audio: exit(1) if audio backend failed to be found or initialized
If you specify a known backend but it isn't compiled in, or failed to initialize, you get a simple warning and the "none" backend as a fallback, and QEMU runs happily: $ qemu-system-x86_64 -audiodev id=audio,driver=dsound audio: Unknown audio driver `dsound' audio: warning: Using timer based audio emulation ... Instead, QEMU should fail to start: $ qemu-system-x86_64 -audiodev id=audio,driver=dsound audio: Unknown audio driver `dsound' $ Resolves: https://bugzilla.redhat.com/show_bug.cgi?id=1983493 Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Volker Rümelin <vr_qemu@t-online.de> Message-Id: <20220822131021.975656-1-marcandre.lureau@redhat.com>
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@ -1743,7 +1743,6 @@ static AudioState *audio_init(Audiodev *dev, const char *name)
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atexit(audio_cleanup);
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atexit_registered = true;
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}
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QTAILQ_INSERT_TAIL(&audio_states, s, list);
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s->ts = timer_new_ns(QEMU_CLOCK_VIRTUAL, audio_timer, s);
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@ -1769,6 +1768,10 @@ static AudioState *audio_init(Audiodev *dev, const char *name)
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} else {
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dolog ("Unknown audio driver `%s'\n", drvname);
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}
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if (!done) {
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free_audio_state(s);
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return NULL;
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}
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} else {
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for (i = 0; audio_prio_list[i]; i++) {
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AudiodevListEntry *e = audiodev_find(&head, audio_prio_list[i]);
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@ -1806,6 +1809,7 @@ static AudioState *audio_init(Audiodev *dev, const char *name)
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"(Audio can continue looping even after stopping the VM)\n");
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}
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QTAILQ_INSERT_TAIL(&audio_states, s, list);
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QLIST_INIT (&s->card_head);
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vmstate_register (NULL, 0, &vmstate_audio, s);
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return s;
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@ -2119,13 +2123,17 @@ void audio_define(Audiodev *dev)
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QSIMPLEQ_INSERT_TAIL(&audiodevs, e, next);
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}
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void audio_init_audiodevs(void)
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bool audio_init_audiodevs(void)
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{
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AudiodevListEntry *e;
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QSIMPLEQ_FOREACH(e, &audiodevs, next) {
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audio_init(e->dev, NULL);
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if (!audio_init(e->dev, NULL)) {
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return false;
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}
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}
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return true;
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}
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audsettings audiodev_to_audsettings(AudiodevPerDirectionOptions *pdo)
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@ -170,7 +170,7 @@ void audio_sample_from_uint64(void *samples, int pos,
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void audio_define(Audiodev *audio);
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void audio_parse_option(const char *opt);
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void audio_init_audiodevs(void);
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bool audio_init_audiodevs(void);
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void audio_legacy_help(void);
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AudioState *audio_state_by_name(const char *name);
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@ -1885,7 +1885,9 @@ static void qemu_create_early_backends(void)
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* setting machine properties, so they can be referred to.
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*/
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configure_blockdev(&bdo_queue, machine_class, snapshot);
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audio_init_audiodevs();
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if (!audio_init_audiodevs()) {
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exit(1);
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}
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}
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