use C99 initializers for all audio/*

Signed-off-by: Juan Quintela <quintela@redhat.com>
This commit is contained in:
Juan Quintela 2009-08-11 02:31:17 +02:00 committed by malc
parent 1dd3e4d13d
commit 1a40d5e235
8 changed files with 56 additions and 53 deletions

View File

@ -786,8 +786,10 @@ static int alsa_run_in (HWVoiceIn *hw)
int add;
int len;
} bufs[2] = {
{ hw->wpos, 0 },
{ 0, 0 }
{.add = hw->wpos,
.len = 0},
{.add = 0,
.len = 0}
};
snd_pcm_sframes_t avail;
snd_pcm_uframes_t read_samples = 0;

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@ -49,18 +49,16 @@ static struct {
struct audsettings settings;
int latency_millis;
} conf = {
1,
1,
1,
0,
16384,
16384,
{
44100,
2,
AUD_FMT_S16
},
10
.lock_retries = 1,
.restore_retries = 1,
.getstatus_retries = 1,
.set_primary = 0,
.bufsize_in = 16384,
.bufsize_out = 16384,
.settings.freq = 44100,
.settings.nchannels = 2,
.settings.fmt = AUD_FMT_S16
.latency_millis = 10
};
typedef struct {

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@ -58,10 +58,8 @@ static struct {
char *dac_host;
char *adc_host;
} conf = {
1024,
2,
NULL,
NULL
.samples = 1024,
.divisor = 2,
};
static void GCC_FMT_ATTR (2, 3) qesd_logerr (int err, const char *fmt, ...)

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@ -50,13 +50,9 @@ static struct {
int threshold;
int broken_adc;
} conf = {
NULL,
2048 * 2,
44100,
2,
0,
0,
0
.nb_samples = 2048 * 2,
.freq = 44100,
.nb_channels = 2,
};
static void GCC_FMT_ATTR (1, 2) fmod_logerr (const char *fmt, ...)
@ -517,27 +513,40 @@ static struct {
const char *name;
int type;
} drvtab[] = {
{"none", FSOUND_OUTPUT_NOSOUND},
{.name = "none",
.type = FSOUND_OUTPUT_NOSOUND},
#ifdef _WIN32
{"winmm", FSOUND_OUTPUT_WINMM},
{"dsound", FSOUND_OUTPUT_DSOUND},
{"a3d", FSOUND_OUTPUT_A3D},
{"asio", FSOUND_OUTPUT_ASIO},
{.name = "winmm",
.type = FSOUND_OUTPUT_WINMM},
{.name = "dsound",
.type = FSOUND_OUTPUT_DSOUND},
{.name = "a3d",
.type = FSOUND_OUTPUT_A3D},
{.name = "asio",
.type = FSOUND_OUTPUT_ASIO},
#endif
#ifdef __linux__
{"oss", FSOUND_OUTPUT_OSS},
{"alsa", FSOUND_OUTPUT_ALSA},
{"esd", FSOUND_OUTPUT_ESD},
{.name = "oss",
.type = FSOUND_OUTPUT_OSS},
{.name = "alsa",
.type = FSOUND_OUTPUT_ALSA},
{.name = "esd",
.type = FSOUND_OUTPUT_ESD},
#endif
#ifdef __APPLE__
{"mac", FSOUND_OUTPUT_MAC},
{.name = "mac",
.type = FSOUND_OUTPUT_MAC},
#endif
#if 0
{"xbox", FSOUND_OUTPUT_XBOX},
{"ps2", FSOUND_OUTPUT_PS2},
{"gcube", FSOUND_OUTPUT_GC},
{.name = "xbox",
.type = FSOUND_OUTPUT_XBOX},
{.name = "ps2",
.type = FSOUND_OUTPUT_PS2},
{.name = "gcube",
.type = FSOUND_OUTPUT_GC},
#endif
{"none-realtime", FSOUND_OUTPUT_NOSOUND_NONREALTIME}
{.name = "none-realtime",
.type = FSOUND_OUTPUT_NOSOUND_NONREALTIME}
};
static void *fmod_audio_init (void)

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@ -654,8 +654,10 @@ static int oss_run_in (HWVoiceIn *hw)
int add;
int len;
} bufs[2] = {
{ hw->wpos, 0 },
{ 0, 0 }
{.add = hw->wpos,
.len = 0},
{.add = 0,
.len = 0}
};
if (!dead) {

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@ -38,11 +38,8 @@ static struct {
char *sink;
char *source;
} conf = {
1024,
2,
NULL,
NULL,
NULL
.samples = 1024,
.divisor = 2,
};
static void GCC_FMT_ATTR (2, 3) qpa_logerr (int err, const char *fmt, ...)

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@ -48,7 +48,7 @@ typedef struct SDLVoiceOut {
static struct {
int nb_samples;
} conf = {
1024
.nb_samples = 1024
};
static struct SDLAudioState {

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@ -40,13 +40,10 @@ static struct {
struct audsettings settings;
const char *wav_path;
} conf = {
{
44100,
2,
AUD_FMT_S16,
0
},
"qemu.wav"
.settings.freq = 44100,
.settings.nchannels = 2,
.settings.fmt = AUD_FMT_S16,
.wav_path = "qemu.wav"
};
static int wav_run_out (HWVoiceOut *hw)