_quiet_nan(float16, float_status *status);
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int float16_is_signaling_nan(float16, float_status *status);
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