hw/arm/stellaris: Fix code style issues in GPTM code

Fix the code style issues in the Stellaris general purpose timer
module code, so that when we move it to a different file in a
following patch checkpatch doesn't complain.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Alexandre Iooss <erdnaxe@crans.org>
Message-id: 20210812093356.1946-23-peter.maydell@linaro.org
This commit is contained in:
Peter Maydell 2021-08-12 10:33:53 +01:00
parent a40e10f1dc
commit 0d883c5404
1 changed files with 8 additions and 5 deletions

View File

@ -97,10 +97,11 @@ static void gptm_stop(gptm_state *s, int n)
static void gptm_reload(gptm_state *s, int n, int reset)
{
int64_t tick;
if (reset)
if (reset) {
tick = qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL);
else
} else {
tick = s->tick[n];
}
if (s->config == 0) {
/* 32-bit CountDown. */
@ -227,9 +228,11 @@ static void gptm_write(void *opaque, hwaddr offset,
gptm_state *s = (gptm_state *)opaque;
uint32_t oldval;
/* The timers should be disabled before changing the configuration.
We take advantage of this and defer everything until the timer
is enabled. */
/*
* The timers should be disabled before changing the configuration.
* We take advantage of this and defer everything until the timer
* is enabled.
*/
switch (offset) {
case 0x00: /* CFG */
s->config = value;